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M577-CPC
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
M577-CPC model with 12 textures
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
//Please add to Soundlist under Flight directory and change the XXX with the correct number
[SoundList]
SoundFileXXX=TankEngine
SoundFileXXX=TankTrack
[TankEngine]
Priority=LOW
3DSound=TRUE
DopplerEffect=TRUE
Looped=TRUE
NumBuffers=2
MaxDist=250.000000
MinDist=10.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[TankTrack]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=FALSE
Looped=TRUE
NumBuffers=4
MaxDist=500.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
compufat for making most of the texture for the model Thanks a lot for your help as always
Thanks to however made the sounds and Effects as I don't know their names.
Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
Google for some photos and information.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
77 downloads
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M-84AS / M-84AB1 Yugoslav MBT
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
M-84AS / M-84AB1 Yugoslav MBT model
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
//Please change the XXX with the correct number from your //Soundlist:
[SoundList]
SoundFileXXX=PKT762
SoundFileXXX=TankEngine
SoundFileXXX=TankTrack
SoundFileXXX=grenade
[PKT762]
Priority=NORMAL
Looped=TRUE
NumBuffers=4
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[TankEngine]
Priority=LOW
3DSound=TRUE
DopplerEffect=TRUE
Looped=TRUE
NumBuffers=2
MaxDist=250.000000
MinDist=10.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[TankTrack]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=FALSE
Looped=TRUE
NumBuffers=4
MaxDist=500.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[grenade]
Priority=NORMAL
Looped=TRUE
NumBuffers=4
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
Nightshade/PR for searching information for the tank blueprint.
AleksejFonGrozni as I have used his 3d model as a blueprint (I have taken a screenshot to make the model)
https://sketchfab.com/3d-models/m-84-main-battle-tank-a6839bb9b0d7403aa80951c31d76fe18
3Dimitrije as I have used his 3d model as a blueprint (I have taken a screenshot to make the model)
https://sketchfab.com/3d-models/1984-uro-akovic-m-84-141ef5a5934742329b7d618c2e004f92
Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
Google for some photos and information.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
101 downloads
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What if north Vietnam had the M-84 MBT
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
What if north Vietnam had the M-84 MBT
All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
//Please change the XXX with the correct number from your //Soundlist:
[SoundList]
SoundFileXXX=PKT762
SoundFileXXX=TankEngine
SoundFileXXX=TankTrack
SoundFileXXX=grenade
[PKT762]
Priority=NORMAL
Looped=TRUE
NumBuffers=4
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[TankEngine]
Priority=LOW
3DSound=TRUE
DopplerEffect=TRUE
Looped=TRUE
NumBuffers=2
MaxDist=250.000000
MinDist=10.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[TankTrack]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=FALSE
Looped=TRUE
NumBuffers=4
MaxDist=500.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[grenade]
Priority=NORMAL
Looped=TRUE
NumBuffers=4
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
Nightshade/PR for searching information for the tank blueprint.
AleksejFonGrozni as I have used his 3d model as a blueprint (I have taken a screenshot to make the model)
https://sketchfab.com/3d-models/m-84-main-battle-tank-a6839bb9b0d7403aa80951c31d76fe18
3Dimitrije as I have used his 3d model as a blueprint (I have taken a screenshot to make the model)
https://sketchfab.com/3d-models/1984-uro-akovic-m-84-141ef5a5934742329b7d618c2e004f92
compufat for making textures for North Vietnam had the M-84
Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
Google for some photos and information.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
1.1.0 Update
Added the Koaxial PKT MG.
fixed the texture and corrected some.
Thanks to strahi and his update of the user list and more information about the tank.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
47 downloads
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M109A2 howitzer static/dynamic with berm and sandbags
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
M109A2 howitzer models one static and dynamic with berm and sandbags.
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
//Please change the XXX with the correct number from your //Soundlist:
[SoundList]
SoundFileXXX=155MM_M126
SoundFileXXX=TankEngine
SoundFileXXX=GKTankTrack
SoundFileXXX=50caliber
[TankEngine]
Priority=LOW
3DSound=TRUE
DopplerEffect=TRUE
Looped=TRUE
NumBuffers=2
MaxDist=250.000000
MinDist=10.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[GKTankTrack]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=FALSE
Looped=TRUE
NumBuffers=4
MaxDist=500.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[155MM_M126]
Priority=NORMAL
Looped=FALSE
NumBuffers=2
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1500.000000
MinDist=400.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[50caliber]
Priority=NORMAL
Looped=TRUE
NumBuffers=4
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
The soldier is free model is from MIXAMO WEBSITE
https://www.turbosquid.com/3D-Models/free-fbx-model-soldier-military-character-rigged/516949?referral=3dmdb
(I am sorry that I don't have the model template for the texture in photoshop)
compufat for helping me with the textures big thank you.
Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
Google for some photos and information.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
Site
gkabs.net
gulfknights.net
105 downloads
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Insignias and tactical numbers for stock tanks
By Gepard
Tactical numbers and insignias for stock tanks
*****************************************************
This mod is made for SF2.
----------------------------------------------------------
I.
In the history it was common that tanks got tactical numbers and showed insignias for better friend and foe identification.
This package included modded stock tank files, so that the tanks will show numbers and insignias in single missions and campaigns.
It contains insignias and tactical numbers for:
Leopard A1 to A5
Centurion Shot and Shot Kal
M48 Magach 3
M60 Magach 6
M48A2
M48A3
M60A1
T-34-85
T-54
T-55
T-62A
T-72A
For M48, M60, T-54 and T-55 i added workable anti-aircraft-machine guns. I also changed the armour of some tanks values to make them closer to real world
-----------------------------------------------------------------------
II.
INSTALLATION:
-Unzip the object folder into your SF2 mod folder
----------------------------------------------------------
III.
For remarks, comments, bugs, etc please use the forum or send me a PM.
-------------------------------------------------------------
IV.
All files are FREEWARE. COMMERCIAL USE IS NOT ALLOWED!
------------------------------------------------------
------------------------------------------------------------
Hope you enjoy it.
Michael (Gepard)
Made in Germany
December 2021
113 downloads
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M992A2 Field Artillery Ammunition Supply Vehicle
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
M992A2 Field Artillery Ammunition Supply Vehicle model
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
/Please change the XXX with the correct number from your //Soundlist:
[SoundList]
SoundFileXXX=TankEngine
SoundFileXXX=GKTankTrack
SoundFileXXX=50caliber
[TankEngine]
Priority=LOW
3DSound=TRUE
DopplerEffect=TRUE
Looped=TRUE
NumBuffers=2
MaxDist=250.000000
MinDist=10.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[GKTankTrack]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=FALSE
Looped=TRUE
NumBuffers=4
MaxDist=500.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[50caliber]
Priority=NORMAL
Looped=TRUE
NumBuffers=4
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
compufat for helping me with the textures big thank you.
Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
Google for some photos and information.
And finally not forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
71 downloads
- m992a2
- field artillery
- (and 1 more)
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M163-PIVADS (Vietnam war)
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
https://gulfknights.net
What's included:
M163-PIVADS model (Vietnam war) with 3 textures.
All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
add this to your soundlist under the Flight folder if you don't have it listed there.
SoundFileXXX=Vulcan.wav
Note Change the XXX with the last number in your soundlist
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
Google for some photos and information.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
gulfknights.net
179 downloads
- m163-pivads
- m163
- (and 2 more)
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GP AVS-6/9 shader in SF2 (old school style)
Just like my former mod,this is a shader that can change the original color of the game to make it close to the color of Green Phosphor Image Intensifier Tubes in reality.
This one is more like AVS6/9 NOD usded by USAF during 1990s-2000s
And Of course, it will also really brighten the brightness of the picture, highly recommond you guys use it with Realsky Environment Mod.
===========================================================================================
Usage/ Read Me!!!!!:
1.put [TWPOSTPROCESS.FX] into your SF2's Flight folder【Back up recommonded】;
2.check your graphics option and make sure Effects Detail choosed for Unlimited;
3.make sure your Mission Start Time choosed for Night;
4.fly and control the night!
This is a shader ,so even in day time the night vision effect will trun on,delete [TWPOSTPROCESS.FX] to return default.
59 downloads
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Toyota tactical with UB-16 rockets
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
https://gulfknights.net
What's included:
Toyota tactical with UB-16 rockets comes with 3textures and a new sound file
All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
add this to your soundlist under the Flight folder if you don't have it listed there.
[SoundList]
SoundFilexxx=Toyota
[Toyota]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=TRUE
NumBuffers=4
MaxDist=2500.000000
MinDist=400.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
Note Change the XXX with the last number in your soundlist
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
Google for some photos and information.
lindr2 for using his UB-16 texture
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
gulfknights.net
91 downloads
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Toyota tactical with 107mm rockets launcher
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
https://gulfknights.net
What's included:
Toyota with 107mm Type 63 rockets comes with 3 textures and a new sound file
All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
add this to your soundlist under the Flight folder if you don't have it listed there.
[SoundList]
SoundFilexxx=Toyota
[Toyota]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=TRUE
NumBuffers=4
MaxDist=2500.000000
MinDist=400.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
Note Change the XXX with the last number in your soundlist
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
Google for some photos and information.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
gulfknights.net
91 downloads
-
Afghan SA-7 site
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
Afghan SA-7 site.
All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included for personal non-profit use for Strike fighters 1 and 2. You need to contact me for permission to use outside of this scope.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
Yakarov79 for making the SA-7 launcher and missile models as well as testing. thank you again, my friend
Credit goes to https://www.textures.com as I use many of their photos to create the skins.
Google for some photos and information.
https://www.mixamo.com/ for using their free character making and rigging.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
Extra.
If you want to have the Afghan show in the mission editor
[MissionData]
NationName=Afghanistan
ServiceStartYear=1970
ServiceEndYear=1995
//GroundObjectRole=AAA <-----
GroundObjectRole=MISC <------
Availability=COMMON
Exported=TRUE
ServiceStartYear=1975
ExportEndYear=2030
ExportAvailability=COMMON
98 downloads
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Afghan with SA-7 FoxHole
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
Afghan with SA-7 FoxHole
All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included for personal non-profit use for Strike fighters 1 and 2. You need to contact me for permission to use outside of this scope.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
Yakarov79 for making the SA-7 launcher and missile models as well as testing. thank you again, my friend
Credit goes to https://www.textures.com as I use many of their photos to create the skins.
Google for some photos and information.
https://www.mixamo.com/ for using their free character making and rigging.
also using a free net model to use as references
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
Extra.
If you want to have the Afghan show in the mission editor
[MissionData]
NationName=Afghanistan
ServiceStartYear=1970
ServiceEndYear=1995
//GroundObjectRole=AAA <-----
GroundObjectRole=MISC <------
Availability=COMMON
Exported=TRUE
ServiceStartYear=1975
ExportEndYear=2030
ExportAvailability=COMMON
72 downloads
-
Crashed/Destroyed Aircraft for SF2 WW2 Installs
By Wrench
Destroyed Models Pak for SF2 WW2 Installs
This package is for use in creating the 'Destroyed Crashed & Burning Wreck' for add-on aircraft in SF2 based WW2 installs.
These bits have been culled from the various terrain mods as these contained static parked aircraft with their associated destroyed lods. THESE are those destroyed lods!!, with repainted skins to make them look a bit more burned up/toasted. This will allow you to add them and have the burning wrecks on the ground ala the later model jets and so forth as seen in SF2 installs (and FE2 as well).
As always, fully detailed (and illustrated!!) install instructions are included. As well as a highly detailed "Notes" section, elaborating on the procedure, and giving alternates as you =WILL= probably be using several stock destroyed models as well in the data ini edits, as some of the larger aircraft will require reuse of the stock wrecks.
=PLEASE= read this document throughly before installing -- that will help you in making correct choices on what to use.
This pak is for free usage; any and all are welcome to it. Let's enhance our SF2 WW2 Experience!!
Wrench
kevin stein
212 downloads
0 comments
Updated
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EE-9 Cascavel.7z
By russouk2004
Brazilian Army EE-9 Cascavel for SF2
copy supplied types text to your terrain of choice Types ini...add these lines adding next number in line replacing the XXX..and drop EE-9 Cascavel folder into Groundobjects folder to use.
[TargetTypeXXX]
Name=EE-9
FullName=EE-9 Cascavel
TargetType=MISC
ActiveYear=0
TargetValue=75
UseGroundObject=TRUE
GroundObjectType=EE-9
RepairRate=0.555
StartDetectChance=0
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=4000.0
DestroyedEffect=SmallRocketGroundExplosion
SecondaryEffect=VehicleFireEffect
DestroyedModel=TANK_DESTROYED.LOD
SecondaryChance=100
Freeware conversion for freeware use..
NOT to be uploaded outsied of CombatAce.com unless permission sought.
106 downloads
0 comments
Updated
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Enhanced Explosions 3 for SF2 series
By Stary
This is a simple update of EE3 effects pack to have them working in SF2 series.
Thanks to 331KillerBee and Dave for being crash test dummies
Credit my leaking memory for NOT uploading them back in May when this was done
869 downloads
0 comments
Submitted
-
0 comments
Submitted
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rebel_ryder BRDM SA-9
By EricJ
Weapons from MGunny 331Killerbee's Weapons Pack:
http://forum.combatace.com/index.php?autoc...p;showfile=8921
Main changes is the USERLIST, and the removal of the radar. The actual SA-9 does not have a radar (or an active one, purely passive only), and it will fire at you still (from the rear). It's just been tweaked and changed slightly to reflect the fact it has no radar.
Original here:
http://forum.combatace.com/index.php?autoc...p;showfile=8921
196 downloads
0 comments
Updated
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The British Starstreak SAM and the Alvis Stormer HVM launcher SF2
By EricJ
Original done by winterhunter
Starstreak is a British short range surface-to-air missile manufactured by Thales Air Defence Limited (originally Shorts Missile Systems), in Belfast. It is also known as Starstreak HVM where HVM stands for "High Velocity Missile". After launch the missile accelerates to approximately Mach 3.5, at which point it launches three laser beam riding submunitions. The use of three submunitions increases the likelihood of a successful hit on the target. Starstreak has been in service with the British Army since 1997.
(Source: http://en.wikipedia.org/wiki/Starstreak_missile)
Now in version V1.1 with some small corrections (SF1/WoX):
+ The optronics turret does not "crash" into the missile turret anymore.
+ The visual detection range has been somewhat bettered.
+ The thrust curve of the missile has been tweaked to improve the Pk.
+ The seeker FOV has been enlarged to ensure more frequent engagements in high angular velocity conditions.
SF2 adaptations:
-Had to redo the whole missile system, which works.
-Edited for SF2
EricJ
370 downloads
0 comments
Submitted
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Taliban DSHKA for SF2
By EricJ
Original download:
http://forum.combatace.com/index.php?autoc...p;showfile=7838
Not much just added a USER_LIST for Afghanistan
EricJ
189 downloads
0 comments
Submitted
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T-80BV MBT
By Fubar512
T-80BV Main Battle Tank:
Original Google Sketchup Model by SWS
Ported to SF2 format by BPAo and Fubar512
INI files by Fubar512
Textures by 331Killerbee
Beta testers: USAFMTL, Crusader, Private (please don't feel left out if I've forgotten you).
to quote from SWS's write up:
"The T-80 is a main battle tank (MBT) designed and manufactured in the former Soviet Union. A development of the T-64, it entered service in 1976 and was the first production tank to be equipped with a gas turbine engine for main propulsion (the Stridsvagn 103 only used a supplementary gas turbine by 1971). The T-80U was last produced in a factory in Omsk, Russia, while the T-80UD and further-developed T-84 continue to be produced in Ukraine. The T-80 and its variants are in service in Belarus, Cyprus, Kazakhstan,Pakistan, Russia, South Korea, and Ukraine. The chief designer of the T-80 was the Russian engineer Nikolay Popov"
Installation:
Simply extract the contents of the zip archive into your SF2 Mod folder. Please back up your default TankGun.wav and TankTrack.wav, as they will otherwise be overwritten.
If you wish to use the TankTurbine.wav, you will need to create an entry for it in your soundlist.ini
742 downloads
0 comments
Submitted
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Old Mig Pilots 60`s -80`s
In this package you have two pilots, one with orange and one with green clothes!
PilotWP = Orange
PilotWO = Green
this Pilot was done by Amokfloo, reworked by me and helped by Ravenclaw find some misstakes :-)
I think those informations are enough you need and enjoy!
Only freeware!!!!
381 downloads
0 comments
Updated
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Marder Roland and Gepard for SF2E
By MiG Master
***Marder Roland and Gepard AAA for SF2E, version 1.0 - by MiG Master***
Original vehicle and missile models, .inis, and skins by Gablion
Conversion to SF2 format, vehicle, gun, and missile .ini modifications, and Roland RWR symbol by MiG Master
-To install the vehicles and weapons, simply merge the Objects folder from the .rar file to your Mod Folder's Objects folder. The Rolands and Gepards will appear randomly on the battlefield. The Rolands are set to Mobile_AAA instead of Mobile_SAM because the game favors AAA over SAMs.
-To install the Roland RWR symbol, merge the Flight folder with your Mod Folder's Flight folder. To get the Roland RWR symbol to appear on your TEWS RWR-equipped aircraft, add the following line to each aircraft's <plane name>_RWR.LST file:
Roland=RWR_Roland
You should see an "RO" on your TEWS display. The Gepard's Super Fledermaus radar is also used with static Oerlikon AAA batteries, so I set it to use the stock ThirdWire AAA symbol ("A").
-The Gepard's Oerlikon cannon should install automatically. If not, I've included a backup "add in GUNDATA.INI" file that you can import into the game with the SF2 Gun Editor.
-The vehicle .ini edits include adding radar frequency information and converting the skins to ObjectData format. The Marder Roland's capacity has been increased to six missiles to simulate it being reloaded. The Roland missile .ini edits are meant to reflect the Roland II missile's stats and capabilities as it was used in the West German Army (within the limitations of the game). The Oerlikon cannon's edits are to try to simulate the cannon's warhead-less sabot ammunition (also within the limitations of the game).
-These have been tested and work with SF2E Dec.2009 patch, and SF2E with NATO Fighters 4+ Jun.2009b patch, including in the middle of an SF2E NF4+ campaign. I have not tested these in SF2/V/I- use at your own risk!
-If you want these for SFP1/WoX, Gablion's original Gepard and Marder Roland are available at the CombatAce website's download page.
-If you have any questions or concerns, you may reach me at the CombatAce forums.
-These mods are not for use in any payware.
-Version History:
v1.0 released 02/10/2010. Initial version
434 downloads
0 comments
Submitted
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Desert AMX-13
By JimBeamer5
Here is the AMx-13 in a "hi-res" (1024X1024) skin.
Often called Israel's "first modern tank", also used by the French 7th Division at Suez.
Model I believe made by Pasko (?) years ago. Low poly with weird mapping, I have done the best I can with it.
Drop the contents of the AMX-13 folder in the GroundObject folder in your Mod directory.
Also includes an A2G mission (place in your Missions folder in your Mod directory) to see the AMX easily.
-This file is FREEWARE . Feel free to use this mod for any
future projects as long as proper credit is given..
JB5
217 downloads
0 comments
Submitted
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M38JEEP-Bombtrailer Repaints
By Badfrank
Repaints of the Stock Skins for the Bombtrailer (in Yellow) and M38Jeep (Yellow + Red)
Use at own Risk, should work with all Versions of the Games
By Badfrank
Made in Germany 2010
97 downloads
0 comments
Submitted
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Open Canopys & Landing Lights for SF2 Israel
By steelflanker
Strike Fighters 2 Israel Open Canopy & Landing Light Mod.
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Well here is my first mod for the SF2 series.
I hope you find it useful.
What dose it do?
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(1). Adds canopy animation to all stock player flyable aircraft for SF2 I.
(2). Adds landing lights to all stock player flyable aircraft for SF2 I.
Installation:
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Place the contents of the “StrikeFighters2 Israel” folder found in this download in to your SF2 Israel Saved Game folder & overwrite when asked.
Note:
This will replace any modified stock Aircraft_DATA.Ini you might be using!!!
Open & close the canopy: Animation 1 (Shift+1)
Landing lights: work in conjunction with your navigation lights (Ctrl+L)
Known issues:
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It seems that on the F-16 Nets, the landing light will not always be placed directly in the centre of the lens of the 3d model.
It may appear lower or higher depending on the loading placed on the main landing gear as the as it compresses or releases.
Credits:
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All credit go’s to those who made Open Canopy & Landing light mods for the first series.
Syrinx's, WombRaider, dfang, eightlein & those who took the time to share the information on editing the various entries in the DATA.Ini files on the in CombatAce & Third Wire forms. Thankyou! :-)
Enjoy
SF
453 downloads
0 comments
Submitted
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