- US Origin
- Soviet Origin
- French Origin
- UK Origin
- Swedish Origin
- Chinese Origin
- Israeli Origin
- Other Origin
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Dassault Mirage IIIO, RAAF
By Wrench
Dassault Mirage IIIO, RAAF
For SF2, Full-4 Merged -or, at MINIMUM!- SF2:E and/or SF2:I
*Note: it should be stipulated at this time, that this aircraft mod is being released as a "stand in" until the proper 3 versions are completed and released by The Mirage Factory. At such time, my reccomendation is to delete this mod, as the TMF versions will be the correct 'body type' for F, A and F/A III0s as used by the RAAF*
This mod creates a 'stand alone' aircraft, using all in-house/in-game stock bits, to recreate some of the Mirage IIIO (F/A) used by the RAAF. This makes this mod slightly historically innaccurate, as mentioned above, there were 3 versions. This sorta kinda combines them.
You MUST have, at the least, SF2:E to access the MirageIIIC lods, and SF2:I to access the Shahak's cockpit. Therefore, this mod is truely, ONLY reccomended for a Full-4 Merged install, as the Game Engine will have full access to all the bits needed from the all the Object cats.
The 5 Skins are included with the pak are:
75 Squadron, in Natural Metal in the 1960s (called 75SqdnOld)
76 Squadron, also in NM for the 1960s (called 76SqdnOld)
3 Squadron, in gray/green camo for post-1970 usage *
75 Squadron, also in G/G Camo
77 Squadron, also in G/G camo
(3 Sqdn not shown in screenie)
*note: squadron badge decal is active, when in Real Life it was not,according to what little photographic evidence I could discover. A simple edit of the decals ini will remove it for the Historically Correct practicioner.*
As all markings are decals, it should be a simple matter for other skinners to create other squadrons by simply shifting decals around (Example: a NM 3 Squadron).
All new, 100% historically accurate* serial number decals have been created for all aircraft. Data ini edits change (essentially) nothing, but nationalizing the aircraft to Australia, and adding landing lights. A new userlist is incuded . The canopy is activated via an animation key; use shift/0 to open and close it.
Avionics mods add an audio-only RWR, and the Ground Mapping radar seen on the "A" variant, which was added to all at various times, creating the Mirage IIIO F/A. It's active on ALL, so just pretend. Loadouts are standard 3rdWire. No weapons pak is needed, and it should work with any/all/or none (ie: stock weapons)
*My research has shown that pretty much ALL the 116 III0s served with pretty much ALL RAAF Mirage squadrons at one time or another. So, don't be surprised to see some serials duplicated.*
As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs/requires/should have to make it a LOT easier to install. Also, as usual, the expected 'Notes and Other Nonesense' comments by me.
Good Hunting!
Wrench
kevin stein
NOTE: this pack became moot with the release of the Oz Mirage DLC package. However, this one WILL still work, some a little renaming edit to remove conflicting names, and/or these decals can EASILY be used on the DLC Mirage IIIO
697 downloads
0 comments
Updated
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Mirage III, Pakistani Air Force Pak
By Wrench
Mirage III Set, Pakistani Air Force
- For SF2, Full-4/5 Merged Installs -
-- Another Addition For The India-Pakistan Mod --
*Please note if not fully merged, at minimum, you =MUST= also have SF2:V, SF2:E, and SF2:I, as the ROSE Mirage references the A-7D_78 cockpit, and various "parts" from the F-15 and F-16 Netz. Hence, the call for "Full-4/5 Merged" If you do NOT meet these requirements, do NOT download this mod as you'll be unable to use it.*
This pack contains 3 complete aircraft:
MirageIIIEA (ex-RAAF, hence "A" for Australia), with ROSE upgrade
MirageIIIEL (ex FAL, Lebannon)
MirageIIIEP (for Pakistan)
All skin textures are jpg, and Decal randomization is set to TRUE. Almost all weapons are supplied; several of the unguided rockets and the AIM-9L/9P use stock 3W items (of course, if you have 3rdParty ones in your install, it'll use them). ECM/CM pods have been updated to the latest SF2 standards.
As always, fairly easy to follow, yet detailed install instructions are included. Please READ them! For Historical Purposes, all original TMF readmes are included.
Dedicated to the memory of bpao; Oli you're missed!
Happy Landings!
Wrench
kevin steinh
476 downloads
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Pasko's Su-9A/9B, Su-11 Fishpots for SF2
By Wrench
Sukhoi Su-9A/9B and Su-11 Upgrade Pak for SF2 series
A relatively large upgrade pak, with some relatively minor tweeks for Pakso's Fishpot series of Soviet Interceptors, for use with SF2 Series games, either stand-alone or full merged installs. As seen in the original Upgrade pak, landing lights have been added, and in this pak, canopies have been activated via a manual animation key (Shift/0). Landing gear rolling radi have been adjusted to make the aircraft sit a little more evenly in SF2. Afterburner effects have been swichted over to a stock, game supplied one. No other changes to the FM have been effected; there is the occasional 'burp' in it, but it flys and handles quite nicely, given the time passed from their Original Release .
This package, broken down into individual folder for ease of installation, is the COMPLETE Package of all 3 aircraft, and includes the changes from the WoE 08 Upgrade Pak. Mostly consisting of ini mods, that 'tweek' the data, and loadout inis, making them more usable in the SF2 series. Ordway's cockpits are also included, as is my 'instructional' text and jpg for use with the gunpods on the Su-11.
This pack is designed to work with any, or no Weapons Pak, as Weapons ARE included, for those that don't have/use a weapons pak. PLEASE read the Notes below for some explainations of whyfores and wherefores, with reference to the Su-11.
New 'generic' SF2-style hangar screens are also included for all 3 aircaft. Userlists have also been created, thereby limiting their 'deployment' only to the Soviet Air Force.
This mod has been tested in SF2, Full 4-merged sims, at the May 2010 patch level. I haven't tested it in SF/Wo*, but don't feel there'd be any major differences, other than how the weapons are handeled. However, the landing gear rolling radui has been adjusted for SF2, and may need readjustment for 1stGens. The canopy fixes used here can be easily applied to the original 08 upgrade pak quickly, easily and with no problems.
As always, it's reccomended to read this document through; there's some explainations along with the instructions as to why/how certain things were done. Also, for a full lisitng of Credits and Sources.
Good Hunting!
Comrade Wrench
Kevin Stein
1,199 downloads
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Type 74 Fishbed, Indian Air Force
By Wrench
Type 74 Fishbed-D, Indian Air Force
=For SF2, Full-4 Merged
** May Also require Expansion Pak 1, or whichever gave us the 21FL, who's body is used for this mod ** (I disremember which!!) **
From the India/Pakistan Mod.
This is the Type 74, a variant of the 21FL, as first used by the Indian Air Force. This was their first supersonic aircraft (and their first Fishbed), and bears the marking of No. 28 Squadron, "First Supersonics"
All decals/serial numbers are 100% historically correct for this model. (just wish there was more of them...)
A new weapon, the GP-9 gun pod from the Type77 mod, is included. All other weapons used at stock. (historcally, first used on this mark)
A new avionics ini is included with an audio-only RWR and a radar-ranging gunsight.
This mod creates a single-user 'nationalized' version for the IAF. Even though a userlist is included, the data ini has been adjusted such that it's not Exported, and is assigned India as the only nation user.
This package is the compliation of work by many talented people -- they are listed in the Credits secion below. You'd do well to read it, and thank them.
The canopy is activated via a manual animation key (use shift/0 to open and close it). The hangar screen is a 'generic Indian Fishbed' type, having more than 1 variant shown
As always, fairly easy to follow, detailed install instructions are included. So, please read them ....
With thanks to my teamates from the India/Pakistan Mod!!
Good Hunting!
wrench
kevin stein
318 downloads
0 comments
Updated
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Type 77/Type 77 Late Fishbed, IAF
By Wrench
HAL Type 77/77 Late Fishbed, Indian Air Force
=For SF2, Full-4 Merged
** May Also require Expansion Pak 1, or whichever gave us the 21FL, who's body is used for this mod ** (I disremembe which!!) **
From the India/Pakistan Mod.
This is the MiG-21FL as used/produced by HAL for the Indian Air Force. There are 2 full versions of the aircraft in this package, both the Early and Late models. This is a nationalized, single-user version that will create 2 new seperate aircraft for your enjoyment.
The 77 (early) has 7 skins, and the Late has 3. All decals/serial numbers are 100% historically correct for this model.
A new weapon, an several "other items" are added - the GP-9 gun pod, and some other 'goodies' added via the FakePilot method for the 77Late.
This package is the compliation of work by many talented people -- they are in the text file called "ori-readme.txt" by PauloPanz. You'd do well to read it, and thank them. I just assembled this package.
The canopy is activated via a manual animation key (use shift/0 to open and close it). The only thing NOT included are hangar screens ... I can't find them! (use a generic Fishbed one if you have too!)
As always, fairly easy to follow, highyl detailed install instructions are included. So, please read them ....
With thanks to my teamates from the India/Pakistan Mod!!
Good Hunting!
wrench
kevin stein
ps: the screenie shows the 77 Late, with the extra wing pylons. The Early only has the stock 2
512 downloads
0 comments
Updated
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EAF MIG-17F Fresco, Fighter-Bomber Modification
By Wrench
EAF MiG-17F Fresco-C Fighter-Bomber Mod
=For SF2, Any and All - Reccomended for Use in SF2:I=
This is a revamping of my 2008 releade of the same aircraft, now updated/tweeked/fiddled with for SF2*. As such, it is my not-so-humble attempt to duplicate the fighter-bomber modifications the EAF performed on their MiG-17's during the 6 Day War.
*meaning....I'd forgotten I was doing it and stumbled across it 'hidden' in SF2I!*
Inis have been adjusted to make use of various and sundry imporvement since the initial release.
This is a complete package, with weapons*, skins, cockpit (Ordway's Fresco pit). Markings make use of all stock in-game decals. The only thing =NOT=included is the Fresco's LOD, as it's pretty much available in ALL versions of SF2. Loadouts have been 'adjusted', using the new 'change by year' feature, to discontinue use of the Sakr pak, and return to standard UB series rocket pods around 1975. The data ini (ie: Flight Model) is fully updated to the latest patch level (Oct 2011 -not the betas)
*weapons included are the Sakr rocket rack and pylon set. It uses the S-5 57mm rocket that should be stock in all installs. The FAB-100 may require the GunnyPak*
As always, fairly easy to follow, detailed install instructions are included. So, please read them!! As always, the usual "Notes" section for other interestering details and stuff.
Good Hunting!
wrench
kevin stein
517 downloads
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SF2 MiG-15bis Fagot-B, KAW
By Wrench
SF2 Korean War Era MiG-15bis Pak
= For SF2, Full-5 Merged =WITH= SF2I ExpansionPak 1 (Required!!!) =
*Note: you must have SF2I Expansion Pak 1 to gain access to the MiG-15bis lod!! Without it, this mod will do you no good!!*
This is a reskin/nationalization of the stock 3W MiG-15bis Fagot-B for use in a KAW envrionment.
The data ini (FM) is exceedingly close to RealLife. The 'nation name' and userlist have been limited to China and NKorea. Not only will this 'fix' the aircraft to KAW, but it will also NOT be overwritten by patching or the game-generated random re-rwrites that kill all AI-only aircraft made User-Flyable.
There are 2 skins supplied, all in jpg format:
NK2- a generic silver with red nose and fin top
NKSilver- which is my "The Hunters" MiG skin (aka "Casey Jones" 7-11 skin)
Decal radomization is set to TRUE
When in-game, you'll see
MiG-15bis "Fagot-B" (NK)
on the aircraft selection drop-down menu.
The window opens with the standard animaion keystroke, shift/0.
As always, fairly easy to follow, detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
Good Hunting!
wrench
kevin stein
938 downloads
0 comments
Updated
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JASDF F-104J Starfighter, SF-2 Re-Optimization Pak
By Wrench
JASDF F-104J Starfighter, SF-2 Re-Optimization
= For SF2 (Any/All, but Full-4 Merged Prefered) =
*Note: Usable for any SF2 install with access to the F-104G*
*Note2: You should have made them Flyable as per the CA Knowledge Base article @
http://combatace.com/topic/57393-flyable-f-104s-for-sf2/.
Follow the instructions therein!
*Note3: this is NOT the full aircraft -- just some fixes. Read on...
---------
Some general cleanup and optimization of the EXCELLENT! JASDF F-104J by Spillone104 for SF2
Designed to be applied Directly =OVER= these 2 paks:
Original Aircraft Pak:
http://combatace.com/files/file/11113-f-104j/
paulopanz's sf2 upgrade pak:
http://combatace.com/files/file/11130-lockheedmitsubishi-f-104j-sf-2-upgrade/
It -MUST- be installed after these 2 are installed, right over paulo's pak.
Changes:
Latest data ini (as of Sept,2011)
Loadouts adjusted
Uses 'built-in' drop tanks and skins (sknis supplied)
All decals inis adjusted to have squadron badge at Level 1
All textureset inis have correct format for squadron listings.
Canopy operates via manual key (surprise! Shift/0)
New SF2-style hangar screen (photograph)
This will bring the flight model and avionics up to the latest patch level. All weapons used are (or should be!) stock in-game items. In the instructions below, are also the listings to use for the Squadronlist.ini, to add the Hikotai to the game.
As always, fairly easy to follow, detailed install instructions are included. So, please read them ....
Clear Skies!
wrench
kevin stein
314 downloads
0 comments
Updated
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F-80C Shooting Star (by Pakso) For SF2 Updated
By Wrench
Lockheed P-80 Shooting Star, Skin & Ini Update Pak
For SF2, Any and All versions. (although Full-4 merged, with Expansion Pak 1 is HIGHLY reccomended for some weapons that might be needed!!)
This package contains Pakso's F-80C "Shooting Star" kinda-sorta updated for SF2.
This is a full aircraft package, with 3 skin/decal sets:
A 'base' USAF skin (my 416th FG with all the cool nose arts),
A new FAC (Colombian Air Force) skin,
and a 'Plane-Jane' generic natual metal, also tagged for USAF (easily used on others; this skin points to the 416th for some decals).
There are many more skins for the F-80 in the SF/Wo* downloads section. The cockpit is included.
Many of the 'tweeks' in the package are from several other mods, either by me or other folks I can't remember (oh! age!!). Other edits give you a manual animation keyed canopy (use Shift/0 to open/close), landing lights, a new SF2 UserList, updated avionics that give you the radar ranging gunsight. The main F-80C.ini is 'cleaned' out as to skin listings, so any others you may have will automatically add. A 'generic USAF' SF2 style hangar screen is included. It should be noted here, that although this is mostly for the FAC skin pak, it should be consided an SF2 update for the entire aircraft. Some changes have been made to the Flight Model, but it could use further refinements (flys ok on Normal)
The WW2 era bombs are =NOT= included, but the 2 drop tanks are and a 'new' rack for the HVARs is. The other items are available in the GunnyPak or if industrious, you can edit the loadout ini to use 3rdWire WW2 bombs from SF2:I Expansion Pak 1. Details are in the loadout ini (although TK neglected to add the AN/M65 1000 pounder..
As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs/requires/should have, to make it a LOT easier to install. There are some weapons notes in the "Notes and Other Ramblings" section that may be pertinent to those withOUT Expansion Pak 1
Happy Flying!
Wrench
kevin stein
625 downloads
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A-4Ku Skyhawk for SF2
By Wrench
A-4Ku Skyhawk (Kuwait AF) Update Pak
= For SF2, Any & All (Full-4 Merged Reccomended) =
*NOTE: usable in any and all SF2 versions that have access to the A-4F_78 lod and A-7D cockpits. Hence, the Full-4 Merged Reccomendation*
Based "loosely" off dtmdragon's SF1 port.
Completely new skins, from a Home Grown Template , and all new BuNum* decals (in fact, as usual, ALL markings are decals). The 2 skins supplied are, well, identical! Excepting the "Free_Kuwait" skin will automatically start in 1991, for ODS, and have the "FREE KUWAIT" fuselage banner decal.
The cockpit used, while not correct, does have pretty much everthing working as the A-4M this is based on should; research has pointed to them having the APR-53 radar, so I added it back. Therefore, 100% accuracy is NOT claimed for this mod.
Loadouts are pretty standard, dumb bombs and so forth. The aircraft is LGB capable, but no evidence has turned up the KuAF used Paveways. Canopy operates via the Standard Animation Key , Shift/0. All loadouts use stock in-game items.
As always, fairly easy to follow, yet detailed install instructions are included. Please read them!
Enjoy!
wrench
kevin stein
* yes, the KuAF birds carried their USN BuNums on the tail!
332 downloads
0 comments
Updated
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SF2 Chengdu F-7M Fishbed Series Pak by Mod Mafia/TMF
By Wrench
SF2 Chengdu F-7M Fishbed Series Pak by Mod Mafia/TMF
= For SF2, Full-4/5 Merged (Full-5 Reccomended/Preferred) =
*Note: There is a distinct possibility that this mod MAY work in SF/Wo* 1stGen game installs. However, some data ini and avionics statements will =NOT= be in effect in 1stGen SF/Wo* at any patch level (with the possible exception of WoI plus it's ExpansionPak -this has not been tested, as I ONLY mod for SF2). It is designed for use in SF2, at the most current patch level. Your milage will vary!*
One of the "newer models" that were never quite completed when Bpao passed away a few year back. I've been fortunate enough to be allowed to complete his work, as a member of the Mod Mafia.
This package represents the F-7M (aka: J-7IIM) in PLAAF and Export service.
Skins included in the pack are:
China1 (white-ish in color)
Iran
Iraq (may not be historically correct!)
Pakistan
Silver2 (tagged 'generic' nationality)
The PLAAF and Silver2 skins use stock VPAF Bort numbers (again, not historically correct -I'm hoping someone will pick up the decal ball, and create correct ones)
Several of these export models have a start default date that corresponds with the 'End User Start Dates', ie: Pakistan in 1990,etc, as defined in the userlist.ini.
All skins are in jpg format, Decal Randomization is TRUE. Damage textures are the older tga versions.
All markings are decals,(excepting National Markings, which on some skins are painted on), and reference stock 3W items. The PLAAF Bort numbers may be incorrect; skinner/decal makers are !ENCOURAGED!! to create more correct ones.
All sounds, seats, and some etcs, are included. Weapons, for the most part, reference those already "stock" in-game items. However, in the usual "CYA" effort, a Chinese A-A missile is included. These come from the GunnyPak. "Newish" coding in SF2 allows for 'nation specific loadouts'; this has been used for those nations using Western style weapons.
The Canopy opens with the Standard Animation Keystroke , Shift/0. The RWR.lst for the F-7M references many items from dtmdragon's Updated Threat Library; the url/download link I cannot find! They were included in the J-7 Pak recently uploaded
When 'in game', you'll see on the Aircraft Selection Dropdown Menu...
Chengdu F-7M (TMF)
However, due to national model changes, some of the texturesets ini will show the pertantiant type (ie: Pakistan, F-7MP)
This will differentiate all these aircraft from any others you may have, either stock, user-made, imported from China, or whathaveyou.
As always, fairly easy to follow, yet detailed install instructions are included. So, please -READ- them. Also, give the "Notes" section a read too for futher explinations, clarifactions, illuminations and so forth.
A full listing of credits, as always, is below the Install Instructions.
Good Hunting!
wrench
kevin stein
-for The Mod Mafia-
For Oli
941 downloads
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Gloster Javelin FAW.9 for SF2
By Wrench
Gloster Javelin FAW.9 for SF2 by Veltro2K
= For SF2, Full-4 Merged, and/or SF2E, both with Expansion Pak 2 (Reccomended!) =
(A Re-Upload, as the original seems to have vanished)
--
*Important Note:
The main reasoning for the need for Expansion Pak 2, is the aircraft's inis are pointing to the stock 3W EE Lighting's cockpit and avionics. This is required for proper use of the rebuilt Firestreak missiles (included).
However, if you do not have the required game installs/ExpPak, a simple edit of the main ini will return it to use the cockpit supplied, from the original 1stGen release. BE ADVISED -- You will NOT have the proper "shoot-cue" in the gunsight for missile launch, and will be using some 'Kentucky Windage' and range guess-timations. A more detailed explaination is to be found in the "Notes" section.
---
This is an upgrade/mod of Veltro2K's Gloster Javelin. Several of the inis have been tweeked, peaked and fiddled with. Although primarly tasked with CAP and INTERCEPT mission profiles in Real Life , the ESCORT and RECON profiles have been added for player enjoyment. There is NO ground attack capability. Several weapons are included; a updated FirestreakIR (from the old BunyPak, with all new data*), a 230 gallon wing drop tank, and the centerline tank from Veltro has been repainted. Skins/decal sets included are:
5 Squadron
11 Squadron
33 Squadron
41 Squadron by LloydNB
60 Squadron
85 Squadron by Syrinx (iirc!)
All skins now have the proper RAF Squadron Badge for their 'paint chip' on the Loadout Screen.
Data and loadout changes duplicate the hardpoints; one set is ONLY for missiles, the other is ONLY for use the new wing drop tanks. All lighting has been updated and repositioned, with the addition of landing lights. Gun aim angles have been adjusted to "center on the pipper" A new 'damage' dds file is included, as are new Hangar and Loading Screens for your viewing pleasure. A Userlist has been generated, even though these aircraft were never exported. It should be noted, that the destroyed model pointed to is the MirageIII, so having SF2E or SF2I is a MUST!!
As always, READ the enclosed readme for full, highly detailed, step-by-step install instructions. This package is set up for a 'drag and drop' style of installation -- everything has been divided into the proper folder format that SF2 needs/wants/requires. Of course, the usual "Notes" section for other important stuff; might want to read it, huh? VERY Important info in there... So, PLEASE read it through after unzipping, but before installing.
**The aircraft herein is released in "AS IS" Condition. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**.
Good Hunting!
Wrench
Kevin Stein
*=this is a seperate missile from the 3W Firestreak; for use only on the Javelin and Sea Vixen FAW1 & FAW2. This was done on purpose -don't mess with this!!! Seriously .. don't. All things are done for a reason.*
351 downloads
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Tu-142 'Bear-F", Indian Naval Air Service
By Wrench
Tu-142 'Bear-F', Indian Naval Air Service
= For SF2 series Games, Full 5 Merged and/or SF2NA ONLY!! =
-An addition for the Indo-Pak Mod-
*As stated above you MUST have a Full-5 Merged install with SF2:NA to gain access to the Tu-95RT lods this mod requires. If you do not meet this minimum requirement, do =NOT= download this, as you'll be unable to use it.*
Ini mods, redecaling, etc, of the stock SF2NA Tu-95RT recreate (a passble) Tu-142 Bear-F as used by 312 Squadron "Albatross" of the INAS. All textures are jpg format; this should pose no issues for users at the latest patch level (April 2012 or later)
Although a cockpit IS provided, it's "suggested" that the aircraft be left under AI control. Several 'issues' have recently appeared on non-radar equipped cockpits for player use. I built this, basically, to have something 'interestering' parked around the large airbases.
As always, fairly easy to follow, yet detailed install instructions are included. Please READ them!
Also, the "Notes" section for more details, as there are a few small differences in the INAS Real Life version, from the 3W one.
Good Hunting!
wrench
kevin stein
632 downloads
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SF2 Korean War Era F-86 Sabre Pak UPDATE
By Crusader
SF2 Korean War Era F-86 Sabre Pak 12/14/2012
UPDATE
for
http://combatace.com/files/file/13604-sf2-korean-war-era-f-86-sabre-pak/
Features:
- new gunsights added (A-1CM and A-4 types, with rocket sight where applicable)
- 16x HVAR loadout enabled and weapon positions adjusted
- Cockpit fixes:
+ CGCockpitOffset=TRUE added
+ cockpit POV height offset set to 0
+ cockpit height position synchronized with pilot position
Notes on A/G rocket/bomb sight usage:
- bombing , use pipper (center dot) to aim
- rocketing, use bottom diamond for aiming rockets (pipper with F-86A)
Have fun
The KAW Mod Team
833 downloads
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SF2 Korean War Era F-86F GunVal Sabre Pak UPDATE
By Crusader
UPDATE
for
http://combatace.com...nval-sabre-pak/
Small adjustments:
- ammo capacity increased to 115 rpg
- new T-160 gun with correct muzzle velocity and ROF of 1500 rpm and no entry for tracer tga *
- shell ejection set to TRUE (only the links were retained inside)
- aircraft weight increased by 76 kg
- Cockpit fixes:
+ CGCockpitOffset=TRUE added
+ cockpit POV height offset set to 0
+ cockpit height position synchronized with pilot height position
* M39 cannon V0 and ROF are different . There was no 20-mm tracer ammo in Korea (only had API, HEI and a
practice round)
but they tipped API rounds into beeswax which gave a smoke trail when fired - wasnt perfect since the
smoke trail was short ranged.
Removing the tracer tga entry from the gun makes it a easy lookalike effect.
Have fun
The KAW Mod Team
580 downloads
0 comments
Updated
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Cessna O-1E BirdDog Upgrade Pak -for 3rdWire O-1E-
By Wrench
Cessna O-1E BirdDog Pak -for 3rdWire O-1E-
= For SF2, Any and All
= Please Note: this is =NOT= a full aircraft mod. The LOD files are =NOT= included, as they are propritery of 3rdWire, and cannot be shared. So ... you =MUST= have one of the original 1stGen games - SFP1, WoV or WoE to extract the 4 needed LOD files from their Objects.cat. Instructions are in the 'To Install' section. =
This is a major overhaul of the stock, 1stGen O-1E BirdDog with a new, functioning cockpit, 4 skins and all new historically accurate serial numbers (albeit generic in nature, representing no particular unit; even the Canadian ones)
The skins are:
RCAF/CF CO-119 by ext (iirc)
OD Green by ???
USAF white (stock)
Pakistani Army Green (based on above, from Indo/Pak mod)
The RCAF/CF skin has all new decals, matching those used by Canada (*please seen "Notes" below for more on the CF serials*).
The OD Green skin from ?? has the "US Army" tag remade new, replacing that from my ancient L-19 mod, that was in the wrong font.
The USAF skin uses stock decals, as it has always done (F-100 serials).
Basically, other than stock National Insigia (and serials on the USAFWhite), all decals are new.
The cockpit is based off Kesselbrut's Yak-3 pit, HEAVILY modified to fit the O-1, with gauges repainted and converted/recalibrated to US standard (knots & feet). Some gauges do not work properly, but this is the closest we have (or more truthfully, the best I could
find). Lots of moves and other tweeks to both the data and cockpit ini make it fit like it kinda sorta shoulda.
Decal randomization is set to TRUE, so be at least at whichever patch level gave that to us.
The aircraft uses stock HVARs, but for fun I've included the M-60 underwing machine gun. So you can shoot stuff up. A revamped version of the 7.62mm M-60 gun is also included. A new Userlist.ini is supplied, with most of the Dog's users.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them -CAREFULLY-!! .... Also, see the "Notes" section for Vitally Important Information . Seriously ... you NEED to read it. In fact, after unzipping, you might want to read this document through before installing.
Happy Landings!
wrench
kevin stein
583 downloads
0 comments
Updated
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F-11F-1 Tiger for SF2
By Wrench
Grumman F-11F-1 Tiger
-- For SF2, Any and All --
This is an upgrade package of the F-11F by Fleet Defender & Co (originally released in 2005). All the skins and decals have been updated, with many new ones created. Ini edits fix the overbright landing light; other tweeks add new AI sections, place weapons more centered on the pylons, round count corrected, and some other minor adjustments. A new avionics ini is included, that adds the radar ranging gunsight. The cockpit used is the stock A-4B Skyhawk, which is available in all versions of SF2, excepting stand-alone SF2:I mods folders. Merged installs should have no issues whatsomever. The lead-computing gunsight statements have also been added.
4 skins and decals are included in this pak (all that I could find!). They are:
VA-156 (which became VF-111 in 1959)
VF-21
VF-33
VF-111
Skins are by various artists, hopefully listed (correctly!) in the Credits below. Several of the skins were repainted, from a partial template I created, to remove the painted on Modex numbers. These are now all decals.
Weapons included are just the 150 gallon drop tank; all others use stock in-game items.
I've added several Mission profiles that I'm sure the actual aircraft did NOT perform (Strike, CAS, Armed Recon, and Anti-Ship). They're there for the playability factor. If you don't want to perform them, just edit them out of the data ini.
As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs/requires/should have, to make it a LOT easier to install. Also, as usual, the expected 'Notes and Other Nonesense' comments by me.
A full credits listing of those that worked on it, or contributed parts are below, and in the original release readme included.
Happy Landings!
Wrench
Kevin Stein
1,069 downloads
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MiG-21UM Mongol by AmokFloo
By Wrench
MiG-21Um "Mongol" by AmokFloo
= For SF2, Any and All* =
*Reccomended for Full-4 merged, as it references some decals from SF2:E and SF2:I*
Fairly Complete SF2 package of the MiG-21UM "Mongol", with a collection of skins (well, those that I had ... feel free to add others!). 10 skins/decal sets are included in this package. Looking through the 1stGen downloads shows several more skins that can be easily added.
You have these skins in this package:
4 Indian AF (24 Sq, 101 Sq, HAL, IAF Gray)
2 Czech
1 East German
2 Soviet (NM & Camo)
1 "Generic" overall Desert (tagged for EAF)
A new "Userlist.ini" is included (may not be fully accurate, and changes/updates are welcomed!). Minor tweeks to data, loadout and avionics inis. The avionics ini now as a gun-rangine radar and an audio-only RWR. A new Hangar screen is also included. All lighting has been adjusted to fit the aircraft, however, a landing light was NOT added. It also references the 'MiGEngine.wav' from TMFs MiGs (not included)
Decal randomization is set to true, for the most part. With a little luck, I got them all dialed in correctly!!! Feel free to make any/all adjustments and correction.
Weapons, with the exception of the MG pod are NOT included, as they use all stock in-game items.
The KV-1 seat is also included in the /Pilots folder.
As always, fairly easy to follow, yet detailed install instructions are included. Please read them!
Happy Landings!
wrench
kevin stein
628 downloads
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SF2 Q/A-5 Fantan Pak
By Wrench
Q-5 Fantan Series Pak
= For SF2, Any and All* =
*Note: Full-4 Merged reccomended, but can be used in any game with access to the F-4F Phantom from SF2:E*
A new skin/decal pak for the Q/A-5 Fantan series, upgraded for SF2. This package is based off lindr2's work for 1stGen, which in turn is/was based off the Insky release, with some modifications/tweeks/fiddling around and general 'messing with'
to bring it more in line with SF2
This is a complete package, of 3 aircraft containing various and sundry cockpits -
Remember!!! you must have a Full-4 Merged, or at least acess to SF2:Es BLW F-4F Phantom, as the Q-5II references that cockpit. All other pits are included. Rebuilt data inis use the latest (Nov 2011) MiG-19 FM; while not perfect, work much better than before. A new userlist ini is included, for all models, regardless of A or Q
naming. They're still Fantans, no matter what.
Some name changes have been implemented by me; what was called the D is more closer to the A, so you have the following aircraft, keeping their PLAAF designation, regardles of export status
Q-5A
Q-5E (called Q-5D/E/F in the displayed name -they're nearly identical)
Q-5II
The original skins, of course, are included, as is a NEW Sudan AF for the Q-5E. New serial numbers for the SuAf are 'best guess' based upon the 2 photos I could find (SuAF shown in the screenie above)
of them.
New DDS damage textures are included, but they don't work as advertised. It's your choice to use them or not (turns the aircraft black for some reason -probably a mapping issue)
A 'home grown' template for A/D/E/F series is included for skinner.
PLAFF weapons, for the most part, are included, as are the pilots & ejection seats.
As always, fairly easy to follow, yet detailed install instructions are included. Please read them! As well as the "Notes" section
Any/All faults, mistakes, etc are mine & mine alone.
Happy Landings!
wrench
kevin stein
969 downloads
0 comments
Updated
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F7U-3M Cutlass by Marcfighters
By Wrench
Vought F7U-3M Cutlass (by Marcfighters)
- For SF2 (Any and All, but Full-4 Merged Prefered) -
This is an upgrade to the F7U Pak I released in 2008, and like the original, still a sort of Beta (Minus). This is simply because the aircraft model is/was NOT finished by Marcello. Details as to this rating are enumerated in the 'ori-2008_f7u_readme.txt' included.
It's suggested for a Full-4 merged, although it can be used in any version that has access to the F-4B, as that cockpit is referenced, and the A-4's 300 gallon drop tank. These should be available in all versions, perhaps excepting SF2I, as that lacks the F-4B as stock.
Several ini tweeks move this a little closer (well, in that respect) for SF2. For the change list, see the "Notes" section below.
2 skins/decal are included:
VA-116 (Gull Gray/White, from the original pak)
VF-124 (new, in 'natural metal')
I've also included the skin templates, just in case someone might want them (and IMPROVE them!!). Also included is the AIM-7A Sparrow & AIM-9A Sidewinder from the GunnyPak (in case you ain't go it). All other weapons/drop tanks used are stock in-game items.
As always, fairly easy to follow, detailed install instructions are included. So, please read them .... I've also included my original readme from the 2008 release -- might want to give a read. It states what's what with this, and why it's classed as a "Beta Minus" release, even now. So, again, please read it.
Good Hunting!
wrench
kevin stein
896 downloads
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Lockheed S-3B Viking by FoxMontor
By Wrench
Lockheed S-3B Viking by FoxMonter
= For SF2, Any and All =
This is the (hopefully) full, compiled package of FoxMonter' S-3B "Viking" Sea Control Aircraft, upgraded/updated/fiddled-to-fit the SF2 series. I've assembled all the skin/decal sets I could find into one big lump.
Skins included in the pak are:
VS-21 Fighting Redtails +
VS-27 Sea Wolves *
VS-29 Dragonfires +
VS-30 Diamondcutters +
VS-30DS (Desert Storm) ?
VS-32 Maulers ?
VS-33 Screwbirds +
VS-33lo Screwbirds (Lo-Viz) +
VS-35 Blue Wolves *
VS-38 Red Griffins +
VX-1 Pioneers +
The suffix symbols designate the artist that created the skins/decals. The Key is below:
*=HrntFxr
+=Paul Nortness
?=IDK
All decals and decal inis have been fixed and updated to SF2 standards.
Several ini edits to the loadout, data and avionics also update them to SF2 standards (as of Aug, 2011). Wingfold and bombay animations have been seperated; bombay uses the standard Control/O (oh)key, and the wingfold is activated via the Shift/9 key. The cockpit is not equiped with an RWR display, so an 'audio-only' version is used. The flight model is unchanged.
A new, SF2-style photographic hangar screen is also included. I've also included several sounds called for in the data ini.
As always, READ the enclosed readme for full,detailed, easy-to-follow install instructions.
With thanks to all the skinners, and FoxMontor for their work!
Good Hunting!
wrench
kevin stein
1,306 downloads
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NATO Trainer Cargo Aircraft CT-49A
This is the NATO E-3 Components TCA,(USAF designated CT-49A) based on the 707-320. These aircraft are use for pilot training of the E-3 Component and for cargo and troop transport as needed. Three are operated by NATO and a total of 5 have ever flown under NATO colors. This mod includes a touch up of the OTAN skin found in the TMF E-3A release and decals for all 5 TCA's ever registered in Luxemborg. It also includes the Sentry cockpit to make it flyable, or if you have the 707-300 already you can drop the CT-49 skin in and it will work as well. I hope you enjoy!
Daddyairplanes
379 downloads
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TMF E-3A Sentry for SF2 series
This is The Mirage Factory's E-3A Sentry packaged as an individual aircraft for SF2 series. Included is a NATO skin by AmokFloo, the original 552d Flagship skin, and skins representing each squadron that flies the Sentry. Also included are decals for all NATO assigned aircraft and the Core 23 aircraft purchased by the USAF in the 70's. This should add some airborne eye candy to your installs, particularly Europe and the Middle East.
To install simply drop the folders into the correct areas of your mods folder.
Thank you to The Mirage Factory, AmokFloo, Dave and several others for their work on this project. i hope you enjoy this mod, and lets see how can form their favorite fighter on the wing long enough for a screenie!
Daddyairplanes
759 downloads
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F-4D_78 LORAN
This is a modification of the original F-4D LORAN by mppd and brought to Gen2 standard by Wrench. I merely added the parts that made it a LORAN bird to the stock F-4D_78 and added four skins and three units from my skin/decal pack. As with most of my main install this mod deals with the post Vietnam era to the end of the Cold War.
After involvement in Southeast Asia wound down in 1973 the ARN-92 LORAN Phantoms were sent to 3 units for the precision strike role. These were:
23d TFS 52d TFW Spangdahlem AB West Germany
457th TFS AFRES Carswell AFB TX
704th TFS AFRES Bergstrom AFB TX
This mod highlights these units in all tactical paint schemes used by the F-4.
Thank you for downloading this mod, and I hope you enjoy it as much as I do.
Daddyairplanes
4 Jul 2011
421 downloads
0 comments
Updated
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Hawker's EA-6B Prowler Upgrade/Update Pak for SF2
By Wrench
EA-6B Prowler, for SF2 by Hawker, Agemmenon & 331KillerBee
= For SF2, Any and All (but designed for Full-5 Merged and/or SF2:NA) =
*It should work fine in non-SF2NA installs*
REMINDER: you =MUST= install this update package to the original download. The location URL and Full instructions , are below in the "To Install" section. It is also HIGHLY reccomended you read this entire document, after unzipping but BEFORE installing over the original download. There are a couple of extra steps you'll be taking...
The package builds further on the original SF2 conversion done by 331KillerBee, and expands the usable skin set "a bit."
Included is a mix of early Hi-Viz markings, and later Lo-Viz markings. They've been diferentiated by a "guesstimated" transition year of 1985, when the LoViz automaticlly appears. The HiViz skins are listed normally; the LoViz have the "lo" suffix. Decal randomization is set to TRUE.
Skins contained herein are:
HiViz -
VAQ-132 "Scorpions"
VAQ-134 "Garudas"
VAQ-140 "Patriots"
VMAQ-2 "Death Jesters" (later version?)
VMAQ-2 "Playboys" (early - folder is called Playboy)
Lo-Viz -
VAQ-130lo "Zappers"
VAQ-135lo "Black Ravens"
VAQ-136lo "Guantlets"
VAQ-138lo "Yello Jackets"
VAQ-139lo "Cougars"
VMAQ-1 "Banshees"
The folder and main ini have been renamed "EA-6B_AH" (for Agemmnon & Hawker) to keep this aircraft seperate from the stock TW EA-6B version that comes with SF2:NA. To further differentiate it from the 3W model, on the Aircraft Selection Drop-down, it will read as
"EA-6B Prowler ICAP II" (KB's work -not mine!)
The install method being used here will cause you to do a few more steps =BEFORE= installing, but they are all outlined in the "To Install" section. The new carrier lines for SF2NA have been added, but for End Users without SF2NA, it should pose no issues for use. The earlier Game Engine will simply ignore them. You will still be able to set them for carrier usage via the mission editor or campaigns.
As always, fairly easy to follow, yet detailed install instructions are included. Please read them! The Notes section contains further details, descriptions, elightenments, illuminations, and so forth. Be good to read them, too.
No, seriously ... unzip this archive and =READ= everything first!!! It's exceptionly important you do so....and equally important, to follow the instructions exactly as I've given them to you!
With thanks to all the skinners and ini dancers to kept this old mod from disappearing! KB's original readme is included, as are one or two from the skin downloads.
Happy Jamming!
wrench
kevin stein
722 downloads
0 comments
Updated
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