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    1. Kfir C-7 v1.0.1

      Kfir C-7 Colombia Air Force
       
      Need SF2 Full Merge or SF2 Israel
       
      Kfir C-7 Colombia Air Force, Later upgraded to Kfir C-10.
       
      Modelo - TK
      Texture - Ludo, Denis Oliveira
      mod - Denis Oliveira
       
      Special thanks to Coupi and PauloPanz.

      356 downloads

         (4 reviews)

      0 comments

      Updated

    2. Yak-25RV Mandrake [REVAMP]

      Yak-25RV NATO reporting name Mandrake
       
      High altitude reconnaissance version with new wing and camera and sensor packs in the fuselage. Some may have retained one cannon. 155 aircraft built (Wikipedia).
       
      I´ve started this template some months ago, then Stary teased me with a pit he was making, which eventually led me to complete the template.
       
      The model as is, is the one of Pasko´s Old Yaks, it has some imperfections you will have to live with as i was unable to fix.
       
      1 High res skin has been made on my part along with the numbers, but the real Star here was Stary, giving a whole new feel to the plane with the cockpit he made.
       
      Also, must credit my good friend Daniel "Cocas" Liebaert, who let me use a MiG-17 seat we have for another soon to release project.
       
      The rest, of the people who worked in this project, i will need to send me a PM so i can include them here.
       
      Hope you like it and let´s beef our Red Army!!!
       
      Enoc Marquez AKA Flogger23

      499 downloads

         (5 reviews)

      8 comments

      Submitted

    3. Yak-25B Flashlight B [REVAMP]

      Yak-25B Flashlight B
       
      Projected production version of Yak-125 Tactical nuclear bomber prototype, just a few built. (Wikipedia)
       
      I´ve started this template some months ago, then Stary teased me with a pit he was making, which eventually led me to complete the template.
       
      The model as is, is the one of Pasko´s Old Yaks, it has some imperfections you will have to live with as i was unable to fix.
       
      1 High res skin has been made on my part along with the numbers, but the real Star here was Stary (i made verse), giving a whole new feel to the plane with the cockpit he made.
       
      Also, must credit my good friend Daniel "Cocas" Liebaert, who let me use a MiG-17 seat we have for another soon to release project.
       
      The rest, of the people who worked in this project, i will need to send me a PM so i can include them here.
       
      Hope you like it and let´s beef our Red Army!!!
       
      Enoc Marquez AKA Flogger23

      407 downloads

         (3 reviews)

      0 comments

      Submitted

    4. Yak-25K Flashlight A [REVAMP]

      Yak-25K Flashlight A
       
      Yak-25M with removed cannon, equipped Yak-25K-5 weapon system consisting of the "Izumrud" radar and four RS-1U (NATO AA-1 "Alkali") beam-riding missiles on the wings inboard of the engine pods. Small number built (Wikipedia).
       
      Also some planes were wired to use the R-8R/T/MR/MT Anab missile family.
       
      I´ve started this template some months ago, then Stary teased me with a pit he was making, which eventually led me to complete the template.
       
      The model as is, is the one of Pasko´s Old Yaks, it has some imperfections you will have to live with as i was unable to fix.
       
      2 High res skins have been made on my part along with the numbers, but the real Star here was Stary, giving a whole new feel to the plane with the cockpit he made.
       
      Another great unexpected contribution was the new Anab Missile family, created by Alessandro (Spillone104) Caronelli, those missiles were in the begining meant for the Su-15 Family, soon to make fixes to the ones i already uploaded, so, stay tuned :D
       
      Also, must credit my good friend Daniel "Cocas" Liebaert, who let me use a MiG-17 seat we have for another soon to release project.
       
      The rest, of the people who worked in this project, i will need to send me a PM so i can include them here.
       
      Hope you like it and let´s beef our Red Army!!!
       
      Enoc Marquez AKA Flogger23

      339 downloads

         (5 reviews)

      0 comments

      Submitted

    5. Yak-25M Flashlight A [REVAMP]

      Yak-25M
       
      Basic production version with some minor improvements, upgraded AM-5A engines and new RP-6 "Sokol" radar. 406 aircraft built (Wikipedia).
       
      I´ve started this template some months ago, then Stary teased me with a pit he was making, which eventually led me to complete the template.
       
      The model as is, is the one of Pasko´s Old Yaks, it has some imperfections you will have to live with as i was unable to fix.
       
      2 High res skins have been made on my part along with the numbers, but the real Star here was Stary, giving a whole new feel to the plane with the cockpit he made.
       
      Also, must credit my good friend Daniel "Cocas" Liebaert, who let me use a MiG-17 seat we have for another soon to release project.
       
      The rest, of the people who worked in this project, i will need to send me a PM so i can include them here.
       
      Hope you like it and let´s beef our Red Army!!!
       
      Enoc Marquez AKA Flogger23

      400 downloads

         (5 reviews)

      0 comments

      Submitted

    6. Yak-25 Flashlight A [REVAMP]

      Yak-25 Flashlight A
       
      First production version equipped with the RP-1D "Izumrud" radar (Wikipedia).
       
      I´ve started this template some months ago, then Stary teased me with a pit he was making, which eventually led me to complete the template.
       
      The model as is, is the one of Pasko´s Old Yaks, it has some imperfections you will have to live with as i was unable to fix.
       
      2 High res skins have been made on my part along with the numbers, but the real Star here was Stary, giving a whole new feel to the plane with the cockpit he made.
       
      Also, must credit my good friend Daniel "Cocas" Liebaert, who let me use a MiG-17 seat we have for another soon to release project.
       
      The rest, of the people who worked in this project, i will need to send me a PM so i can include them here.
       
      Hope you like it and let´s beef our Red Army!!!
       
      Enoc Marquez AKA Flogger23

      342 downloads

         (2 reviews)

      0 comments

      Submitted

    7. F-103E Mirage IIIEBR Brazilian Air Force

      F-103 Mirage IIIEBR Brazilian Air Force
       
      Version 3
      (two versions included)
       
      Install - Need Update July 2012, DLC Mirage IIIO and DLC Mirage IIIEL
       
      The F-103 Mirage IIIEBR represented a tremendous leap to the Brazilian Air Force, being over thirty years of service and more than 65,000 flying hours.
       
      The versions of Mirage III acquired by FAB were developed primarily for air defense missions, but keep some capacity to act as platforms for ground attack.
       
      The engine was a SNECMA ATAR 09C, whose maximum thrust with afterburning reached 13,900 pounds (6305 kg), leading the aircraft a maximum speed of Mach 2.2 (2,350 km / h).
       
      The fire control system was based on radar Thomson-CSF Cyrano II, which originally operated the integrated air-to-air missile infrared Matra R530, later replaced by Israeli missile Python III.
       
      As arms fixed, the aircraft was equipped with two 30 mm DEFA. For navigation, the Mirage III FAB type Doppler systems used. In the early '90s, the FAB joined the Squadron's missions Jaguar air-ground attack, starting to use free-fall bombs and rocket launchers.
       
      (Portuguese)
      O F-103 Mirage IIIEBR representou um tremendo salto para a Força Aérea Brasileira, ficando mais de trinta anos de serviço e voando mais de 65.000 horas.
       
      Os Mirage III das versões adquiridas pela FAB foram desenvolvidas primariamente para missões de defesa aérea, embora mantivessem alguma capacidade de atuar como plataformas de ataque ao solo.
       
      O motor era um SNECMA ATAR 09C, cujo empuxo máximo com pós-combustão alcançava 13.900 libras (6.305 kg), levando a aeronave a velocidade máxima de Mach 2,2 (2.350 km/h).
       
      O sistema de controle de fogo era baseado no radar Thomson-CSF Cyrano II, que originalmente operava integrado ao míssil ar-ar infra-vermelho Matra R530, depois substituído pelo míssil israelense Python III.
       
      Como armamento fixo, a aeronave era dotada de dois canhões DEFA de 30 mm. Para navegação, os Mirage III da FAB utilizavam sistemas tipo Doppler. No inícios dos anos 90, a FAB incorporou ao Esquadrão Jaguar as missões de ataque ar-solo, passando a utilizar bombas de queda livre e lançadores de foguetes.
       
       
      Animed Cockpit - SHFT + 1
       
      Modelo - TK (Mirage IIIO)
      Texture - TK, Denis Oliveira
      mod - Denis Oliveira
      Decals - Coupi
      Data.ini - Denis Oliveira, Coupi

      178 downloads

         (5 reviews)

      0 comments

      Updated

    8. Yak-23 "Flora"

      The Yak-23 was developed as a simple lightweight jet fighter, on Yakovlev's own initiative.
      It was a development of the earlier Yak-15 and Yak-17 fighters, retaining their non-conventional layout with a jet engine in the fuselage nose and exhaust under the cockpit, but the construction was all new.
      Its wings were derived from the Yak-19.
      The Yak-23 used a Soviet copy of the British Rolls-Royce Derwent V turbojet engine, produced as the Klimov RD-500. It first flew on July 8, 1947.
      After successful flights, it underwent state trials in 1948 and was accepted for series production.
      It was evaluated as highly maneuverable, with a good acceleration and take-off and climb capabilities thanks to high thrust-to-weight ratio.
      Faults were poor directional stability at speeds around Mach 0.86 and lack of cockpit pressurization.
      Despite being one of the best straight-wing jet fighters, it was inferior to new swept-wing designs.
       
      WHAT'S IN:
       
      - A Flyable plane (*) using Stary's outstanding pit.
      - Pilot, Sound, openable canopy (Key=10)
      - New/Edited historical Skins:
      1 BVVS
      3 CVL
      2 FAR
      1 ML (a could be)
      7 PWL
      1 USAF
      3 VVS
      - Each with its own decalset
       
      CREDITS:
       
      - Stary: pit
      - Spillone104: RR Derwent Sound
      - Flogger23: Early soviet Decals blended, blurred, edited by me
      - Paulopanz: Skins, Decals, Screens, ini editings
       
      EXTRA:
       
      - Read the story about the USAF plane inside its skin folder, a real cold war spy novel!
       
      INSTALL:
       
      - All in main mod folder
       
      I realy like this little long waited small plane and I made ALL the skins I found. Now with its proper pit .
       
      Enjoy.
       
      @ paulopanz
       
       
       
       
      (*) EXP 2 needed

      532 downloads

         (5 reviews)

      1 comment

      Updated

    9. Third Wire A-4E/H/F Ahit upgrade/ Enhancement for SF2

      This is an upgrade and major enhancement for the stock Third Wire A-4E, H, & F Ahits (Skyhawks). The standard TW Ahits have a few issues with their historical accuracy. This mod corrects those issues and even adds a few more aircraft to the Ahit family.
       
       
      Instillation: As usual simply drop into your mods folder and allow it to override when prompted. (This is important as there are changes to some of the aircraft.ini files etc)
       
      Strike Fighters 2 Israel plus either Strike Fighters 2 or Strike Fighters 2 Vietnam are required.
       
       
       
      Changes include:
       
       
      - The A-4H Ahit was not delivered with a downgraded engine. It had the same J52-P8A engine as the F model Skyhawk. Israel latter upgraded the engines of the H and F Ahits to the P-408A as used in the A-4M and N Skyhawks.
       
      - The 30mm cannons fitted to the A-4H Ahit were fitted at a 2.5 degree downward angle due to the emphasis the IAF placed on strafing after the Six Day war. However in reality it was less than ideal as there was no change to the A-4 gun sight so aiming proved quite difficult until the introduction of the HUD in the Crystal upgrade.
       
      - A-4E Ahit was delivered with the avionics hump of the F model Skyhawk. The hump was installed in US Navy service in anticipation of receiving ECM equipment but these aircraft were delivered to Israel instead. Because it was empty the hump was initially removed in Israeli service.
       
      - The A-4E Ahit was also refitted with 30mm cannons. However due to the problems encountered with the angle of instillation in the H model Ahit they were installed at a 1.5 degree downward angle in the E models.
       
      - US Emergency Aid Skyhawks: During the Yom Kippur war A-4E as well as A-4F Skyhawks were sent to Israel as replacements for IAF A-4 losses during the war. These A-4E Skyhawks had the same standard of avionics as the F models.
       
      - Additional early textures added to the A-4H Ahits with the Star Of David on the rear fuselage and two digit aircraft numbers.
       
      - Additional texture added with the US 'Stars and Bars' and US Navy numbers which the A-4H wore during test flights in the USA.
       
      - Textures modified so there are no squadron colors on the rudder before 1976.
       
      - Textures modified so aircraft numbers are not on both the nose and vertical stabilizer at the same time before 1976. Before then the aircraft number was on either the nose or the vertical stabilizer- not both. Where it was largely depended on which squadron operated the aircraft.
       
      - The hump and corresponding avionics upgrade that appear on the A-4H Ahit (73) and A-4E Ahit (73) were known as the Crystal upgrade. This upgrade was designed to bring the Ahit fleet up to the standard of the A-4N Skyhawk/Ahit so this upgrade also included a basic heads up display with computerized weapons aiming. This upgrade would also be applied to the US Emergency Aid A-4E and F Ahits after end of the Yom Kippur war.
       
      - The triangular antenna behind the normal UHF/VHF antenna on the hump of the A-4H/E Ahits (73) as well as one of the nose antennas did not appear on the aircraft till the mid 80's
       
      - Loadouts: the stock Ahit loadouts are not unrealistic but they certainly aren't the most realistic. As such they have all been redone to include things such as the use of the Walleye in the anti-amour role by particular aircraft etc.
       
      - Opening canopy.
       
      - Landing light.
       
      - Cockpit armor changed to the same as the A-4F which the A-4H is meant to based on.
       
      - Yom Kippur and Lebanon War campaigns edited to include additional aircraft and weapons where appropriate.
       
       
       
      The Ahits will now appear in the game as follows:
       
       
      A-4E Ahit - Delivery of ex US Navy Skyhawks in 1971 fitted with an empty hump, no ECM and no chaff dispenser.
       
      A-4E Ahit (72) - The empty hump is removed in Israeli service, the aircraft are also re-fitted with 30mm cannons at a 1.5 degree downward angle.
       
      A-4E Ahit (73) US Emergency Aid - US Navy A-4E Skyhawks with avionics hump and standard USN avionics rushed to Israel during the Yom Kippur War to replace Ahit losses.
       
      A-4E Ahit (73) Crystal Upgrade - A-4E Ahits upgraded under project Crystal with ECM, RHAW, countermeasure dispensers, updated weapons delivery system, updated navigation system and a HUD. An extended tailpipe is also fitted.
       
      A-4F Ahit US Emergency Aid - US Navy A-4F Skyhawks with standard USN avionics rushed to Israel during the Yom Kippur War to replace Ahit losses.
       
      A-4F Ahit (74) Crystal Upgrade - US Emergency Aid A-4F Ahits are upgraded to the same standard as the project Crystal A-4H Ahits with a HUD, updated weapons delivery system, updated navigation system, 30mm cannons, extended tailpipe and P-408A engine.
       
      A-4H Ahit - Specific model Skyhawk for Israel based on the A-4F with deliveries starting in 1968. The A-4H had a downgraded weapons and avionics capability.
       
      A-4H Ahit (70) - Aircraft are re-fitted with 30mm cannons at a 2.5 degree downward angle.
       
      A-4H Ahit (72) - Israel begins replacing the J52-P8A engine with the more powerful J52-P-408A and restoring/ expanding the aircrafts weapon capabilities.
       
      A-4H Ahit (73) Crystal Upgrade - A-4H Ahits are upgrade under project Crystal with ECM, RHAW, countermeasure dispensers, updated weapons delivery system, updated navigation system and a HUD. An extended tailpipe is also fitted.
       
      A-4H Ahit (84) Crystal Upgrade - Additional external antenna on the avionics hump and nose of the aircraft are installed.
       
       
       
      Credits:
       
       
      -TK for the SF2 series and original Ahits
       
      -ravenclaw_007 for his amazing weapon packs
       
      - MGunny 331KillerBee's Ordnance Shop II
       
       
       
      Enjoy,
       
      Dan (dtmdragon)

      606 downloads

         (5 reviews)

      3 comments

      Updated

    10. Lavochkin LA-15 Fantail for SF2

      *** LA15 for Strike Fighters 2 ***
      This is Pasko and Column5's Lavochkin LA-15 model. It has been updated to SF2 file structure based completely on
       
      their work. I have also added two LA-15 skins I made for this plane, added a different loading screen while
       
      keeping the original if you prefer, and have removed the shadow file and its callout since they are no longer
       
      needed, shadows showup just fine without the files! The plane has very basic avionics with no radar but a ranging
       
      gunsight. A userlist.ini have also been included. All the Ini's have been updated also to KillerBee's file setup
       
      including changing them all to Unicode for smoother gameplay. I have also added the Kor-vpa pilot from X-rays'
       
      Excellent World Pilots pack. The original WW2 soviet pilot is included if you wish. Xrays' readme for his pilot is
       
      included. And finally, the droptank for this bird is included and working!
       
      Any errors in all this is un-intentional. Please let me know of any problems or needed corrections. Keep in mind
       
      this is freeware made by your community for your use. You use it at your own risk. It is un-supported by TK and
       
      Thirdwire productions and is released under the CombatAce freeware licensing agreement. Do not use in any kind of
       
      payware without express permission from the owners of these files, namely Pasko, Column5, and X-Ray.
       
      Issues: None known at this time.
       
      Contributers:
       
      3D Model By Pasko
      FM by Column5
      Pilot by X-Ray
      SF2 updates pcpilot
       
       
      To install, Just simply open the zip file and copy paste into your SF2 mods folder. It flies well in-game but
       
      is not a turn and burn fighter; the F-86 can outturn it. It bleeds speed quickly in a turn. Its acceleration is
       
      very similar to the F-86 also...slow.
       
      God bless, pcpilot

      525 downloads

         (2 reviews)

      0 comments

      Updated

    11. S.O. 4050 Vautour IIN

      The Sud Aviation (SNCASO) S.O. 4050 Vautour II was a French bomber, interceptor, and attack aircraft used by the Armée de l'Air (AdA).
      Vautour is the French word for vulture.
       
      S.O. 4050 Vautour IIN: Two-seat, all-weather interceptor with DRAC-25AI or DRAC-32AI radar in nose, pilot and co-pilot in tandem seats, armed with cannon, air-to-air missiles, and (theoretically) unguided rockets. The designation was later changed to II-1N.
       
      France (70 planes), Israel (7+1 planes sold)
       
      What's in:
       
      - 1 New IDF Blue Camo skin
       
      - 2 Reworked IDF Silver/Camo Skins
       
      - 10 New historical AdA silver skin with proper decalset
       
      - cockpit, pilot
       
      - Screens and images
      Credits:
       
      - Model Veltro2K
       
      - F-86D Cockpit: Sabre dog team
       
      - IAF 50s/60s Pilot: Wrench & PappyCheckSix
       
      - Original editions: Wrench & Eburger68
       
      - original IDF silver skin Elek, late camo Veltro (?)
       
      - new ones, upgrades and new decals me
       
      Install:
       
      all in main mod folder.
      Enjoy
      @paulopanz
      PS: These Vautours are mainly for Starfighter2 who asked me long time ago. At last we have them my friend.

      430 downloads

         (2 reviews)

      0 comments

      Updated

    12. S.O. 4050 Vautour IIB

      The Sud Aviation (SNCASO) S.O. 4050 Vautour II was a French bomber, interceptor, and attack aircraft used by the Armée de l'Air (AdA).
      Vautour is the French word for vulture.
       
      S.O. 4050 Vautour IIB: Two-seat bomber with glazed nose position for bombardier/observer replacing cannon pack, carrying bombs internally and on underwing pylons
       
      France (36 planes), Israel (4 planes sold)
       
      What's in:
       
      - 1 New IDF Blue Camo skin
       
      - 2 Reworked IDF Silver/Camo Skins
       
      - 6 New historical AdA silver skin with proper decalset
       
      - cockpit, pilot
       
      - Screens and images
      Credits:
       
      - Model Veltro2K
       
      - F-86D Cockpit: Sabre Dog Team
       
      - IAF 50s/60s Pilot: Wrench & PappyCheckSix
       
      - Original editions: Wrench & Eburger68
       
      - original IDF silver / late camo Veltro (?)
       
      - new ones, upgrades and new decals me
       
      Install:
      all in main mod folder.
      Enjoy
      @paulopanz
      PS: These Vautours are mainly for Starfighter2 who asked me long time ago. At last we have them my friend.

      334 downloads

         (1 review)

      0 comments

      Updated

    13. S.O. 4050 Vautour IIA

      The Sud Aviation (SNCASO) S.O. 4050 Vautour II was a French bomber, interceptor, and attack aircraft used by the Armée de l'Air (AdA).
       
      Vautour is the French word for vulture.
       
      S.O. 4050 Vautour IIA: Single-seat, long-range attack aircraft, armed with cannon and bombs (carried internally or on four underwing pylons)
       
      Not operational in France (13 planes only for testings), it was widely used by Israel (17+2 planes sold) by No. 110 Squadron "Abi-rei Ha-Tsa-fon" - The Knights of the North.
       
      What's in:
       
      - 5 historical correct skins/decals by year (original Wilco reworked and SF2NA upgraded)
       
      - 1 New IDF Camo skin
       
      - 1 New historical AdA silver skin with proper, correct decalset
       
      - cockpit, pilot, patches for stock skins
       
      - Screens and images
       
      - some ini tweakings
       
      - only reading aircraft.ini file and restore file for afterpatching use
       
      Credits:
       
      - Model TW
       
      - F-86D Cockpit: Sabre Dog Team
       
      - IAF 50s/60s Pilot: Wrench & PappyCheckSix
       
      - original IDF skins Wilco
       
      - new ones, upgrades and new decals me
       
      Install:
       
      all in main mod folder.
       
      Enjoy
       
      @paulopanz
       
       
      PS: These Vautours are mainly for Starfighter2 who asked me long time ago. At last we have them my friend.

      349 downloads

         (3 reviews)

      1 comment

      Submitted

    14. Su-15TM Flagon F for SF2 [Revamp]

      Realizing the limited capabilities in the Su-15 Flagon A, the USSR soon realized, of changes to be made to the plane, a new cranked delta wing was used, with the improved Taifun-M radar (NATO "Twin Scan") and provision for UPK-23-250 gun pod or R-60 (AA-8 "Aphid") short-range air-to-air missiles.
       
      Aerodynamic demands forced a redesign of the radome with an ogival shape, earning a new NATO reporting name, "Flagon-F" (some info taken by Wikipedia)
       
      *****The SF2 Plane*****
       
      Again this is a revamp of Boopidoo`s Flagon F, few details in the inis were changed. thanks to Boopidoo to include this important red bird.
       
      A new set of high 4096x4096 resolution has been added, some stenciling was added too, with a new template made by me, again, available if you want it.
       
      AA-3C and AA-3D have been tweaked by Snailman and the UPK-23-250 has been reskined by me.
       
      If i forgot to credit anyone here i beg my apologies, please let me know and i will update it.
       
      Hope you have fun with this more capable plane, now you have the chance to shoot back if your interception is intercepted :D
       
      Enoc Marquez AKA Flogger23.

      1,323 downloads

         (12 reviews)

      5 comments

      Submitted

    15. Su-15 Flagon A for SF2 [Revamp]

      The Su-15 "Flagon" was developed to replace the less capables Su-9/11 in the homeland interception duties, among the improvements were twin engines, side mounted intakes to replace the nose one.
       
      The plane was powered with 2 Tumanski R-11F2S-300 engines.
       
      The side intakes change allowed to mount the more powerful RP-22 Oryol-D (NATO 'Skip Spin') in the nose.
       
      The initial delta wing in this plane had poor take-off and landing characteristics, so, a later variant was developed.
       
      ******** The SF2 plane ***********
       
      The model used was made by Boopidoo who i thank for it, some ini edits were made by me.
       
      The AA-3 Missiles were tweaked by Snailman to make them less dumb, thanks to him too :D
       
      2 High 4096x4096 res skins were made by me with a whole, new, more detailed template, available if requested, the first skin depicts some examples of the 57th IAP, 10th OA PVO, based in Norilsk, and the other belongs to the Red Falcons Aerobatic team of the 60´s, this ones never carried bort numbers, info collected by Loborojo, who also i thank for the it.
       
      This variant was never applied tactical camouflage and was kept natural metal, i wasn´t able to collect info about the stencils, so, if anyone has it and want to share i will update the planes and will credit him/her.
       
      This plane is made mainly for high speed interceptions, so if you ran out of missiles and got into troubles and don´t want to ram your objective (which sometimes the soviet pilots were instructed to do so), dive as low as you can and run for home, missiles weren´t too reliables at that time and a gun was loooong needed, so that will be corrected in the next variant.
       
      If i forget to mention anyone who worked in the plane, my apologies, just let me know and i will correct it.
       
       
       
      Hope you have fun with it.
       
      Enoc Marquez AKA Flogger23

      697 downloads

         (3 reviews)

      3 comments

      Submitted

    16. F-4E TuAF pack

      F-4E TuAF pack , the F-4E_2020 is not includet and will be released as soon as i have the cockpit done
       
      Includet:
      - F-4E_74TuAF
      - F-4ETM
       
      Animation / Function
      - Canopy
      - Hook
      - Air Refuel
      - Gun Vent ______________ automatic when gun is fired or as soon as the landing gear is deployed
      - Brake Chute____________ works with the Air Brake below 150kts
       
       
      Hangar and Loading screens are in 1920 x 1080 , optional 1024 x 768 Hangar and Loading screens are includet in a separate folder
       
      Installation:
      - Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to
      - If you are unsure about the way how mods are installed, check the knowledge base at CombatAce !
       
      Credit
      - original 3d model by TW , BPAO , Crab_02
      - cockpits from TW
      - original F-4E Templates from Sundowner
      - info material for this project and skins for the F-4ETM by ace888
      - new updated model , textures and weapons by ravenclaw_007
       
      i hope i did not forget anybody
       
      the new Templates are available on request , i may upload them some other time
       
      have fun , ravenclaw_007

      637 downloads

         (11 reviews)

      11 comments

      Submitted

    17. F-4E HAF pack

      F-4E HAF pack , the F-4E_AUP is not includet and will be released as soon as i have the cockpit done
       
      Includet:
      - F-4E_74HAF
      - F-4E_84HAF with DIAS/Zeus ECM/RWR
      - F-4E_SRA
       
      Animation / Function
      - Canopy
      - Hook
      - Air Refuel
      - Gun Vent ______________ automatic when gun is fired or as soon as the landing gear is deployed
      - Brake Chute____________ works with the Air Brake below 150kts
       
       
      Hangar and Loading screens are in 1920 x 1080 , optional 1024 x 768 Hangar and Loading screens are includet in a separate folder
       
      Installation:
      - Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to
      - If you are unsure about the way how mods are installed, check the knowledge base at CombatAce !
       
      Credit
      - original 3d model by TW , BPAO , Crab_02
      - cockpits from TW
      - original F-4E Templates from Sundowner
      - new updated model , textures and weapons by ravenclaw_007
       
      i hope i did not forget anybody
       
      the new Templates are available on request , i may upload them some other time
       
      have fun , ravenclaw_007

      562 downloads

         (12 reviews)

      7 comments

      Submitted

    18. Upgrade Pack for STORMs F-4N

      UPDATE FOR STORM'S F-4N PHANTOM 2
       
      *****************************************************************************************************************************************************************************************************
      ** NOTE: THIS IS FOR USERS WHO DO NOT HAVE THE THIRDWIRE DLC F-4N. IF YOU HAVE THAT DLC THEN DOWNLOAD THIS FILE **
      ** **
      ** THIS MOD, DUE TO THE USE OF THE F-4B_67 LODS, DOES NOT HAVE SLATTED STABS OR DROOPING AILERONS. AGAIN, IF YOU HAVE THE DLC, **
      ** USE THE ABOVE FILE INSTEAD!!!! **
      *****************************************************************************************************************************************************************************************************
      This is an update for the F-4B_67 based F-4N by CA's own STORM. I have added DECM markings and several skins for Gull Grey over White and the Overall Gull Grey paint schemes. I started this project on STORMs N, then completed a version on the DLC N. This brings the work back to its starting area. That said if you have the DLC N i suggest getting that enhancement mod. But if you did not buy it or prefer this one, I've looked out for you too.
       
      Included
       
      - Renamed STORMs aircraft "F-4N Phantom II (STORM) to avoid confusion the DLC mod. Esp important for me as i did in fact have both!!!!
      - Added F-4N (80_Storm) aircraft for Overall Gull Gray and Low Viz Gray skins.
      - unit specific skins for all N Phlyers from 1974 until about 1982.
      - DECM antenea for the intakes, added via fakepilot method
      - the latest squadronlist.ini.
       
      Requirements
      Need SF2 Vietnam for the F-4B_67 lods
       
      Installation
      unzip, add folders to mod folder, allow merge and overwrite if needed
       
      Credits
       
      *STORM for the original mod
      *mppd for the DECM fairings
      *Thanks to Sundowner for his templates. With a Sundowner template, you have to work hard to screw up a skin!!!!!
      *mytai01. much of this work is based off of his model for decalling the F-4 Phantom. Some of the nn tgas are even lifted off his B model skins and adjusted into N models BuNos. Those that have seen his work will recognize much influence in this mod.
      *As with all my Phantom mods, thank you to Spillone104 for his J-79 effects. I do like them so, and hope you will as well.
      *Thanks to Gerwin, Sundowner, Blade, Wrench, Dave, mppd, Ghost531 and many others who have given me answers and resources to many technical questions the last year and a half i've been working this.
      *BIG Thanks to Icarus999 for catching a previous error in the mod
      *and as always thanks to TK who developed the game
       
      again thank you for downloading this mod and i hope that you enjoy it!
       
      Kevin Unruh
      aka daddyairplanes
      6 Sept 2013

      410 downloads

         (2 reviews)

      4 comments

      Updated

    19. A-6 Superpack

      This mod has been tested with Strike Fighters 2 Full 5 merged install; it should work with individual installations of SF2V and/or SF2NA. Cockpits (not included) required in order to make the A-6 flyable.
       
      Note: more screenshots available here.
       
      Version 1.51 can be installed directly over version 1.5.
       
      I have always loved the A-6 Intruder, and I was disappointed to see that the A-6 was not flyable by default in the SF2 series. Having been inspired by MigBuster's A-6 CCIP mod, I extracted the A-6A cockpit from WoV and started an A-6A campaign in SF2V. One thing led to another, and now I present a package that should greatly enhance your Intruder experience, or at the very least provide more variety in campaigns.
       
      What the Superpack Does
      This package is designed to enhance the default 3W A-6 models and skins, as well as provide additional options for all A-6 variants available. Among the things added are:
      High resolution (2048x2048) skins for both classic gull grey and tactical grey schemes
      Additional variants of existing skins, including differently colored radomes and low visibility details
      Enhanced aircraft profiles for the loadout screens.
      Additional decals, to include Modexes on flaps and historically accurate BuNos on the tails.
      More historically accurate (though not organizational specific) decal size and placement for different A-6 variants.
      USN Squadrons VA-42, VA-128, and VAQ-134 (H/T Wrench and Dave)
      USMC Squadrons VMA(AW)-332 and VMAT(AW)-202
      Entries, logos, and markings for all USN and USMC EA-6B Prowler squadrons (including reserve squadrons)
      Enhanced squadron logos for many squadrons, including VA-65, VA-75, VA-85, and VA-196 (H/T Wrench for VA-75).
      Enhanced hangar screens and loadscreens for each A-6 variant
      Upper fuselage markings and custom wing tanks for some squadrons
      Added landing lights, pylon lights, and ventral anti-collision lights to models and skins (anti-collision lights optional on pre-TRAM variants).
      Further LOD enhancement, to include proper relative placement of Pilot/BN, upgraded ejection seats, and the use of USN pilot LODs.
      Enhancement of Avionics, Data, and Loadout files for each variant, with particular emphasis on RWR and weapons capability.
      Enhancement of MigBuster's "DIANE" CCIP mod for the A-6, with improved bombsight/fall-line graphics and compatibility with March/April 2012 patches.
      Enhancement of Vietnam and North Atlantic campaigns
      Addition of USMC A-6 to appropriate Europe campaigns
      Complete Naval Ops integration for the original SF2 campaigns (H/T malibu43)

      In addition, this mod adds the A-6B and the A-6E_90, commonly known as the Systems/Weapons Integration Program (SWIP). SWIP Intruders in SF2 have a TEWS and are capable of carrying Guided EO missiles such as the AGM-65 Maverick and AGM-84E SLAM in addition to their standard loadout. The A-6E_90 is listed in-game as the A-6E Intruder (TRAM 90) to keep the acronyms to a minimum. The default A-6E TRAM was renamed A-6E Intruder (TRAM 79).
       
      What the Superpack Doesn't Do
      This mod enhances default aircraft. If you don't have the default A-6 LODs, or if you prefer to use a different set of A-6 LODs, then this mod is of limited value to you. Don't expect specific organizational insignia or logo placement. I tried to be historically accurate, but since these are skins designed to be compatible with all A-6 squadrons, organizationally specific markings cannot be supported. Likewise, squadron insignia change over time, and the limitations of using the default decals prevent this evolution. Variation between organizations is best represented by subtle differences between skins assigned to the same A-6 variant (e.g. the A-6E with the white/grey nose may look slightly different than the one with the tan nose). Finally, the Superpack is unfortunately not flyable without further modification. You will need to provide your own cockpit in order to enable player use of the A-6.
       
      Installation
      The Superpack is divided into three sections: the Primary Components, the Campaign Mods, and the Optional Mods. There is also a folder for widescreen users that replaces the existing 1024x768 aircraft and campaign screens with 1440x900 images.
       
      Primary Components
      There are three primary components of the Superpack , separated by which SF2 game is required for its use. In each folder is nested the standard SF2 mod folder architecture (e.g. Objects, Sounds, Campaigns). Copy the contents of these folders to your SF2 “Mod” folder (e.g. c:\users\<username>\Saved Games\Thirdwire\StrikeFighters2 <xxx>) in the order listed:
      1. 1_Common Files for all users
      This includes decals, weapons, and an updated SQUADRONLIST.INI. Copy the contents of this folder first.
       
      2. 2_for SF2V users
      This includes the A-6A and A-6B. Copy the contents of this folder if you have SF2 Vietnam installed, as it requires the 3W A-6A LOD.
       
      3. 3_for SF2NA users
      This includes the A-6E, A-6E_79, and A-6E_90. Copy the contents of this folder if you have SF2 North Atlantic installed, as it requires the 3W A-6E and A-6E_79 LODs. This now includes Wrench’s skinpack by default (was an optional component pre 1.5).
       
      Campaign Mods
      These files modify the existing campaigns other than Vietnam or North Atlantic (which were included in the primary components).
      4. 4_SF2 Campaigns for Full Merged Install
      This is a slightly modified version of malibu43’s SF2 campaigns that integrate naval operations into the Desert theater. In addition to adding the A-6, the campaigns add other USN/USAF aircraft of the period. There is also an additional 1979 campaign called Desert Blaze, which adds the later hardware from SF2E and SF2NA, as well as incorporates Wrench’s F-111B Fleet Defense Fighter for people who have it installed.
      The original SF2 campaign updates require a full 5 merged install.
       
      5. 5_SF2E Campaigns for SF2E, SF2V, and SF2NA
      This adds the A-6 to the original SF2E campaigns dated at least 1963. The campaigns add two USMC A-6 squadrons to the NATO side, as well as the requisite number of Su-7s to the OPFOR.
      You should have at least SF2V and SF2NA installed with SF2E before adding the SF2E campaigns.
       
      For Widescreen Users
      Copy these folders if you have a widescreen monitor. These folders should be copied after all desired optional campaigns have been copied over, as this will overwrite campaign graphics as well as aircraft hangars and loadscreens.
       
      Optional A-6 Mods
      These are tweaks to the A-6s themselves, and are here to personalize and enhance your gameplay. Copy the contents these folders to your SF2 “Mod” folder. Order is not important, but some of the mods directly conflict with others and will not work properly if “stacked.” Using conflicting mods requires manual datafile manipulation which is covered in Section 5 (Manually modifying Data INI files). Compatibility issues are noted in each section.
       
      6. Restricted Modexes
      This mod limits the player-selectable USN modexes (side numbers) to 500-524 (400-524 for experimental green skin, per historical record), and USMC modexes to 00-24. I did this by making adjustments to the TEXTURESET.INI file. This does not appear to affect the modexes selected by the Campaign generator.
      This mod has no compatibility issues with the other existing optional mods.
       
      7. Pre-TRAM Anti-Collision Light Removal
      The original A-6A did not have rotating anti-collision lights, as the first production aircraft pre-dated the FAA mandate for anti-collision lights in controlled airspace. To comply, the Navy and Marine Corps added a tail light (already modeled in the LOD), and for the ventral light they attached a light to the starboard side of the nosegear door. However, the lights were easily removed and pre-TRAM A-6s often flew operationally without them. This mod allows you to remove these anti-collision lights.
      This mod should not be used with the A-6AB Flare Dispensers mod or the Robo-BN mod without manually modifying the A-6A_Data.ini and A-6B_Data.ini files.
       
      8. A-6AB Flare Dispensers
      This mod puts flares on the A-6A and A-6B. Original specifications called for only chaff, but Vietnam late war doctrine often called for the dispenser loadout to be one flare for every two chaff packs (as was documented in Stephen Coont’s Flight of the Intruder). This mod is highly recommended with the SF2E campaigns, as the A-6A would have likely been fitted with flares for a theater with such a heavy CAS role and increased air threat.
      This mod cannot be “stacked” with the Pre-TRAM Anti-Collision Light Removal mod or the Robo-BN mod, but requires manual modification of the other mods instead.
       
      9. Robo-BN (not for RAZBAM cockpits)
      As seen in the Vietnam Air & Ground War Expansion Pack by eburger68 and malibu43, this mod drops the BN in the right seat. This mod requires that the cockpit.ini have the following line in the [CockpitSeat001] section:
      OpenCockpit=TRUE
      Due to the additional interior cockpit detail of the RAZBAM series of A-6 cockpits, this mod is incompatible with the RAZBAM cockpits. This mod cannot be “stacked” with the Pre-TRAM Anti-Collision Light Removal mod or the A-6AB Flare Dispensers mod.
       
      Updated Weapons Loadouts and Employment
      You may notice that the A-6 as of version 1.2 plays quite differently from the A-6 in previous versions. This is due in large part to malibu43’s outstanding research and contributions. For version 1.2, we have updated the weapons capabilities of all A-6 variants, removing E/O capability from the A-6A but adding the AGM-12C visually guided missile. Likewise, we added the restrictions on interior hardpoints and adjusted the Loadout files to reflect this, adding the large bomb loads to exterior pylons (and for the record, we did this prior to the May 2012 patch!). We researched historical loads and added them to the loadout files, and found that we needed to tweak some datafiles to make them work. Malibu43 tweaked the Rockeye and SnakeEye datafiles to provide proper quantities to units, and created a custom MER to allow for three Mk83 bombs to be mounted two in front, one in rear per historical procedure.
       
      Additional Information
      I made every effort to accurately represent the subtle changes between A-6 variants commensurate with their periods of operation. Additionally, I used actual A-6 BuNos (serial numbers), with independent BuNo pools for the A-6A, A-6B, and A-6E (TRAM variants use the A-6E pool). I have made every effort to avoid using BuNos of aircraft involved in mishaps involving fatalities, or combat losses resulting in KIA/MIA/POW. However, if I missed one that you catch, please let me know so that I can fix this in the next release. Likewise, if you have recommendations for object or detail placement, I would love to hear them.
      Finally, while I made adjustments to a number squadron logos and added four additional squadrons, I don't have the time to improve the entire collection. If there is a logo you would like, please post a flat image (like a decal) so that I can directly convert it. Likewise, if you improve the logos or create your own, please submit them so that I can include them in a future release. Full credit will be provided.
       
      Credits
      Malibu43 was a major contributor for version 1.2, adding campaigns, custom loadouts, and custom weapon data to allow for historical employment. His research and contributions were many, which is why he is co-credited in this release.
      I also received help from Wrench, and likewise used some of his skins, A-6E_79 avionics files, and templates. A big thanks goes out to Wrench.
      Likewise, Wrench's A-6E TRAM Skinpack and his TRAM VA-75 skin has been included for both TRAM variants, and has been converted for use with the A-6E. VA-42 and VA-128 logos have been converted for default use from these skins. Original readme files and screenshots can be found in the Extras folder.
       
      Additional Credits:
      Ventral and Pylon Lights were created by RussoUK2004.
      VAQ-134 decals are by Dave from his VAQ-134 EA-6B.
      The decal placement, data and loadout files from the SF2V Air & Ground Expansion Pack were starting points for my work on
       
      the A-6B, so thanks goes out to Malibu43 & eburger68.
      Weapons included in this Superpack have been copied from Spectre8750's A-10C, FastCargo's F-15 Superpack, SF2V Air & Gound Expansion Pack by Malibu43 & eburger68, and the F-14 Superpack from The Mirage Factory (TMF).
      NAVYNM2 and MODUSN2 Pilot LODs taken from the TMF F-14 Superpack.
      The Martin-Baker Mk5 ejection seat is the Mk4 ejection seat by TMF with updated textures.
      TireTouch.wav was taken from FastCargo's F-15 Super Pack.
      FansongTrack and FansongLock WAV files (A-6A/B/E RWR sounds) by Fubar512.
      USN Wind, Stall, and engine overspeed sounds taken from the TMF F-14 Superpack.
      Classic A-6 skin patterns are based on the default 3W A-6 skins by DanW.
      Red Lightning campaign start graphic is taken from a review screenshot of “Wargame: European Escalation” in accordance with the FAIR USE Act.
      Cockpit textures for the A-6 LODs were extracted from A-6 Intruder Walk Around by Lou Drendel, and from online screenshots of the RAZBAM A-6 cockpits for FSX in accordance with the FAIR USE Act.
      A-6 Intruder Walk Around by Lou Drendel and A-6 Intruder In Action by Joe Michaels were both used extensively for research on proper markings and placement. Some of Lou Drendel’s outstanding artwork also found its way onto hangar screens and loadscreens.

      Thank you all for your contributions.
       
       
      This Superpack is released in accordance with the Combat Ace Freeware Licensing Agreement. Please feel free to use the contents of this pack with any other mod, so long as appropriate credit is provided.
       
      For support, please post in the File Announcement thread for this mod at Combat Ace.

      5,146 downloads

         (7 reviews)

      16 comments

      Updated

    20. F-4E EAF

      F-4E EAF ( Egypt Air Force )
       
      Includet:
      - F-4E_79EAF , with 3 skins: - SEA camo - Egypt-1 - Hill Grey
       
       
      Animation / Function
      - Canopy
      - Hook
      - Air Refuel
      - Gun Vent ______________ automatic when gun is fired or you open the Canopy ( to simulate Hyd-Off on Ground )
      - Brake Chute____________ works with the Air Brake below 150kts
       
       
       
      NOTE:
      if you use the weapons from the Weaponds pack-2 please replace the AIM-9P-4 with the one includet here , that will fix the wrong texture
       
      Hangar and Loading screens are in 1920 x 1080 , optional 1024 x 768 Hangar and Loading screens are includet in a separate folder
       
      Installation:
      - Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to
      - If you are unsure about the way how mods are installed, check the knowledge base at CombatAce!
       
      Credit
      - original model by TW , BPAO , Crab_02
      - cockpits from TW
      - original Templates from Sundowner
      - new updated model , textures and weapons by ravenclaw_007
       
      i hope i did not forget anybody
       
      the new Templates are available on request , i may upload them some other time
       
      have fun , ravenclaw_007

      543 downloads

         (11 reviews)

      6 comments

      Updated

    21. F-4EJ

      F-4EJ pack , F-4EJ_Kai and RF-4EJ_Kai not includet i will release them as soon as i have the cockpit finish
       
      Includet:
      - F-4EJ_72
      - F-4EJ_85 with chaff flare dispenser
      - weapons
      - changed weapons.ini for AIM-9
      Hangar and Loading screens are in 1920 x 1080 , optional 1024 x 768 Hangar and Loading screens are includet in a separate folder
       
      Installation:
      - Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to
      - If you are unsure about the way how mods are installed, check the knowledge base at CombatAce!
       
       
      Credit
      - original model by TW , BPAO , Crab_02
      - cockpits from TW
      - new updated model , textures and weapons by ravenclaw_007
       
       
      have fun , ravenclaw_007

      705 downloads

         (10 reviews)

      4 comments

      Submitted

    22. F-4E ROKAF pack

      F-4E ROKAF pack
       
      Includet:
      - F-4E_75ROKAF
      - F-4E_86ROKAF
      - weapons
       
      Hangar and Loading screens are in 1920 x 1080 , optional 1024 x 768 Hangar and Loading screens are includet in a separate folder
       
      Installation:
      - Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to
      - If you are unsure about the way how mods are installed, check the knowledge base at CombatAce!
       
       
      NOTE:
      the AN/ALQ-200K ecm-pod from the Weapons pack-2 has an error ( i forget to link the nose and tail radome to the main body) so please use the AN/ALQ-200K ecm-pod that comes with this pack
       
       
      Credit
      - original model by TW , BPAO , Crab_02
      - cockpits from TW
      - new updated model , textures and weapons by ravenclaw_007
       
       
      have fun , ravenclaw_007

      618 downloads

         (12 reviews)

      5 comments

      Updated

    23. F-4E USAF pack

      F-4E USAF pack
       
      Includet:
      - F-4E
      - F-4E Hard-Wing & MIDAS4
      - F-4E_72
      - F-4E_75
      - F-4E_78 TISEO
      - F-4E_79 TISEO & ARN-101
      - F-4E_86 TISEO & ARN-101
       
      Animation / Function
      - Canopy
      - Hook
      - Air Refuel
      - Wing fold ______________ only on hard wing F-4E´s
      - Gun Vent ______________ automatic when gun is fired or as soon as the landing gear is deployed
      - Brake Chute____________ works with the Air Brake below 150kts
       
       
       
      NOTE:
      this mod replaces existing TW and TMF aircrafts , please remove the existing folders befor installing this mod , the existing skins / textures will no longer fit !!!!
       
      NOTE:
      if you use the weapons from the Weaponds pack-2 please replace the AIM-9P-4 with the one includet here , that will fix the wrong texture
       
      Hangar and Loading screens are in 1920 x 1080 , optional 1024 x 768 Hangar and Loading screens are includet in a separate folder
       
      Installation:
      - Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to
      - If you are unsure about the way how mods are installed, check the knowledge base at CombatAce!
       
      Credit
      - original model by TW , BPAO , Crab_02
      - cockpits from TW
      - Decals for the 34TFS , 469TFS and the original Templates from Sundowner
      - Skins for the 57th FIS made by Soulfreak
      - TISEO made by Crusader
      - Testpilots , EricJ , Slartibartfast , JAT81500 , Dast24 , Centurion1 , Ianh755 , GodsLt
      - new updated model , textures and weapons by ravenclaw_007
       
      i hope i did not forget anybody
       
      the new Templates are available on request , i may upload them some other time
       
      have fun , ravenclaw_007

      2,497 downloads

         (26 reviews)

      20 comments

      Updated

    24. SF2 Antonov An-2 "Colt" by Pasko

      SF2 Antonov An-2 "Colt" by Pasko 9/1/2013
       
      = For SF2 (Any/All; Full5 Merged Reccomended)
       
      *Note: this mod will probably NOT work in SF/Wo* 1stGens at any patch Level*
       
      Modifications, tweeks, partial reskinning and redecaling for Pasko's An-2, bring it (more in line) with SF2 levels.
       
      Included are the 4 skins, most still in their 1stGen tiny sized bmp format:
       
      Aeroflot
      Soviet Green
      North Korean Black
      Polish Camo
       
      The Aeroflot skin was partly redone, to remove the painted on registration number; 17 new historically accurate number decals were created for it. Decal randomization is TRUE for all skins.
      See "Change List" below for more details.
       
      This aircraft includes the data ini posted by Dave on the CA boards; I don't know who built the FM, but it's MUCH better now!! However, further fine tuning MAY be requried, as during testing, I experienced wingman crashings on take off. Be Advised!
      Control/O (Oh, not Zero) opens the cargo door on the side. Weapons are NOT included.
       
      As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for the change list.
       
      For those that have the 1stGen releases, it's advised you delete, or move to a storage disk or elsewhere, the aircraft and decals folders for them; this pak is desinged to replace them in total. For those having this aircraft from other "all inclusive" mods pack, you may wish to review this pak before installing it over your existing aircraft. For saftey's sake, and all that kind of stuff.
       
      **The aircraft herein are released in "AS IS" Condition. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**
       
      Happy Landings!
      Wrench
      Kevin Stein

      440 downloads

         (0 reviews)

      2 comments

      Submitted

    25. Sukhoi Su-7BMK / Type S-22 Fitter

      An upgraded and remade plane made starting from original idea by Bob *howling1* Hauser.
       
      Some Ghostrider883 & Marcfighter's skins reworked.
       
      Sound from Alex aka Spillone104.
       
      Used weapons ready.
       
      All known serials included.
       
      v. 2.0
       
      - Stary's cockpit added (see proper readme)
      - auto closing cockpit
      - IAF pilot (original the trooper pilot repainted)
       
      Install:
       
      simlpy put everything in your mod folder.
       
      Options:
       
      see included readme
       
      Enjoy!
       
      This files were made in 2010 for Indo-Pak mod forum, where they stand for 2 years.
       
      Maybe could be useful .....
       
      @ paulopanz

      675 downloads

         (4 reviews)

      2 comments

      Updated

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