- US Origin
- Soviet Origin
- French Origin
- UK Origin
- Swedish Origin
- Chinese Origin
- Israeli Origin
- Other Origin
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MiG-9 "Fargo" SF2 Upgrade Pak
By Wrench
MiG-9 "Fargo" (by Timmy & Lexx_Luthor) -- SF2 UpDate Pak
= For SF2, Any/All (Full 4/5 Merged Reccomended) =
An upgrade pack for Timmy/Lexx_Luthor's early Soviet Jet Fighter. This mod will replace any others, including the one I did several years ago. This'll give another early 1stGen Jet Fighter for the Red side, for whatever use you see fit to put it to.
This is the complete aircraft package, with a new cockpit - a slight modification of Stary's Mig pit-, all new 90% SF2 compliant FM, and 7 skins (all the ones I could find). All weapons (ie: the drop tank) are included. You should already have the necessary guns, so they are not supplied. A pilot figure and seat are also included, as are new Hangar and Loading screens. Also new are dds damage textures.
The skins are basically the same as when first released, with the additon of a nicer natural metal Soviet by p10ppy (shown in the accompanying screenshot). The Soviet skins have been renamed slightly. Check the drop down on the loadout screen for the selection. Included is Timmy's fictional Polish AF camo*. Where necessary, all decal inis have been pointed to stock items; decal randomization is set to TRUE for all skins.
*Please note, the Polish skin references bort numbers that may only be available in SF2E*
As always, fairly easy to follow, yet detailed install instructions are included. Please read them! Don't forget the 'Notes' section for other usless information, clarifications, and general ramblings.
For historical purposes, the Original Release Read-me is included. Other credits are listed further down this (the readme) document.
Happy Landings!
wrench
kevin stein
840 downloads
0 comments
Updated
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SF2 KAW Era AD-4NL Skyraider (by MontyCZ)
By Wrench
SF2 Korean War Era AD-4NL Skyraider (by MontyCZ)
= For SF2, Full-5 Merged (Reccomended/Preferred) =
This is an SF2/SF2NA upgraded version of my previously released AD-4NL Skyraider. It is designed to replace all my older versions for use in the SF2 environment.
This mod represents AD-4NL's from VC-35 "Night Hecklers". The squadron was deployed in various "Dets" of 2-4 aircraft aboard almost all USN Carriers during Korea.
The aircraft is fully carrier-capable, with all the SF2NA coding for deck 'parking'.
Skins are still in bmp format, I didn't bother converting them to jpg. Most markings are decals and Modex/BuNums are Randomized. BuNums are accurate for the aircraft variant depicted, but not for the actual ones used by this squadron, as I couldn't run them down; consider them 'generic' for this purpose.
All the necessary weapons, effects, sounds and etc are included, as is the NEW Skyraider cockpit by Dels.
Standard Animations keystrokes are used for the canopy (Shift/0) and wingfold (shift/9)
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. There is important information on Night Operations (what VC-35 specalized in)
You may consider this 'Ver.3' of the AD-4NL.
Good Hunting!
wrench
kevin stein
593 downloads
0 comments
Updated
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SF2 AD-2/3 Skyraider, Korean War
By Wrench
SF2 AD2/3 Skyraider
= For Your Korean War Flying Pleasure =
= For SF2, Full-4/5 Merged, (Reccomended/Preferred) =
*Note: you MUST have SF2:V as part of your merged install. This aircraft references the A-1H lod from SF2V,
and will =NOT= work without it.*
This is a mod of the 3rdWire A-1H Skyraider, to the earlier AD-2/3 version as used by the USN and USMC
during the Korean War. It was thrown together as an experiment some long time ago, and I thought you all would like to have it, "just because". The aircraft is supplied with 2 skins:
VA-35, "Black Panthers" US Navy, USS Leyte 1950 *
VMA-121 "Wolf Raiders", USMC, Pyongteak, 1950-53
This is a complete aircraft (well, minus the Stock Lod of course!), with a new radar-equipped cockpit
by Dels. Skins are still in bmp format, making it usable in all SF2 merged game installs with access to the
A-1H.lod. The skins are new from my Home Grown Templates , in the 1950s Dark Gloss Navy Blue; all
markings are decals and are Randomized. BuNums are accurate for the aircraft variant depicted, but not for
the actual ones used by the squadrons; consider them 'generic' for that purpose.
The 'USMC50s' pilot figure, AN/APS-4 radar pod and engine sounds are included. The only weapon included is the 120 gallon drop tank. Bombs and rockets reference those WW2 units from the GunnyPak, and are NOT
included (simple edits can make the stock 3W ones usable, if one has Expansion Pak 1).
Wingfold is NOT activated, but the canopy is. Use the Usual Suspect (shift/0) to open and close it. All
lighting is hisotrically correct.
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them.
Also, give the "Notes" section a read too. Please.
Good Hunting!
wrench
kevin stein
*note: VA-35 may have actually used AD-4s as opposed 2/3... my references were a little vague on the point*
556 downloads
0 comments
Updated
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Republic F-84E Thunderjet by RussoUK, for SF2
By Wrench
Republic F-84E Thunderjet by RussoUK
=For SF2, Any and All (Full-4 Merged Reccomended/Preferred,etc)=
*Expansion Pak 1 may be necessary for WW2 era weapons, if not using the GunnyPak*
Some modifications, tweeks, and general fiddlating on Russo's fine F-84E Thunderjet.
Skins provided are:
36th FBW, USAFE circa 1952 when commanded by Col. Robert L. Scott (yes, that guy!)
49th FBG, FEAF/5th AF, Tageu, Korea circa 1951/53 -yes, the entire group, all 3 squadrons:
7th FBS (Blue/White)
8th FBS (Yellow/Black)
9th FBS (Red/White)
All new, 100% historically correct serial and BuzzNumber decals have been created for all skins. It should be noted, that while those for the 36th FBW =ARE= for those aircraft from the 36th, I was unable to pin down exactly which squadron(s) in the Wing.
Some of the 49th FBW skins have stars (*) in their number lists (7th & 8th FBS) next to the ID number, denoting those with 100% positive identification; excepting the 9th FBS, where =ALL= have been 100% positively IDed as serving in that squadron. Those without stars (*) served in the 49th, but not to my full satisfaction as to which squadron. Rest assured, if I say they're correct for The Wing, they are.
Like the recently released F-84G, it has a new 'experimental' SF2-level flight model, uses the same Sabre drop tanks, and uses the same manual keyed animation (surprise! Shift/0) to open and close the canopy. It also uses the same sound file, not included. The same 'generic-style' hangar screen from the G is included as well. A userlist is included; it may need some adjustments as to other NATO/MAP users -which are welcomed!
As always, fairly easy to follow, detailed install instructions are included. So, please read them!! As always, the usual "Notes" section for other interestering details and stuff.
Good Hunting!
wrench
kevin stein
739 downloads
0 comments
Updated
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Republic F-84C Thunderjet by RussoUK, for SF2
By Wrench
Republic F-84C Thunderjet, 59th FIS, 33 FIW (by RussoUK)
=For SF2, Any and All (Full-4 Merged Reccomended/Preferred,etc)
*Expansion Pak 1 may be necessary for WW2 era weapons, if not using the GunnyPak*
Some modifications, tweeks, and general fiddlating on Russo's early Thunderjet.
AKA: revamping of my very old F-84B/C mod, refocused on just the C model (Bs did a lot of crashing and self-disassembly, and wound up back at the factory, or on 'fire training')
Serial/Buzz number are 100% correct for the 33rd FIW; those marked in the Numbers.lst with a star (*) have 100% positively IDed as being from the 59th FIS. All others are, again, from the 33rd, but was unable to 'attach' them to any specific squadron(s) within The Wing. Decal radomazation is set to "TRUE"
Like the recently released F-84E & G, it has a new 'experimental' SF2-level flight model, uses the same Sabre drop tanks, and uses the same manual keyed animation (surprise! Shift/0) to open and close the canopy. It also uses the same sound file, not included. The same 'generic-style' hangar screen from the G is included as well. A userlist is included; as these were ONLY used by the USAF, it may be moot!
As always, fairly easy to follow, detailed install instructions are included. So, please read them!! As always, the usual "Notes" section for other interestering details and stuff.
Good Hunting
wrench
kevin stein
487 downloads
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Republic F-84G Thunderjet by RussoUK , For SF2
By Wrench
Republic F-84G Thunderjet by RussoUK
=For SF2, Any and All (Full-4 Merged Reccomended/Preferred,etc)
*Expansion Pak 1 may be necessary for WW2 era weapons, if not using the GunnyPak*
Some modifications, tweeks, and general fiddling on Russo's fine F-84G Thunderjet.
Skins provided are:
159th FBS, USAF in Korea
468th SFS, 508th SFW, USAF/SAC, Turner AFB, GA (both by JSF_Aggie)
6th Aerobrigata AMI (originally by Stephan S, with all new decals by me)
Royal Danish Air Force
Portugese Air Force, 20th Squadron
Generic Natural Metal (above 3 by me)
All new decals for the RDAF (historicaly correct, but representing no particular squadron) and a 'generic' set of serials and Buzz Numbers for the G-NM are included. As generic in nature, they represent no particular squadron, but these along with the G-NM skin can be used for other NATO operative countries (Greece, Turkey, etc). The 6 ACB skin has several actual, historic serials. These are marked with a star (*) on the number lst. All others ARE those as used by AMI T-Jets, but was unable to lock in a particular unit.
Some of the additions/changes are locating the node-name so the nose wheel now piviots for steering, addition of a landing light (nose only), canopy operated via manual animation key (use, as expected, Shift/0). Armor protection has also been upgraded. The avionics have been adjusted to activate the radar-ranging gunsight. A new userlist was also created -it may not be fully accurate, and adjustments are welcomed! Loadouts use WW2 era bombs from the GunnyPak, but is easily readjusted to use those from SF2 expansions 1 & 2. External drop tanks use the everpresent F-86 tanks for those under-fuselage mounts (closest shape and size). A new AN-M81 260 lb fragmentation bomb (from KAW) is included and used for CAS/Armed Recon.
The inner hardpoints have been split into 2 groups, as the G model had a nuclear delivery mode, with a bomb on one inner hardpoint, and a drop tank on the other. These early bombs are available in my 3W F-84F upgrade kit, available here at CA. For mission builders, an "alternative loadout for CAS/Attack/SEAD is included using the Triple rocket racks.
As always, fairly easy to follow, detailed install instructions are included. So, please read them!! PLEASE read the extensive "Notes" section ... there's Vital Information on operation uses and glitches that you need to be aware of.
Happy Landings!
wrench
kevin stein
785 downloads
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F-86F-40, Imperial Iranian AF
By Wrench
IIAF F-86F-40 Sabre Aircraft/Skin Pak
=For SF2 & SF/SFG/WoV/WoE and maybe WoI @ 08 Levels and above=
This package creates a 'nationalized', stand alone aircraft for Zur's F-86F-40, representing Sabres as used by the Imperial Iranian Air Force in the 1960s/70s. aka "Swords of the Shah". Designed to fill in a small gap, between the Imperial Iranian AF prop-jobs (P-47s), and the third sets of jets (F-5A/B/Es and Phantoms; the first set being straight-winged F-84s, and these Sabres that replaced them). This nationalized version was created for specific reasons, outlined in the "Notes" section below.
The skin is a basic bare-metal, with serial number decals for 18 aircraft (standard squadron). With information so scarce, some "WAG" had to be used. The number conventions follow those as seen on F-5s and F-4 Phantoms,and a profile I found online, so should be relatively accurate.
As always, -READ- the enclosed readme for full, highly detailed, step-by-step install instructions. For those wishing to install to 1st Gen games, =PLEASE= make double damn sure you read the special section for you. I've tried to keep it as simple a possible, while covering all bases.
Good Hunting!
Wrench
kevin stein
362 downloads
0 comments
Updated
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DH Sea Vixen FAW.1 & FAW.2
By Wrench
DH Sea Vixen FAW.1 & FAW2 for SF2
= For SF2, Any and All =
This is an upgrade/mod of Skippybings Sea Vixens, BOTH the FAW.1 and FAW.2 - so you get two complete aircraft in one pakcage!!! Such a deal!!! (Unfortunatley, this IS a rather large package...so, sorry!). This was done simply to make it easier for you, the End User to install. (Almost) Everything necessary to unzip, install, and fly away is supplied.
Included are updated versions of the BunyPak FirestreakIR and RedtopIR*, and the drop tanks. All other weapons used are stock items (with the possible exception of the AGM-12C Bullpup -not supplied- which may be from the GunnyPak)
*=these are seperate missile from the 3W Firestreak & Redtops; for use only on the Javelin and Sea Vixen FAW1 & FAW2. This was done on purpose -don't mess with this!!! Seriously .. don't. All things are done for a reason.*
Skins/decal sets included are:
FAW.1:
890 NAS (w/one Sundowner bmp, edited by me, so as not to waste decals)
892 NAS
893 NAS
899 NAS (these all by Sundowner)
FAW.2:
766 NAS
893 NAS
899 NAS (all Sundowner skins!!)
Where possible, the Squadron Badge has been used for the paint chip in the Loadout Screen.
Data and loadout changes duplicate the hardpoints (on the FAW.1 only); one set is ONLY for missiles, the other is ONLY for use bombs and rocket pods. Other tweeks to the avionics and cockpit 'clean up' or replace a few gauge skins, a new gunsight and missile "shoot cues" were created/modified from others.
A "new" engine sound is supplied for the Avons. Both aircraft have SF2 stlye 'carrier deck' hangar screens, and the damage/shredded tgas have been converted to dds (hope they work!!!). Flight model remains untouched; it "feels" about right. Remember -it's a gunless, missile-only armed Interceptor, NOT a dogfighter!! Fly accordingly!!
As a bonus, for those End Users with SF2:E AND with Expansion Pak2, there are alternate Data and Loadout inis for the FAW.1, adding the 2inch Micro-cell rockets. Usefull for hitting bombers, trucks, ships and other assorted annoyances. REMEMBER --these are 2 seperate inis, and you'll need SF2E Exp2 to get them to work. Instructions on how to switch are below in the "To Install" section. (these were removed on the FAW.2, so don't go adding them!)
As always, =READ= the enclosed readme for full, highly detailed, step-by-step install instructions. This package is set up for a 'drag and drop' style of installation -- everything has been divided into the proper folder format that SF2 needs/wants/requires. Of course, the usual "Notes" section for other important stuff; might want to read it, huh? VERY Important info in there... So, PLEASE read it through after unzipping, but before installing. The procedures for missile firing should be reviewed.
Let's hope this one works!
Good Hunting
Wrench
kevin stein
1,140 downloads
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MiG-17AS Fresco, Fuerza Aérea Revolucionara (Cuba)
By Wrench
MiG-17AS Fresco-A, Fuerza Aérea Revolucionara
= For SF2, (Hopefully, For Any and All with Access to the MiG-17 Fresco-A)
This is a re-packaging of the MiG-17AS, (iirc) by Starfighter2, as used by the Cuban Air Force. His original readme is also included, for you history buffs. As the FAR were the only users of the 17AS, this is a 'nationalized' version; both the _data.ini and Userlist.ini reflect this.
It makes use of (almost) all stock items, in particular the Fresco-A's lod. So make sure the plane-jane MiG-17 (no suffix letter) is available in your game install. In a pinch, you can edit the main ini to point to the MiG-17F lods, as they are mapped identically (don't forget to rename the skin maps to match the 17F's). A slightly revamped/repainted version of the "F6 Pylon" pak has been included for the outboard Atoll mounts.
The skin is a base natural metal, with a partly repainted (from a partial template) tail bmp to add the FAR rudder flash. New Bort number decals have been created for the approx 40 used by the FAR (*note: this number of aircraft may have also included standard Fresco-A and Fresco-C). These numbers are 'best guess', as only a few listings had been found during my research. The font used is also the closest match I could find.
The cockpit is Ordway's Mig Pit. The avionics ini has been 'tweeked' to add the radar ranging gunsight. A new 'generic' MiG-17 Hangar screen is included (albeit with Soviet markings on the aircraft). The canopy has also been activated via a manual animation key (use shift/0 to open and close it)
As always, please READ the enclosed 'readme' for full, detailed install instructions.
Good Hunting!
Wrench
kevin stein
431 downloads
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Lockheed U-2A for SF2
By Wrench
Lockheed U-2A
=For SF2 (any and all merge levels)
*Note: as I'm not fully sure if "Dragon Lady" applies to this early model, I didn't add the name*.
This is a slight overhaul of Pasko/Column5's Lockheed U-2A recon plane. This is a full aircraft pak, with a modified cockpit. All new serial number decals have been created, historcally accurate for the USAF version, and those discoverable for CIA usage (US civil N-series). Both the original skins (NM and 'dark gray') are included. A new SF2-style hangar screen is included, as is Pasko's "PilotU2" , dressed in the 1950s style pressure suit.
The flight model feels pretty good in SF2, considering it hasn't been tweeked since 2005, but the aircraft is NOT a fighter, so don't expect massive manuverabililty. Other ini tweek remove some unneeded cockpit bits, add an audio-only RWR (couldn't find any info if A-models had jammer suites), landing lights, and a working Driftsight (ie: downward looking periscope). A destroyed model has also been assigned, for SF2 users.
As always, =READ= the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs/requires/should have, to make it a LOT easier to install. Also, as usual, the expected 'Notes and Other Nonesense' comments by me.
You should pay special attention to the "Flying the U-2" sections below, as it explains the use of the 'driftsight' and other things you'll need to know for correctly flying recon missions in this bird.
It is also highly likely this mod can be used in 1stGen SF/Wo* with minimal adjustments -- as 08 level game also use the /Decals subfolder, this should pose no issue whatsoever. Some data ini adjusment of the landing gear rolling radi may be necessary. Since I don't mod 1stGens anymore, this was not tested.
And yes, for those that look for such things, there are 2 Easter Eggs in the cockpit (actually, 3, but one seems to have disappeared!).
Happy Landings!
Wrench
Kevin Stein
1,646 downloads
0 comments
Updated
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P-2H "Neptune" Skins/Decals and Ini Update Pak
By Wrench
P-2H "Neptune" Skins/Decals and Ini Update Pak
-- For SF2, Any & All --
This is a mod of the original P-2H (P2V-7) released by Tracker and the Argentine Modders Group, incorporating some tweeks perfomred by ChampionsVA56
You do NOT need to original download, but if you want the COAN skins, you'll need it to add them.
All inis, lods, etc, and 3 new skin and decal sets are provided. The inis have been 'adjusted' back to original USN state, with a completely new UserList.ini, descripting the different countries that used this late-model Neptune. (NOTE: RAF is not listed, as they used only earlier models, with the gun turrets. Hopefully, I also got the users & years farily close, too)
Skins included in this set are:
VP-18 "Flying Phantoms", NAS Jacksonville as seen during the Cuban Missile Crisis
VP-65 "Tridents", NAS Point Magu, in the mid/late 1960s through the 1970s
VP-69 "Totems", NAS Whidbey Island, in the 1970s *
(* revamped version of pappychksix's, now with decals)
All new decals are included, many with historically matching BuNums-to-Modex numbers (wherever possible, and the information was discoverable). The Basic Skins for the USN Gull Gray/White and Seaplane Gray and White, can be used for many other countries, simply by creating new skin folders, copying the relevant files, and creating new textureset and decals inis that reference the proper markings and nationality.
A new weapon is included; the Mk.44 lightweight torpedo (note: it needs a new lod, as it's using the Mk.13 which is too long, but it works just fine!!). Loadouts have been corrected, with some reengineering of mounting points. Not perfect, but very workable.
Other ini edits use Champ's landing gear & light fix, and I've replaced the pilot figures with the stock 'Prop_Pilot' with the baseball cap. The engine sound has also been replaced, and supplied. It's not what I consider a perfect match, but it's seems what should be farily close.
As always, =READ= the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install.
Warning Note: If installing fresh, do not use the original download;s inis, use these =ONLY=!!! If/when installing the COAN skins, use =ONLY= the skins, and nothing else!! You will mess things up severly, and have to start completly over.
Happy Landings!
Wrench
kevin stein
530 downloads
0 comments
Updated
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B-58A Huster for SF Upgrade/Update Pak
By Wrench
B-58A "Hustler"
-- For SF2, Any and All --
This is a modification of Pasko's B-58 Hustler, to bring it more in line with SF2 standards.
If you have the 2009 SF2 Update, just install this directly OVER your pre-existing folders, allowing the overwrite. If you don't, don't worry about it.
Two skins are included (the same basic skin used twice), with all new 100% Historicaly Correct serial numbers, listing each operational aircraft that served with the 43rd and 305th Bomb Wings. Unfortunatly, I was unable to break them down each into which served with each of the 6 Squadrons in the 2 Wings, but this should do nicely.
There are also 2 cockpits included:
The original SF2 mod by Dave (USAFMTL), that uses the F-106 pit and,
An extensivelly modified F-4 Phantom pit (stock 3W ini only -as the cockpit exists in all versions of the game). This one makes use of many 'moves' to drop items out if sight, and uses the physical external model for the windshield framing.
Neither one is perfect ... this is elaborated further in the "Notes" section, with instructions on what to switch or turn off in the various inis; depending on which you choose. Right now, it's using the Phantom pit, as it really is quite a bit closer than the 106's.
In the Loadout ini, several alternate loadouts are listed. These can be accessed from the 3rdWire mission editor screen (for post-Expansion Pak 2 users). Other ini edits repositon the running & landing lights, add 'virtual' flaps (as this aircraft made use of drooping elevons -without the original source file this is impossible to duplicate-), minor engine adjustments, and avionics tweeks. It could also stand a slightly improved FM; the changes and other comments are in the "Notes" section. Weapons are included, the nuke explosion effects are =NOT=. YOu should probably have them from the GunnyPak. Speaking of weapons, a "new" 8kt ARM is included; this is a fictional ARM version of the Genie, more in line with "Fail Safe" and the No.6 Decoy/EW/Escort aircraft, and gives you a SEAD load. Kill SAM sites DEAD!!! Since real decoys don't/can't exist....it's just for fun! There's also and EO version, that can be used for STRIKE or SEAD missions.
As always, =READ= the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs/requires/should have, to make it a LOT easier to install. Also, as usual, the expected 'Notes and Other Nonesense' comments by me. This =IS= Required reading -- there are some issues that are addressed there.
Good Hunting!
wrench
kevin stein
1,050 downloads
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F-4E Phantom II, RAAF
By Wrench
F-4E Phantom II, RAAF
For SF2 (any and all, Merged or not)
This mod creates a 'stand alone' aircraft, using all in-house/in-game stock bits, to recreate the 24 Phantoms used (for a short time) by the RAAF.
All new, 100% historically accurate serial number decals have been created for all aircraft. Data ini edits change (essentially) nothing, but nationalizing the aircraft to Australia. A new userlist is incuded -- the only real changes are that I 'cheated' and extended the EndServiceYear to 1980. The canopy is active via an animation key; use shift/0 to open and close it.
As the standard, garden variety F-4E (no year suffix!) exists in all versions of the game, this mod should pose no issues whatsoever for those that (for whatever reason) have not merged their SF2 installs. These would be, in Real Life , the 1969 Model year Phantoms (hence, they're spurious A69 RAAF coding)
You can use this pak in one of two ways:
1) Stand alone aircraft (as designed), or
2) additional skin/decal set for the F-4E. If done as an additional skin, a decals ini just for that has been provided.
A new userlist has been created, extending the operational years past what is historical. (Australia is actually listed on the F-4E's userlist, but only for a very few years 70-73). They now are operational from 1970-1980.
As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs/requires/should have, to make it a LOT easier to install. Also, as usual, the expected 'Notes and Other Nonesense' comments by me.
Good Hunting Down Under!
Wrench
kevin stein
247 downloads
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EF-4C Phantom Wild Weasel IV for SF2
By Wrench
EF-4C Phantom II (Wild Weasel IV)
-- For FULL-4 Merged SF2 (Prefered) and/or SF2:V =ONLY=!!!
First off, it should be stated that =ANY= of the SF2 series that have the F-4C_67 in their aircraft list, will be able to use this mod. Check your in-game player-flyable list to be certain.
This is a semi-major overhaul of the EF-4C as released in 2004, based off the stock F-4C. THIS version uses the stock SF2/2V, etc, F-4C_67 version and accomplishes pretty much the same thing. Almost all decals are from the original version by Crab02, etal. The only new decal is the tailcode/fin color flash, and that one is based of a stock F4SqTail from 3rdWire, redrawn to add the proper squadron ZG code. Loadouts are all stock items, so no weapons pak is even required. The canopy is activated via an animation key; use Shift/0 to open and close.
Mission statement have been reduced to "SEAD" and "RECON" (although, for a specalized, high value aircraft like this, even RECON is suspect). I was unable to find more information as to if the EF-4Cs were use for anything other than SEAD (unlike the F-105F/Gs, that were sometimes used for regular STRIKE missions)
As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install.
Wrench
Kevin Stein
655 downloads
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F-4D (67) LORAN Equipped
By Wrench
F-4D Phantom II, LORAN Pak
-- For FULL-4 Merged SF2 (Prefered) and/or SF2:V --
(it can acutally be used in any SF2 install that has the access to the F-4D_67)
This is a repackaging of the MPPD's F-4D Loran equipped Phantom, originally made for WoV, into a stand alone package for the SF2 series. While designed for mostly SF2:V, they can be used (as stated above) in any install that can access the F-4D_67. REMINDER- this is the ORIGINAL Loran pak, not the Night Owl skin pak.
All inis, decals and skin bmps are inculded. As it makes use of all stock items, minimal changes have been effected. In fact, the decals themselves have been pared down, due to the fact that I modified 2 of the skins to now have painted-on slimers, thereby reducing the package size.
The canopy has been activated via a manual animation key. Use Shift/0 to open/close it. A minor adjustment to the loadout ini has been made, 'upping' the STRIKE bombs to M-117, 750 lb bomb. The SUU-23 gunpod, while probably not used all the time, is carred for all but one mission profile (Long Range), due to the need for the centerline tank.
Included is mppd's original F-4D LORAN readme, full of historical details.
As always, =READ= the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install (read: drag and drop).
Again, as usual, the expected "Notes & Ramblings of a Madman" section for fun.
Enjoy!
Wrench
kevin stein
403 downloads
0 comments
Updated
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F-86 Sabre Pack, Pakistani Air Force
By Wrench
F-86 Sabre Pack, Pakistani Air Force
= For SF2, Any & All =
-An additon for the India-Pakistan Mod-
This package contains 2 complete aircaft mods of Sabres for the PAF:
F-86F, as delivered 1957 (in natural metal)
CL-13B Sabre 6 as "delivered" via Iran in the mid-1960s.
The Sabre 6 comes with 2 skins, Euro camo and overall green for No.18 Squadron. All serials
for both versions are 100% historically correct.
New skins for all were created using ravenclaw's beyond superb templates. All skins are in
jpg format. Decal randomization is true. New DDS damage textures are included, as are all new
SF2-style Hangar and Loading Screens. No weapons are supplied, other than the drop tanks, as
these use all stock in-game items.
An all new, SF2-compliant FM was created for these aircraft; it flys like it should!
As always, fairly easy to follow, yet detailed install instructions are included. Please READ
them! Also, the "Notes" section for a more detailed change/correction list.
Happy Landings!
wrench
kevin stein
596 downloads
0 comments
Updated
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OA-4M Skyhawk, for SF2
By Wrench
OA-4M Skyhawk by triplethr3at/pappychksix/Fracture
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
** The Full-4/5 Merged is a requirement, as the A-7D_78 cockpit is referenced for the Mod
(SF2:E??).
If you don't have these minimum requirements, you shouldn't download this, as you
will not be able to use it.**
This is an overhaul of triplethr3at's SF2 USMC OA-4M Skyhawk FAC/Attack aircraft. All the
inis have been brought up to the latest (as of July, 2012) standard. Some modifications to
the avionics are existant more for 'playability' (meaning: it's far more capable then the
Real Life ™ aircraft).
Loadouts use all common or garden variety stock 3W weapons. It is set to fly all mission
profiles as any other standard Scooter (with the exception of carrier basing). Decal
randomizations is implemented, and all skin maps are jpg.
The avionics hump, while not fitting quite as nice as I would like, and the
'probe/antenna/blister combo kit' are attached via the Fake Pilot Method ™*
New damage textures (dds) and a new SF2-style hangar screen are included. Data ini
modifications using the 'Remove Component Trick**' eliminate the shadow tractor beams from
the outer pylons as seen on other mods using the TA-4J LOD.
The Threat Library also makes use of dtmdragons' extensively expanded list (not included). A
userlist is included, even though the aircraft has only one User (USMC). SF2NA style Carrier
statements are listed in the Data ini, but commented out; as I was unable to determine if
these ever were flown from The Boats.
As always, fairly easy to follow, yet detailed install instructions are included. So,
please read them. Also, give the "Notes" section a read too. More interesting and perhaps
vital info there, as well.
Triplethr3at's original readme is included for histerical purposes.
Happy Hunting!
wrench
kevin stein
* the FPM is copyright © FastCargo, and used freely
** the RCT is copyright © BPAO and The Mirage Factory, used by permission, also freely
447 downloads
0 comments
Updated
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IDF TA-4H Skyhawk by pappychksix/fracture
By Wrench
IDF TA-4H Skyhawk by Fracture/Pappychksix 8/7/2001
=For SF2, Full-4 Merged (Reccomended/Preferred)
** May (ok, probably) Requires SF2:V -hence the Full-4 Merged requirement-, as the A-4E_67 cockpit and avionics are referenced for the Mod. If you don't have these
minimum requirements, you shouldn't download this, as you may not be able to use it withOUT heavy editing **
This is a overhaul of Fracture/pappychksix' IDF TA-4H Skyhawk trainer/attack aircraft. All the inis have been brought up to the latest (as of July, 2011) standard. Some modifications to the avionics are more for 'playability', as research showed these most likely did not have an RWR (but knowing the Israelies....). The
standard NAV/Attack radar, yes. Loadouts use all common or garden variety stock weapons. It is set to fly all mission profiles as any other standard Scooter..
New damage textures (dds) and a new SF2-style hangar screen are included.
Please note, that like the TA-4J recently released, the very same shadow issues =WILL= be present, as it uses the TA-4J's lod. You'll just have to live with that (see Notes below)
As always, fairly easy to follow, detailed install instructions are included. So, please read them .... Fracture's original readme is also included.
Happy Landings!
wrench
kevin stein
364 downloads
0 comments
Updated
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Douglas A4D-1 (A-4A) Skyhawk Pak for SF2
By Wrench
Douglas A4D-1 (A-4A) Skyhawk
- For SF2 (Any and All, but Full-4 Merged Prefered*) -
*Note: this makes use of the A-4B lods, that are stock in most installs (SF2 & SF2:V).These and the cockpit may not be available in un-mergerd, stand alone SF2:E and most definately not in SF2:I. Hence, the 'Full-4 Merged Prefered' tag.*
The decal sets are taken from the various 1stGen mods of the A-4A, and where necessary I've redone the skin bits, using SF2 A-4B skins to bring them to SF2 standards.
This package included 4 skin and decal sets:
VA-43 Challangers (Gitmo, 59)
VA-72 Bluehawks (1956)
VA-93 Blue Blazers (1956)
VMA-224 Bengals (MCAS El Toro, 1957)
The VA-72 is my original from (whenever); the others were done by some talented folk I've not be able to ID -- as I lost the original readmes (if any). So, the credit is theirs for those skins/decals. I just edited things to fit. Where needed, created new decals.
Decal randomization is set to TRUE, so make sure you're at least at the July 2011 patch level (or whichever one it is...).
Data ini edits remove the refueling probe. The inis included herein are the latest, as of the August 2011 patch. All loadouts are stock ala the A-4B. The canopy is activated via manual animation, use Shift/0 to open and close. The landing light has also been added.
As always, fairly easy to follow, detailed install instructions are included. So, please read them .... Of course, the usual "Notes" section. These will give you a nice mid-1950s collection of USN Light Strike aircraft for use in various "hot spots" of the time period.
Catch the 3 Wire!
wrench
kevin stein
NOTE:
with the release of the DLC A-4A, this mod became moot. However, the skins and decals can easily be adapted for use on that DLC.
474 downloads
0 comments
Updated
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TA-4J Skyhawk by Fracture SF2 Compliant
By Wrench
TA-4J Skyhawk by Fracture
=For SF2, Full-4 Merged (Reccomended/Preferred)
** May (ok, probably) Requires SF2:V -hence the Full-4 Merged requirement-, as the A-4E_67 cockpit and avionics are referenced for the Mod. If you don't have these minimum requirements, you shouldn't download this, as you may not be able to use it withOUT heavy editing **
This is a overhaul of Fracture's TA-4J Skyhawk trainer/attack aircraft. All the inis have been brought up to the latest (as of July, 2011) standard. Some modifications to the avionics are more for 'playability', as research showed these most likely did not have an RWR. The standard NAV/Attack radar, yes. Loadouts use all common or garden variety stock weapons. It is set to fly all mission profiles as any other standard Scooter. Decal randomizations is implemented, so be sure you're at least at the June, 2011 patch level.
New damage textures (dds) and a new SF2-style hangar screen are included.
As always, fairly easy to follow, highyl detailed install instructions are included. So, please read them .... Fracture's original readme is also included.
Happy Landings!
wrench
kevin stein
490 downloads
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Douglas AC-47 "Spooky" Gunship for SF2 - Ver.2
By Wrench
Douglas AC-47 "Spooky" Gunship -Version 2.0
= For SF2, Full-4/5 Merged, Plus Expansion Pak 1 =
*Designed with SF2:V in mind*
*Note: You =MUST= have Expansion Pak 1 to access the C-47 lods. If you don't have it, do =NOT= download this mod, as you'll be unable to use it*
MANY modifications to the stock C-47 Skytrain, create the AC-47 "Spooky" gunship for your SouthEast Asian flying enjoyment.
A new skin, using my Home-Grown Template , and enhancements by paulopanz, give it a passble SEA 3-Tone. All markings are decals, and are 100% historically correct for the 3rd SOS. Markings for 18 aircraft are included, and decal randomization is set to TRUE.
The miniguns are supplied as a weapon, but exist 'virtually' in the aircraft body (no physical lod). "Parachute" illuminator flares are also supplied for those pesky night interdiction missions.
An SF2 version of my original 'boxart' hangar screen is included.
As always, fairly easy to follow, yet detailed install instructions are included. Please read them!
Also, PLEASE read the "Notes" section -- vital information in there that might assist you in playing this aircraft (pylon turns are a PAIN!!).
Good Hunting!
wrench
kevin stein
New for Version 2.0:
Miniguns NOW included in pack; no need for a separate download
Readmes from both are included in the main zip
810 downloads
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Vautour IIB/N - Updated for SF2
By eburger68
------------------------------------------
Veltro2K's Vautour IIB/N - Updated for SF2
------------------------------------------
This is an update of Veltro2K's Vautour IIB & IIN for Strike Fighters 2: Israel (SF2I). In the process of updating those aircraft (available at CombatAce in the SF1 Downloads section), I have also done my best to correct or mitigate these models' several anomalies: AI inability to taxi and takeoff correctly; AI aircraft exploding on the taxiway; AI problems handling the aircraft in flight; loadout errors; glaring white spots in the engine nacelles.
Notes: You will notice that AI aircraft still bounce around just a bit while taxiing, but they do now take off in timely fashion.
Thanks to Wrench for looking over an early version of this update and supplying some additional fixes and adjustments, as well as the F-86D cockpit for the IIN model.
~~~~~~~~~~~~~~~
Updates & Fixes
~~~~~~~~~~~~~~~
These aircraft versions incorporate a number of fixes and updates:
- applied Veltro2K's fixpacks for B & N model
- added damage TGAs from Christian59's "damage pack"
- added Vautour destroyed model data
- adapted decals for SF2 directory structure
- added USERLIST.INI
- added LOADOUT.TGA
- spiffed up LOADING & HANGAR screens
- darkened IDFCamo textures
- removed spinner nodes to fix unsightly white
spots within engine nacelles (no material assigned
to spinner nodes)
- corrected, renamed, or removed a number of node
names within DATA.INIs
- made engine ThrustPositions symmetrical to correct
AI handling problems
- tweaked landing gear data to improve AI ground handling
behavior
- added tail bumper to improve taxiing & takeoff stability
- updated flight model for SF2
- tweaked loadouts & weapon stations
- added F-86F cockpit from Dave Zurawski & the F-86F
Development Team to the Vautour IIB
- added F-86D cockpit from the Sabre Dog Team to the
Vautour IIN
- added Israeli AF '50s/'60s pilot model by Wrench &
PappyCheckSix
~~~~~~~~~~~~
Installation
~~~~~~~~~~~~
Installation is simple: simply drop the Objects folder into your SF2I Mod Folder.
~~~~~~~
Credits
~~~~~~~
Original Aircraft: Veltro2K
Flight Model: ThirdWire
F-86F Cockpit: Dave Zurawski & F-86F Dev Team
F-86D Cockpit: Sabre Dog Team
Damage Textures: Christian59
IAF 50s/60s Pilot: Wrench & PappyCheckSix
Misc. Fixes: Wrench
-----------
Eric Howes
23 May 2009
483 downloads
0 comments
Updated
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Tu-22M3 Backfire-C for SF2
By eburger68
Tu-22M3 Backfire-C for SF2
This mod package contains the Tu-22M3 from HoneyFox/Insky Group, updated and converted to SF2 standards. Included are all the effects, weapons, sounds, pilots, and seats that you will need to install and use the aircraft in this package.
This aircraft can be used in SF2, SF2E, SF2V, or SF2I. To install and use it, you should ensure that your SF2 installation is patched to at least the Dec2009 patch level. See below for installation instructions.
~~~~~~~~~~~~
Installation
~~~~~~~~~~~~
To install, simply drag the \Effects, \Flight, \Objects, and \Sounds folders to your SF2 Mods Folder (NOT the folder that the game installs to). By default your Mod Folder should be located here:
Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[Game]\
Windows Vista: \Users\[username]\Saved Games\ThirdWire\[Game]\
Windows 7: \Users\[username]\Saved Games\ThirdWire\[Game]\
...where [username] is the account you log into within Windows and [Game] is the name of the particular game mod folder that you're moving the files to. If the aircraft is not showing up in your Single Mission Aircraft menu, then you didn't install all the bits correctly.
~~~~~~~~~~~~~~~~~~~~
Notes About This Mod
~~~~~~~~~~~~~~~~~~~~
In addition to doing the basic work to convert the aircraft for use in SF2, I also made a number of other fixes and additions.
1. Fixed non-working tailgun
2. Fixed incorrect Afterburner.tga reference
3. Added referenced B-1B sounds from B-1B Redux package
4. Added correct version of Kh-22
5. Added damage texture
6. Added B-1B_86 cockpit (replaces C-130J cockpit in the original)
7. Adjusted attachment positions for several weapon stations
8. Changed Armor.Thickness and StructuralFactor values to more reasonable numbers
9. Added new dirty exhaust effect
10. Added new Hangar, Loading, & Loadout images
11. Added tail numbers to vertical tail
12. Other minor fixes/corrections
~~~~~~~~~~~~~~~~~~~~~~~~~~
Credits & Acknowledgements
~~~~~~~~~~~~~~~~~~~~~~~~~~
This package largely consists of work done by others and released previously in other packages. All I did was assemble the package, update the bits to SF2 standards, and make a number of fixes, adjustments, and additions (discussed above).
jv447 .......................................... Tu-22M3 model
HoneyFox/Insky Group ........................... Tu-22M3 mod for SFP1
Dels ........................................... B-1B_86 cockpit
Spillone104 .................................... Sounds
If I have neglected to credit anyone, please let me know -- it will be fixed ASAP. A copy of the original ReadMe for the Tu-22M3 for SFP1 from HoneyFox/Insky Group is included in \_OriginalDocs (along with several other original items). Any errors in this package are mine alone, so please do report bugs and inaccuracies to the CombatAce.com forum.
-----------
Eric Howes
eburger68
26 July 2011
2,672 downloads
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Swing-Wing Fitters for SF2
By eburger68
----------------------------------------
SF2 Su-17/20/22 Swing-Wing Fitters
----------------------------------------
This mod package contains a collection of Su-17, Su-20, and Su-22 Fitters, all converted and updated to SF2 standards. Included in the package are all the weapons, sounds, pilots, and seats that you will need to install and use any of the aircraft in this package.
These aircraft can be used in SF2, SF2E, SF2V, or SF2I. To install and use them, you should ensure that your SF2 installation is patched to at least the Dec2009 patch level. See below for installation instructions.
~~~~~~~~~~~~
Installation
~~~~~~~~~~~~
To install, simply drag the \Objects and \Sounds folders to your SF2 Mods Folder (NOT the folder that the game installs to). By default your Mod Folder should be located here:
Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[Game]\
Windows Vista: \Users\[username]\Saved Games\ThirdWire\[Game]\
Windows 7: \Users\[username]\Saved Games\ThirdWire\[Game]\
...where [username] is the account you log into within Windows and [Game] is the name of the particular game mod folder that you're moving the files to. If the aircraft are not showing up in your Single Mission Aircraft menu, then you didn't install all the bits correctly.
~~~~~~~~~~~~~~~~~~~~~~~~~~~
Aircraft & Nations Included
~~~~~~~~~~~~~~~~~~~~~~~~~~~
The following aircraft are included in this package:
Domestic Version Export Version
---------------- --------------
Su-17 Fitter-B n/a
Su-17M Fitter-C Su-20A/B Fitter-C
Su-17M2 Fitter-D Su-22 Fitter-F
Su-17M3 Fitter-H Su-22M / Su-22M3 Fitter-J
Su-17M4 Fitter-K Su-22M4 Fitter-K
The following nations are represented:
USSR Afghanistan
Bulgaria Egypt
Czechoslovakia Iraq
East Germany Libya
Hungary Syria
Poland Peru
Vietnam
For more information on the differences between these various different versions, see the documentation included in \_OriginalReadMes.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
A Few Notes About This Package
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Those familiar with Lindr2's Fitter packages for SFP1 will rightly recognize that this updated package builds on his earlier efforts. Although I have largely followed Lindr2's lead in assembling this package, there are some noteworthy differences between his SFP1 collections and this one:
1) Limited use of AmokFloo's Su-17M model
Where Lindr2 used AmokFloo's Su-17M (from 2008) to represent the -17, -17M, -17M2, -20A, -20B, and -22F, I have opted to use ArmourDave's earlier Su-17 model (from 2003) for the -20A, -20B, and -22F. Although AmokFloo's model is arguably better-suited in many ways to stand in for those early export versions, ArmourDave's model has a wider range of skins available to represent the various user nations of those aircraft. Sadly, there appear to be only three skins available for AmokFloo's model. If someone wants to do more skins for AmokFloo's model, I would be happy to release an updated version of this pack to make use of them.
2) Adjusted weapon stations and loadouts
Again, I have largely followed Lindr2' lead in this area, but I have adjusted the attachment positions of some weapon stations (esp. on ArmourDave's Su-17 model) and made some changes to the default loadouts for most aircraft. In particular, the loadouts for center fuselage stations needed changes, because with size of the PTB-800 or Tank600_Su-7 drop tanks, there simply isn't enough room to load both tanks and weapons on the front and back fuselage stations. The default loadouts load weapons (rockets, bombs) on all four stations or tanks alone on the rear stations, but never a mix of weapons and tanks on front and rear. Note that the Loadout screen *will* let you load the fuselage stations with weapons and tanks simultaneously -- just don't do that. (And, if you do, don't complain to me about the unsightly result.)
3) Wider range of skins/nations
You will find a wider range of skins used to represent more nations. I am not an expert on the operational history of the swing-wing Fitters. Still less am I a skilled texture artist, so I make no claim that these skins are 100% historically accurate in their depiction of these aircraft as used by so many different nations. I did consult online references and looked at quite a few photos while putting together this package, and I do think it represents a general improvement over what was available before. If you've got better data and/or better skins, please do share -- I'd be happy to do an updated, more accurate version of the package.
~~~~~~~~~~~~~~~~~~~~~~~~~~
Credits & Acknowledgements
~~~~~~~~~~~~~~~~~~~~~~~~~~
This package largely consists of work done by others and released previously in other packages. All I did was assemble the package, update the bits to SF2 standards, and make minor adjustments and tweaks here and there (discussed above).
ArmourDave ..................................... Su-17 model & cockpit
AmokFloo ....................................... Su-17M model
Lindr2 ......................................... Su-17/20/22 Packs for SFP1 (incl. pods)
Spectre8750 .................................... bits from his Su-22 Fitter pack for SF2
NeverEnough .................................... bits from his Su-17M update for SF2
Gepard, Matt Ouellette, Soulman, Sundowner ..... Skins
whiteknight06604, & Spectre8750
ravenclaw_007 .................................. PTB-800 Drop Tanks & SPS-141 ECM Pods
Spillone104 .................................... Sounds
The Trooper .................................... Red3203 Pilot
AleDucat ....................................... Zvezda K-36D Ejector Seat
If I have neglected to credit anyone, please let me know -- it will be fixed ASAP. Copies of the original documentation for the main components of this mod package are included in \_OriginalReadMes. Any errors in this package are mine alone, so please do report bugs and inaccuracies to the CombatAce.com forum.
-----------
Eric Howes
eburger68
10 July 2011
2,087 downloads
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SF2 Su-24 Fencers
By eburger68
SF2 Su-24 Fencers
This mod package contains a collection of Su-24 Fencers, all converted and updated to SF2 standards. Included in the package are all the weapons, sounds, pilots, and seats that you will need to install and use any of the aircraft in this package.
These aircraft can be used in SF2, SF2E, SF2V, or SF2I. To install and use them, you should ensure that your SF2 installation is patched to at least the Dec2009 patch level. See below for installation instructions.
Those familiar with Lindr2's Su-24 Fencer Pack for SFP1 will rightly recognize that this updated package simply builds on his earlier efforts.
~~~~~~~~~~~~
Installation
~~~~~~~~~~~~
To install, simply drag the \Flight, \Objects, and \Sounds folders to your SF2 Mods Folder (NOT the folder that the game installs to). By default your Mod Folder should be located here:
Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[Game]\
Windows Vista: \Users\[username]\Saved Games\ThirdWire\[Game]\
Windows 7: \Users\[username]\Saved Games\ThirdWire\[Game]\
...where [username] is the account you log into within Windows and [Game] is the name of the particular game mod folder that you're moving the files to. If the aircraft are not showing up in your Single Mission Aircraft menu, then you didn't install all the bits correctly.
~~~~~~~~~~~~~~~~~~~~~~~~~~~
Aircraft & Nations Included
~~~~~~~~~~~~~~~~~~~~~~~~~~~
The following aircraft are included in this package:
Su-24 Fencer
Su-24M Fencer-D
Su-24M2 Fencer-D
Su-24MK Fencer-D
Su-24MP Fencer-F
Su-24MR Fencer-E
The following nations are represented:
USSR
Ukraine
Iraq
Libya
Syria
For more information on the differences between these various versions, see the documentation included in \_OriginalReadMes.
~~~~~~~~~~~~~~~~~~~~~~~~~~
Credits & Acknowledgements
~~~~~~~~~~~~~~~~~~~~~~~~~~
This package largely consists of work done by others and released previously in other packages. All I did was assemble the package, update the bits to SF2 standards, and make minor adjustments and tweaks here and there (discussed above).
Veltro2K ....................................... Su-24 model
Lindr2 ......................................... Su-24 Pack for SFP1 (incl. weapons)
NormanKnight ................................... F-111 cockpit
Veltro2K, Tunderchief .......................... Skins
Erwin Hans ..................................... APK-9E Targeting Pod
Spillone104 .................................... Sounds
If I have neglected to credit anyone, please let me know -- it will be fixed ASAP. A copy of the original ReadMe for Lindr2's Su-24 Pack for SFP1 is included in \_OriginalReadMes. Any errors in this package are mine alone, so please do report bugs and inaccuracies to the CombatAce.com forum.
-----------
Eric Howes
eburger68
22 July 2011
3,272 downloads
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