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600 files

  1. [Fictional] Dassault Aviation Mirage F.2A for SF2

    Dassault Aviation Mirage F.2A for STRIKE FIGHTERS 2 
    This is a simple mod of the stock third Wire Mirage IIIO (DLC 020) to create a fictional Mirage F.2A in service with the Royal Air Force in the 1972-1982 timeline with markings for No.19 Squadron and No.92 Squadron both based in Germany.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the MirageF2A folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the MirageF2A folder into your Decals folder.
    That's it!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Special thanks to ludo.m54 for the superb Mirage templates.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 1 - April 30th, 2021.
     

    53 downloads

       (0 reviews)

    0 comments

    Submitted

  2. [Fictional] McDonnell Douglas F-4DA for SF2

    McDonnell Douglas F-4DA Phantom (Argentina) for STRIKE FIGHTERS 2 
    This is a simple mod of the stock Third Wire F-4D to create a fictional F-4DA in service with the Argentine Air Force in the 1979-2010 timeline.

    BACKSTORY
    During the early 1960's the Fuerza Aérea Argentina (FAA) began an ambitious plan to replace the F-86F Sabre then in service as their main interceptor-fighter. The British English Electric Lightning was briefly considered but was quickly dismissed on account of it's very short range. The Swedish Saab Draken was successfully evaluated and FAA pilots submitted a very favourable report as was the French Dassault Mirage III and it seemed likely that a decision would be made between these two competing aircraft. However, the end of the Frondizi government in 1962 and the subsequent turmoil over the next few years saw the FAA's plans put on hold but the Israeli's successful use of the Mirage III in the 1967 Six-Day War saw the FAA finally decide on the French aircraft. However negotiations with the French Government came to an abrupt end in May 1968 when Juan Carlos Onganía, fearful of a coup d'état, dismissed the leaders of the Armed Forces and cancelled the Mirage order.
    The 1973 elections (the first general elections for ten years) saw Dr. Hector Cámpora elected as President with a campaign based on a platform of national reconstruction. For the FAA this meant that it's F-86 replacement plans could finally continue but with an aircraft from an unexpected source. Despite the turmoil of Argentina's recent history, the US State Department saw Argentina as a bulwark of anti-Communism in South America and US President Richard Nixon sanctioned the export of 28 ex-USAF F-4D's with deliveries to Grupo 4 de Caza starting in August 1973 and deliveries to Grupo 8 de Caza starting in January 1974. The 1976 US Presidential elections saw incoming President Jimmy Carter highlight issues of human rights and eventually secure a congressional cutoff of all US arms transfers to Argentina and the FAA found it increasingly hard to support Phantom operations except by clandestine support. The FAA used the Phantom during the 1982 Guerra de las Malvinas as a long-range strike aircraft but the FAA's lack of aerial refueling capability and the long distance from their bases dramatically reduced their ability. After 1982 the FAA's Phantom force was increasingly supported by Israel Aircraft Industries and although no additional aircraft could be sourced the remaining 17 aircraft remained in service until 2010.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the F-4DA folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the F-4DA folder into your Decals folder.
    That's it! For Argentine weapons I recommend you get them from the excellent SF2 Falklands Mod (Redux) by eburger68.

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Thanks also to sundowner for the F-4B templates used to create this F-4D skin.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 1 - May 8th, 2021

    69 downloads

       (0 reviews)

    0 comments

    Submitted

  3. [Fictional] Yakovlev Yak-130F for Strike Fighters 2

    Yakovlev Yak-130F for STRIKE FIGHTERS 2 
    This is a simple mod of the Yak-130 by UllyB to create a fictional Yak-130F in service with the Finnish Ilmavoimat in the 2016-2030 timeline.

    BACKSTORY
    At the end of the Cold War the Finnish Air Force relaxed it's policy of alternating it's combat aircraft purchases between Soviet and Western types and replaced both the Saab Draken and the MiG-21 with American F-18C and D Hornets with the F-18C's being assembled by Valmet in Finland. Soon after Finland declared that all the provisions of the Paris Peace Treaties, including those limiting the size and scope of it's armed forces, were nullified. This closed the door on Russian exports to Finland until September 2011 when, unexpectedly, the Libyan National Transitional Council cancelled Libya's order for six Yak-130 advanced jet trainers. Almost immediately, the Russian Government instructed the Irkut Corporation to offer these aircraft to Finland at a discounted and allegedly heavily subsidised price.
    The six Yak-130's were delivered to the Finnish Air Force Academy in Tikkakoski with the first aircraft arriving in November 2012. Finnish Air Force officials were so impressed with the Yak-130 that they recommended to the Finnish Ministry of Defence to make a further purchase of the Yak-130 but specifically tailored to the light attack role and with the benefit of reducing the number of aircraft required for the Hornet replacement programme (later re-named as the HX Fighter Program). With input from the Irkut Corporation and the Finnish Air Force a new export version of the Yak-130 was quickly drafted and offered to the Finnish Government as the Yak-130F (F=Finlyandiya). In March 2013 Finland ordered 14 Yak-130F's for delivery during 2015 and 2016. Entering service with the newly re-formed Fighter Squadron 21 at Pirkkala in May 2016 the aircraft operate in the light attack role with a recent upgrade allowing them to use GBU-32 and GBU-38 precision guided munitions.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the Yak-130F folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the Yak-130F folder into your Decals folder.
    3. From the WEAPONS folder drag and drop all files into your Weapons folder. This simply adds some weapons to give you the loadout I've chosen but you can select whatever you want.
    That's it!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Special thanks to UllyB & team for bringing us the Yak-130. His original read me is included.
    Thanks also to EricJ and rusty_hawk for the GBU-38 and to ravenclaw_007 for the LAU-68.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 1 - May 9th, 2021

    121 downloads

       (0 reviews)

    0 comments

    Submitted

  4. Lockheed/FMA IA-16 "Serpiente"

    Lockheed/FMA IA-16 Serpiente:
    BACKSTORY:
    The year is 1998. Argentina starts showing its newly acquired A-4AR Fightinghawk, modernized to replace the old A-4Bs. While this was happening, it was clear that the Mirages had to be retired anywhere in a near future. So, the Fabrica Militar de Aviones, also called FMA, joins Lockheed Martin to develop a multirole, supersonic fighter, to fill the space that the Mirage will no longer cover. The result of this alliance is the IA-16 Serpiente, a multirole, supersonic and highly capable aircraft, developed from the F-16. The Serpiente is very similar to the Japanese F-2, but they have some differences that make them unique: while the F-2 has a boom receptor for air refueling, the Serpiente has a fuel probe, being capable of refueling from the KC-130 owned by the FAA. The avionics and a lot of parts from the plane itself are made in Argentina, and after 2008, the plane could be made in Argentinian soil without importing a single manufactured piece. The first plane flew in 2002, and was introduced in the FAA in the year 2005. The plane is equipped with Python 5 and AMRAAM missiles. It also can be equipped with AIM-9Xs and, due to the open architecture, it can be equipped with MICA and Meteor missiles. In 2007, Argentina recieved a first batch of 24 Serpientes, with 12 going to the 5th Fighter Group and the other 12 to the 6th Fighter Group, and in 2015, with the retirement of the Mirages and Neshers, another 24 IA-16 Serpiente Block 2 were ordered, plus the modernization of the existing ones to the Block 1+ standard, matching the avionics of the upcoming versions. The nacionalization of the whole assembly proccess of the plane has opened the opportunity for exports, being offered to small countries, like Uruguay, Paraguay and El Salvador. These 3 countries allegedly planned to buy 12 units of the Serpiente each one, but pressure from the US (even though the Serpiente is a US derived product) made them decline the offer. The Serpiente has seen service in the FAA for 15 years now, and is expected to surpass 2040. The future of this plane looks bright, with several modifications planned for the next year, like a radar-absorbing painting, to have semi-stealth capabilities (coming probably next update).
    Special thanks to: 
    Dels, the creator of the F-2.
    EricJ, who uploaded the F/A-18A and its HUD, which I used for this mod.
    SandMartin, who helped me to remake the cabin.
    ValAstur, who inspired me to make this mod, and for the Nachash, the starting point of this.
    Eagle114th, for the screenshots, which he took while I was isolated, and for taking the time to test  everything (he tested absolutely EVERYTHING and helped me correct it)
    ThirdWire, for this awesome sim.
    CONTENTS:
    Lockheed/FMA IA-16 Serpiente and its decals.
    Rafael Python 5 and Hughes AIM-120-AR, the missiles of this plane.
    Fuel tanks.
    Pilot and refuel probe.
    NOTES: 
    The cabin is bugged, and we couldn't fix it. We corrected the position of the seat, but some things dissapeared, as far as I know, the LOD of the cabin is bugged.

    139 downloads

       (1 review)

    0 comments

    Updated

  5. [Fictional] Avia S-199P for Strike Fighters 2

    Avia S-199P for STRIKE FIGHTERS 2 
    This is a simple mod of the stock Avia S-199 to create a fictional S-199P in service with the Parani Air Force in the 1946-1952 timeline.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the S-199P folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the S-199P folder into your Decals folder.
    That's it!
    (But you will need a suitable 'prop' pilot).

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Special thanks to Starfighter2 for bringing us the superb Me-109 cockpit used here.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 1 - Sept 21st 2021
     

    67 downloads

       (0 reviews)

    0 comments

    Submitted

  6. [Fictional] Supermarine Spitfire IXc 'Dhimar'

    Supermarine Spitfire IXc 'Dhimar' for STRIKE FIGHTERS 2 
    This is a simple mod of the stock Third Wire Spitfire IXc to create a fictional Spitfire IXc in service with the Royal Dhimari Air Force in the 1943-1947 timeline.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the Spitfire9c_Dh folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the Spitfire9c_Dh folder into your Decals folder.
    That's it! Although you will need a suitable 'prop' pilot (not supplied here).

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Extra special thanks to Starfighter2 for the Spitfire cockpit.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 1 - Sept 24th, 2021

    54 downloads

       (0 reviews)

    0 comments

    Updated

  7. F-15A Aeronautica Militare

    Fictional mod of the stock F-15A Baz to make it look like a fighter plane for the italian air force.
    YOU WILL NEED AT LEAST SF2:I TO GET THIS PLANE RUNNING!

    INSTRUCTIONS
    1. Drop the folders into your Objects folder. If asked to overwrite, click yes.

    CREDITS
    Big Thanks to Thirdwire for the games and the superb models they have.
    And also to Geary for the template to the F-15A.

    Happy flying
    ValAstur

    52 downloads

       (0 reviews)

    0 comments

    Submitted

  8. [Fictional] Boeing Super Hornet FRS.2

    This is a mod of the Super Hornet F from EricJ creating a multirole combat aircraft for the royal air force.

    INSTALLATION:
    Simply drop the Folders into your Strike Fighters Mods Folder.

    CREDITS:
    EricJ – Purchased Model of F/A-18F from http://www.mesh-factory.com, Main texture artist, ini editing.
    FastCargo – 3D model work for all versions. Used some of his images for reference.
    JAT81500 – FM, ini adjustments, decals.
    Dave – Decals and always a swell guy. Also did the Hangar and Loading Screens. Reference photos. Also for modifying some weapons for SF2, and for adjusting his afterburner texture from the Eagle Superpak.
    Vampyre – Technical Reference and consultant who works with the aircraft on a daily basis.
    Column5 – Use of the Mirage Factory F/A-18A Textures, and FM data adapted from the MF F/A-18A.
    AmokFloo – Initial optimization of the F/A-18F model.
    Bpao – F/A-18A pit used with permission.
    STORM – F/A-18E Loading Screen Image, taken from his special vantage point.
    starfighter2 – Newer RWR texture.
    Serverandenforcer – F/A-18F FM tweaking.
    Silverbolt – Extracting the textures for the cockpit for SF2.
    MigBuster – Tutorials in the Knowledge Base for adapting the aircraft to SF2.
    SidDogg – Assistance with getting the VFA-102 CAG bird tanks right.
    Spillone104/Spectre8750 – Custom sound, Spillone104 for initial, and Spectre8750 for tweaking.
    ArturR: For his use of his avionics mod. FastCargo mentioned it and after checking it out was impressed… Thanks!

    Special thanks to Spinners for his great RAF/RN decals I used here.
    Also thanks a lot to EricJ for allowing me to upload this plane.

    If I missed someone, please contact me and I change that ASAP!
    Kindest regards
    ValAstur

    58 downloads

       (0 reviews)

    0 comments

    Submitted

  9. [Fictional] Republic F-105D Thunderchief - West Germany

    Republic F-105D-5RE Thunderchief for STRIKE FIGHTERS 2 
    This is a simple mod of the stock Third Wire F-105D to create a fictional West German Thunderchief in the 1962-1967 timeline. A USAF skin is also included for joint operations!

    BACKSTORY
    When Kennedy and Khrushchev first met at the Vienna Summit in June 1961 there was hope of better relations between the USA and the Soviet Union but in the weeks that followed these hopes faded when the Soviet Union proposed a treaty between Moscow and East Berlin leading to Kennedy countering with a clear statement that any treaty interfering with U.S. access rights in West Berlin would be regarded as an act of war. Upon his return to the USA, Kennedy's advisors told him that Khrushchev was still planning to sign a treaty with East Berlin and advocated an immediate military build-up in Europe including the deployment of the new Republic F-105D's of the 36th Tactical Fighter Wing and the 49th Tactical Fighter Wing with both wings having a primary tactical nuclear strike role.
    The erection of the Berlin Wall in August 1961 caused Kennedy more anxiety and among a raft of actions he authorised the immediate transfer of 36 F-105D's to the German Air Force with most aircraft coming from the 335th Tactical Fighter Squadron based at Eglin Air Force Base. Entering service in October 1961 with Jagdbombergeschwader 31 at Nörvenich the F-105D's replaced the Republic F-84F Thunderstreak and were operated until late 1967 when the Wing began to receive the Lockheed F-104G Starfighter.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the F-105D-5RE folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the F-105D-5RE folder into your Decals folder.
    That's it!
    The F-105D-5RE designation is used to prevent conflict with any other F-105D's you may have in your install.

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 1 - 24/11/2022

    45 downloads

       (0 reviews)

    0 comments

    Submitted

  10. [Fictional] North American F-100D Super Sabre

    North American F-100D Super Sabre (West Germany) for STRIKE FIGHTERS 2 
    This is a simple mod of the stock F-100D to create a fictional F-100D in service with the German Air Force in the 1958-1967 timeline with colourful 'Black Tulip' markings for JG 71.
    I'm releasing this 'as is' as a request from a couple of my friends here at Combat Ace. Only 8 aircraft numbers are supplied and the complex nose marking is the best I can do with limited time.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the F-100Dwg folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the F-100Dwg folder into your Decals folder.
    That's it! In your aircraft selection drop down menu you will find this under F-100D Super Sabre (West Germany) this is just to separate it from the standard F-100D as I've removed the refuelling probe from this version.

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 1 - Dec 18th, 2022
     

    44 downloads

       (0 reviews)

    0 comments

    Submitted

  11. [Fictional] Nord Aviation HC-127B Noratlas - USCG

    Nord Aviation HC-127B Noratlas for STRIKE FIGHTERS 2 
    This is a simple mod of the Nord 2501 Noratlas transport aircraft (originally released by Coyote Aerospace in 2021) to create a fictional HC-127B in service with the US Coast Guard in the 1960-1990 timeline. I made this for my own use but a few people were interested in it so I'm releasing it 'as is' and with just a small serial number range.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the HC-127B folder into your AIRCRAFT folder.
    2. From the DECALS folder drag and drop the HC-127B folder into your DECALS folder.
    3. From the SOUNDS folder drag and drop the 'Hercules' file into your SOUNDS folder.
    That's it! 
    Please note that the aircraft is listed as a HC-127B in 'Player Aircraft Type' and instead of creating the USCG as a new nation I have just allocated it to the USN.

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Huge thanks to Coyote Aerospace for bringing us the Noratlas (the original read me is included to give credit to those who participated).
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 1 - Feb 11th, 2023
     

    36 downloads

       (0 reviews)

    0 comments

    Submitted

  12. [Fictional] Lockheed Nighthawk GR.1

    Lockheed Nighthawk GR.1 for STRIKE FIGHTERS 2 
    This is a simple mod of the amazing F-117A by Dels to create a fictional Nighthawk GR.1 in service with the Royal Air Force in the 1989-2010 timeline. I made this for myself but I'm releasing it 'as is' following a request.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the NighthawkGR1 folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the NighthawkGR1 folder into your Decals folder.
    That's it!
     
    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Big thanks to Dels for bringing us the F-117A and for generously uploading the templates.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 1 - March 8th, 2023
     
     

    85 downloads

       (0 reviews)

    0 comments

    Submitted

  13. Canuck FAW.4 RAF & IAC

    Canuck FAW.4
    "What if" RAF version by Spinners
    !!! IMPORTANT : this mod is NOT release under the CombatAce Modders Licensing Agreement rules !!! (see readme)
    This is a "What if" version of the CF-100 Mk4B in service with the Royal Air Force.
    The main interest is the 3 skins :
    - RAF 151 sq
    - RAF 153 sq
    - Irish Air Corp
     
    Credits go to :
    Sundowner : Aircraft model, cockpit model, various ini work, some skin work, research.
    1977Frenchie : Skins, decals, hangar and loading screens, research.
    Baffmeister : Flight model, some ini work, some research, package compilation and readme.
    Wilches : Beta testing and research.
    Crusader : Research.
    Bunyap & 331KillerBee : weapon.
    and :
    Spinners : RAF what-if version, skins edits, decals, hangar and loading screens.
    Cliff7600 : ini edits and readme.
     
    Read the readme file for installation and important notes.

    51 downloads

       (0 reviews)

    0 comments

    Submitted

  14. [Fictional] Supermarine Spitfire Mk.22 'New Zealand'

    Supermarine Spitfire Mk.22 'NZ' for STRIKE FIGHTERS 2 
    This is a simple mod of the stock Third Wire Spitfire Mk.22 to create a fictional Spitfire Mk.22 in service with the Territorial Air Force of New Zealand in the 1948-1957 timeline. Markings for the following four TAF squadrons are included;
    No.1 (Auckland) Squadron
    No.2 (Wellington) Squadron
    No.3 (Canterbury) Squadron
    No.4 (Otago) Squadron (choice of markings - 'yellow diamond' or yellow & blue checkers).

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the Spitfire22nz folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the Spitfire22nz folder into your Decals folder.
    That's it! 

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Extra special thanks to Starfighter2 for the Spitfire cockpit.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 1 - August 5th, 2023

    48 downloads

       (0 reviews)

    0 comments

    Submitted

  15. Soviet Spitfires x 2 for STRIKE FIGHTERS 2 

    Soviet Spitfires x 2 for STRIKE FIGHTERS 2 
    This is a simple mod of the stock Spitfire IXc and clipped-wing Spitfire IXe to create flyable Spits in service with the Soviet Air Force in the 1943-1945 timeline. I've chosen to put these into the 'what-if' hangar due to the very generic nature of the 'winter' schemes and markings but please note that both of the 'summer' schemes are based on real aircraft and include Spitfires flown by the famous pilots Juan Lario Sanchez (Yellow 3) and Alexander Karpov (White 32).

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the Spitfire9c_Sov and Spitfire9e_Sov folders into your Aircraft folder.
    2. From the DECALS folder drag and drop the Spitfire9c_Sov and Spitfire9e_Sov folders into your Decals folder.
    That's it! 
    Please note that you will need a suitable 'prop' pilot. 
    Please also note that you should really create a new nation for a WW2 Soviet Union. Experienced WW2 players will probably already have one but check your nation name as it might be different from my preferred nation name of 'SovietWW2'.
     
    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Extra special thanks to Starfighter2 for the Spitfire cockpit.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 1 - August 23rd, 2023
     

    44 downloads

       (0 reviews)

    0 comments

    Submitted

  16. [Fictional] Dassault Mirage 2000CO for STRIKE FIGHTERS 2

    A Mod of the Mirage 2000C from The Mirage Factory to make it look like a fictional fighter for the colombian air force.

    INSTRUCTIONS
    1. Drop the folders into your MODS Folder. If asked to overwrite, click yes.

    CREDITS
    First of all, big thanks to Wrench and Sundowner for allowing me to release this plane.
    All credit belongs to ALL the members of The Mirage Factory for their fantastic work they did with this model.
    Special credit goes to Oliver Anguille for his effort and hard work. May he rest in peace.

    Original readme is included.

    For any further questions don't hesitate to contact me.

    Kindest regards
    ValAstur

    57 downloads

       (0 reviews)

    0 comments

    Submitted

  17. [Fictional] Douglas F4D-1 Skyray Aéronavale

    This is a mod of the Skyray from Julhelm to make it look like an fighterplane from the french naval air arm.
    INSTALLATION:
    Simply drop the Folders into your Strike Fighters Mods Folder.
    CREDITS:
    Thanks to Julhelm and all other people involved for creating this fine plane!
    ORIGINAL CREDITS:
    Model/Cockpit/Textures/Weapons: Julhelm
    Flight Model: Column5
    Hangar Painting: Julhelm
    SF2 updates by NeverEnough
    The model is the one released by ChampionVA56 with his tweaks.
    So credit goes also to him.
    Furthermore big thanks to Wrench for allowing me to use the decals (partially painted-on) from the F4U/F6F French Navy Pack.
    The original readme is also included!
    Enjoy flying it!
    ValAstur

    41 downloads

       (0 reviews)

    0 comments

    Submitted

  18. [Fictional] Dassault Mirage 5FE + Mirage 5FE2 (C.11) Spanish Air Force

    Fictional mod of the stock Mirage 5F to make it look like fictional fighter planes for the spanish air force (if they did not choose the Mirage III and F1).
    They shall depict possble aircraft that could have entered service in if they did not choose the Mirage III and F1.
    The cockpit used (and the one the aircrafts ini links to) is Crusaders great Cockpit for the 5F; but it's not included.
    So you have to get it or take another one.
    The pack comes with two aircraft:
    - Mirage 5FE (standard aircraft) in two camos (two-color green-grey and the EDA Lizard scheme for the service in the 80s)
    - Mirage 5FE2 (upgraded aircraft) in the grey camo used from the 90s on.
    The upgrades on the FE2 include:
        - Cyrano Radar
        - upgraded Engine
        - internal ECM
        - improved A/G-capabilites (use of LG-Weaponry)
        - internal Chaff/Flare-dispensers
    INSTRUCTIONS
    1. Drop the folders into your Objects folder. If asked to overwrite, click yes.
    CREDITS
    Big Thanks to Thirdwire for the games and the superb models they have.
    Kindest regards
    ValAstur

    55 downloads

       (0 reviews)

    0 comments

    Submitted

  19. [Fictional] Su-9PF 'Fishpot-A' for WarPac Nations

    Sukhoi Su-9PF 'Fishpot-A' for STRIKE FIGHTERS 2 
    This is a simple mod of the stock Su-9 interceptor to create a fictional Su-9PF in service with the Warsaw Pact air forces of Bulgaria, Czechoslovakia, East Germany, Hungary, Poland, Romania and the USSR in an overall 1961-1983 timeline. The skins and markings are pretty generic and mainly use stock Third Wire stuff but I did create some new number decals for the Bulgarian, Hungarian and Romanian aircraft. I decided not make a skin for Albania as it was not part of the contiguous border between east and west and, in any case, it quit the Warsaw Pact in 1968.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the Su-9PF folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the Su-9PF folder into your Decals folder.
    3. From the WEAPONS folder drag and drop the AA-1B2 folder into your Weapons folder.
    That's it!
    The AA-1B2 is a cloned 'Alkali' missile that I've altered simply to allow it to be carried by the WarPac nations - it's a pretty useless missile but I decided not to perk it up. But, for gameplay reasons, I've added guns to the Su-9PF with a simple edit that you can reverse. 

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Special thanks to Stary for the Su-9 cockpit. 
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 1 - November 4th, 2023
     
     
     

    63 downloads

       (0 reviews)

    0 comments

    Submitted

  20. SF2 B-25J Mitchell "Night Intruder" Gunship (KAW What-If)

    SF2 B-25J Mitchell "Night Intruder" Gunship (KAW What-If)             4/19/2021
    -For SF2 =ONLY= (Full 4/5 Merged Reccomended)
    ** Found in the Archives; as you can tell by the date above!!! **
    This is a 'What If...' mod of Veltro2k's B-25J Gunship that might have been used during the Korean War. This goes on the presumption that the (A)B-26 Invader either was not available or present in enough numbers.
    The skin represents a reactivated 499th Bomb Squadron of the 345th Bomb Group. The aircraft is finished in overall night black (like the A-26 and later B-57s). This is the solid gun-nosed Mitchell, with the addition of a wing mounted AN/APS-4 radar unit (just like the USN's PBJs). 24 aircraft serials and Buzz Numbers are provided, as is the "Bat Out of Hell" nose markings. All markings are decals, and decal randomization is TRUE. Weapons (WW2 bombs & rockets), sounds, pilot figures are all provided.
    As is always reccommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!!
    Happy Landings! Have Fun!!
    Wrench
    Kevin Stein
    11/27/2023

    59 downloads

       (1 review)

    0 comments

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  21. [Fictional] Mikoyan-Gurevich MiG-21MR Fishbed

    Mod of the stock MiG-21MF to make it look like a fictional fighter plane for the argentine air force.
    It uses an aliased F-8E cockpit. If you want to use
    the original cockpit, you need to download Starys great mod here on CA.

    INSTRUCTIONS
    1. Drop the folders into your Objects folder. If asked to overwrite, click yes.

    CREDITS
    Big Thanks to Thirdwire for the games and the superb models they have.
    Also big thanks to comrade for his template and to Spinners for the badge of the 4° grupo I used for the mod.

    Kindest regards
    ValAstur

    38 downloads

       (0 reviews)

    0 comments

    Submitted

  22. [Fictional] Kfir C2 mod1 - Kongelige Danske Flyvevåbnet

    Fictional Kfir C2 mod1 in Danish  Air Force service.
    This is based mainly on stock files.
    Basic modding skills are required to run this mod.  (copy/paste, mod folder structure, etc.) 
    Install:
    Copy and paste specific folders into the correct destination.
    A fake pilot is required to run this mod. Also, the Thirdwire Kfir cockpit is required from the original game. 
     
    I have attached the needed files for weapon loadouts. 
    Note that weapons- 'Pave Penny' and fake pilot - 'IAF_Kfir-C7' have painted skins to match the aircraft's green. So if you have similar files think twice before over-writing old ones.
    You might want to edit the loadout.ini file to match your weapons in the weapon folder.
    All skins are done by me in 2048x2048 format based on templates by ludo.m54 => http://combatace.com...ge-5-templates/
    New Bump maps. 
    All decals are made by me and cover all historical  serial numbers.

    Report bugs. *
    Expect the unexpected.
    Live long and prosper.
    Jarek Hereda
    THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
    UNDER THE COMBAT ACE MODDERS AGREEMENT
     
    * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it.  Not like this mod is using some ancient or extraterrestrial files..

    38 downloads

       (0 reviews)

    0 comments

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  23. [Fictional] Dassault Mirage F-1AG for STRIKE FIGHTERS 2

    Mod of the superb Mirage F-1AZ from the Mirage F-1 Team to make it look like a fictional fighter plane for the german air force and navy aviation element.
    For the weapons you'll need to have one version of the F-1 already installed.
    The Weapons were created by the Mirage Factory and therefore not covered by the permission.

    INSTRUCTIONS
    1. Drop the folders into your Mod folder. If asked to overwrite, click yes.

    CREDITS
    Big Thanks to the Mirage F-1 team for the creation of this superb mod.
    Also thanks to Ludo for allowing me to release it.

    ORIGINAL CREDITS
    - Aircraft : BPAO and Centurion-1.
    - Cockpit : Brain32 and Centurion-1
    - Skins : Ace888 and Ludo.m54.
    - Decals : Ludo.m54.
    - Templates : Brain32, ACE888 and Ludo.m54.
    - Avionics and data tweaks : Crusader.
    - FM : Baffmeister.
    - Interception light : Coupi
    - Missiles, rocket pods and seat : Ravenclaw_007.
    - Weapons : The Mirage Factory.
    - Hangars et loading screens : Ludo.m54.

    Kindest regards
    ValAstur

    43 downloads

       (0 reviews)

    0 comments

    Submitted

  24. [Fictional] Lockheed F-104H Starfighter for SF2

    Lockheed F-104H Starfighter for STRIKE FIGHTERS 2 
    This is a simple mod of the stock F-104G to create a fictional F-104H in service with Air/Aerospace Defense Command in the 1966-1986 timeline. Markings are provided for the following squadrons;
    111st Fighter Interceptor Squadron (Texas Air National Guard)
    178th Fighter Interceptor Squadron (North Dakota Air National Guard)
    186th Fighter Interceptor Squadron (Montana Air National Guard)
    318th Fighter Interceptor Squadron (a regular USAF unit attached to the 25th Air Division)

    BACKSTORY
    On March 15th 1963, two Soviet bombers overflew Alaska and despite a desperate chase the F-102A's of Alaskan Air Command were unable to intercept them. The immediate response to this embarrassing intrusion was to deploy ten F-106A's drawn from various Air Defense Command Fighter-Interceptor Squadrons to Alaska and to recall the remaining F-104A's that had previously been transferred to the Air National Guard back in 1960.
    Despite the excellence of the F-106A it did come with a pretty hefty price tag (and was actually out of production) and Air Defense Command realised that in order to replace the earlier F-101's and F-102's a cheaper alternative was required. With Lockheed's multi-role F-104G Starfighter in a high-rate of production the relatively low unit cost attracted the attention of the US Secretary of Defence Robert McNamara who authorised production of the F-104H a dedicated interceptor version based on the F-104G and an initial order for 200 was made.
    The F-104H was powered by the uprated General Electric J79-GE-10 engine rated at 11,905 lbf dry thrust and 17,844 lbf thrust with afterburner although initial deliveries were powered by the earlier J79-GE-8B. The F-104H incorporated the advanced Litton LN-3 inertial navigation system and also featured the Autonetics NASARR F-15J-50 radar and fire control system optimised for the air-to-air mode with all ground-mapping, contour-mapping and terrain-avoidance modes deleted. After some debate, the M61 20mm cannon was retained but the main armament for the F-104H was the AIM-7 Sparrow semi-active homing missile, the AIM-9 Sidewinder infra-red heat-seeking missile and the AIR-2 Genie unguided air-to-air rocket with a 1.5 kt nuclear warhead.
    Entering service in April 1965 the F-104H eventually served with nine squadrons. Whilst the USAF's F-104A's and F-104C's had suffered the highest accident rate of any of the USAF Century Series fighters (25.2 aircraft destroyed per 100,000 flight hours) the F-104H's fared much better and were second only to the Spanish Air Force who actually achieved the perfect safety record of losing none of 21 F-104's over a total of 17,500 flight hours. The F-104H was gradually withdrawn from Aerospace Defense Command service from the late 1970's onwards although two Air National Guard units soldiered on until 1986 when the type was finally retired.
    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the F-104H folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the F-104H folder into your Decals folder.
    That's it! 

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Thanks to bobrock for the excellent F-104G template.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 1 - December 30th, 2023

    55 downloads

       (0 reviews)

    0 comments

    Submitted

  25. [What If] RAF '43. Early jet madness.

    What if ... RAF went 'full jet' much earlier? 
    Basic modding skills are required to run this mod.  (copy/paste, mod folder structure, etc.) 
    Install:
    Copy and paste specific folders into the correct destination.
    A fake pilot is required to run this mod. Also, the Thirdwire Meteor cockpit is required from the original game. 
    Fuel tanks- Overwrite or just leave it. 100 gal tank is the original TW tank. You can overwrite or just simply do not copy.
    175 gal tank also.
    Tanks are just ini files. The mod uses tanks that are part of aircraft lod.
     
    After successful trials of Meteor F.1 Ministry of Defense urged the Gloster company to increase the speed of production. How financing this enormous effort was possible until today is a mystery, that can not be revealed until the year 2375 - due to a secret agreement. But rumors are that behind that substantial loan was the First Bank of Commerce of Ferenginar. But this is a quite different story that we should not discuss here.
    MoD sent requirements for the development of special versions. Gloster at that time focused on the F.3 variant. But having prepared airframes and finally a large stock of Rolls-Royce Dervent I, the company decided to put what they had together resulting in Meteor F.1b  which was an upgraded F.1 variant with modifications known from the upcoming F.3 model. 
    Meanwhile, the company took the development of a fighter-reconnaissance version resulting in the FR.2 Meteor equipped with elongated nose with recon cameras. FR.2 was powered by an uprated engine- Derwent II.  Also, the high altitude variant marked as HF.5 received longer span wings and an uprated newly developed Derwent 4 jet engine. The fuselage was reworked by increasing the height of the fuselage right after the canopy which allowed it to fix slightly bigger internal fuel tanks. Only 26 HF.5 were built. 
    Knowing that Gloster can not afford to work on all MoD requirements some of the work was moved to other companies. Armstrong-Withworth focused on the development of a radar-equipped night fighter version - NF.6. In this model AW installed a Bristol-made turret with four 20mm Hispano cannons. Additionally, two 20mm cannons were installed in the wings. This version was powered by engines initially installed in the HF.5 variant. Which already had better performance at higher altitudes. 
    DeHavilland took the mantle of developing a fighter bomber variant. Based on HF.5 but with shorter wings FB.3 was delivered in the middle of 1943. This variant was equipped with 4 bomb racks under the fuselage. Since DeHavilland made a significant amount of changes in the airframe by strengthening the airframe, received permission to change the name of the aircraft - and there where Banshee was born. Only 24 fighter-bombers Banshee FB.3 were built before switching to production of full-grown fighter-bomber variant FB.5.
    At the same time remaining airframes and long-span wings were put together into the photo reconnaissance variant PR.4. which was still in fact development of the HF.5 variant. Full fighter bomber variant FB.5 was ready two months later. Knowing that FB.3 had serious issues with drag when loaded with bombs, DeHavilland redesigned the central part of the aircraft and equipped FB.5 with an internal bomb bay. Additionally, FB.5 had a remote-controlled turret. Nose contained similar to FB.3 weaponry - four 20mm Hispano canons and four 0.303 cal Browning machine guns. In further development, FB.5 could carry specially made for small bomb containers, additional fuel packs in a bomb bay, or 57mm canon which was required for Coastal Command variant - FB.5C. Coastal Command additionally equipped its Banshees with ASV mkVII surface radar. Based on the FB.5C variant Fairey Company developed the torpedo fighter Banshee TF.6 - where the main difference is the lack of an internal bomb bay but with a semi-recessed belly to accommodate Mk.12 torpedo. All FB.5 and TF.6 were equipped with a new jet engine  a joint Rolls-Royce DeHavilland program - which resulted in Hobgoblin 2 and Derwent 5 engines
     
    Special note:
    TF.6 /FB.5c - you will find that loading a QF6 57mm cannon Mk.12 torpedo is possible on both birds - this is just a 'fake weapon station' that allows choosing your wingman to fly FB.5c and still have the possibility to load a full range of weapons for second aircraft. 

    All skins are in 4096x4096 format. 
    I Made a bunch of decals covering all real serial numbers of Banshee and Meteor
    Also, the RAF letters folder should be added to the Decals folder I know it is big but it gives slightly better quality with still a small file size. If you have already my RAF letters from the real Meteor pack - you can overwrite them - this adds a few more variations of letters.

    There are many reasons why I have made things in this mod the way they are...versions, skins, and decals. A lot to explain but I doubt anyone wants to read about it anyway.
    Pack is big..but I think you will see why it is, the way it is.
    Credits.
    Veltro2k  - the original old model of t7 
    Yours truly  -  model rework, mambo jumbo like skins, decals, research...

    Pilots - RAF pilot by Geezer
    I used Ravenclaw's weapons - bombs and rockets (those that are required due to stated in loadout.ini)
    The rest are done by me.
    This model is designed/checked only to work with Ravenclaw's rockets and bombs - so there might be some strange positioning in other (stock - often oversized) weapons. 
     
    During the creation of squadron patches, I might have used the wrong crown on squadron crests. (according to the squadron timeframe)Gaffe indeed.  All should have St. Edward's Crown but I am aware that some have Tudor Crown. It is not out of ignorance ...Hope this small faux pas can be forgiven.
    Have fun.
    Report bugs. *
    Expect the unexpected.
    Live long and prosper.
    Jarek Hereda
    THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
    UNDER THE COMBAT ACE MODDERS AGREEMENT
     
    * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it.  Not like this mod is using some ancient or extraterrestrial files..

    213 downloads

       (1 review)

    0 comments

    Submitted



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