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  1. [Fictional] SOKO Kometa for Strike Fighters 2

    SOKO Kometa for STRIKE FIGHTERS 2 
    This is a simple mod of the superb Chengdu J-10A by the Insky Group to create a fictional SOKO Kometa in service with the Serbian Air Force. Two Serbian squadrons are included (101st & 241st) as well as a bonus Montenegrin Air Force skin but you'll need to add them to your nations list as they are not featured in a stock install.
    BACKSTORY
    In May 1982 the government of the Socialist Federal Republic of Yugoslavia, led by Petar Stambolić, announced the ambitious 'Novi Avion' programme with the aim of designing and manufacturing an air superiority fighter to supplement and eventually replace the Yugoslavian Air Force's substantial MiG-21 force. SOKO (the state aircraft manufacturer) were awarded a design study contract and by 1984 their proposal had crystallized into a single-engine, supersonic fighter aircraft featuring a delta wing with a canard foreplane. The 'Novi Avion' programme seemed to mimic the Republic's move away from Communism to a market economy by becoming a much more capable multi-role aircraft and therefore more attractive to potential export customers. Whilst this did mean an unavoidable escalation in aircraft size and weight it did mean that the excellent Lyulka AL-31F engine (as used in the Sukhoi Su-27) would be a perfect match.
    In May 1986 the Yugoslavian Government ordered 150 'Novi Avion' aircraft to replace both its MiG-21 and Soko J-21 Jastreb fleets and the following month saw SOKO rename the aircraft as the SOKO Kometa (Comet). Development moved smoothly during the remainder of the decade and many elements of the aircraft programme such as production facilities, mock-up, cockpit simulator, etc. had been constructed. However the start of the new decade saw the political situation in Yugoslavia worsen and by 1991 Yugoslavia had begun to disintegrate into several smaller nations. Putting a brave face on the situation, SOKO announced a postponement of the programme but also an intent to continue "as soon as possible". Production facilities were partially dismantled and relocated to Serbia with SOKO absorbing Utva Aviation Industry (based in Pančevo) who had previously worked with SOKO in the manufacturing of the J-22 Orao and also the G-4 Super Galeb. 
    On April 28th, 1992 the two remaining republics of Yugoslavia, Serbia and Montenegro, formed the Federal Republic of Yugoslavia and President Dobrica Ćosić wasted no time in re-launching the Kometa programme. Behind the scenes, SOKO were instructed to simplify certain aspects of the Kometa and the UN economic sanctions imposed on the Federal Republic of Yugoslavia were bypassed largely by switching to Chinese avionics. SOKO worked miracles in assembling the first Kometa prototype during 1997 although the first flight would have to wait until May 1st, 1998 when Major General Dragan Mihajlović lifted off from Batajnica Air Base. In 2003 the Federal Republic of Yugoslavia became officially known as the State Union of Serbia and Montenegro but by 2006 Montenegro left the union following a referendum leading to the full independence of Serbia and Montenegro. This political instability slowed the programme even further and it was not until June 5th, 2006 that the Kometa entered service with the 101st Squadron of the Serbian Air Force.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the Kometa folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the Kometa folder into your Decals folder.
    3. From the WEAPONS folder drag and drop all files into your Weapons folder.
    That's it!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Special thanks to the Insky Group for bringing us the J-10A... way back in 2008!
    This package includes some Soviet weapons from my install and I'd like to thank the creators of those files.
    Regards 
    Spinners
    Version 1 - 02/03/2021
     

    185 downloads

       (0 reviews)

    0 comments

    Submitted

  2. [Fictional] C-24 / C-24B Super Hornet

    [Fictional] C-24 / C-24B Super Hornet
     
    This is a mod of the Super Hornets E and F from EricJ to make them look like planes from the spanish air force.
     
    BACKGROUND:
    In 2010, command of the EDA asked for the possibility of replacing their EF-18As and Bs with the more advanced E and F versions. Diplomacy made it possible that the Obama administration would take the old planes back and make a special offer. In 2012, the first squadrons received the new planes. Since the former Hornets wore the designation "C-15", the Super Hornets ought to have been designated C-15VA and CB-15VA, but these designations were too long so the Super Hornets were then called "C-24".
     
     
    INSTALLATION:
    Simply drop the Folders into your Strike Fighters Mods Folder.
     
    ALL READMES FROM THE ORIGNIAL MODELS ARE INCLUDED.
     
     
    CREDITS:
    EricJ – Purchased Model of F/A-18F from http://www.mesh-factory.com, Main texture artist, ini editing.
    FastCargo – 3D model work for all versions. Used some of his images for reference.
    JAT81500 – FM, ini adjustments, decals.
    Dave – Decals and always a swell guy. Also did the Hangar and Loading Screens. Reference photos. Also for modifying some weapons for SF2, and for adjusting his afterburner texture from the Eagle Superpak.
    Vampyre – Technical Reference and consultant who works with the aircraft on a daily basis.
    Column5 – Use of the Mirage Factory F/A-18A Textures, and FM data adapted from the MF F/A-18A.
    AmokFloo – Initial optimization of the F/A-18F model.
    Bpao – F/A-18A pit used with permission.
    STORM – F/A-18E Loading Screen Image, taken from his special vantage point.
    starfighter2 – Newer RWR texture.
    Serverandenforcer – F/A-18F FM tweaking.
    Silverbolt – Extracting the textures for the cockpit for SF2.
    MigBuster – Tutorials in the Knowledge Base for adapting the aircraft to SF2.
    SidDogg – Assistance with getting the VFA-102 CAG bird tanks right.
    Spillone104/Spectre8750 – Custom sound, Spillone104 for initial, and Spectre8750 for tweaking.
    ArturR: For his use of his avionics mod. FastCargo mentioned it and after checking it out was impressed… Thanks!
     
    Enjoy.
     
    NazGhul

    230 downloads

       (0 reviews)

    3 comments

    Updated

  3. SF Su-54 Marmotini

    Sukhoy Su-54 Marmotini
    part of the Russian contest for a new supersonic trainer light attack aircraft and rival off the Yak-130
    FM his just copy paste has usal
    Cockpit by DELS
    all weapons are on Gunny weapons pack
     
    model and ini edits by me Cocas
    skins and decals by FLOGGER23
     
    to install just drop the r on you savegames etc StrikeFighters folder
    enjoy
    Cocas

    508 downloads

       (5 reviews)

    3 comments

    Submitted

  4. [Fictional] Fiat G.55 Centauro for Strike Fighters 2

    Fiat G.55 Centauro for STRIKE FIGHTERS 2 
    This is a simple mod of Veltro2K's Fiat G.55 Centauro to create a fictional Fiat G.55 Centauro in service with the Turkish Air Force in the 1944-1949 timeline. Also included is a Parani Army Air Force skin (in fact, this mod is set up as a Parani aircraft).

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the Centauro folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the Centauro folder into your Decals folder.
    3. From the SOUNDS folder drag and drop the Bf109G folder into your Sounds folder.
    4. From the WEAPONS folder drag and drop all three folders into your Weapons folder.
    That's it, although you might want to use the WW2 pilot of your choice. Please note that the 3D model has a tiny bit of 'decal bleed' on the port side of the nose.

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Thanks to Veltro2K for making the G.55 Centauro 3D model.
    Thanks to Charles for the original skins and also for the flight model.
    Thanks to Kesselbrut and Capun for the cockpit.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 1 - 24/10/2020

    84 downloads

       (0 reviews)

    0 comments

    Updated

  5. [Fictional] Sukhoi Su-24P 'Fencer' for SF2

    Sukhoi Su-24P for STRIKE FIGHTERS 2 
    This is a simple mod of Veltro2K's Su-24 'Fencer' to create a fictional Su-24P in service with the Republic of Paran Air Force in the 1980-2020 timeline. 
    Please note that this Su-24P is released 'as is' (in response to a request) and it really needs some additional work on loadouts and the skin. In addition, the 3D model unfortunately has some 'rope' issues so you might want to turn shadows off.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the Su-24P folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the Su-24P folder into your Decals folder.
    3. From the WEAPONS folder drag and drop the PTB-3000P folder into your Weapons folder.
    That's it!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Special thanks to Veltro2K for bringing so many cool aircraft to Strike Fighters including this one.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 1 - 28/06/2020
     
     
     

    134 downloads

       (0 reviews)

    1 comment

    Updated

  6. B-42A Mixmaster for Strike Fighters 2

    Douglas B-42A Mixmaster for STRIKE FIGHTERS 2 
    This is the B-42 Mixmaster by veltro2k with some fictional 'in service' operational USAAF/USAF B-42A schemes using Third Wire's date switch to give you the USAAF starbar in 1944 to 1947 and then the USAF starbar (and nation name) from 1948 onwards. You can fly the prototype in 1944 and for gameplay reasons we've placed it in service from 1945 onwards with service years allowing for use in the Korean War (check out the night scheme) and all operational schemes have new nose art decals.
    The unique feature of the B-42 is, of course, it's twin bubble canopies and this caused some problems when 'in cockpit' as panning to starboard cannot accurately show a real world view of the right-hand canopy, the co-pilot and his cockpit so it's a bit of a compromise which we trust you will accept. If anyone can suggest any improvements in the cockpit view then let us know.
    It's likely some of you will want to do your own skins for favourite squadrons or perhaps for export versions so a template is included and we'd love to see your results!

    The B-42A Mixmaster is brought to you by;
    B-42 3D Model - veltro2k
    B-42A Skins/Decals - Spinners
    B-42A FM and ini's - Wrench

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the B-42A folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the B-42A folder into your Decals folder.
    3. From the WEAPONS folder drag and drop the enclosed folders into your Weapons folder.
    4. From the SOUNDS folder drag and drop the enclosed sound file into your Sounds folder.
    That's it!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Huge thanks to veltro2k for not only tackling this aircraft but also cranking in improvements along the way.
    Thanks to russouk2004 for his help with the 3D model.
    Thanks also to Capun for the Do-335 used as the damaged model. 
    Thanks to Wrench for his work on the flight model and ini work.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 1 - 21/08/2020

    218 downloads

       (0 reviews)

    0 comments

    Updated

  7. SF2 Mirage 4000M and M2

    This aircraft mod represents Dassault's what-if Mirage 4000M naval figthter and its dual seat M2 variant in the French Navy service.
    This package comes with 2 skin sets for each variant, 2 squadron specific for M (15 planes), and 2 sets for single squadron (6 planes) for M2.
    This model is meant for SF2 games only, SF1 variants will be uploaded at the SF1 section.
    Install is the regular dropping the contents in their respective places. In case you have the previous variants you can skip the overwrite prompt of weapons, effects and flight folder contents as those items are identical.
    Please note: The model can be quite heavy on FPS in large formations on weaker machines, so if required, either resize skin files or use lower lod(_nd) as lod1.
    The model uses the general french weapons, either as part of weapon packs or the Mirage 2000 family.
    Important: The M2 variant comes with 2 types of cockpit, the basic setup will use a simple pit that has only the pilots cabin instrumented. The other is a fully modeled front and rear compartment, in which you want to fly you should activate the proper line in the AC's.ini file.
    CockpitDataFile=Mirage4000M2_Cockpit.ini <---- basic setup
    ;CockpitDataFile=Mirage4000M2_Cockpit_full1.ini <------ front seat
    ;CockpitDataFile=Mirage4000M2_Cockpit_full2.ini <------ rear seat
    Be aware - the piloting seat position can not be changed during/in game, so chose wisely!
    Make sure to read the manual included with the package.
    ----------------------
    Creators of these Aircraft mods as members of CombatAce site:
    Original 3D work: Cocas
    Aircraft 3d update and additional changes: Logan4
    Cockpit 3d work: Logan4
    Aircraft FM: Cliff7600
    Aircraft avionics: Loborojo, Cliff7600, logan4
    Skin files and decals: Flogger23, Cliff7600, logan4, loborojo
    Cockpit files: Logan4, Cliff7600
    Thanks to Crusader for additional brochure files
    Big thanks to members of CombatAce for helping and answering our questions and in sorting out some of the issues we got while creating this mod.
    Modding and distribution of files are allowed and limited according to the CombatAce Freeware Licensing agreement.
     

    245 downloads

       (3 reviews)

    1 comment

    Submitted

  8. [Fictional] Hawker Hurricane Mk.1 'Yankee Squadron'

    Hawker Hurricane Mk.1 'Yankee Squadron' for STRIKE FIGHTERS 2 
    This is a simple mod of Raven's early Hawker Hurricane Mk.1 to create a fictional Hurricane Mk.1 in service with 'Yankee Squadron' of the Spanish Republican Air Force in the 1938-1939 timeline.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the Hurricane1spr folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the Hurricane1spr folder into your Decals folder.
    That's it!
    Please note that the nation name has been set to 'SPAIN' and you should amend this to suit your install and preferences.

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Special thanks to Raven for his awesome work on the Hawker Hurricane in all it's forms and for generously including his templates.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 1 - 04/07/2020

    35 downloads

       (0 reviews)

    0 comments

    Submitted

  9. [Fictional] de Havilland Vampire FB.7 for SF2

    de Havilland Vampire FB.7 for STRIKE FIGHTERS 2
    This is a simple mod of Pasko's Vampire FB.5 to create a fictional Vampire FB.7 in service with the Royal Dhimari Air Force in the 1950 to 1962 timeline with markings for the following three squadrons;
     
    No.6 Squadron - 'The Eagles'
    No.11 Squadron - 'The Rams'
    No.13 Squadron - 'The Antelopes'
    Whilst we now have Third Wire Vampires I hope this version is of interest to those who don't have that particular expansion pack and it also allows me to use Stary's lovely Vampire cockpit. 

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the VampireFB7 folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the VampireFB7 folder into your Decals folder.
    3. From the WEAPONS folder drag and drop both folders into your Weapons folder.
    That's it!

    CREDITS
    Thanks to TK for the continuous improvement of a great little game/sim. 
    Special thanks to Pasko for this superb add-on aircraft (one of his many).
    Thanks also to Gramps for the desert camo skin and also to Don (C5) for the FM which works just fine in SF2. 
      
    Thanks to Stary for the Vampire cockpit.
    And special thanks to everyone in the wider Third Wire community.
    Regards
    Spinners
    Version 1 - 23/06/2020
     

    90 downloads

       (0 reviews)

    0 comments

    Submitted

  10. E-7T Peace Eagle (Stand-In)

    A Stand-in E-7T Peace Eagle for the Turkish Air Force, using Veltro2K's E-767 with acesfakia's MESA radar added.
    All I did was make some decals and a skin, adapted from an E-767 skin.

    All credit goes to Veltro2k & acesfakia

    INSTALL:
    ------------------------------
    Just drag and drop folders into your Strike Fighters mods folder

    Happy Flying! Trent0001

    74 downloads

       (0 reviews)

    0 comments

    Updated

  11. E-7K Peace Eye (Stand-In)

    A Stand-in E-7K Peace Eye RoK AF, using Veltro2K's E-767 with acesfakia's MESA radar added.
    All I did was make some decals and a skin, adapted from an E-767 skin.

    All credit goes to Veltro2k & acesfakia

    INSTALL:
    ------------------------------
    Just drag and drop folders into your Strike Fighters mods folder

    Happy Flying! Trent0001

    65 downloads

       (0 reviews)

    0 comments

    Updated

  12. E-7A Wedgetail (Stand-In)

    A stand-In for the Boeing E-7A Wedgetail RAAF. Uses Veltro2K's E-767 with acesfakia's MESA radar added. All credit to those modders. 
    Happy Flying!!

    114 downloads

       (2 reviews)

    1 comment

    Updated

  13. [Fictional] Hawker Hurricane 'Furacão'

    Hawker Hurricane 'Furacão' for STRIKE FIGHTERS 2 
    This is a simple mod of Raven's radial engined Hawker Hurricane to create a fictional 'Furacão' in service with the Poruguese Air Force in the 1942-1954 timeline.
    BACKSTORY
    The Hawker Hurricane entered service with the Royal Air Force at the end of 1937 when No.111 Squadron re-equipped with the type at RAF Northolt. By late 1938 the production capacity for Hurricanes at the Hawker Siddeley Aircraft group of companies was sufficient not only to meet the needs of the RAF's ambitious expansion scheme but also sufficient to allow exports to Yugoslavia, South Africa, Romania, Persia, Belgium, Poland and Turkey. Belgium and Yugoslavia had both negotiated production licences but only a handful were produced by Avions Fairey in Belgium before the German invasion in May 1940 and in Yugoslavia the Zmaj factory managed to build 20 Hurricanes before the German invasion in April 1941.
    At the start of World War 2, Portugal was keen to both maintain it's neutrality and also bolster it's defences - recognising that the Portuguese mainland was of strategic importance as was it's island territories of Maderia and the Azores. Indeed, both the UK and Germany considered invading the islands but British diplomacy won the day in June 1940 when the UK formally asked for use of the Azores by invoking the Aliança Luso-Britânica (Anglo-Portuguese Alliance) of 1386 which is still the oldest alliance in the history in the world that is still in force. In return, Portugal asked for a wide variety of defence equipment from the UK including "100 modern monoplane fighter aircraft". With the UK facing a desperate struggle the Portuguese 'wish list' was largely unfulfilled until much later in the war but in December 1940 the British government agreed to supply 100 Hurricane fighters by the end of the following year. 
    However, there was an urgent demand for Rolls-Royce Merlin engines for the RAF's day fighters and also for the Boulton & Paul Defiant and Bristol Beaufighter night fighters. In addition, RAF Bomber Command were about to go on the offensive with the Handley-Page Halifax having just entered service and the superlative Avro Lancaster and de Havilland Mosquito were both on the horizon. In February 1941 the British Prime Minister, Winston Churchill, blocked the sale outright but Sydney Camm at Hawker considered that the Hurricane airframe could be adapted to take a different engine and Camm was already aware that Roy Fedden of the Bristol Engine Company had developed a modular engine installation or 'power egg' for the Bristol Hercules radial engine. Fedden and Camm quickly schemed the Hercules powered Hurricane Mk.III and instructed the Gloster Aircraft Company, who had been manufacturing Hurricanes for the RAF on behalf of its parent company since 1939, to slot in 250 Hurricane Mk.III's onto the Hucclecote production line. Whilst there was no Hurricane Mk.III prototype as such, the first two production aircraft were thoroughly tested by Gloster's chief test pilot Gerry Sayer and also by Bill Humble of Hawker's and both praised it's flying characteristics noting that "the aircraft is simple and easy to fly and has no apparent vices" although the stalling speed was 8 knots higher than a standard Hurricane.
    The first 100 Hurricane Mk.III's were crated and shipped to Portugal arriving at Santo Amaro in November 1941. After local assembly, they were flown to Ota Air Base and Sintra Air Base to eventually equip six day fighter squadrons of the Aeronáutica Militar (Army Aviation) although, at the time, these squadrons (typically, with 15 aircraft on strength) were confusingly classed as 'flights' with two-digit flight codes that were used to designate the squadron. 'SU' Flight were the first to be declared operational at Ota in April 1942 followed by 'MP' flight at Sintra. In Aeronáutica Militar service the Hurricane aircraft were locally known as the Furacão and remained in service even after the formation of the Força Aérea Portuguesa in 1952 and it was not until August 1954 that the Furacão finally passed from service.
    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the Furacao folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the Furacao folder into your Decals folder.
    3. From the WEAPONS folder drag and drop the FuracaoTank into your Weapons folder.
    That's it!
    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Special thanks to Raven for his awesome work on the Hawker Hurricane in all it's forms and for generously including his templates.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 1 - 02/06/2020

    53 downloads

       (0 reviews)

    0 comments

    Updated

  14. [Fictional] Convair F-102J Delta Dagger 'JASDF'

    Convair F-102J Delta Dagger for STRIKE FIGHTERS 2 
    This is a simple mod of Veltro2K's F-102A to create a fictional F-102J in service with the Japanese Air Self-Defense Force in the 1957-1977 timeline. 

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the F-102J folder into your Aircraft folder.
    2. From the WEAPONS folder drag and drop all folders into your Weapons folder.
    That's it! For sheer simplicity, this mod uses stock Third Wire F-4EJ decals.

    CREDITS
    Special thanks to Veltro2K for bringing us a freeware F-102A and also to FastCargo for his revisions and fixes to the 3D model.
    Thanks to Kesselbrut & Pasko for the F-106 cockpit with F-102A mods added by Ordway. 
    Thanks also to 331KillerBee for the 509FIS camo skin that has been used for this JASDF Delta Dagger.
    As always, thanks to Third Wire for a great little game/sim.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 1 - 30/05/2020
     
     

    49 downloads

       (0 reviews)

    0 comments

    Submitted

  15. [Fictional] Hawker Hunter FGA.9D (Desert Camo)

    Hawker Hunter FGA.9D for STRIKE FIGHTERS 2 
    This is a simple mod of the stock Hunter FGA.9 to create a fictional Hunter FGA.9D in service with Royal Air Force Middle East Command in the 1961-1972 timeline. It's really just a Hunter FGA.9 with a desert camo (two squadrons are featured; No.43 Squadron and No.112 Squadron with a sharkmouth) but it looks cool when on emergency deployment to Dhimar!

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the HunterFGA9D folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the HunterFGA9D folder into your Decals folder.
    That's it!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 1 - 18/05/2020

    55 downloads

       (0 reviews)

    2 comments

    Submitted

  16. Su-21S/P "Flagpole"

    When the Su-21S, codenamed "Flagpole" by NATO, appeared in 1978, it surprised the West which initially thought the plane to be just another failed Flagon update experiment or a testbed for systems of the recently identified Ram-L or Ram-K aircrafts.
    It turned out to be a long endurance PVO interceptor, possibly meant as an interim or low-cost alternative to these new designs, using a clearly Flagon inspired but brand-new airframe and, according to some intelligence, reusing existing systems to mitigate development risk.
    The aircraft is purported to use a single uprated R-35 derived from the one already used in PVO Floggers for propulsion, also borrowing the MiG-23P's radar, albeit with a larger antenna and more powerful emitter and using R-24 and R-60 missiles (up to 4 of each for a total of 8). It has been seen using up to 3 large drop tanks to accomplish its goal of long endurance patrol in the defence of the central and eastern regions of the USSR. Going against the trend of recent PVO-only interceptors, the Su-21 has 2 internal guns, sources suggesting these to be weirdly old-fashioned NR-30 with a hundred rounds each, as well as what seems to be decoy launchers.
    This surprisingly elegant design was joined in 1980 by a dual-seat version, initially thought to be a trainer, but proving to be another interceptor, the Su-21P. While the single-seater Su-21S became a not too uncommon sight on the Soviet Western frontier, the Su-21P was almost absent, being more common on the other borders, the exact operationnal reason remains unclear as these planes seem to be otherwise identical.
    Recent sightings suggest that the plane might not be a PVO exclusive as what are thought to be Su-21s were spotted in AV-MF colours, but not enough is known at present.
     
    NOTEWORTHY OBSERVATIONS
    - As it was started as an AI only asset for my own use, I kept the original F-15 cockpit.
    - Likewise, as an AI only asset for my own use, I haven't taken the time to produce hangar and loading pics.
    - I did the minimal amount of modification to the INI.
    - All skins can be used on both variants if you want to switch things around.
    - I have included AV-MF inspired skins in the Su-21P folder, for those that might be interested (waves at Stratos), they should be considered a not so hidden easter egg.
    - PSD templates specific to this Soviet version should be released alongside.
    - Read the damn READ ME for install.
    CREDITS
    Everyone at Cocas Aircraft Factory for their work on the plane, and especially Cocas for listening to my whin... errrr... suggestions and always nicely doing what I was pestering him to do (the guy is just too nice for his own good) and to Nyghtfall for giving us the templates without which I probably wouldn't have bothered to do something in a releasable form.
    AmokFlo for the ejection seats.
    The Trooper for the pilot reskin.
    (I believe) PauloPanz for the Dark Blue Soviet numbers decals.
    (I believe) Lindr2 for the R-24 and R-60.
    Any error or omission is just that, feel free to correct me if I forgot or misattributed anything, everything should be under the CA Fair Use umbrella unless I messed up.
    Have fun and good flight 
    Gunrunner
        
    Version 1.0 - 15/05/2020
        Nyghtfall :
            Original skins and templates, he did the hard part of the job
        Cocas :
            Dual-seat LOD
            Elevator modifications
            Specular map support
            Soviet variants
        Gunrunner :
            Mostly pestering poor Cocas for changes
            Normal/Specular/Holes maps
            Minor INI changes
            Bringing parts together
            Getting the credit for other people's hard work, then profit from it somehow and maybe, tomorrow, world domination ! Muwahahahahahahahahah... cough... cough... cough...

    232 downloads

       (2 reviews)

    1 comment

    Submitted

  17. [Fictional] Douglas Dakota C.3 - RAF Desert Camo

    Douglas Dakota C.3 for STRIKE FIGHTERS 2 
    This is a simple mod of the stock C-47A to create a Dakota C.3 in service with the Royal Air Force in the 1948-1967 timeline. Of course, the Royal Air Force were a big user of the Dakota but not in this fictional desert camo scheme which is loosely based on the original Lockheed Hercules C.1 scheme of the very early 1970's (quite an odd scheme for the times). It is flyable and RECON has been added as a secondary role so that you fly low-level recce missions and watch those MiG's stall and crash!

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the DakotaC3 folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the DakotaC3 folder into your Decals folder.
    That's it!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Special thanks to gerwin for this lovely desert camo to which I've simply added black undersides and decals.
    Special thanks also to russouk2004 for bringing us the smashing C-47A cockpit.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 1 - 12/05/2020

    82 downloads

       (0 reviews)

    0 comments

    Updated

  18. [Fictional] MiG-19S 'Fuerza Aérea Argentina'

    MiG-19S 'Fuerza Aérea Argentina' for STRIKE FIGHTERS 2
    This is a very simple mod of the stock MiG-19S to give a fictional export version for the Fuerza Aérea Argentina with markings for the following squadrons;
    Grupo 1 De Caza in silver (as initially delivered).
    Grupo 6 De Caza in 'tactical' camo.
    Grupo 10 De Caza in 'air superiority' camo.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the MiG-19S_FAA folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the MiG-19S_FAA folder into your Decals folder.

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 2 - 09/04/2020
    Version 1 - 27/08/2011  

    118 downloads

       (1 review)

    1 comment

    Updated

  19. FAA Skyrays

    It is little-known history* that in the late 1950s, their Lordships of the Admiralty recognised that the Supermarine Scimitar was an unmitigated failure. As an American observer noted at the time, only the British could build a jet fighter with 22,000lbs thrust, that still remained stubbornly subsonic.
    Not only was its performance rather disappointing (British understatement?), the Scimitar was extremely unreliable. At one point it required 1000 maintenance hours per flying hour, and over 50% of the Scimitar fleet was lost in accidents. Its best contribution to the Fleet, was as a Ground Instructional Airframe (which is where the author first saw one, at RNAS Arbroath in the late 1960s).
    In an act of some desperation, therefore, in 1958 the Admiralty cancelled the remaining 50% of Scimitar production, and instead discreetly obtained 40 F4D-1 Skyrays from US Navy stocks.
    Capt Eric (“Winkle”) Brown was highly influential in this decision. A navy test pilot with the world record for carrier take-offs and landings (2,407 and 2,271 respectively), and an objectively strong advocate of American naval ac designs, his advice on procuring the Skyray was decisive. (Besides, he was a Scotsman. From the right side of the country)(ie the East Coast - did I mention that I'm from Arbroath?).
    Modified to carry the British Firestreak IR missile, and also to perform the light strike/attack role, the F4D-1 thus entered RN service as the Skyray F1.
    These ac proved to be particularly useful on the smaller British carriers, Victorious, Centaur and Hermes. For example, in Hermes, the Skyray allowed 892 Sqn to deploy a full 12-ac sqn, instead of the originally-mooted 8-ac Sea Vixen "sqn-lite". This had the serendipitious additional social advantage of eliminating all the Sea Vixen coal-hole observers from the Wardroom.
    Later in their career, 20 RN Skyrays were modified to FAW2 standard. This entailed replacing the original AN/APQ-50A radar with a lightweight version of the Lightning's AI23 "Airpass" radar, installing compatibility for both the Red Top all-aspect IR missile and the US Bullpup AGM, and replacing the original 4 x Colt 20mm cannon with a harder-hitting package of 4 x ADEN 30mm cannon (albeit with halved ammunition loads).
    Deployed in HMS Victorious in 1965 during the Malaysian Confrontation, one of these Skyray FAW2’s shared with an RAF Javelin in the double kill of 2 Indonesian C-130B’s, caught in the act of attempting to infiltrate Indonesion paratroopers into Borneo.
    The RN’s Skyrays were finally retired with the decommissioning of HMS Eagle in 1972. Their last service was to familiarise a generation of FAA pilots with USN ac types, in preparation for the introduction of the superlative F-4K Phantom (another Winkle Brown protogé).
     
    *Alternative history. The reader is encouraged to decipher what is fact, and what is fiction above. For it is not all the latter..  :)
     
     

    Installation: the usual, simply download and unzip the "Objects" folder, and drop it into your SF2 mod directory of preference. Always always always backup your original stuff before trying out new mods like this.
    Credits: this mod is based on the SF2 Skyray 1.1 mod, which I think is the work of Julhelm and NeverEnough. Regret not sure to whom credit is due for the Firestreak, Red Top and Bullpup missiles, and the SNEB Can, so if I missed you out, sorry, but I tip my hat to you!
    Legal Stuff: all the usual disclaimers, ie use at own risk, always always always backup your original stuff before trying out new mods like this (bears repeating). Plus this mod is consistent with both Queen's Regulations for the Royal Navy, and the Official Secrets Act.
    Cheers, Tally-Ho etc
    Mike D

    99 downloads

       (0 reviews)

    0 comments

    Submitted

  20. CAF Brigand FRS.1

    BAE Brigand FRS.1 this his based on Spinner´s skin for my what if F-118B Raider i made a few changes to the ini and added another gun to make up to British the rest his pretty much the same Model and skin Cocas FM based on stock F-16 netz cockpit pilot and seats by Ravenclaw_007 many thanks Volker decals by Sinners all needed weapons are on gunnys pack install instruciones unrar to your desktop after just drop in to your mod folder check KB at CA for details templets included. enjoy Caf team Cocas

    94 downloads

       (0 reviews)

    4 comments

    Submitted

  21. CAF Panavia Condor Mk.50 'IDF'

    Panavia Condor Mk.50 'IDF' for STRIKE FIGHTERS 2 This mod places the Panavia Condor in service with the Israeli Air Force in the 1980 to 2020 timeline. Skins and decals are included for the following IDF/SF squadrons; 69 'Hammers' 107 'Knights Of The Orange Tail' 117 'First Jet' 119 'Bat' 201 'The One' Whilst most skins are classic IDF camo 117 'First Jet' squadron have a grey skin but feel free to swap things around and a nifty little patch template will help. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the Condor50 folder into your Aircraft folder. 2. From the DECALS folder drag and drop the Condor50 folder into your Decals folder. 3. From the GUNS folder drag and drop the BK-27 folder into your Guns folder (you might already have this). CREDITS Thanks to everyone at Cocas Aircraft Factory and especially to Nyghtfall(skins) and Spinners (decals & screens). packing read me and screenshot by Spinners Regards Cocas Version 1 - 06/05/2020

    127 downloads

       (1 review)

    1 comment

    Updated

  22. CAF Condor F.1

    Panavia Condor F.1 for STRIKE FIGHTERS 2 On July 25th 1968 a memorandum of understanding was signed by Belgium, Canada, Italy, the Netherlands, the UK and West Germany expressing their interest and intent on producing a multi-role combat aircraft (MRCA) with a tentative in-service date of 1975. Belgium dropped out very early and before the end of the year Canada had also pulled out with Prime Minister Pierre Trudeau claiming that they simply could not afford it but this was, perhaps, a convenient excuse to hide behind whilst Trudeau's liberal goverment re-shaped the entire Canadian armed forces. For a short while the remaining four nations ploughed on but the Dutch became increasingly concerned as their prime mission was for an air superiority fighter and even though they had cranked in severe requirements for long radius of action and maximum performance in air combat at all altitudes they then complained when the resultant design became larger and therefore more expensive. Once the Dutch had left the MRCA project the remaining three nations formed a Joint Working Group firming up on requirements, removing excessive demands and establishing a technically viable baseline solution to their MRCA requirement. Fashionably, this baseline solution was a swing-wing design with afterburing turbofan engines. With all three Governments on board the project was to be delivered by a co-ordinating organisation called NAMMO (NATO MRCA Management Organisation) employing three newly created international contractor companies; Panavia Aircraft GmbH (airframe), Turbo-Union Ltd (engines) and Avionica Systems Engineering GmbH (avionics) that would combine to produce the Panavia Tornado. Whilst the RAF were fully behind the swing-wing MRCA design for their all-weather interdiction and strike requirements they expressed deep concern over it's suitability to meet their RAF Air Staff Requirement 395 which called for a long-range interceptor to replace the Lightning and Phantom. Influenced by U.S. studies on future air superiority fighter aircraft, and especially by John Boyd's energy–maneuverability theory, the RAF demanded an aircraft with extra power and maneuverability compared to the proposed Tornado ADV. Whilst they conceded that the Tornado ADV might be acceptable as a long-range interceptor it would be totally outclassed as a 'central front' fighter by the expected threats of the next generation of Soviet fighter aircraft (in particular, and before it's limitations became known, the MiG-25 was especially feared). When the UK Government argued that another combat aircraft could not be considered on cost grounds the RAF reminded them that the proposed Tornado ADV was already morphing into a different aircraft with a longer forward fuselage to accommodate semi-recessed Sparrow/Skyflash missiles, more powerful engines to address the low power to weight ratio and a totally different avionics package. Panavia were already ahead of the curve with several design studies on various advanced air superiority fighter aircraft with the most promising being 'Projekt Condor' from the Messerschmitt-Bölkow-Blohm (MBB) design team at Ottobrun for a single-seat air superiority fighter powered by a single large afterburning turbofan engine (the RB.250 - itself a paper project by Turbo-Union but based on a scaled-up Rolls-Royce Spey turbofan). Preliminary technical studies demonstrated that Specific Excess Power and manoueverability were off the chart when compared to all current fighter aircraft and a parallel study on the market for such an aircraft in the 1975 to 1990 period revealed a potential market for 600 aircraft in Western Europe and the Middle East alone. Unexpected support for Projekt Condor came from the Italian Government who sought a follow-on fighter aircraft to replace the Aeritalia F-104S on the Turin production line. In the UK, with unemployment at its highest level since 1940, the incoming Conservative Government led by Edward Heath supported the project as one of a raft measures to boost the UK economy. By 1971 all three Governments (Italy, the UK and West Germany) were in agreement and the Panavia Condor programme was allowed to proceed with an initial order for 10 Condor prototype and development aircraft and 465 production aircraft (West Germany 200, UK 165 and Italy 100) to be assembled on final production lines in each country but with workload shared out with the United Kingdom and West Germany each having a 40% share of the workload with the remaining 20% going to Italy. With inflation running rampant in Western Europe the Condor programme was under the strictest financial scrutiny during the early 1970's but luckily escaped the axe on at least two occassions. Despite the Condor programme being a political football (and seemingly a permanent fixture in the news headlines) development moved swiftly aided by the existing collaborative structures within Panavia recently created for the Tornado programme. With a new airframe and a new engine Panavia were keen to avoid also introducing a completely new avionics package so sensibly opted for an off-the-shelf purchase of the Hughes APG-63 multimode radar system but designed to incorporate a software programmable signal processor allowing the system to be modified to accommodate new modes and weapons through software reprogramming rather than by a more costly and disruptive hardware retrofit. The first prototype (PC-01) was structurally complete by early April 1974 and was trucked from Ottobrun to the Hannover Air Show where it was displayed in the static park attracting considerable interest from Saudi Arabian and Omani officials. DA-01 was then taken to Manching to be mated with the Turbo-Union RB.250 engine for ground-testing and taxying trials that continued during the summer months before MBB's chief test pilot, Nils Meister, took to the air on August 15th 1974. A few short weeks later he dazzled the crowds at the 1974 Farnborough Air Show demonstrating the Condor's remarkable manoueverability. The fleet of development aircraft began to build up during 1975 with the only real mishap occuring when DA-06 (whose main task was armament development) was mysteriously lost over the Irish Sea. Entering service with No.23 Squadron of the Royal Air Force on April 1st, 1978 the Condor F.1 eventually served with seven squadrons in the UK and another two in RAF Germany. Primary armament was the Skyflash semi-active radar homing air-to-air missile and the AIM-9L 'all-aspect' version of the Sidewinder infra-red air-to-air missile. In addition, the Condor was fitted with two internal Mauser BK-27 cannon (developed for the Panavia Tornado) each with 250 rounds. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the CondorF1 folder into your Aircraft folder. 2. From the DECALS folder drag and drop the CondorF1 folder into your Decals folder. 3. From the GUNS folder drag and drop the BK-27 folder into your Guns folder (you might already have this). CREDITS Thanks to everyone at Cocas Aircraft Factory and especially to Nyghtfall (skins) and Spinners (decals & screens). packing and original read me Spinners Regards Cocas Version 1 - 05/05/2020

    163 downloads

       (1 review)

    0 comments

    Submitted

  23. [Fictional] Gloster F-73C Meteor

    Gloster F-73C Meteor for STRIKE FIGHTERS 2
    N.B. Requires SF2 Expansion Pack 1
    This is a simple mod of the stock Gloster Meteor F.8 to give a 'what if' Meteor in USAF service with markings for the 51st Fighter Interceptor Wing.
     
    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the F-73C folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the F-73C folder into your Decals folder.
    That's it!
     
    CREDITS
    Thanks to jorel62 at the 'what if modelers' website for the inspirational profile drawing.
    BIG THANKS to TK for the continuous improvement of a great little game/sim.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards
     
    Spinners
    Version 1 - 08/11/11
     
     

    169 downloads

       (0 reviews)

    6 comments

    Updated

  24. [Fictional] Lockheed F-19A 'Sniper' for STRIKE FIGHTERS 2

    Lockheed F-19A 'Sniper' for STRIKE FIGHTERS 2 
    This is a simple mod of the stock MiG-19S to create a fictional Lockheed F-19A 'Sniper' in service with USN & USMC Aggressor Squadrons in the 1974 to 2003 timeline.

    BACKSTORY
    Only during the mid-1980's was it revealed that an unexpected outcome of President Nixon's historic visit to China in 1972 was the purchase of 30 Shenyang J-6 fighters for use as Aggressor aircraft. The aircraft were clandestinely delivered early in 1974 with the US Navy taking 22 aircraft and the US Marine Corps taking the balance of 8 which entered service with VMFT-401 in April 1976. In service, the aircraft were supported by specialist teams from Lockheed and were eventually designated F-19A with the unofficial name of 'Sniper'.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the F-19A folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the F-19A folder into your Decals folder.
    That's it!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Special thanks to Stary for the MiG-19S cockpit.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 1 - 25/04/2020

    65 downloads

       (0 reviews)

    0 comments

    Submitted

  25. CAF EE Thunderbolt F1A

    EE Thunderbolt F1A beta pack
    For SF2 (Full-4/5 Merged Recommended)
     exp 2 needed for cockpit and weapons
    done for some time but several issues and loss of the max file delayed 
    the release of this model
    to today I decide to upload a beta version so that people can have some fun
    to install just drop the zip files contents into your mod folder and go fly

    model  ini edits skins and  decals  by CAF team and Spinners 
    cockpit by TW
    enjoy 

    Cocas
    CAf team
    PS will work as standing until I make new model already in progress

    45 downloads

       (0 reviews)

    0 comments

    Submitted



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