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  1. NC/AC-123K Black Spot Version 1.0 for SF2

    Fairchild NC/AC-123K as flown by the 16th SOS in the Vietnam War.
     
    Read the Readme.txt

    695 downloads

       (4 reviews)

    0 comments

    Submitted

  2. Mirage Factory SF2 B707-300

    +-----------------------------------------------------------------------------------------------------+
    | |
    | Boeing B 707-300 series |
    | |
    +-----------------------------------------------------------------------------------------------------+
     
    The Mirage Factory and Olivier ANGUILLE (BPAo) +RIP+ present :
     
     
    The Boeing B 707-300 for Strike Fighters 2 Series games
    Intended to be used as AI model
     
     
    +-----------------------------------------------------------------------------------------------------+
     
    SF2 Model
     
    Plane
    3D : source model by swede , SF2 model BPAo
    3D : low-res and destroyed models by RoboKong
    Textures : Sony Tuckson, Sundowner
    FM : kreelin
     
     
    Test Team
     
    kreelin, Sundowner, Sony Tuckson, The Mirage Factory , MoonJumper
     
     
     
    +-----------------------------------------------------------------------------------------------------+
     
     
    +-----------------------------------------------------------------------------------------------------+

    929 downloads

       (7 reviews)

    0 comments

    Updated

  3. Lockheed U-2A for SF2


    Lockheed U-2A


     
     

    =For SF2 (any and all merge levels)


     
    *Note: as I'm not fully sure if "Dragon Lady" applies to this early model, I didn't add the name*.
     
    This is a slight overhaul of Pasko/Column5's Lockheed U-2A recon plane. This is a full aircraft pak, with a modified cockpit. All new serial number decals have been created, historcally accurate for the USAF version, and those discoverable for CIA usage (US civil N-series). Both the original skins (NM and 'dark gray') are included. A new SF2-style hangar screen is included, as is Pasko's "PilotU2" , dressed in the 1950s style pressure suit.
     
    The flight model feels pretty good in SF2, considering it hasn't been tweeked since 2005, but the aircraft is NOT a fighter, so don't expect massive manuverabililty. Other ini tweek remove some unneeded cockpit bits, add an audio-only RWR (couldn't find any info if A-models had jammer suites), landing lights, and a working Driftsight (ie: downward looking periscope). A destroyed model has also been assigned, for SF2 users.
     
    As always, =READ= the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs/requires/should have, to make it a LOT easier to install. Also, as usual, the expected 'Notes and Other Nonesense' comments by me.
    You should pay special attention to the "Flying the U-2" sections below, as it explains the use of the 'driftsight' and other things you'll need to know for correctly flying recon missions in this bird.
     
    It is also highly likely this mod can be used in 1stGen SF/Wo* with minimal adjustments -- as 08 level game also use the /Decals subfolder, this should pose no issue whatsoever. Some data ini adjusment of the landing gear rolling radi may be necessary. Since I don't mod 1stGens anymore, this was not tested.
     
    And yes, for those that look for such things, there are 2 Easter Eggs in the cockpit (actually, 3, but one seems to have disappeared!).
     
    Happy Landings!
    Wrench
    Kevin Stein

    1,634 downloads

       (6 reviews)

    0 comments

    Updated

  4. P-2H "Neptune" Skins/Decals and Ini Update Pak


    P-2H "Neptune" Skins/Decals and Ini Update Pak


     

    -- For SF2, Any & All --


     
    This is a mod of the original P-2H (P2V-7) released by Tracker and the Argentine Modders Group, incorporating some tweeks perfomred by ChampionsVA56
    You do NOT need to original download, but if you want the COAN skins, you'll need it to add them.
     
    All inis, lods, etc, and 3 new skin and decal sets are provided. The inis have been 'adjusted' back to original USN state, with a completely new UserList.ini, descripting the different countries that used this late-model Neptune. (NOTE: RAF is not listed, as they used only earlier models, with the gun turrets. Hopefully, I also got the users & years farily close, too)
     
    Skins included in this set are:
     
    VP-18 "Flying Phantoms", NAS Jacksonville as seen during the Cuban Missile Crisis
     
    VP-65 "Tridents", NAS Point Magu, in the mid/late 1960s through the 1970s
     
    VP-69 "Totems", NAS Whidbey Island, in the 1970s *
     
    (* revamped version of pappychksix's, now with decals)
     
    All new decals are included, many with historically matching BuNums-to-Modex numbers (wherever possible, and the information was discoverable). The Basic Skins ™ for the USN Gull Gray/White and Seaplane Gray and White, can be used for many other countries, simply by creating new skin folders, copying the relevant files, and creating new textureset and decals inis that reference the proper markings and nationality.
     
    A new weapon is included; the Mk.44 lightweight torpedo (note: it needs a new lod, as it's using the Mk.13 which is too long, but it works just fine!!). Loadouts have been corrected, with some reengineering of mounting points. Not perfect, but very workable.
    Other ini edits use Champ's landing gear & light fix, and I've replaced the pilot figures with the stock 'Prop_Pilot' with the baseball cap. The engine sound has also been replaced, and supplied. It's not what I consider a perfect match, but it's seems what should be farily close.
     
    As always, =READ= the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install.
     
    Warning Note: If installing fresh, do not use the original download;s inis, use these =ONLY=!!! If/when installing the COAN skins, use =ONLY= the skins, and nothing else!! You will mess things up severly, and have to start completly over.
     
    Happy Landings!
    Wrench
    kevin stein

    528 downloads

       (1 review)

    0 comments

    Updated

  5. Cessna O-1E BirdDog Upgrade Pak -for 3rdWire O-1E-

    Cessna O-1E BirdDog Pak -for 3rdWire O-1E-
    = For SF2, Any and All
     
    = Please Note: this is =NOT= a full aircraft mod. The LOD files are =NOT= included, as they are propritery of 3rdWire, and cannot be shared. So ... you =MUST= have one of the original 1stGen games - SFP1, WoV or WoE to extract the 4 needed LOD files from their Objects.cat. Instructions are in the 'To Install' section. =
     
    This is a major overhaul of the stock, 1stGen O-1E BirdDog with a new, functioning cockpit, 4 skins and all new historically accurate serial numbers (albeit generic in nature, representing no particular unit; even the Canadian ones)
     
    The skins are:
     
    RCAF/CF CO-119 by ext (iirc)
    OD Green by ???
    USAF white (stock)
    Pakistani Army Green (based on above, from Indo/Pak mod)
     
    The RCAF/CF skin has all new decals, matching those used by Canada (*please seen "Notes" below for more on the CF serials*).
    The OD Green skin from ?? has the "US Army" tag remade new, replacing that from my ancient L-19 mod, that was in the wrong font.
    The USAF skin uses stock decals, as it has always done (F-100 serials).
    Basically, other than stock National Insigia (and serials on the USAFWhite), all decals are new.
     
    The cockpit is based off Kesselbrut's Yak-3 pit, HEAVILY modified to fit the O-1, with gauges repainted and converted/recalibrated to US standard (knots & feet). Some gauges do not work properly, but this is the closest we have (or more truthfully, the best I could
    find). Lots of moves and other tweeks to both the data and cockpit ini make it fit like it kinda sorta shoulda.
     
    Decal randomization is set to TRUE, so be at least at whichever patch level gave that to us.
    The aircraft uses stock HVARs, but for fun I've included the M-60 underwing machine gun. So you can shoot stuff up. A revamped version of the 7.62mm M-60 gun is also included. A new Userlist.ini is supplied, with most of the Dog's users.
     
    As always, fairly easy to follow, yet detailed install instructions are included. So, please read them -CAREFULLY-!! .... Also, see the "Notes" section for Vitally Important Information ™. Seriously ... you NEED to read it. In fact, after unzipping, you might want to read this document through before installing.
     
    Happy Landings!
    wrench
    kevin stein

    578 downloads

       (3 reviews)

    0 comments

    Updated

  6. C-141B Starlifter Replacement/Tweeks Pak

    C-141B Starlifter Replacement/Tweeks Pak
     
    = For SF2, Any and All (Full 5 RECCOMENDED!!!) =
     
    Some remods/tweeks/partial reskinning and new decals for the recently (re)released C-141B
    Starlifter.
     
    It is designed to totally REPLACE the C-141B in the Cargo Planes Pak, so you'll be deleting the
    aircraft and decals folder OF the original (re)release, and replace them with these.
     
    All the painted on markings have been removed, and new decals are used in their places. The
    tail flash represents the 438th AW out of McGuire AFB. Many other small changes have been
    effected; new avionics ini, lights moved (or removed), etc and so forth. Not a full and total
    rebuild, just some tweeks for minor improvements. The partial templates I created/used for this
    are included. Maybe someone will step up and give us a Lizard Camo.
    The skins supplied herein are in jpg format.
     
    As always, fairly easy to follow, detailed install instructions are included. PLEASE read
    them!!! Also, give the "Notes" section a read, in particular on operational usage.
    The Legal Statement has been changed with regards to this aircraft.
     
    **These aircraft herein are released in "AS IS" Condition. Any and all issues/problems that
    cannot be solved via ini edits will exist forever, as new models are unlikely to be created**.
     
    Happy Landings!
    wrench
    kevin stein

    350 downloads

       (2 reviews)

    0 comments

    Updated

  7. SF2 PB-1W AEW "Navy Fortress" Pak

    SF2 PB-1W AEW "Navy Fortress" Pak 9/29/2014
     
    -- Something for the Early Cold War players --
     
    = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
     
    **Note: Having any SF2 series game is HIGHLY reccomended, as this mod references the stock destroyed An-12. This mod will absolutely -NOT- work in any 1stGen Games at ANY patch level. This aircraft uses several SF2NA ONLY mission statments and avionics coding, and should only be used in a Full-5 or NA environment.**
     
    *Note x2: this aircraft mod is designed to replace any and all eariler variants. If you have the old 1stGen one, you are advised to completely delete that mod; aircraft, declas and all.*
     
    This is a release of Veltro2K's PB-1W Navy Flying Fortress Airborne Early Warning and Patrol aircraft. This package =ONLY= represents Forts used by the US Navy in the post-war timeframe (including the Korean War), until replaced by the WV-2 Constellation in 1955.
     
    There is 1 skins/decal set(s) in this pack:
     
    VW-1 circa 1947-1955, as based at NAS Barbers Point, Territory of Hawaii
     
    The Skin is in jpg format. The serials ARE historically accurate (100%) for the aircraft and unit, as all PB-1s served with VW-1 at one time or another.
    All markings are decals. All lighting is historically correct. Damage textures are in DDS format.
    Engine sounds, pilot figures, Hangar and Loading screens are included. Operational service dates are rounded to 'whole years'.
    When in game you'll see:
     
    PB-1W Navy Fortress (v2k)
     
    on the aircraft selection drop down. This will differentiate this one from any others that you may (or may not) have
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for other important notations.
     
    Happy Landings!!
    Wrench
    Kevin Stein
     
    *Note: this has been placed in the "Cold War Aircraft" section, even though the original airframes were of WW2 vintage. The aircraft was only use DURING the start of the Cold War*

    168 downloads

       (2 reviews)

    0 comments

    Submitted

  8. [Pack] KC-135E FACh ----- KC-137 FAB

    Pack Aircraft refuellers KC-137 and KC-135E
     
    -KC-137 of Brazil Air Force with cockpit and dual Buddy Pack, model by TMF
     
    -KC-135E of Chile Air Force, with cockpit and pole
     
    NOTE: The pole of the KC-135 extends exceeding 500kN.
     
    ------------------------------------------------------------------------------------------------------------------------------------------------
     
    Pack de Aviones Reabastecedores KC-137 y KC-135E
     
    -KC-137 de la Força Aerea Brasileira, con cockpit y doble Buddy Pack, modelo por TMF
     
    -KC-135E de la Fuerza Aérea de Chile, con cockpit y pértiga
     
    NOTA: La pértiga del KC-135 se extiende superando los 500kn.
     
     
    Buen vuelo!
     
    Fightinghawk99
    Ari Detomasi

    306 downloads

       (7 reviews)

    0 comments

    Updated

  9. CFM powered E-3 Sentry Pack

    CFM E-3 Sentrys
    by daddyairplanes
     
    This mod adjusts Veltro2k's E-3D release to add all 3 E-3 versions that used CFM-56 engines. Included are the RAF's D model, French AF's F model and Royal Saudi AF's A model.
     
    Installation
    Unzip. Install into desired mod molder. Allow merging and overwrites
     
    Known Issues
    No there is not an ESM kit for the E-3F at this time. If a 3d modeller is able to assist in the future one may be added via fakepilot. However the French birds are the only ones to use that bit of equipment, so it is somewhat low priority.
     
    Aircraft Included
    Sentry AEW.1 (E-3D), E-3F Sentry and E-3A Sentry RSAF
     
    Credits
    Veltro2k: original model and original hangar screen for the E-3D
    daddyairplanes: ini edit to create E-3A_RSAF and E-3F, new hangars for mentioned aircraft based on original in E-3D, tga and ini edit work. improved D model skin and tga
    TK: the original moddable game
    Dave, eburger68: technical consultations on in game behavior
     
    I hope you enjoy this humble little mod.
     
    7 Sep 2015
    Kevin Unruh
    aka daddyairplanes

    343 downloads

       (7 reviews)

    0 comments

    Submitted

  10. C-141B Starlifter (by Coyote Aerospace)


        Lockheed C-141B Starlifter  by Coyote Aerospace
    This mod is a new version of the C-141B Starlifter by Veltro2K, with skins by daddyairplanes
    It features several historical skins covering several important periods in the Starlifters B/C model career. European One camoflage is applied as a tga skin, so two varieties of camo on the ramps!
        Installation
    unzip, open the C-141B(v2k) folder, drop contents into desired mod folder
    allow overwrites if needed, weapons may be the only thing needed
        Included
    C-141B Starlifter model
    MAC skins for 1981, 1986, 1987, and 1989
    AMC skins ranging from 1993 through 2006 as well as a special Last Starlifter skin depicting 66-0177, known as the Hanoi Taxi and the last Starlifter to be retired
    Cargo, Jeep, and Paratrooper weapons for the bay
        Known Issues
    - the main cargo doors and paratrooper doors open at the same time. an expert was consulted, and it is not reasonably feasable to seperate the actions.
    - cockpit is an older one, this aircraft is intended more for eyecandy as there are no real transport missions in SF2. anyone who can donate a more modern pit would be greatly appreciated
    - While 63 C-141Bs underwent upgrades to C standard in the late 1990s, the upgrades were internal (glass cockpit, avionics, GPS reciever). as they are not really visible, there is only a B model for here in game. The serials however are accurate and part of the last 63 Starlifters in service after 2002 (when the last McChord based aircraft retired)
    - due to slight mapping issues, there will not be a bare metal version of this C-141B. they dont show up really on the White top, green or gray skins, but would stand out on a bare metal. there were only about 7 that operated unpainted for 9 months during the Desert Shield/Desert Storm timeframe anyhow.
        Credits
    Veltro2K:    main model, intial idea to revamp this plane
    daddyairplanes:    skin and decal work, ini edits
    Killerbee331:     paratrooper, M38 Jeep from weapons pack
    - cargo and pallet are also included although i cannot recall who created those. if it was you or you remember who did it, please let us know so we can fix the credits

    on behalf of the Coyote Aerospace team, thank you for downloading this mod. We hope you enjoy it
    Kevin Unruh aka
    daddyairplanes
    (stickerus prolificus)
    31 October 2021
       

    137 downloads

       (0 reviews)

    0 comments

    Submitted

  11. Upgrade Kit for C-17 Globemaster III (V2K)

    C-17 Globemaster III Upgrade
    by daddyairplanes
     

    This mod upgrades Veltro2k's C-17 Globemaster III to incorporate all tactical USAF and all foreign users. It has skins for all 9 C-17 operators as well as time specific in the USAF and a couple of fictional skins (15 in all). The base skin has been updated by Flogger23 and myself, and ini updated by yours truly.
     
    ***************************** Installation: ********************************
    unzip, copy to mods folder, allow overwrite if needed.
     
    *****************************Known Issues********************************
    -The cockpit is nonexistant. These are mainly as AI and the mission set for transports is limited so this will probably not be fixed soon
    -while cargo statements are included in the data.ini, there is a wall at the back of the cargo bay that prevents the interior from being seen. If this is remodeled, i will include cargo "weapons" and tweek the positions.
    -the Qatar VIP skin does not have "Qatar" decal on the bottom. It left a mark on the right side as a tga and was too screwy looking being on the seam of the skin so i left it off.
     
    *********************Contibutors and Thanks to: ********************
    Veltro2K- created the original model
    Flogger23- reworked the skin for better looking panel lines and other features
    Lazarus1177- pointing out to use jpeg rather than bmp. Learn something new everyday
    daddyairplanes- tga work, ini editting, stubborn determination to see more than just one unit on a skin
    airliners.net- loading and hangar screens
    Dave, Muesli, Flogger23, Viggen, Lazarus1177, allenjb42- other sets of eyes to catch what i screwed up on
     
    I hope you enjoy this mod and airlift the troops right to the enemies doorstep.
     
    Kevin Unruh
    aka daddyairplanes
    9 Sep 2015

    363 downloads

       (3 reviews)

    0 comments

    Submitted

  12. KC-97G Stratofreighter

    KC-97G Stratofreighter
     
    The KC-97 Stratofreighter was an aerial refueling tanker variant of the C-97 Stratofreighter (which was itself based on the Boeing B-29 Superfortress), greatly modified with all the necessary tanks, plumbing, and "flying boom." The cavernous upper deck was capable of accommodating oversize cargo accessed through a very large right-side door. In addition, transferrable jet fuel was contained in tanks on the lower deck (G-L models). Both decks were heated and pressurized for high altitude operations.
     
     
     

    Notes:
    serial numbers, while generic in nature, ARE for the model depicted (KC-97G). Decal randomization is true. All markings are decals.
    Damage texture is in DDS.
    End Service Year is 'best guess' (and longer than historical), but will cover until/if KC-97L is built and released.
    Crew entry door is operated by the Standard Animation Keystroke , Shift/0 (zero). The standard bomb bay keystorke, Cntl/0 (oh) operates the refueling boom.
    ---------------------------------------------------------
    credits:
    Veltro2K for the aircraft
    TMF for alt flaps & alt geat sounds
    ??? for gear hydralics sound
    AvHistory (GregoryP) for engine sound
    Cockpit by Dels (from C-123; more "steam gauge" looking)
    Decals, ini work, screens by Wrench (hangar screen SF2 version of V2k original)
    THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
    IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT

    220 downloads

       (7 reviews)

    0 comments

    Submitted

  13. KC-97L Stratofreighter

    KC-97L Stratofreighter
     
    The KC-97 Stratofreighter was an aerial refueling tanker variant of the C-97 Stratofreighter (which was itself based on the Boeing B-29 Superfortress), greatly modified with all the necessary tanks, plumbing, and "flying boom." The cavernous upper deck was capable of accommodating oversize cargo accessed through a very large right-side door. In addition, transferrable jet fuel was contained in tanks on the lower deck (G-L models). Both decks were heated and pressurized for high altitude operations.
     

    Serial numbers, while generic in nature, ARE for the model depicted (KC-97G converted to L model). 18 serial decals are included. Decal randomization is true. All markings are decals.
    Damage texture is in DDS.
    A new userlist is included for the 2 main users (USAF, and Spain -3 aircraft)
    Crew entry door is operated by the Standard Animation Keystroke , Shift/0 (zero). The standard bomb bay keystorke, Cntl/0 (oh) operates the refueling boom.
    For skinners, within the Decals folder is a PSD to assist in the creation of other USAF ANG tail badges, as well as some base bmps for other decals to be made from.
    A new combo "jet/recip" engine sound (borrowed from the P-2H Neptune) is included, as is the usual "4 engine piston" for those that find the other too loud.
     
    credits:
    Veltro2K for the aircraft
    TMF for alt flaps & alt gear sounds
    ?? for P2V-7 (Neptune) engine/jet sound (Argentinian Modder Group - Sucidal? Torno?)
    AvHistory (GregoryP) for engine sound
    Cockpit by Dels
    Decals, ini work, screens by Wrench
     

    THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
    IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT

    247 downloads

       (3 reviews)

    0 comments

    Submitted

  14. SF2 Boeing C-97 Cargo & HC-97 ARS Pak

    SF2 Boeing C-97 Cargo & HC-97 ARS Pak 10/16/2015
     
    = For SF2 (Full 4 Merged or Full 5 RECCOMENDED) =
     
    This package contains 2 complete aircraft and skin/decal sets for cargo-carrying C-97s (of all marks, as their differences are negligible), and a version used by Air Rescue Service (later ARRS)
    Included are:
     
    C-97G (can be used for any cargo variant -A,B,C,D,E,F,G)
     
    MATS (generic)
    MAC (115th ATS (H), 146th ATW, Caifornia ANG)
     
    HC-97G:
     
    303rd Aerospace Rescue & Recovery Squadron
     
    The SF2 date switch is used on the skins for the C-97, switching from MATS to MAC in 1961.
    Serial numbers, while generic in nature, ARE for the model depicted (KC-97G). 18 serial decals are included. Decal randomization is true. All markings are decals (excepting the HC-97's wing tips).
    Damage texture is in DDS. A template is included in a seperate folder, but was only partly redone for those areas I need to repaint. Skinners are encouraged to improve and expand on it. In the C-97's decals folder, you'll also find the psd to create the "nose lozenge" that carried the last 4 digits of the serial number. This style is/was used on a great number of other MATS/MAC aircraft.
    Crew entry door is operated by the Standard Animation Keystroke �, Shift/0 (zero). The rear cargo door & Loading ramps are operated by the standard bomb bay keystroke (Control/o (oh).
     
    As always, fairly easy to follow, detailed install instructions are included. So, please read them ....
     
    Happy Landings
    Wrench
    Kevin Stein
     
    *with special thanks to Veltro2k for building us a cargo-bird lod*
     
    ========
    =Updated 5/25/2018
    new, corrected hit boxes
    adding missing components, reassigned systems to 'new' component

    412 downloads

       (5 reviews)

    0 comments

    Updated

  15. USAF A-37B FM and Sounds tweek

    FM and Sound Tweak to A-37B
     
    this is and update to the FM and sounds by Eole, as well as a F80 sound which was referenced by a former Tweet driver as accurate. 3 sounds to chose from, just open the data.ini, uncomment ( delete //) the sound you want but be sure the two you dont want are commented.
     
    **************** This is only for the first 300 users of the original mod. Every one downloading after 5 July 2016 will have this already with the original aircraft**************
    Installation
    unzip, copy to mods folder, allow overwrite
     
    Big thanks to
    Eole and Baffmeister for the FM tweaking. that is a black art i
    do not currently understand!
    Eole for J85 sounds
    bubu for suggested change to sounds (F80)
    as per F-80 mod, unknown credit to the F80Engine sound
     
    kevin unruh
    aka daddyairplanes
    4 Jul 2016

    273 downloads

       (1 review)

    0 comments

    Submitted

  16. Nort American Harvard Mk.II

    The North American Aviation T-6 Texan is a single-engined advanced trainer aircraft used
    to train pilots of the United States Army Air Forces (USAAF), United States Navy, Royal
    Air Force and other air forces of the British Commonwealth during World War II and into
    the 1970s. Designed by North American Aviation, the T-6 is known by a variety of designations
    depending on the model and operating air force.
    The United States Army Air Corps (USAAC) and USAAF designated it as the AT-6,
    the United States Navy the SNJ, and British Commonwealth air forces, the Harvard,
    the name it is best known by outside of the US
     

    WHAT'S IN
     

    - Old Bunyap post WWII Harvard revamped
    - a plenty of new/restored skins & decals
    Aeronavale, BAF (2), EAF (3), FAL (1), FAP (1), Arme de l'Air (2), HAF (2),
    IAF (1), IDF (3), JVL (1), KLU (2), PAF (2), RAF 86), RCAF (1), RDAF (1),
    RJAF (1), RNAF (2), RNZAF (5), RRhAF (2), SAAF (9), SyAF (2), TuAF (1), Yemen (1)
    - pilots
    - weapons
    - sounds
    - screens
     

    KNOWN ISSUE:
     

    - Shadows disabled, but pilots and weapons set not to cast shadows too
     

    NOTE:
     

    - SAAF camo Harvards had not markings when on war theatre. So you will be free to remore decals.ini
     

    CREDITS:
     

    - Bunyap: model
    - Wrench: a lot of previous precious work included and upgraded here. Great Kev!
    - Some other people I don't remember (I'm Very sorry), but I'll add if you pm me
    - paulopanz (me): skins/decals/screens/editing/tweakings/packing/Fish/Chips/etc.
     

    INSTALL:
     

    - as usual put all in your mod folder
     
    This little bird will fit with almost ALL our existing and future cold war scenarios.
     
    A real classic.
     

    @paulopanz
     


    273 downloads

       (5 reviews)

    0 comments

    Submitted

  17. CP-122 Neptune

    Royal Canadian Air Force Neptune Mod for SFP2 v1.0 (CP-122)
    *** This is a mod of the original P-2H (P2V-7) released by Tracker and the Argentine Modders Group ***
    This Mod represent the CP-122 Neptune of the RCAF :
    You fill find the complete aircraft in this package.
    404,405 and 407 Squadrons
    Early (AB + 3) 
    Early (RCAF + 3)
    Late (RCAF + 3)
    All decals are made by me. I redraw the panel lines and rivets. 
    Serials are real one's but not squadron specific.
    Background :
    The Canadian version of the Lockheed Neptune (P2V7) served as an anti-submarine, anti-shipping and maritime reconnaissance aircraft in the RCAF Maritime Air Command from 1955, replacing the Avro Lancaster maritime aircraft. The Canadian P2V7 was fitted with piston engines initially, although, in 1959, the Neptunes had two underwing Westinghouse J34 jet engine pods retrofitted, similar to those fitted to US Navy variants. Armament included two torpedoes, mines, depth charges, bombs carried internally plus unguided rockets mounted externally underwing. A total of 25 Neptunes served with nos. 404, 405 and 407 squadrons until 1960. Upon unification of the Canadian Forces in 1968, the Neptune was retired and retroactively re-designated the CP122, The RCAF Neptune was replaced by the Canadair CP-107 Argus in the same year.

    1977Frenchie
     

    207 downloads

       (0 reviews)

    0 comments

    Submitted

  18. SF2:I Boeing C-97 "Anak", IDF/AF Pack

    SF2:I Boeing C-97 "Anak", IDF/AF Pack             11/27/2017
    = For SF2:I (or Any & All, Full-5 Merged Prefered) =
    *Please note, as there is no B-337 Stratcruiser, the C-97 is standing in for all the civilian versions used by the IDF/AF. Also, this represents ONLY the cargo versions, not the air refueling tankers*
    This is a mod of Veltro2k's C-97G Stratofreighter depicting those as used by the Israeli Defense Force/Air Force in the mid-1960s through the late 1970s. This is the full aircraft "nationalized" for IDF/AF usage only.
    Serial numbers are 100% historical for aicraft(s) depicted (both B337 & C-97). All markings are decals, and decal randomization is TRUE. Pilot figures, various sounds are supplied. The new, updated/upgraded template IS included for other skinners to use.
    As always, fairly easy to follow, detailed install instructions are included. So, please READ them ... after unzipping but before installling, of course!!
    Happy Landings!
    Wrench
    Kevin Stein

    162 downloads

       (0 reviews)

    0 comments

    Updated

  19. SAC Twilight: B-1B Bones

       SAC Twilight : B-1B Bones 1989-1990
    This mod provides more accurate unit markings for the B-1 mod during the Bones service with the Strategic Air Command. Every B-1 that was operational in 1989 through 1991 is represented in its assigned unit and given nose arts. Minor tweaks have also been made to the inis and effects.
                 Installation
    unzip and unpack into preferred mod folder. allow overwrites of previous files.
        Included
    complete B-1B_86 aircraft, decal folders, original weapons fit as well as newer AGM-69 SRAM and B-83 nuclear weapons. new effects are also included

        Credits
    model and pit                        Dels
    Original Skin                         STORM, Jat81500 Jimmy B
    FM, Loadouts                        FastCargo
    skin tweaks, minor ini edits, new AB effects, tga work    daddyairplanes
    Stratos, NightshadeP/R, whiteknight06604, allenjb42    TEST CREW
    Hope you enjoy this mod. As an old USAF vet said, nuke em till they glow then shoot em in the dark.
    daddyairplanes
    aka Kevin Unruh
    12 April 2020
     

    181 downloads

       (1 review)

    0 comments

    Updated

  20. B-58A Hustler Redux 2018 (Wrench 2013)

     
    New\Updated 2048x skins, Decals & Reverted F-106 cockpit...
    Added 1920x Hangar and Loading screens...
    New\Updated pilots...   All ini files are mostly the same... All credits to the original creators in the original readme (below)...I just polished it.....   -------------------------------------------------------------
    Installation:
    ------------------------------------------------------------- >>> Please backup and delete your mod folders: "B-58A" in \Objects\Aircraft and \Objects\Decals folder...or you will not see the new skins...   Copy the contents of the uncompressed "To_Mod_Folder" folder into your Saved Game mod folder. Overwrite any conflicts...   Enjoy! Viper   -------------------------------------------------------------
    Original Readme:
    -------------------------------------------------------------   B-58A "Hustler"        7/8/2011   -- For SF2, Any and All -- This is a modification of Pasko's B-58 Hustler, to bring it more in line with SF2 standards.
    If you have the 2009 SF2 Update, just install this directly OVER your pre-existing folders, allowing the overwrite. If you don't, don't worry about it. Two skins are included (the same basic skin used twice), with all new 100% Historicaly Correct (tm) serial numbers, listing each operational aircraft that served with the 43rd and 305th Bomb Wings. Unfortunatly, I was unable to break them down each into which served with each of the 6 Squadrons in the 2 Wings, but this should do nicely.   There are also 2 cockpits included:
    The original SF2 mod by Dave (USAFMTL), that uses the F-106 pit and,
    An extensivelly modified F-4 Phantom pit (stock 3W ini only -as the cockpit exists in all versions of the game). This one makes use of many 'moves' to drop items out if sight, and uses the physical external model for the windshield framing.
    Neither one is perfect ... this is elaborated further in the "Notes" section, with instructions on what to switch or turn off in the various inis; depending on which you choose. Right now, it's using the Phantom pit, as it really is quite a bit closer than the 106's. In the Loadout ini, several alternate loadouts are listed. These can be accessed from the 3rdWire mission editor screen (for post-Expansion Pak 2 users). Other ini edits repositon the running & landing lights, add 'virtual' flaps (as this aircraft made use of drooping elevons -without the original source file this is impossible to duplicate-), minor engine adjustments, and avionics tweeks. It could also stand a slightly improved FM; the changes and other comments are in the "Notes" section. Weapons are included, the nuke explosion effects are =NOT=. YOu should probably have them from the GunnyPak. Speaking of weapons, a "new" 8kt ARM is included; this is a fictional ARM version of the Genie, more in line with "Fail Safe" and the No.6 Decoy/EW/Escort aircraft, and gives you a SEAD load. Kill SAM sites DEAD!!! Since real decoys don't/can't exist....it's just for fun! There's also and EO version, that can be used for STRIKE or SEAD missions. As always, =READ= the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs/requires/should have, to make it a LOT easier to install. Also, as usual, the expected 'Notes and Other Nonesense' comments by me. This =IS= Required reading -- there are some issues that are addressed there.   ---------------------
    To Install: As always, unzip the "sf2_hustler_pak.zip" to a temp folder or your desktop, or somewhere' else that's easy to find. Then, simply copy/paste the /Objects folder directly OVER the /Objects folder of your SF2 install of choice. All the folders have already been seperated out into their correct format that SF2 requires/wants/needs/should have for all mods. That's it ... Off you go!   -----------------------
    Notes and Other Nonsense: Ok, first and foremost of importance ...when carrying the Two Component Pod for Nuke strikes - DO NOT UNDER ANY CIRCUMSTANCES ORDER YOUR WINGMAN TO 'DROP TANKS'!!!!!!!!!!!!!!- 
    This WILL cause the game to lockup/freeze for some reason, and the only way out is C/A/D to start the Task Manager and kill it that way. You, however, can drop your tank, exposing the multi-megation bomb, This is how it would have been delivered ... the tank was kept until the bomb run, jettisoned, and then the bomb dropped. Apparently, when Wingmen are given the 'attack my target' order, they should automatically dump the externals. (Unfortunately, during STIKE mission testing, it seems that giving your wingman ANY orders like - 'attack my target' may also freeze the game. Don't know what's causing it. Something releated to the nukes/TCP maybe??? Just be advised ... and let the AI handle ALL of these aircraft). They're quite fun for high-mach, low level flying.
    Don't forget, too, these aircraft would have operated alone on their missions into the Soviet Union, and NOT in formations. You may want to send you wingmen home on STRIKE, and do the job yourself. Your choice -- but just remember what happens. Also, the aircraft =REALLY= needs a new flight model ... IMO it has too much drag and not enough lift, and has a tendencay to 'tail stall' during hard turns. Of course, it's a frakking BOMBER, and shouldn't be making fighter-like manuvers. There ARE some clipping issues with the Phantom cockpit as used -- the side window frames disappear. As I'm totally opposed to fucking around the the games clipping distances, these have been left alone. You'll just have to not turn you head too far left or right. I've narrowed down the cockpit views to try and prevent this as much as possible, but it's a moot point. Which brings up another point -- my feelings are that even with cockpits and such, bombers should be left under the control of the Games AI -- it does a much better job of putting iron (or uranium/plutonium in this case) on the target. I'm may also update Pete "pappychksix" Fredrico's SEA camo skin, and will release that when it's done. It needs better decals! Howeve, given the excessively SMALL conventional load ... the aircraft may be better used as a Pathfinder, with high-explosive ARMs, LOTS & LOTS of chaff, and super-powerfull jammers. Essentially, and EB-58s, similiar to the EB-66s as used in Southeast Asia. We'll see....   ----------------------
    -Swapping Cockits: If for any reason, you want to go back to the 106's pit, here's what you do: Open the B-58A_DATA.ini, and scroll down to the [NOSE] section. You'll see this:   [Nose]
    ParentComponentName=Fuselage
    ModelNodeName=Nose
    //ShowFromCockpit=FALSE
    ShowFromCockpit=TRUE you'll note I already have the switch in place to turn off the nose, thereby removing the external windows/windshield framing. Simply uncomment the 'ShowFromCockpit=FALSE', and comment OUT the 'ShowFromCockpit=TRUE It would then look like this:   [Nose]
    ParentComponentName=Fuselage
    ModelNodeName=Nose
    ShowFromCockpit=FALSE
    //ShowFromCockpit=TRUE Save and close the data ini. In the B-58A.ini, where the cockpit statements are, you'll see this: [AircraftData]
    AircraftFullName=B-58A Hustler
    AircraftShortName=B-58
    AircraftDataFile=B-58_data.ini
    //CockpitDataFile=B-58_cockpit.ini  <---
    CockpitDataFile=F-4E_COCKPIT.INI    <---
    HangarScreen=B-58_Hangar.bmp
    LoadoutImage=B-58_LOADOUT.bmp
    LoadingScreen=B-58_loading.bmp
    LoadoutFile=B-58_loadout.ini
    AvionicsDLL=Avionics60.dll
    AvionicsDataFilename=B-58_AVIONICS.INI   You do pretty much the same thing, commenting out the F-4E cockpit ini, and uncommenting the B-58 cockpit ini. Thusly:   [AircraftData]
    AircraftFullName=B-58A Hustler
    AircraftShortName=B-58
    AircraftDataFile=B-58_data.ini
    CockpitDataFile=B-58_cockpit.ini
    //CockpitDataFile=F-4E_COCKPIT.INI
    HangarScreen=B-58_Hangar.bmp
    LoadoutImage=B-58_LOADOUT.bmp
    LoadingScreen=B-58_loading.bmp
    LoadoutFile=B-58_loadout.ini
    AvionicsDLL=Avionics60.dll
    AvionicsDataFilename=B-58_AVIONICS.INI   As stated above, NEITHER is a perfect choice .. the Hustler had a rather unique cockpit, and did not have the radar display or RWR in the pilot's compartment. These was handled by the Radar Navigator (aka Bombadaier) and the Defense Systems Operator seated behind him. For gaming purposes, this will have to suffice. You'll also have to rename the 'xCockpit' folder back to just plane Cockpit. This has all the F-106 cockpit bits. Of course, if one wants to convert to totally AI, simple comment out BOTH cockpt inis, and it'll revert to computer/game AI control.   -----------------------
    Sources:
    AeroFax #??? - Convair B-58 Hustler
    Warpaint #4 - Convair B-58 Hustler Credits:
    Pasko & Co for the original release;
    Dave & Co for the 2009 upgrade;
    ??? for the J-79 sound I borrowed/included (Ravenclaw? Spillone? GMG??? don't know, but thanks!),
    Me for the decals and such like
    TK for the whole series! ----------------   If you have any problems, questions, comments or whathave you, I can be reached via the email addy below, or at the Usual Places - the message boards. Good Luck, Good Hunting, and Happy Landings!!!   Wrench
    Kevin J. Stein kjstein@ca.rr.com   --------------------------------------------------------------------------   Legal BS:
    This is freeware; it CAN be distrubuted, as long as this readme and all pieces of the package remain intact.
    This package may NOT in any way, shape or form be used in any payware addition
    Bribes are accepted; ask for the day's going rate.   ------------------------------------------------------------------------  

    323 downloads

       (0 reviews)

    0 comments

    Submitted

  21. KC-10_SAC.7z

    SAC Twilight : KC-10A Extender(Marcfighters)
    This is a redux of the Marcfighters KC-10 mod. It incorporates each wing that used the KC-10A in the last few years of SAC service also included is a El Dorado Canyon skin. While we do not currently have this operation in the game, I was able to find pics of ten Extenders in the UK in the middle of April, 1986. Ten KC-10As were used in the operation. you do the math.
    Installation:     Unlike many of my mods, i reccommend just deleting the previous mod if you have it on hand. This is a vast leap over the older skin set, and covers all available tankers rather than just 6 for each camo style. Allowing overwrite should not hurt anything, just dont complain about clutter if you go that path.
                              Otherwise, like always, unzip and install into any SF2 mod folder.
    Included:    
        4 skins for the 2d BMW, 22d ARW, 68th ARW, and Operation El Dorado Canyon with historical serial numbers
        multi camo decal sets for these skins
        nose art as appropriate
    Known Issues
        the model and flight model are the same that Marcfighters included in the original (SF1) ODS mod. it was meant as eyecandy, and had no pit. as released i have commented out the cockpit, but had a sitting on the nose pit so i could load it in game to check work. there are also no windows for the cockpit, the entire fuselage is one piece (cause marking limitations)
        it is sluggish, and flies nose down.
        given there is a newer model known to be in the pipeline (eta two weeks), i am putting the lipstick on this pig but not working too much ini improvement. over 3/4 of the work on this should transfer easy to the new model when it comes comments on how she flies will be referred to this warning.
    Credits and Thanks
        marcfighters                                        original model
        daddyairplanes                                    skin and decal work
        KC-10 FB group                                    reference on the old days of this tanker
        Anthony Spencer                                  more detailed reference on the KC-10
        Stratos, NightshadeP/R, allenjb42    extra eyes to catch my mistakes
    I hope you enjoy this mod
    Kevin Unruh aka daddyairplanes
    28 June 2020

    141 downloads

       (0 reviews)

    0 comments

    Submitted

  22. C-5A Galaxy USAF Grey Redux 2019 (Veltro2k Wrench 2018)

    From Veltro2K's Cargo Planes...   All FM ini files are mostly the same...
    All credits to the original creators in the original readme (below)...I just polished it...   v.1.0
    New\Updated 4096x skins, Actual Decals & B52 Cockpit...
    Added 1920x Hangar, Loading & Loadout Screens...
    Actual Serial Numbers, Randomized...
    New sounds...   v.1.1
    Converted Command Wing emblems to lo-viz as pointed out by daddyairplanes - Thanks!
    Original skins with color emblems are optional in the "Extra" Folder...
    Fixed the wingtip NAV light positions...
    Reduced the size of the US AIR FORCE markings
    Moved the side door and emblems...
    Fixed loadout - has Jeeps and Pallets in the cargo hold...
    Used one tail decal from daddyairplanes Euro C-5A Galaxy (for his ecellent work see below)...     * Please note - The INI files may be different, so you will get the INI files from the last pack you install.   v.1.2
    Added White over Gray MAC C-5A...
    Converted some skin markings to decals... -------------------------------------------------------------
    Installation:
    -------------------------------------------------------------   >>> Please backup and delete in your mod folders: "C-5A" in \Objects\Aircraft and \Objects\Decals folders...or don't know what will happen...
    Copy the contents of the uncompressed "To_Mod_Folder" folder into your Saved Game mod folder. Overwrite any conflicts...   Enjoy!
    Viper 01/18/2019   ------------------------------------------------------------- Original Readmes:
    -------------------------------------------------------------   SF2 USAF/NATO/Western Cargo Planes by Veltro2K     3/20/2013 -For SF2, Any and All- This is a re-release of these aircraft, as some have stated a desire to have them again.
    This pak includes all my reskins, decals, ini tweeks from the various "upgrade paks" I'd released before the aircraft were disappeared.
    This pak contains =ONLY= those aircraft used by the USAF, our Allies and other NATO powers. The Soviet/Warsaw Pact transports are someplace else.... Included in this pack are: C-141A Starlifer
    C-141B Starlifter
    C-5A Galaxy
    C-17 Globemaster III
    G-222 Spartan (called such in USAF service) Some may be more complete than others, with regards to decals and such. Some are fairly 'untouched', and will need further decaling, etc. Some hangar and loading screens are NOT in SF2 format, and will need redoing (meaning: I never got around to them!).
    All the original readmes from the Upgrade Paks (I could find!) are included within this main folder. I'd reccomend reading them, just for fun! Skin and some decal templates (again, when I could find them!) are included. The decal template is for the "ttag" decal, that is for USAF AMC usage.
    This pak is quite large, as the skins remain in their bmp format. You can convert to jpg at you convience. As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for other important notations. Also, the Legal Statement has been changed with regards to this aircraft.
    For those that still have the original releases, you may not need to reapply this package. But, to be safe, PLEASE check over your aircraft to be sure. Thank You :). **These aircraft herein are released in "AS IS" Condition. There are/may be some issues with the LOD that may not/cannot be resolved. Period. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created. For now.** ------------------------------------------------ =TO INSTALL: As I always reccomend, unzip the "sf2_veltro2k_cargoplanes_pak.zip" to a temp folder or your desktop or somewhere else that's easy to find Then, simply, copy/paste the Objects folder supplied directly =OVER= your existing /Objects folder.
    Copy/Paste the supplied Sounds folder directly OVER your existing /Sounds folder
     
    You'll probably be asked "OVERWRITE?", just say Yes. I've already seperated out the various folders (Aircraft, Decals, etc), so they'll drop right where they're supposed to be. ----------------------------
    Notes: Again, as these are considered "heavies", they are best left under AI control, even though they all have cockpits. What can be done with them, I've not too many clues...however, with the SF2 mission builder, they can be inserted into campaigns, single missions and a host of other opportunities that present themselves. Use you imagination. If there is a HUGE hugh and cry, perhaps I can be moved to locate all the Soviet transports Veltro did....if I can find where I put them!
    ---------------------------------------------------------------------------------
    Credits:
    Veltro2K for the aircraft
    me for varioius and sundry other stuff
    StephanP for the C-17 chaff/flare tweek
    Dels, iirc, for the c130 engine sound
    Sources:
    see the enclosed original readmes
    seriously ---------------------------------------------------------------------------------
    If you have any problems, questions, comments, I can be reached in the usual places; CombatAce, SimHQ, or via the email addy below. Happy Hunting!
    Wrench
    Kevin Stein kjstein@ca.rr.com --------------------------------------------
    Legal BS:
    This is freeware, with limited/controled re-release; it CANNOT be redistrubuted, or posted on other sites even if the original readmes and all other pieces of the package remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package may NOT in any way, shape or form be used in any payware additions.
    Bribes are accepted; ask for the day's going rates... ------------------------------------------- SF2 Upgrade Pack For Western Transports, Airliners and AWACs by Veltro2K 6/1/2018 = For SF2, Any/All (Full 5 Merged RECCOMENDED!) = This is a remod pack for Veltro2k's Western/NATO Transport, Airliner and AWAC aircraft. This package =ONLY= contains the data inis for the aircraft listed below. You will still need to locate the original aircraft. It is highly suggested (read: REQUIRED) that you have SF2NA as part of your merged installs, as several of these reference the stock 3W Tu-95 Bear destroyed model. Some reference the stock 3W An-12, Tu-16 or B-52D (SF2V) destroyed models as well. Flight Models remain "as issued"; they've not been touched by me. All New Data Inis Included in this pack are for: C-5A Galaxy
    C-17 Globemaster II
    C-141A Starlifter
    C-141B Starlifter
    G-222/C-27 Spartan
    E-767
    KC-767 (KC-46)
    Nimrod MR.1 (RAF ASW/Martime Patrol)
    Br.1150 Atlantique  (ASW/Martime Patrol)
    PB-1W Navy Fortress (USN 1940s/50s AEW - B-17) DC-8 *
    B-747  Pan Am"Jumbo Jet" *The DC-8 mods are for the package by Daddyairplanes*
    All aircraft have had their data inis reworked to correct, add, move, remove or generally "fix" all the hit boxes, relocate components (ie: fuel tanks, as best as possible inside the airframe) and in general clean up many things that simply escaped notice. The exception here is the Pan Am 747, which gets a partly repainted skin, with all new 100% accurate civil registration number decals (18) AND their matching "Clipper" names. Decal Randomization is "TRUE". The 747 and DC-8s also get an avionics upgrade (GM radar). Some sounds are included; you may have them alread, or not; but I like "to be sure". Please note, some of these aircraft may NOT be in the SF2 downloads section; one will need to Search the SF1/Wo* (1stGen) downloads. Equally important, is to HAVE the aircraft installed =BEFORE= installing this Upgrade Pack. Kinda makes sense, right? <gr> As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. Happy Landings!
    Wrench
    Kevin Stein
    ==========
    To Install: Another reminder: ****HAVE THE AIRCRAFT INSTALLED TO YOUR SF2 MODS FOLDER OF CHOICE =BEFORE= INTALLING THE UPDATE/UPGRADE PACKAGE.**** As always reccomended, unzip the "sf2_v2k_western_heavies_upgrade_pak" to a temp folder or your desktop or somewhere that's easy to find. Copy/Paste the /Objects folder DIRECTLY into the SF2 game install of choice's /Objects folder. It's already divided into the /Aircraft and /Decals sub-folders. You'll asked to "Overwrite?" , just say yes. It'll change nothing. Copy/Paste the included /Sounds folder DIRECTLY over you existing Sounds folder. Allow the "Overwrite". I've included sounds you may already have, but wanted to be sure that (nearly) everything was available to the End User (tm). That should cover it, go fly! -----------------------------
    Credits:
    Veltro2k for the aircraft themselves
    MUE for the Lod viewer
    Me, for taking on the job.
    TMF for the destroyed 707, used with the DC-8s Sources:
    see original readmes ------------
    Other Notes and Nonsense: Included are the original Data inis, already backed up, in case you End Users (tm) don't appriciate all the hard work that goes into creating, giving, and keeping up the Mods we do. Remember, these mostly exist for "Eye Candy" and Targets (tm), but I felt it was well worth the effort to try and correct the hit boxes. Also, remember they're really not to be Player Usable, even with cockpit, as the Game Engine has no coding for their proper usage. But, have fun anyway! A note about the destroyed model usage: While not 100%, we work with what we have, after all, it's just a burning, dead wreck on the ground. If a 3d Modeler (tm) wants to build crashed birds; go for it, I says! I know the "Clipper **" name decals are in the wrong font, but after spending an hour and half trying to FIND the correct one, just chose to use one of my script fonts. Deal with it <g>. At present, there are NO plans whatsoever to update the individual aircraft packages. End Users are on their own to locate the aircraft in the CombatAce downloads sections and apply this fix-it pack. --------------------------- If you have any problems, questions, comments, I can be reached in the usual places; CombatAce, SimHQ, or p0rn sites. Happy Hunting!
    Wrench
    Kevin Stein
    --------------------------------------------
    Legal BS:
    All the aicraft herein remain the intellectual property of their respective Manufactures, Design Bureaus and Veltro2k
    This is freeware, it =CAN= be redistrubuted, or but =NOT= posted on other sites even if the original readmes and all other pieces of the package remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package may =NOT= in any way, shape or form be used in any payware additions.
    Bribes are accepted; ask for the day's going rates...
    -------------------------------------------   ==========  

    310 downloads

       (0 reviews)

    0 comments

    Updated

  23. ARA Vought F4U-5/5N/5NL Corsair

    Argentine Naval Aviation operated 26 F4U-5/5N/5NL Corsairs from 1956 to 1968 from ARA Independencia.
    WHAT'S IN:
    - 2 new planes [you need a dedicated plane to work with that nation carriers]
    - 10 skins, decals
    - screens, pilots, weapons etc.
    CREDITS:
    - The Mirage Factory: plane model
    - Wrench: upgrade, templates
    - paulopanz: skins, decals etc
    INSTALL:
    - put all in your mod folder
    NOTE:
    - made for use with:
    enjoy
    @paulopanz

    152 downloads

       (0 reviews)

    0 comments

    Submitted

  24. SF2 Cessna 206H Pack by Wingzero

    SF2 Cessna 206H Pack by Wingzero      2/29/2020
    -For SF2, Any and All (Full 4/5 Merged Reccomended, plus Exp 1)
    This is a full revamp, for SF2, of the SF/Wo* Cessna 206H "Stationair" by wingzero, originally released in 2010.
    This mod includes 2 skins:
    No.7 Squadron, Uruguaian Air Force (FAU) -start date 1998
    USAF - this is a "What If..." skin, painted to match the T-41s used for USAF training and liason.
    All, if not most, markings are decals. Decal randomization is TRUE. As a new 'homegrown' templague had to be created, it's included for skinners wishing to create any other users, or other types of skins. A userlist and loadout ini have been built. Please see the "Notes" section for more details.
    In-game, on the Aircraft selection drop-down menu, you'll find it as:
    U-206H Stationair
    As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. One mnight also peruse the "Notes" section for things that might be interesting. The original release had NO readme, but I used the text from the SF1 announcement thread. It's included within the main aircraft's folder.
    Happy Landings!
    Wrench
    Kevin Stein

    189 downloads

       (0 reviews)

    0 comments

    Submitted

  25. (Marcfighters) KC-10A Extender in the 90s

    (Marcfighters) KC-10A Extender in the 90s
    This is a redux of the Marcfighters KC-10 mod. It incorporates each wing that used the KC-10A in the early to mid 1990s. This includes the units that still operated the Extender at the transition from SAC to AMC, as well as the transition to Travis and McGuire AFBs. Also included are the two skins for the KDC-10 tanker version used by the Royal Netherlands Air Force
    Installation:     Unlike many of my mods, i reccommend just deleting the previous mod if you have it on hand. This is a vast leap over the older skin set, and coversall available tankers rather than just 6 for each camo style. Allowing overwrite should not hurt anything, just dont complain about clutter if you go that path.
                              Otherwise, like always, unzip and install into any SF2 mod folder.

    Included:    
        5 skins for the 458th ARG, 22d ARW, 4th Wing, and the 60th and 305th AMWs in 1995
        multi camo decal sets for these skins
        nose art as appropriate
        tweeked skins for the KDC-10 aircraft
        original decals for these aircraft
    Known Issues
        the model and flight model are the same that Marcfighters included in the original (SF1) ODS mod. it was meant as eyecandy, and had no pit. as released i have commented out the cockpit, but had a sitting on the nose pit so i could load it in game
         to check work. there are also no windows for the cockpit, the entire fuselage is one piece (cause marking limitations)
        it is sluggish, and flies nose down.
        given there is a newer model known to be in the pipeline (eta two weeks), i am putting the lipstick on this pig but not working too much ini improvement. over 3/4 of the work on this should transfer easy to the new model when it comes.comments on how she flies will be referred to this warning.
    Credit and Thanks
        marcfighters                                          original model
        daddyairplanes                                     skin and decal work
        KC-10 FB group                                    reference on the old days of this tanker
        Anthony Spencer                                  more detailed reference on the KC-10
        Stratos, NightshadeP/R, allenjb42    extra eyes to catch my mistakes
    I hope you enjoy this mod
    Kevin Unruh aka daddyairplanes
    28 June 2020

    148 downloads

       (0 reviews)

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