SF/WO* Object Mods
Sub Category
Non-aircraft add-ons and modifications
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Static models for Malvinas
By SUICIDAL
Static models for Mod Malvinas by BANIDOS TEAM
Historical Positions :TORNO
Skins: TORNO
3D Model: SUICIDAL
This pack contains : CH-47 EA , SA-300 PUMA , C-130 HERCULES as well as tractors and mechanical
To use this model you only have to release the contents of the
Malvinas folder inside the folder the same name in your game...
-This Model is FREEWARE . Feel free to use this mod for any
future projects as long as proper credit is given..
404 downloads
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New Data Beta for Mi-24P By YEYEYE
By Marcfighter
File DATA of florian SeaKing, adapted for Mi-24P.
Credit By Florian SH-3 SeaKing
314 downloads
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Camiones Argentinos
By aliko
Argentine Trucks models for Mod Malvinas by BANIDOS TEAM and SUICIDAL
3D Model Unimog : ALIKO
3D Model Mercedes 1114: SUICIDAL
Skins: TORNO
This pack contains : Mercedes Benz : Unimog and L-1114
Intalacion:
we have two forms..
1º--for the mod malvinas, copying the content of the folder " Terrain " in the mod..
2º--for any other SF, it pastes the content of the folder " GroundObject " in the same folder in the game
it is all!
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Camiones Argentinos para el Mod Malvinas y saga SF por Banidos Team y Suicidal
modelo 3D del Unimog: Aliko
modelo 3D de los Mercedes: Suicidal
Skins: Torno
este Pack contiene: 3 modelos de Mercedes Benz 1114 y el Unimog
Intalacion:
tenemos dos formas..
1º-- para el mod malvinas, copiando el contenido de la carpeta "Terrain" en el mod..
2º-- para cualquier otro SF, se pega el contenido de la carpeta "GroundObject" en la misma carpeta en el juego
Es todo!!!
-This Model is FREEWARE . Feel free to use this mod for any
future projects as long as proper credit is given..
updated! .. corrected the problem of scale
actualizado!.. corregido el problema de escalas
550 downloads
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*update* v1.11 Siberian Sky -- Experimental 3-D Rocket Exhaust
By Lexx_Luthor
*** Note added August 2013: Decrease the particle generation rate in case of slow flying launching platforms, such as helicoptors or WW2 fighter bombers, to avoid too high density of smoke particles which look bad.
**
June 2010. Updated to include the ancient Smoke3.tga. I had always thought this was game stock. I was wrong. Somebody, I don't know who, made the Smoke3.tga for the old Weapons Pack but that pack seems not used much today. So I include it now, finally.
**
I'm using 7zip as file compression. I first saw it at Column5's Cold War downloads pages, so I tried it and love it.
7zip ~> http://www.7zip.com/
This project is part of a planned series of grafix effects that may be used in an attempt to simulate classical era strategic strike/interception (Siberian Sky).
In 3D Rocket Exhaust, large numbers of 2D images combine to form 3D flame and smoke trails. The goal is immersive smoke/flame seen from the cockpit, and long range visibility of flame (night) and smoke (day). There can be a cpu performance hit with large numbers of missiles firing off within the defined MaxVisibility distances. Description, development, limitations, and possible employment or improvements of this and future grafix effects are at the ThirdWire webboard thread below...
ThirdWire thread ~> http://bbs.thirdwire.com/phpBB/viewtopic.php?t=4964
PROJECT USE PRE-REQUISITES:
(1) Know how to work the sim's weapons and the Weapon Editor. This editor and some basic tutorials are found here at the CombatAce.
(2) Know how to work the Cat Extractor to extract encrypted text files for editing. This extractor is found here at the CombatAce.
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V 1.11 has Smoke3.tga included.
V 1.1 has...
(1) One additional step smaller rocket exhaust effect, and two effects for smaller unguided rockets -- U1 and U2 are made with greatly reduced particle density in expectation of large rocket volleys.
(2) Better naming system .... R1 (the new smallest effect) to R8 (the old R7 of v1.0).... also U1 and U2.
(3) Hopefully better instructions.
2,108 downloads
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NAHUEL DL-43
By SUICIDAL
NAHUEL DL 43 (SF-1 gen) by SUICIDAL-ART
3D Model: SUICIDAL
Skins: SUICIDAL
To use this model you only have to release the contents of the
GroundObject folder inside the folder the same name in your game...
You also have to put the GunData in the corresponding INI.
-This Model is FREEWARE . Feel free to use this mod for any
future projects as long as proper credit is given..
127 downloads
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Mi-24P data ini
By Stick
This is yet another iteration of the Mi-24P data.ini Hind-F uploaded by Orsin.
It is based almost exclusively on Gepard's Mi-24D Dora data.ini work. So all credit accrues to him.
On HARD settings the gunship has a tendency to porpoise at speeds in excess of 140Kts.
Simply copy-paste into your Mi-24P folder.
Good Hunting Boys.
233 downloads
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blocks of flats
By wingwiner
Two types of blocks of flats - Polish 70`s style buildings. With photo-textures photographed in my city. The sample target area ( housing ) included.
156 downloads
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Jet Pilot SF1
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
New Pilot model
All my files should include the Strike Fighters 1 Series game file (.LOD) and the texture required.
This is for Strike Fighters 1 Series ONLY.
Installation:
Copy the files to Objects\pilot folder
Add these lines to the _DATA.INI file to any jet you would like to add the new pilot to.
[Pilot]
PilotModelName=GK-Pilot <----
PilotHeadNodeName=GK-Head <----
if you have a two-seater add the Copilot as well.
[CoPilot]
PilotModelName=GK-Pilot1 <----
PilotHeadNodeName=GK-Head <----
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Big thanks to Crawford for sending me the required MaxExporter_Max2009 and for testing the file in SF1.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
Fuse
FaceGen
If you need any assistance please contact me at
gkabs@gkabs.net
47 downloads
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TAM VCLC
By SUICIDAL
TAM VCLC (SF-1 gen) by BANIDOS TEAM
Skins: TORNO
3D Model:SUICIDAL
To use this model you only have to release the contents of the
GroundObject folder inside the folder the same name in your game...
-This Model is FREEWARE . Feel free to use this mod for any
future projects as long as proper credit is given..
485 downloads
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Nuclear Reactor
By Gepard
Nuclear reactor
==========
This is a ground object for use in terrains of SFP1, WOE,WOI,WOV.
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INSTALLATION
1. Unzip the files into your terrain folder, for instance IsraelME or Israel2
2. Then open file xxx_types with notepad editor and
Insert following lines into your xxx_types.ini
[TargetTypexxx]
Name=Reactor
FullName=Reactor
ModelName=Reactor.lod
TargetType=Warehouse
ActiveYear=0
TargetValue=550
UseGroundObject=FALSE
DamagePoint=195.0
ArmorValue=0.0
ArmorType=1
RepairRate=0.0
StartDetectChance=100
StartIdentifiedChance=100
IncreaseDetectChanceKey=0
MaxVisibleDist=12000.0
DamagedModel=
DestroyedEffect=NukeExplosionEffect
DestroyedModel=Reactor_dest.LOD
SecondaryEffect=AerialNukeEffect
SecondaryChance=100
3. Make sure that you replace xxx by the correct sequence number
4. Now you can place the nuclear reactor at the map with opening the xxx_targets.ini file
Here an example for Israel2 terrain:
[TargetArea126]
Name=Dimona Nuclear Powerplant
Position=613100.000000,525100.000000
Radius=0.000000
ActiveYear=0
Location=1
Alignment=FRIENDLY
Target[001].Type=Hauptquartier2
Target[001].Offset=-200,0
Target[001].Heading=90
Target[002].Type=Flachdach
Target[002].Offset=-100,0
Target[002].Heading=90
Target[003].Type=KühlturmTower
Target[003].Offset=0,0
Target[003].Heading=90
Target[004].Type=reactor
Target[004].Offset=0,150
Target[004].Heading=0
Target[005].Type=Flachdach
Target[005].Offset=-100,150
Target[005].Heading=90
Target[006].Type=Schornstein2
Target[006].Offset=-110,150
Target[006].Heading=90
Target[007].Type=Schornstein2
Target[007].Offset=-120,150
Target[007].Heading=90
Target[008].Type=GeneratorBuilding1
Target[008].Offset=0,50
Target[008].Heading=0
Target[009].Type=Flachdach
Target[009].Offset=-100,75
Target[009].Heading=90
Target[010].Type=Hauptquartier1
Target[010].Offset=-200,50
Target[010].Heading=0
Target[011].Type=ZSU-57
Target[011].Offset=-100,500
Target[011].Heading=90
Target[012].Type=Hauptquartier2
Target[012].Offset=-330,0
Target[012].Heading=90
Target[013].Type=Hauptquartier1
Target[013].Offset=-330,100
Target[013].Heading=0
Target[014].Type=Hauptquartier1
Target[014].Offset=-330,150
Target[014].Heading=180
Target[015].Type=Hauptquartier1
Target[015].Offset=-330,-100
Target[015].Heading=180
Target[016].Type=Hauptquartier1
Target[016].Offset=-330,-150
Target[016].Heading=0
Target[017].Type=Flachdach
Target[017].Offset=-600,-150
Target[017].Heading=0
Target[018].Type=Flachdach
Target[018].Offset=-600,-250
Target[018].Heading=0
Target[019].Type=Flachdach
Target[019].Offset=-600,-350
Target[019].Heading=0
Target[020].Type=Flachdach
Target[020].Offset=-600,100
Target[020].Heading=0
Target[021].Type=Flachdach
Target[021].Offset=-600,200
Target[021].Heading=0
Target[022].Type=Funkgebäude
Target[022].Offset=-430,50
Target[022].Heading=90
Target[023].Type=AAA
Target[023].Offset=0,500
Target[023].Heading=90
Target[024].Type=AAA
Target[024].Offset=-20,500
Target[024].Heading=90
Target[025].Type=AAA
Target[025].Offset=200,-500
Target[025].Heading=90
Target[026].Type=AAA
Target[026].Offset=220,-500
Target[026].Heading=90
Target[027].Type=AAA
Target[027].Offset=-200,500
Target[027].Heading=90
Target[028].Type=AAA
Target[028].Offset=-180,500
Target[028].Heading=90
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THIS MOD IS FREEWARE: COMMERCIAL USE IS NOT ALLOWED!
+++++++++++++++++++++++++++++++++++++++++++++++++
Made in Germany 2010
++++++++++++++++++++++++++++++++++++++++++++++++++
Hope you enjoy it.
Michael (Gepard)
468 downloads
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More zoom in cameras and fly-by camera zoomable
By pay2021
This is simple edit for VIEWLIST.INI thats allow to more zoom and make the fly-by camera zoomable.
Put in your "Flight" folder, backup first!!
Tested in WOE.
*Optional: i recommend to eliminate the color cones because when the zoom is too big the cones also makes bigger and at the max zoom him blocks the visual, you can make this editing some lines in HUDData.ini in same folder.
Find the line
ConeModelName=xxxxxxxxx
and erase the value to look like this
ConeModelName=
Thats all.
Sorry for my english.
231 downloads
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small oil rig
By Gepard
Small Oil Rig for WOI, WOE, WOV, SFP1
-------------------------------------------------
I. This modell represents a small shallow water oil rig plattform as it is used all around the world for oil drilling at sea.
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II. The modell and skin is made by RussoUK. Thanks for this great job!
The INI job is done by myself
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III. INSTALLATION
-unzip all files into your groundobjects folder
- a subfolder oilrig will be installed automatically
- the files rig_destroyed.lod, buildingsd.bmp, helipadD.bmp and oilrigD.bmp will be placed in the groundobjects folder (not oilrig folder). Let this files in the groundobjects folder. Its okay so.
Thats it.
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IV. THIS MOD IS FREEWARE. COMMERCIAL USE IS NOT ALLOWED!
---------------------------------------------------------------
Hope you enjoy it.
Michael
(Gepard)
Made in Germany Oktober2011
420 downloads
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FV510 "Warrior"
By wingwiner
FV510 "Warrior" - English tracked armoured vehicle. For StrikeFighters 1.
176 downloads
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High Rise buildings for Strike Fighters P1
By wingwiner
24 models of buildings with high resolution photo textures. I included a ready to use target area with these buildings for your Strike Fighters P1 map targets.
You can use my models for another projects.
238 downloads
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Miscellaneous Objects 1
By Rascabuche
Algunos objetos terrestres, para enrriquecer las misiones mapas y campañas.
Instalacion: en el erchivo esta el ini_TYPE con los elementos, copiar los lod y las texturas dentro de la carpeta del mapa que cada uno desee; estan los lod del objeto y los lod de daño, luego agregar los TYPES en el mapa segun el orden que requieran.
Algunas texturas estan sacadas de trabajos de modders de la comunidad, para agradecer y dar credito a sus correspondientes creadores.
Espero que les guste
pueden reformarlos como deseen
Some land objects, to enrich the missions maps and campaigns.
Installation: in the erchivo this ini_TYPE with the elements, to copy the lod and the textures inside the folder of the map that each one wishes; Are the lod of the object and the lod of damage, then add the TYPES on the map in the order they require.
Some textures are taken from the work of community modders, to thank and credit their creators.
Hope you like
Can be reformed as you wish
95 downloads
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Stryker ICV 1.1
By EricJ
Read the README
For those who downloaded the vehicle prior, change the values in the DATA.ini with these:
Armor[FRONT].Thickness=60
Armor
.Thickness=30
Armor
.Thickness=30
Armor[REAR].Thickness=30
Armor[TOP].Thickness=40
289 downloads
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MLRS Teruel
By loborojo
MLRS TERUEL SPANISH ARMY of SUICIDAL.
To use this model you only have to release the contents of the
GroundObject folder inside the folder the same name in your game...
You also have to put the weapondata in the corresponding INI.
3D Model: SUICIDAL
Skins: LOBOROJO
201 downloads
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PAC-2 SAM System
By orsin
PAC-2 SAM System for SF1 series
-----------------------------------------
Credit
-------
Creator: YEYEYE
Beta Testing: HoneyFox, XIAOHANI, YEYEYE, and other brilliant Insky Team members.
Installation
------------
1. Extract contents in Patriot/Object Folder to your Object folder
2. Import Patriot/Object/Weapon/MIM-104C/MIM-104C_data.ini to your weapon data by using the weapon editor, save.
921 downloads
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Bofors L-60 AA
By SUICIDAL
Bofors L-60 40MM (SF-1 gen) by SUICIDAL-ART
To use this model you only have to release the contents of the
GroundObject folder inside the folder the same name in your game...
You also have to put the GunData in the corresponding INI.
http://en.wikipedia.org/wiki/Bofors_40_mm
-This Model is FREEWARE . Feel free to use this mod for any
future projects as long as proper credit is given...
Saludos
Marcos
264 downloads
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"Ratel" armoured carrier.
By wingwiner
Ratel armoured carrier. Please use olny the gun described in included txt file !
132 downloads
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Soft targets for Wings Over Africa
While working on some new campaigns for Wings Over Africa, I have examined many detailed orders of battle for ground units and sub-units. And always in search of ultimate accuracy, I have realized that several of these units, even at division-level, couldn't honestly be materialized on this dusty battlefield with any of the many tanks, SP guns, or even armoured cars provided with the mod. Lacking armour and engines, these units should be definitely classified as 'soft' targets. Yes, that sort of targets that allow pure fighters even carrying machine-guns only to enrich their score anyway, besides...
Needless to say (safe for credits and acknowledgements), this work is an adaptatation from Kesselbrut's famous mod providing infantry squads and AT guns crews as 'soft' ground objects. Some files and several skins come from Heck's work for First Eagles, a handful of other skins come from various other objects, sometimes with my own graphical modifications. Proper credits and links are given in the ReadMe file. These new infantry objects will be required for a couple of new campaigns for WoA that I plan to deliver soon.
141 downloads
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Factory Plant for StrikeFighters
By wingwiner
Factory Plant - buildings and constructions, with ready to use target area. For Strike Fighters P1.
246 downloads
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BMP-2 infantry fighting vehicle
By wingwiner
BMP-2 infantry fighting vehicle. I made two versions of this vehicle : with gun only, and with gun and one antitank missile. Two camo colours available.
Thanks to Marcos Styll for 3d model.
217 downloads
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Sand camo for my BMP-2 vehicle
By wingwiner
This is a new graphic layers for my BMP-2 offensive vehicle. 'Sand" camo without UN insignia. Read info.txt how to install new skin.
102 downloads
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