SF/WO* Object Mods
Sub Category
Non-aircraft add-ons and modifications
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SmokeFX
By Fubar512
SMOKE EFFECTS for Strike Fighters: Project 1 and Wings Over Vietnam
Authors:
Saganuay82...Oil Fire effect concept & initial testing
Fubar512.....Oil Fire effect & steamship smoke effect *.ini files
Deuces.......TGA Files & Effects "consulting" : )
Installation:
Place or Extract the follwing files into your SF or WoV Effects folder.
LargeOilFire.ini
MediumOilFire.ini
ShipSmoke.ini
Smoke1.tga
And that's it!
The Oil Fire Effects produce 3-4,000 foot tall pillars of thick, black "oil" smoke, while the enhanced Shipsmoke effect produces a fuller, darker cloud of smoke, such as an oil-fired steam ship might produce.
To Uninstall, simply remove the "offending" file(s) from your effects folder, and the game will revert back to using the original effects.
776 downloads
0 comments
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pcpilot's WW2 pilot photo pack
By pcpilot
Hope you enjoy a little more of a choice in faces. Have fun. This is my pilot photo edition 2, lol. Included are different 40 photos!
-6 Soviet pilots
-5 RAF pilots
-5 USAF pilots
-12 Japanese pilots
-8 Luftwaffe pilots
-2 USMC pilots
-2 USN pilotspilots are included. These pictures were garnered after a number of hours research online. All but one of them are actual WW2 period pilots, many of them famous in their own country and notorious in their enemy's countries. Many of the story's associated with these pictures were quite compelling and often touching. So while your flying your sim and enjoying the fun of it all, remember the picture of the pilot you now use really was there.
442 downloads
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Updated AV-8C FM
By Dave
Use this one and see if th AI is more stable for the AV-8C that was released 17 Nov 05
378 downloads
0 comments
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CanopyMod for SF/WoV (Sp3.2)
By Firehawk
Features:
-A4B/C/E/F
-F100D
-F104G
-F4B/C/D/E/J
-MiG17 (F)
-MiG19S
-MiG21F/MF/PFM/PFV
-Su7BM
869 downloads
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Recce Mod Test Pack
By rhugouvi
Hi!
Here's a very simple ini mod that adds views in order to simulate recce cameras.
Everything (I really mean everything) is in the read-me txt.
Smile you villains, you're getting snapped!
"Technical" explanations at http://reccemod.blogspot.com
584 downloads
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Reskined T-72A desert
By vulkan
It is a reskinned original T-72A for any desert Terrain. I apply to DS Desert Strom
Recommended YOU need WOE T-72A modell !!! If you have WOE you can extract it, and copy any terrain (SF & SFG too).
How to install:
Extract/unrar it, then paste the Sahara and T-72A.ini to Objects\GroundObject\T-72A folder.
If you think make a backup to original...
ENJOJ IT ! Or modify free!
Vulkan
343 downloads
0 comments
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Quicker Take Offs for Strike Fighters/WOV
By baffmeister
THIS FILE IS OBSOLETE. NEWER VERSIONS THAT WORK WITH LATEST THIRDWIRE UPDATES ARE AVAILABLE AT THIS SITE.
[includes fixes to airfield lighting. Fixes done by "Piett", "Sidewinder86", "Eightlein", "Comrpnt", and a few by myself.]
This mod should decrease the time required to get aircraft airborne by at least 50%. The mod involves putting 2 aircraft on the runway at the same time as well as tightening the spaceing on the next few aircraft on the taxiway. Third Wires aircraft are quite well behaved when taxiing under AI but some add on aircraft tend to bounce a lot and others don't like to turn. I used 2 "bouncers" in the test program and it took lots of adjustments on the taxi waypoints to get them to work. I think this mod should work OK with most aircraft but can't guarantee it. If you have large bombers installed in your game there is an optional file available for the large airport. It has increased spaceing for the taxi waypoints but is still quicker than the stock version. It was tested with the TU-16 Badger and the B-47. This mod works OK with the DRV terrain and probably many others. To use this mod in WOV just change the file names from DESERT_AIRFIELD"X" to VIETNAMSEA_AIRFIELD"X" and copy them into the WOV terrain folder. Regards.
CHANGES FOR VER 2.1 : Now includes "Comprnt's" fixes for the missing taxiway lighting on the big airport.
1,259 downloads
0 comments
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Runway Approach Lights
By HrntFixr
4 versions of approach lights for SFP1.
Based off pictures found on the web. 2 for FUN , 2 for "realism".
Read the read me included in the zip first.
As always back up your files before you mod!!!!
Many thanks to Deuces for his help and advice.
Included in the zip:
ini's
jpg's
read me
Question's PM or email me through CA.
1,292 downloads
0 comments
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Phantom Lights
By dfang
Landing/Taxi/Position lights for all Phantom variants...
********************************
Install instructions included...
Some of these were already done by their authors,,i just went over each one,tweaked & added some lights..
Thanks to Russo Uk for the original Landing Lights fix....
Thanks to all the artest who made the Mighty Phantoms...
654 downloads
0 comments
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Large airfield approach lights
By HrntFixr
First version that can be used with Desert_Airfield4.ini
Now you can land with approach lights on any of the 4 runways.
This is a joint effort from myself and Piett. Many thanks and full credit to him.
BACK-UP your ORIGINAL FILES BEFORE YOU MOD!!!!!!
Install details in the Read-Me. So READ it!!!!
1,189 downloads
0 comments
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Miscellaneous Objects 2
By Rascabuche
Algunos objetos terrestres, para enrriquecer las misiones mapas y campañas.
Instalacion: en el erchivo esta el ini_TYPE con los elementos, copiar los lod y las texturas dentro de la carpeta del mapa que cada uno desee; estan los lod del objeto y los lod de daño, luego agregar los TYPES en el mapa segun el orden que requieran.
Algunas texturas estan sacadas de trabajos de modders de la comunidad, para agradecer y dar credito a sus correspondientes creadores.
Espero que les guste
pueden reformarlos como deseen
Some land objects, to enrich the missions maps and campaigns.
Installation: in the erchivo this ini_TYPE with the elements, to copy the lod and the textures inside the folder of the map that each one wishes; Are the lod of the object and the lod of damage, then add the TYPES on the map in the order they require.
Some textures are taken from the work of community modders, to thank and credit their creators.
Hope you like
Can be reformed as you wish
63 downloads
0 comments
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Soviet Artillery
By Wrench
It seems that somehow, the D-20 152mm gun got left out of the Pasko Paks..so, here they are.
There's 2 versions, D-20 (which is just desert tan) and D-20_E (which is Euro Green-ish)
See the enclose readme for super easy install instrucitons
Wrench
kevin stein
1,102 downloads
0 comments
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RADAR-Equipped Ships
By Fubar512
These are direct replacements for the default WoV & SF cargoship and tanker. They have been editted to include a radar emitter, making them visible on RWR displays and allowing them to be targetted by anti-radiation missiles (or any antiship missile that uses passive-radar homing).
622 downloads
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Afterburner Buffet
By dfang
Some 31 different afterburner effects to play with..
Thanks to Deuces for his help with info..
Readme instructions included...
1,906 downloads
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F-19 Landing Light Mod
By vinman72564
This mod will add a landing light in the nosewheel well of the F-19.
286 downloads
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GEPARD_LEOPARD
By gerald14
Put the files in your GroundObjects.folder and the lastest weapons pack!!
:-)
I Had put this files for SP4
Files:
Soviet Leopard.ini by me
Model by Gabilon
Germany Leopard.ini by me
Model by Gabilon
Gepard.ini by USAFMTL
This file was by Gerald14 (ini)
Models:Gepard
Gebilon ini.by USAFMTL
And thanks to gepard for the great models!!!
Update!!!!!
Must have the old file of this because you will need the data.ini
550 downloads
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Leopard AS1 MBT
By Guest
Here is a mod of Gabilon's excellent Leopard 1A4 as the Australian Army's Leopard AS1, the Army's current MBT (to be replaced by the Abrams M1A1 next year).
Just paste the LeopardAS1 folder into your main Objects folder.
Then paste the following into your GroundObjectData.ini in your Objects folder (you may need to extract this file):
[ObjectXXX]
ObjectName=leopardAS1
ObjectFullName=Leopard AS1
ObjectDataFile=LeopardAS1\leopardAS1_data.ini
Remember to rename the XXX to the appropriate object number in your GroundObjectData.ini file.
Thanks Gabilon!
1,285 downloads
0 comments
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Fansong radar as SAM launcher
By wingwiner
This is a modified Fansong radar , it has own 3 long-range AA missiles attached ( with current model sa-2 you can change it ) with 21 miles attack range. This is a fictional object , but uses an oryginal 3-D game models.
Konrad Regula
674 downloads
0 comments
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MiG-17F Flight Model for WoV
By Fubar512
This is a flight data file ONLY!
This represents a North Vietnamese MiG-17F/LIM-5/F5. and features several refinements over the default flight model, including (but not limited to):
1) Simulated loss of roll control due to Wing Warping (above 470 kias)
2) Simulated loss of pitch authority above 490 kias
3) Refined throttle settings and flight dynamics.
To use, simply extract it to your WoV/Objects/Aircraft/MiG-17F folder, taking care to insure that it's not nested, but actually residing in said folder as file name "MiG-17F_data.ini"
To make it player flyable, I suggest you use Marcfighter's green "Su-7" cockpit.
482 downloads
0 comments
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SP4 Ground Objects Updates
By Dave
WOV/SFG/SFP1 Patch 4 Groundobjects Updates
These are formatted for the new patch. Read the readme or you will be lost in the sauce.
1,773 downloads
0 comments
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M-113 ADATS
By Kesselbrut
This is a model of the latest Swiss/Canadian AT/SAM System
1,076 downloads
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