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Non-aircraft add-ons and modifications

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    1. Static models for Malvinas

      Static models for Mod Malvinas by BANIDOS TEAM
       
       
      Historical Positions :TORNO
       
      Skins: TORNO
       
      3D Model: SUICIDAL
       
      This pack contains : CH-47 EA , SA-300 PUMA , C-130 HERCULES as well as tractors and mechanical
       
       
       
      To use this model you only have to release the contents of the
      Malvinas folder inside the folder the same name in your game...
       
       
       
       


       
       
       
       
       
       
      -This Model is FREEWARE . Feel free to use this mod for any
      future projects as long as proper credit is given..

      404 downloads

         (0 reviews)

      8 comments

      Submitted

    2. New Data Beta for Mi-24P By YEYEYE

      File DATA of florian SeaKing, adapted for Mi-24P.
       
      Credit By Florian SH-3 SeaKing

      314 downloads

         (3 reviews)

      7 comments

      Submitted

    3. Camiones Argentinos

      Argentine Trucks models for Mod Malvinas by BANIDOS TEAM and SUICIDAL
       
       
       
       
      3D Model Unimog : ALIKO
       
      3D Model Mercedes 1114: SUICIDAL
       
      Skins: TORNO
       
      This pack contains : Mercedes Benz : Unimog and L-1114
       
      Intalacion:
      we have two forms..
      1º--for the mod malvinas, copying the content of the folder " Terrain " in the mod..
      2º--for any other SF, it pastes the content of the folder " GroundObject " in the same folder in the game
       
      it is all!
       
       
      ---------------------------------------------------------------------------------------------------------------
      Camiones Argentinos para el Mod Malvinas y saga SF por Banidos Team y Suicidal
       
      modelo 3D del Unimog: Aliko
      modelo 3D de los Mercedes: Suicidal
       
      Skins: Torno
       
      este Pack contiene: 3 modelos de Mercedes Benz 1114 y el Unimog
       
       
       
      Intalacion:
      tenemos dos formas..
      1º-- para el mod malvinas, copiando el contenido de la carpeta "Terrain" en el mod..
      2º-- para cualquier otro SF, se pega el contenido de la carpeta "GroundObject" en la misma carpeta en el juego
       
      Es todo!!!

      -This Model is FREEWARE . Feel free to use this mod for any
      future projects as long as proper credit is given..
       
       
      updated! .. corrected the problem of scale
      actualizado!.. corregido el problema de escalas

      550 downloads

         (2 reviews)

      6 comments

      Updated

    4. *update* v1.11 Siberian Sky -- Experimental 3-D Rocket Exhaust

      *** Note added August 2013: Decrease the particle generation rate in case of slow flying launching platforms, such as helicoptors or WW2 fighter bombers, to avoid too high density of smoke particles which look bad.
       
      **
      June 2010. Updated to include the ancient Smoke3.tga. I had always thought this was game stock. I was wrong. Somebody, I don't know who, made the Smoke3.tga for the old Weapons Pack but that pack seems not used much today. So I include it now, finally.
      **
      I'm using 7zip as file compression. I first saw it at Column5's Cold War downloads pages, so I tried it and love it.
      7zip ~> http://www.7zip.com/
       
       
      This project is part of a planned series of grafix effects that may be used in an attempt to simulate classical era strategic strike/interception (Siberian Sky).
       
      In 3D Rocket Exhaust, large numbers of 2D images combine to form 3D flame and smoke trails. The goal is immersive smoke/flame seen from the cockpit, and long range visibility of flame (night) and smoke (day). There can be a cpu performance hit with large numbers of missiles firing off within the defined MaxVisibility distances. Description, development, limitations, and possible employment or improvements of this and future grafix effects are at the ThirdWire webboard thread below...
       
      ThirdWire thread ~> http://bbs.thirdwire.com/phpBB/viewtopic.php?t=4964
       
      PROJECT USE PRE-REQUISITES:
      (1) Know how to work the sim's weapons and the Weapon Editor. This editor and some basic tutorials are found here at the CombatAce.
      (2) Know how to work the Cat Extractor to extract encrypted text files for editing. This extractor is found here at the CombatAce.
       
      -----------
       
      V 1.11 has Smoke3.tga included.
       
      V 1.1 has...
      (1) One additional step smaller rocket exhaust effect, and two effects for smaller unguided rockets -- U1 and U2 are made with greatly reduced particle density in expectation of large rocket volleys.
      (2) Better naming system .... R1 (the new smallest effect) to R8 (the old R7 of v1.0).... also U1 and U2.
      (3) Hopefully better instructions.

      2,108 downloads

         (3 reviews)

      5 comments

      Updated

    5. NAHUEL DL-43

      NAHUEL DL 43 (SF-1 gen) by SUICIDAL-ART
       
       
      3D Model: SUICIDAL
       
      Skins: SUICIDAL
       
       
      To use this model you only have to release the contents of the
      GroundObject folder inside the folder the same name in your game...
      You also have to put the GunData in the corresponding INI.
       
       
       
       

       
       
       
       
      -This Model is FREEWARE . Feel free to use this mod for any
      future projects as long as proper credit is given..

      127 downloads

         (2 reviews)

      5 comments

      Updated

    6. Mi-24P data ini

      This is yet another iteration of the Mi-24P data.ini Hind-F uploaded by Orsin.
      It is based almost exclusively on Gepard's Mi-24D Dora data.ini work. So all credit accrues to him.
      On HARD settings the gunship has a tendency to porpoise at speeds in excess of 140Kts.
      Simply copy-paste into your Mi-24P folder.
      Good Hunting Boys.
       

      233 downloads

         (2 reviews)

      5 comments

      Submitted

    7. blocks of flats

      Two types of blocks of flats - Polish 70`s style buildings. With photo-textures photographed in my city. The sample target area ( housing ) included.

      156 downloads

         (5 reviews)

      5 comments

      Updated

    8. Jet Pilot SF1

      Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      New Pilot model
      All my files should include the Strike Fighters 1 Series game file (.LOD) and the texture required.
      This is for Strike Fighters 1 Series ONLY.
      Installation:
      Copy the files to Objects\pilot folder
      Add these lines to the _DATA.INI file to any jet you would like to add the new pilot to.
      [Pilot]
      PilotModelName=GK-Pilot     <----
      PilotHeadNodeName=GK-Head    <----
      if you have a two-seater add the Copilot as well.
      [CoPilot]
      PilotModelName=GK-Pilot1    <----
      PilotHeadNodeName=GK-Head    <----

      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Big thanks to Crawford for sending me the required MaxExporter_Max2009 and for testing the file in SF1.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop
      Fuse
      FaceGen
      If you need any assistance please contact me at 
      gkabs@gkabs.net

      47 downloads

         (2 reviews)

      5 comments

      Updated

    9. TAM VCLC

      TAM VCLC (SF-1 gen) by BANIDOS TEAM
       
       
       
       
      Skins: TORNO
       
       
       
      3D Model:SUICIDAL
       
       
       
       
      To use this model you only have to release the contents of the
      GroundObject folder inside the folder the same name in your game...
       
       
       

       
       
       
       
       
       
       
      -This Model is FREEWARE . Feel free to use this mod for any
      future projects as long as proper credit is given..

      485 downloads

         (4 reviews)

      4 comments

      Submitted

    10. Nuclear Reactor

      Nuclear reactor
      ==========
       
      This is a ground object for use in terrains of SFP1, WOE,WOI,WOV.
       
      ----------------------------------------------------------------------
      INSTALLATION
       
      1. Unzip the files into your terrain folder, for instance IsraelME or Israel2
       
      2. Then open file xxx_types with notepad editor and
      Insert following lines into your xxx_types.ini
       
       
      [TargetTypexxx]
      Name=Reactor
      FullName=Reactor
      ModelName=Reactor.lod
      TargetType=Warehouse
      ActiveYear=0
      TargetValue=550
      UseGroundObject=FALSE
      DamagePoint=195.0
      ArmorValue=0.0
      ArmorType=1
      RepairRate=0.0
      StartDetectChance=100
      StartIdentifiedChance=100
      IncreaseDetectChanceKey=0
      MaxVisibleDist=12000.0
      DamagedModel=
      DestroyedEffect=NukeExplosionEffect
      DestroyedModel=Reactor_dest.LOD
      SecondaryEffect=AerialNukeEffect
      SecondaryChance=100
       
       
      3. Make sure that you replace xxx by the correct sequence number
      4. Now you can place the nuclear reactor at the map with opening the xxx_targets.ini file
       
      Here an example for Israel2 terrain:
       
      [TargetArea126]
      Name=Dimona Nuclear Powerplant
      Position=613100.000000,525100.000000
      Radius=0.000000
      ActiveYear=0
      Location=1
      Alignment=FRIENDLY
      Target[001].Type=Hauptquartier2
      Target[001].Offset=-200,0
      Target[001].Heading=90
      Target[002].Type=Flachdach
      Target[002].Offset=-100,0
      Target[002].Heading=90
      Target[003].Type=KühlturmTower
      Target[003].Offset=0,0
      Target[003].Heading=90
       
      Target[004].Type=reactor
      Target[004].Offset=0,150
      Target[004].Heading=0
       
      Target[005].Type=Flachdach
      Target[005].Offset=-100,150
      Target[005].Heading=90
      Target[006].Type=Schornstein2
      Target[006].Offset=-110,150
      Target[006].Heading=90
      Target[007].Type=Schornstein2
      Target[007].Offset=-120,150
      Target[007].Heading=90
       
      Target[008].Type=GeneratorBuilding1
      Target[008].Offset=0,50
      Target[008].Heading=0
      Target[009].Type=Flachdach
      Target[009].Offset=-100,75
      Target[009].Heading=90
      Target[010].Type=Hauptquartier1
      Target[010].Offset=-200,50
      Target[010].Heading=0
       
      Target[011].Type=ZSU-57
      Target[011].Offset=-100,500
      Target[011].Heading=90
       
      Target[012].Type=Hauptquartier2
      Target[012].Offset=-330,0
      Target[012].Heading=90
      Target[013].Type=Hauptquartier1
      Target[013].Offset=-330,100
      Target[013].Heading=0
      Target[014].Type=Hauptquartier1
      Target[014].Offset=-330,150
      Target[014].Heading=180
      Target[015].Type=Hauptquartier1
      Target[015].Offset=-330,-100
      Target[015].Heading=180
      Target[016].Type=Hauptquartier1
      Target[016].Offset=-330,-150
      Target[016].Heading=0
       
      Target[017].Type=Flachdach
      Target[017].Offset=-600,-150
      Target[017].Heading=0
      Target[018].Type=Flachdach
      Target[018].Offset=-600,-250
      Target[018].Heading=0
      Target[019].Type=Flachdach
      Target[019].Offset=-600,-350
      Target[019].Heading=0
       
      Target[020].Type=Flachdach
      Target[020].Offset=-600,100
      Target[020].Heading=0
      Target[021].Type=Flachdach
      Target[021].Offset=-600,200
      Target[021].Heading=0
       
      Target[022].Type=Funkgebäude
      Target[022].Offset=-430,50
      Target[022].Heading=90
       
      Target[023].Type=AAA
      Target[023].Offset=0,500
      Target[023].Heading=90
      Target[024].Type=AAA
      Target[024].Offset=-20,500
      Target[024].Heading=90
      Target[025].Type=AAA
      Target[025].Offset=200,-500
      Target[025].Heading=90
      Target[026].Type=AAA
      Target[026].Offset=220,-500
      Target[026].Heading=90
       
      Target[027].Type=AAA
      Target[027].Offset=-200,500
      Target[027].Heading=90
      Target[028].Type=AAA
      Target[028].Offset=-180,500
      Target[028].Heading=90
       
       
      ++++++++++++++++++++++++++++++++++++++++++++++++
      THIS MOD IS FREEWARE: COMMERCIAL USE IS NOT ALLOWED!
       
      +++++++++++++++++++++++++++++++++++++++++++++++++
      Made in Germany 2010
       
       
      ++++++++++++++++++++++++++++++++++++++++++++++++++
      Hope you enjoy it.
       
      Michael (Gepard)

      468 downloads

         (0 reviews)

      4 comments

      Submitted

    11. More zoom in cameras and fly-by camera zoomable

      This is simple edit for VIEWLIST.INI thats allow to more zoom and make the fly-by camera zoomable.
       
      Put in your "Flight" folder, backup first!!
       
       
      Tested in WOE.
       
       
       
       
      *Optional: i recommend to eliminate the color cones because when the zoom is too big the cones also makes bigger and at the max zoom him blocks the visual, you can make this editing some lines in HUDData.ini in same folder.
       
      Find the line
       
      ConeModelName=xxxxxxxxx
       
      and erase the value to look like this
       
      ConeModelName=
       
      Thats all.
       
      Sorry for my english.

      231 downloads

         (1 review)

      4 comments

      Submitted

    12. small oil rig

      Small Oil Rig for WOI, WOE, WOV, SFP1
      -------------------------------------------------
       
      I. This modell represents a small shallow water oil rig plattform as it is used all around the world for oil drilling at sea.
      --------------------------------------------------------------
      II. The modell and skin is made by RussoUK. Thanks for this great job!
      The INI job is done by myself
      ---------------------------------------------------------------
      III. INSTALLATION
      -unzip all files into your groundobjects folder
      - a subfolder oilrig will be installed automatically
      - the files rig_destroyed.lod, buildingsd.bmp, helipadD.bmp and oilrigD.bmp will be placed in the groundobjects folder (not oilrig folder). Let this files in the groundobjects folder. Its okay so.
       
      Thats it.
      --------------------------------------------------------------
      IV. THIS MOD IS FREEWARE. COMMERCIAL USE IS NOT ALLOWED!
      ---------------------------------------------------------------
      Hope you enjoy it.
       
      Michael
      (Gepard)
       
      Made in Germany Oktober2011

      420 downloads

         (1 review)

      4 comments

      Submitted

    13. FV510 "Warrior"

      FV510 "Warrior" - English tracked armoured vehicle. For StrikeFighters 1.

      176 downloads

         (3 reviews)

      4 comments

      Submitted

    14. High Rise buildings for Strike Fighters P1

      24 models of buildings with high resolution photo textures. I included a ready to use target area with these buildings for your Strike Fighters P1 map targets.
       
      You can use my models for another projects.

      238 downloads

         (4 reviews)

      4 comments

      Submitted

    15. Miscellaneous Objects 1

      Algunos objetos terrestres, para enrriquecer las misiones mapas y campañas.
       

      Instalacion: en el erchivo esta el ini_TYPE con los elementos, copiar los lod y las texturas dentro de la carpeta del mapa que cada uno desee; estan los lod del objeto y los lod de daño, luego agregar los TYPES en el mapa segun el orden que requieran.
      Algunas texturas estan sacadas de trabajos de modders de la comunidad, para agradecer y dar credito a sus correspondientes creadores.
       
      Espero que les guste
      pueden reformarlos como deseen
       
       
       
      Some land objects, to enrich the missions maps and campaigns.
       

      Installation: in the erchivo this ini_TYPE with the elements, to copy the lod and the textures inside the folder of the map that each one wishes; Are the lod of the object and the lod of damage, then add the TYPES on the map in the order they require.
      Some textures are taken from the work of community modders, to thank and credit their creators.
       
      Hope you like
      Can be reformed as you wish

      95 downloads

         (4 reviews)

      4 comments

      Submitted

    16. Stryker ICV 1.1

      Read the README
       
      For those who downloaded the vehicle prior, change the values in the DATA.ini with these:
       
      Armor[FRONT].Thickness=60
      Armor
      .Thickness=30
      Armor
      .Thickness=30
      Armor[REAR].Thickness=30
      Armor[TOP].Thickness=40

      289 downloads

         (0 reviews)

      3 comments

      Updated

    17. MLRS Teruel

      MLRS TERUEL SPANISH ARMY of SUICIDAL.
       
       
       
      To use this model you only have to release the contents of the
      GroundObject folder inside the folder the same name in your game...
      You also have to put the weapondata in the corresponding INI.
       
      3D Model: SUICIDAL
       
       
      Skins: LOBOROJO

      201 downloads

         (1 review)

      3 comments

      Updated

    18. PAC-2 SAM System

      PAC-2 SAM System for SF1 series
      -----------------------------------------
       
      Credit
      -------
      Creator: YEYEYE
      Beta Testing: HoneyFox, XIAOHANI, YEYEYE, and other brilliant Insky Team members.
       
       
      Installation
      ------------
      1. Extract contents in Patriot/Object Folder to your Object folder
      2. Import Patriot/Object/Weapon/MIM-104C/MIM-104C_data.ini to your weapon data by using the weapon editor, save.

      921 downloads

         (2 reviews)

      3 comments

      Submitted

    19. Bofors L-60 AA

      Bofors L-60 40MM (SF-1 gen) by SUICIDAL-ART
       
       
      To use this model you only have to release the contents of the
      GroundObject folder inside the folder the same name in your game...
      You also have to put the GunData in the corresponding INI.
       
      http://en.wikipedia.org/wiki/Bofors_40_mm
       
      -This Model is FREEWARE . Feel free to use this mod for any
      future projects as long as proper credit is given...
       
       
       
       
      Saludos
       
       
      Marcos

      264 downloads

         (3 reviews)

      3 comments

      Submitted

    20. "Ratel" armoured carrier.

      Ratel armoured carrier. Please use olny the gun described in included txt file !

      132 downloads

         (3 reviews)

      3 comments

      Updated

    21. Barracks

      Barracks - the target area with new building types.

      173 downloads

         (1 review)

      3 comments

      Updated

    22. Soft targets for Wings Over Africa

      While working on some new campaigns for Wings Over Africa, I have examined many detailed orders of battle for ground units and sub-units. And always in search of ultimate accuracy, I have realized that several of these units, even at division-level, couldn't honestly be materialized on this dusty battlefield with any of the many tanks, SP guns, or even armoured cars provided with the mod. Lacking armour and engines, these units should be definitely classified as 'soft' targets. Yes, that sort of targets that allow pure fighters even carrying machine-guns only to enrich their score anyway, besides...
       
      Needless to say (safe for credits and acknowledgements), this work is an adaptatation from Kesselbrut's famous mod providing infantry squads and AT guns crews as 'soft' ground objects. Some files and several skins come from Heck's work for First Eagles, a handful of other skins come from various other objects, sometimes with my own graphical modifications. Proper credits and links are given in the ReadMe file. These new infantry objects will be required for a couple of new campaigns for WoA that I plan to deliver soon.

      141 downloads

         (0 reviews)

      3 comments

      Updated

    23. Factory Plant for StrikeFighters

      Factory Plant - buildings and constructions, with ready to use target area. For Strike Fighters P1.

      246 downloads

         (4 reviews)

      3 comments

      Updated

    24. BMP-2 infantry fighting vehicle

      BMP-2 infantry fighting vehicle. I made two versions of this vehicle : with gun only, and with gun and one antitank missile. Two camo colours available.
       
      Thanks to Marcos Styll for 3d model.

      217 downloads

         (2 reviews)

      3 comments

      Submitted

    25. Sand camo for my BMP-2 vehicle

      This is a new graphic layers for my BMP-2 offensive vehicle. 'Sand" camo without UN insignia. Read info.txt how to install new skin.

      102 downloads

         (1 review)

      3 comments

      Submitted

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