- A-1 Skyraider
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- Trainers
- Heavy Bombers and Multi Engined Aircraft
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MiG-27 (MiG-23BM)
By lindr2
MiG-27 Readme
Model based on MiG-27 model by Wpnssgt
This plane required MiG-23/27 Weapons Pack.Please intall it first.
http://forum.combatace.com/index.php?app=downloads&showfile=9693 - part1
http://forum.combatace.com/index.php?app=downloads&showfile=10041 - part2
To Install:
- unpack Archive in temporary folder
- copy MiG-27_ folder to Aicraft folder.
- copy Sounds to sound folder
Plane specification:
- Max G: 7.0
- Powerful GSh 6-30 Gun
- MiG-27 can use R-3S/R-13M, Kh-23
- Max Loadout 4000Kg
- R-29B-300 Engine
- 'Fon' Laser Range meter.
- PrNK-23 Nav/Targeting complex with Digital Computer
- ASP-17S gunsight
- S-17VG aim system
- DISS-7 control System
- Delta-NM {Kh-23 control pod}
- two KDS-23 Flare/chaff dispensers (replaced by BVP-50-60 during converrtion to MiG-27D)
in production 1973-76 360 planes, before 1975 named MiG-23BM, in 1983-87 304 plnes updated to '27M' level, named MiG-27D.
In conservation since 1994, probably last fights observed in 2001-2004.
Soviet AP with MiG-27 (from Sturbakov's BiGgest VVS database 'Sturbakov@yandex.ru')
- 3-th APIB { 149-th BAD {4-th VA , Kshiva}
- 58-th APIB { 30-th ADBT {23-th VA , Step'}
- 226-th IAPIB{ 246-th IAD [Fighter Division] {23th VA [Air Army], Nalayha, Step'}
- 281th IAP {796-th TsPOf [one MiG-27 esc]}
- 314-th APIB{ 289-th ADIB [Fighter-Bomber Division] {14-th,24-th VA [Air Army], Chervyaly}
- 321-th APIB { 39-th ADIB {15-th VA], Suurkul', Emari}
- 372-th APIB { 39-th ADIB {15-th VA , Daugavpils}
- 642-th APIB { 39-th ADIB {18-th,5-th VA , Voznesensk, Martynovka}
- 722-th APIB { 149-th BAD {76-th VA , Gdov, Smura'yovo}
- 899-th APIB { 39-th ADIB {15-th VA , Lielvaerde}
Some MiG-27 S/N's included in this package.
350 downloads
0 comments
Submitted
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Pan Am 747
By gbreuder
Early era skin for Pan Am's Boeing 747 100-200 series.
Livens up Tan son Nhut with PAC-MAc flights.
Major credit goes to Veltro2k for putting the model together.
1,205 downloads
0 comments
Submitted
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C-5A 'Galaxy' - MAC - Vietnam Era
By gbreuder
Early Vietnam era skin and decals for MAC's C-5A 'Galaxy'
Including all known serial numbers for that period and
complete with new sounds based on actual TF-39.
Major credit goes to Veltro2k for putting the model together.
888 downloads
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C-135E Stratolifter for SF1/WO Ver.1.1
The C-135E Stratolifter! Now you can haul 16 jeeps through the air and deliver em' to the troops at Saigon, Can Ranh Bay or wherever! Nobody does it better than the MAC......once known as Military Air Transport Service (MATS). Aircraft posted was made as a marriage between Veltro2k's B-707 and Misalmar's C-135 skin....so be sure you give them credit due (alot). Something a little different....but different is good....ENJOY!!
includes: C-135E file, sounds,jeeps(weapons) and some USAF pilots to make it happen.
786 downloads
0 comments
Submitted
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Northrop T-38A Talon for SF1/WO v1.1
A beautiful T-38A for use with SF1/WO. This was reverse-engineered from FASTCARGO's SF2 files for the T-38A.....therefore he gets the majority of the credit here. Included is a new skin for an early High Viz scheme T-38A and the files to sling a travel pod under your "White Rocket".....to hide the beer of course!! Skins include :
3560th Pilot Training Wing-mid 1960's based at Webb AFB, TX. An early high-viz scheme with buzz numbers!!
87th Flying Training Squadron - mid-90s 'white' scheme after AETC was created. Based at Laughlin AFB, TX.
71st Flying Training Squadron - old 'white' scheme used in ATC until 1992. Based at Moody AFB, GA.
9th Bomb Squadron - Companion Trainer Aircraft used until the mid-90s. Based at Dyess AFB, TX.
1st Reconnaissance Squadron - Companion Trainer Aircraft still used by U-2 pilot. Based at Beale AFB, CA
Animations include an opening and closing canopy for both student and instructor
Aircraft navigation and landing lights work for night operations
You can fly from both seats by a minor edit of the files (front and rear data and cockpit ini's included)
988 downloads
0 comments
Submitted
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MontyCZ's A-1H Skyraider, version 6
By Wrench
A-1H Skyraider, USN/USMC by MontyCZ Ver. 6
for SF/SFG/WoV/WoE/WoI and SF2 Series, 06, 08 and Up Patch Levels
This is a complete revamp of MontyCZ's Original Skyraider . Historically, this aircraft was the VERY first add-on aircraft available for Strike Fighters 'way back when. At my request, Monty was kind enough to revisit this aircraft, and cut several new mesh faces for ease of skinning and decaling.
This aircraft mod is designed to REPLACE all eariler versions; however, there will be some small modifications YOU, as the End User will have to make in the various skin bmps and decal inis if wishing to convert older skin mods to this newer LOD.
Full instructions on the how-to are in the accompanying Word document, "Updating Older Skins". Now, it should be noted, some of the very old skins may NOT take to the new lod. They, therefore, may need replacement.
This aircraft also makes use of the "prop-pit" mod I created for the WW2/Korean Era Skyraiders, and is based off the existing Skyhawk's. It is included.
The new skin accompanying this mod represents A-1H Skyraiders from VMA-331 "KillerBees" in approximatley 1958-60 time frame.
The aircraft has been EXTENSIVELY tested in 08 Patch Level and SF2 "NextGen" series games, and has had several changes in the data ini to try and update it as much as possible. It could still use some fine tuning of the FM, but it seems to handle pretty well, considering the last update for the FM was in something like 2005!!! It is also fully usable in 06 level game installs, with some minor back-tweeking (documented in the "Notes" section below). It is fully carrier capable, and now has folding wings. ECM capability has been updated, with the addition of chaff and flare dispensers. The aircraft also makes use of an audio-only RWR.
Weapons fit uses all stock in-game items; no weapons pak is needed, but feel free to make whatever changes you wish. The shadow statement in the main ini has been updated to post-08 standards, and will work in SF2s as well. All aircraft lighting has been adjusted as per real aircraft, with properly placed formation, running and landing lights. Wingfold is now active, and controlled via an animation key (shift/9). There are a few issues with the canopy still but it's quite livealbe with.
3 Hangar screens, and a USN loading screen are included. The "sf2_A1H_Hangar.bmp", while obviously desinged for SF2 NextGenners, can also be used for TOS games as well. It's a 'generic' carrier-deck style, with no blackboard. My original 'boxart' style for TOS games is also included, as well as the carrier-deck style, WITH blackboard. Your choice!!
The aircraft folder and main ini have been named in such a way as to differentiate =THIS= A-1H from the stock 3rdWire unitin SF2:V or the Razbam versions. Do NOT change these names!!!
As always, unzip this to a temp folder somwhere, and you'll have access to the rest of the readme for it's instructions. There's an extensive "Notes" section, detailing various and sundry things of interest, including an appeal to our 3D modelers....
Happy Landings!
Wrench
Kevin Stein
2,010 downloads
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MiG-23BN pack (part2)
By lindr2
MiG-23BN pack, part2 Vijay (India) Readme
Model based on MiG-27 model by Wpnssgt, skins by Ghostrider (wonderful work, thanks!)
Screens by Epizikl., sound by Spilione104
This plane required MiG-23/27 Weapons Pack.Please intall it first.
http://forum.combatace.com/index.php?app=downloads&showfile=9693 - part1
http://forum.combatace.com/index.php?app=downloads&showfile=10041 - part2
To Install:
- unpack Archive in temporary folder
- copy MiG-23BN_** folders to Aicraft folder.
- copy Sounds to sound folder
Plane specification:
- Max G: 7.0
- MiG-23BN can use R-3S/R-13M, Kh-23
- R-29B-300 Engine
- 'Fon' Laser Range meter.
- KN-23 navigation complex (same as Su-17M2)
- ASP-17B gunsight
- Sokol-23N Targeting system
- DISS-7 control System
- Delta-NM {Kh-23 control pod}
MiG-23BN versions on pack:
- MiG-23BN Soviet & WP Export in production 1974-84 (With ECM & KH-23 Support)
- MiG-23BN Egypt Early Export version (Without ECM) 1974
- MiG-23BN Iraqi Update mid 80-x, enabled LGR support (use Atlis II laser pod), refueling probe
- MiG-23BN Vijay Indian version 1981-2009, No KH-23, indian made CM pod's
624 MiG-23BN were producted in 1973-1984
464 downloads
0 comments
Submitted
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MiG-23BN pack, part1
By lindr2
MiG-23BN pack, part1 (Soviet, Egypt & Iraqi improved) Readme
Model based on MiG-27 model by Wpnssgt, skins by Ghostrider
Screens by Epizikl., sound by Spilione104
This plane required MiG-23/27 Weapons Pack.Please intall it first.
http://forum.combatace.com/index.php?app=downloads&showfile=9693 - part1
http://forum.combatace.com/index.php?app=downloads&showfile=10041 - part2
To Install:
- unpack Archive in temporary folder
- copy MiG-23BN_** folders to Aicraft folder.
- copy Sounds to sound folder
Plane specification:
- Max G: 7.0
- MiG-23BN can use R-3S/R-13M, Kh-23
- R-29B-300 Engine
- 'Fon' Laser Range meter.
- KN-23 navigation complex (same as Su-17M2)
- ASP-17B gunsight
- Sokol-23N Targeting system
- DISS-7 control System
- Delta-NM {Kh-23 control pod}
MiG-23BN versions on pack:
- MiG-23BN Soviet & WP Export in production 1974-84 (With ECM & KH-23 Support)
- MiG-23BN Egypt Early Export version (Without ECM) 1974
- MiG-23BN Iraqi Update mid 80-x, enabled LGR support (use Atlis II laser pod), refueling probe
- MiG-23BN Vijay Indian version 1981-2009, No KH-23, indian made CM pod's
624 MiG-23BN were producted in 1973-1984, but only ~70 for VVS, last soviet MiG-23BN Retired in 1988.
Soviet AP with BN (from Sturbakov's BiGgest VVS database 'Sturbakov@yandex.ru')
- 1-th IAPIB {Lebyazh'e 1080-th UATs [Training Center]}
- 642-th GvAPIB {48-th,5th VA [Air Army], Voznesensk, Martynovka}
- 722th APIB {76-th VA, Gdov}
616 downloads
0 comments
Updated
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MiG-23B/S/S Early/UB Early/UB/UM/ Update 1.22
By lindr2
MiG-23B/S/S Early/UB Early/UB/UM/ Update Readme
This is update for:
http://forum.combatace.com/index.php?app=downloads&showfile=9741
http://forum.combatace.com/index.php?app=downloads&showfile=9712
http://forum.combatace.com/index.php?app=downloads&showfile=9698
To Install:
- unpack Archive in temporary folder
- copy MiG-23S, MiG-23S_Early,MiG-23UB, MiG-23UB_Early, MiG-23UM,MiG-23B folders to Aicraft folder.
- Copy Chute.bmp to ALL skin folders
- copy *.Wav file to Sound Folder
- copy BVP-50-60.* files to Weapons folder {if you download MiG-23/27 Weapons Pack Part1 & 2 before}
Features:
- Repainted MiG-23S,B skins.
- new sound by Spilione104
- updated model (more details)
- drag chute {by Erikgen} added for all planes {AnimationID=9}
- added nozzle animation {AnimationID=10}
- canopy now supported manually open {AnimationID=8}
- fixed some ini entries
- new BVP-50-60 model
- separated model for MiG-23S_Early, MiG-23UM
- Ground position fixed for B
change lines for manually open:
UB,UB Early,UM: (Press Shift+1)
[Canopy1]
SystemType=ANIMATION
InputName=ANIMATION_1
DeploymentMethod=MANUAL
AnimationTime=3.5
AnimationID=8
[Canopy2]
SystemType=ANIMATION
InputName=ANIMATION_2
DeploymentMethod=MANUAL
AnimationTime=3.5
AnimationID=8
S,S Early,B: (Press Shift+1)
[Canopy1]
SystemType=ANIMATION
InputName=ANIMATION_1
DeploymentMethod=MANUAL
AnimationTime=3.5
AnimationID=8
Note: please set RailLaunched=TRUE (use missile rail in weapon editor ) for all Kh-23's
384 downloads
0 comments
Submitted
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MiG-23B Early (Prototype)
By lindr2
MiG-23B Early (Prototype '32-24/1') Readme
Model based on MiG-27 model by wpnssgt, skins by wpnssgt,
Screens by Epizikl.
To Install:
- unpack Archive in temporary folder
- copy MiG-23B_Early folder to Aicraft folder.
- copy Sound Sukhoi.wav to sound folder
- add to weapondata.ini:
[WeaponDataXXXX]
TypeName=R-3S
FullName=R-3S Atoll-A
ModelName=R-3S
Mass=75.599998
Diameter=0.127000
Length=2.837000
SubsonicDragCoeff=0.200000
SupersonicDragCoeff=0.370000
AttachmentType=WP,SOVIET,YUGOSLAVIA
SpecificStationCode=
NationName=SOVIET
StartYear=1961
EndYear=1978
Availability=3
BaseQuantity=80
Exported=TRUE
ExportStartYear=1962
ExportEndYear=1978
ExportAvailability=3
WeaponDataType=1
RailLaunched=TRUE
RocketPod=FALSE
Retarded=FALSE
FinStabilized=TRUE
SpinStabilized=FALSE
HasGrowl=TRUE
EffectClassName=SmallMissileEffects
ReleaseDelay=0.000000
WarheadType=0
Explosives=11.300000
FusingDistance=1.000000
ClusterBomblets=0
ClusterDispersion=0.000000
GuidanceType=10
Accuracy=70
MaxTurnRate=12.000000
MaxLaunchG=2.000000
LockonChance=65
LaunchReliability=80
ArmingTime=0.500000
SeekerFOV=3.500000
SeekerGimbleLimit=28.000000
SeekerTrackRate=12.000000
SeekerRange=7600.000000
MinLaunchRange=1200.000000
MaxLaunchRange=7600.000000
Duration=21.000000
CounterCountermeasure=30.000000
NoiseRejection=70.000000
CapabilityFlags=0x00000100
LoftAngle=0.000000
DescentAngle=0.000000
MaxLoftAltitude=0.000000
CLmax=14.000000
MinFreq=0.000000
MaxFreq=0.000000
BoosterStart=0.000000
BoosterDuration=2.450000
BoosterAccel=30.263000
BoosterEffectName=MissileFireEffect
BoosterSoundName=Missile
BoosterNodeName=
BoosterPosition=0.000000,-1.456000,0.000000
SustainerDuration=0.000000
SustainerAccel=0.000000
SustainerEffectName=
SustainerSoundName=
SustainerPosition=0.000000,-1.456000,0.000000
InFlightEffectName=MissileInFlightEffect
InFlightSoundName=
ReleaseAnimationID=-1
EODisplayFlags=0
CEP=0.000000
Plane specification:
- Max G: 7.0
- MiG-23B can use R-3S/R-13M, Kh-23; R-60, MER not allowed.
- AL-21F Engine
- 'Fon' Laser Range Range meter.
- KN-23 navigation complex (same as Su-17M2)
- ACP-17B gunsight
- PBK-3 bombing system
MiG-23B versions:
MiG-23B Early with Wing Version 1 (same as MiG-23S), in production 1971-1972 1-3 Prototypes.
MiG-23B with Wing Version 2 (Without slats, same as MiG-23 mod.71), in production 1972-1974, 24 planes
181 downloads
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Northrop T-38A Talon (ThunderBirds) for Gen 1 ThirdWire Sims
By FastCargo
Readme for the ThunderBird T-38A for Gen 1 ThirdWire Sims.
********************************* Version 1.0 Original Release ********************************
Version 1.0
Thanks to the following folks:
TK - For the ThirdWire series of sims.
PappyChkSix - For the original skins, which unfortunately were lost when the model was remapped.
The Mirage Factory - For allowing me to use the cockpit, effects, damage textures and sounds from the F-5A. FM based off of Mirage Factory F-5A.
331KillerBee - For the skins and hanger/loadout/loading screens. And the tweaks to make the seperate ThunderBird version.
Lexx_Luthor - For the Airshow Smoke effect for the Thunderbird T-38A (borrowed from his missile exhaust effects).
USAFMTL - For beta testing and advice.
To my fellow Combatace moderators - For helping me beta test and work out bugs.
Any errors or mistakes are entirely mine.
What you will need first:
Strike Fighters Project 1/Strike Fighters Gold/Wings Over Vietnam/Europe/Israel. This is not for Generation 2 versions of ThirdWire sims.
What is in this archive:
1. This readme (duh!)
2. Effects, Objects, Sounds folder.
Instructions:
1. Read and understand this entire readme FIRST!
2. Copy the Effects, Objects and Sounds folders to your SFP1/SFG/WOx directory. Allow directory merging and overwrites (anything overwritten either belongs to me or is the exact same as the Mirage Factory F-5 effects and sounds).
3. That's it! You should see the aircraft in your selection screen.
Aircraft Information:
From Wikipedia: http://en.wikipedia.org/wiki/T-38_Talon
The Northrop T-38 Talon is an American supersonic jet trainer. It was the world's first supersonic trainer and to date, is also the most produced. It remains in service as of 2009 in air forces throughout the world including the United States Air Force (USAF), which remains its largest user.
In the 1950s Northrop began studying lightweight and more affordable fighter designs. The company began with its single-engine N-102 "Fang" concept. The N-102 was facing weight and cost growth, so the project was canceled and the the company N-156 project was began.
Although the United States Air Force had no need for a small fighter at the time, it became interested in the trainer (N-156T) as a replacement for the T-33 Shooting Star it was then using in this role. The first of three prototypes (designated YT-38) flew on 10 March 1959. The type was quickly adopted and the first production examples were delivered in 1961, officially entering service on 17 March that year, complementing the T-37 primary jet trainer. When production ended in 1972, 1,187 T-38s had been built. Since its introduction, it is estimated that some 50,000 military pilots have trained on this aircraft. The USAF remains one of the few armed flying forces using dedicated supersonic final trainers, as most, such as the US Navy, use high subsonic trainers.
The T-38 is of conventional configuration, with a small, low, long-chord wing, a single vertical stabilizer, and tricycle undercarriage. The aircraft seats a student pilot and instructor in tandem, and has intakes for its two turbojet engines at the wing roots. Its nimble performance has earned it the nickname "White Rocket". In 1962, T-38s set four time to climb records.
In addition to USAF pilots, T-38s are also used by NASA astronauts, the U.S. Naval Test Pilot School (other T-38s were previously used as USN aggressor aircraft), other NATO pilots under a joint training program, and some under civilian ownership.
Notes and Limitations:
External nozzles don't work...not sure why. Investigation continues.
ThunderBird Version skins included...resized to 1024x1024 for faster multiplayer.
Afterburner nodes and travel pod commented out in data.ini for ease of installation.
This uses the 'Open Cockpit' method to place the cockpit model 'inside' the external model. This also allows the ability to add flight controls to the cockpit, which originally didn't have them modeled. Downsides are the that during inclement weather, it will appear 'foggy' inside the cockpit.
Capable of being flown from either seat through editing of the T-38Atb.ini file. Simply uncomment the lines that have the seat you want to fly in, and comment out the lines with the seats you don't want to fly in. The default is the front seat. In the ThunderBird version, if you fly in the front seat, there will not be a rear seater (as in airshows, the aircraft was typically flown that way).
The FM is reasonably 'close' to the real thing...but defaults to being 'fun' vs being 'perfect numbers'. As a pilot with 3000+ hours in the aircraft, it gives a reasonable impression on how the aircraft actually flies...but don't expect to hit all the 'numbers' perfectly.
This is FREEWARE only, NO money is allowed to be made on the contents of these files, in whole or in part. Released IAW the freeware accords at CombatAce.
Feel free to redistribute, as long as the original authors are given appropriate credit.
Questions? Contact me at Combatace.
FastCargo
2 Jul 09
828 downloads
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MiG-23B/S/S Early/UB Early/UB/UM Update
By lindr2
MiG-23B/S/S Early/UB Early/UB/UM/ Readme
This is update for:
http://forum.combatace.com/index.php?app=downloads&showfile=9741
http://forum.combatace.com/index.php?app=downloads&showfile=9712
http://forum.combatace.com/index.php?app=downloads&showfile=9698
To Install:
- unpack Archive in temporary folder
- copy MiG-23S, MiG-23S_Early,MiG-23UB, MiG-23UB_Early, MiG-23UM,MiG-23B folders to Aicraft folder.
- Copy Chute.bmp to ALL skin folders
- copy BVP-50-60.* files to Weapons folder {if you download MiG-23/27 Weapons Pack before}
Features:
- updated model (more details)
- drag chute {by Erikgen} added for all planes {AnimationID=9}
- added nozzle animation {AnimationID=10}
- canopy now supported manually open {AnimationID=8}
- fixed some ini entries
- new BVP-50-60 model
- separated model for MiG-23S_Early
- Ground position fixed for B
change lines for manually open:
UB,UB Early,UM: (Press Shift+1)
[Canopy1]
SystemType=ANIMATION
InputName=ANIMATION_1
DeploymentMethod=MANUAL
AnimationTime=3.5
AnimationID=8
[Canopy2]
SystemType=ANIMATION
InputName=ANIMATION_2
DeploymentMethod=MANUAL
AnimationTime=3.5
AnimationID=8
S,S Early,B: (Press Shift+1)
[Canopy1]
SystemType=ANIMATION
InputName=ANIMATION_1
DeploymentMethod=MANUAL
AnimationTime=3.5
AnimationID=8
Note: please set RailLaunched=TRUE (use missile rail in weapon editor ) for all Kh-23's
278 downloads
0 comments
Updated
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F-4C 8thTFW Operation Bolo
By mppd
F-4Cs – 8thTFW Ubon Operation Bolo - By Crab_02 and Mike Druzolowski
53 F-4C serial numbers which actually operated with the three squadrons of the 8th TFW at Ubon as of 01 January 1967. From these were drawn the aircraft to fly Col. Robin Olds' famous Operation Bolo mig killing mission the next day on 02 January.
Description: This package is two parts – a texture add-on for the 1966 F-4C pack available at CombatAce for the 433rd/497th/555th TFS which is the bulk of the serial numbers assigned in Jan 67, and a separate aircraft representing the "slicknose" variant of the F-4C seen at this time. Enclosed are two QRC-160 ECM pods attached to the left outboard pylon (the pylon does not appear when the ECM pod is assigned in a mission as it does when A/G ordnance is selected, so the pylon is attached) – one is camouflaged and the other white. Wing tanks are available in the 1966 F-4C pack. Also enclosed is an update to the 1966 base .LOD and wing tank texture updates. (Hey…I said that this was an ongoing project didn’t I….?) The new loadout.ini files have a [AirToAirLongRangeBolo] entry that can be used for a Bolo mission. Oh, and I made the ECM pod/pylon match the same weight/drag as the opposite wing tank so the bird flies straight – although when the tank is jettisoned you’ll be loaded asymmetrically again…..
Historical bit: FY1964 USAF F-4Cs coming off the production line for USAFE had the F-4J-style nose radome installed, and these started to become available to PACAF units late in 1966. This radome gave a small performance enhancement due to a bit less drag, but was removed early in 1967 as the AN/APR-25 radar homing and warning system was installed into the old IR-sensor housing. It is estimated that perhaps a quarter of the F-4Cs at Ubon at the time of Operation Bolo were configured this way, so the airplanes are not broken down by squadron. The airplanes flown for Bolo from the Wolfpack still retained the 1966-style Navy LAU-17 inner pylons (although one source that I found said that only F-4Cs with the new MAU-12 pylons were flown for Bolo, but photographic evidence tends to disprove this). All of these planes were modified to carry a single QRC-160 ECM pod on the right outer pylon (seen on the USAF A/G weps pylon as well as the early Navy pylon with the adapter (the latter is not presented here), and a single 370 gal drop tank on the left outboard station for the mission, and this became standard in Southeast Asia during much of 1967, until the inboard pylons were modified to accept the pods later in 1967.
As before, I made this package for the post-October 08 patched version for Wings over Vietnam (which is what I'm flying). Textures are again 1024 pixel resolution to help frame rates on modest systems (like mine) - so view the external views at arm's length, not extremely close-up please. Versions for SF2 with higher resolution textures are sure to follow.
My sincere thanks (in addition to Crab and TK) go to Sundowner - who originally shared his F-4 texture templates with me and what I started with originally, and also to drdoyo for his 1024 templates which helped, Ravenclaw_007 for the kind permission to include his super Martin Baker ejection seat in this package, and to Old Diego for kind permission to include his superb pilots, and to X Ray who did the superb pilot repaints (and whose name keep forgetting in the readmes).. Also my thanks to Mike France and Alan Howarth who know more about F-4s than I ever will!
Please contact me for any problems or issues - we'll do our best to correct them and make this even more authentic for what's to come. PM me at Combatace or E-mail at mppd@att.net please.
344 downloads
0 comments
Submitted
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HAL-MIG-21M
By mig21deep
This is my first work .this is a remodeling of mig-21MF . I made some changes, easy flight model, new hangar and loading screen ,can fire ASM, Semi active radar homing AA missiles .
Some information about MIG-21M/MF Indian Air force-----MiG-21M/MF [Fishbed J] - Type 96
The MiG-21M/MF (Type 96) is a Multi-role version with one R-11-300 turbojet with 13,688 lbs. of thrust. The aircraft has 4 pylons which can carry external fuel tanks, air-to-air missiles or twin barrel guns. Has a zero speed, zero altitude ejection seat. The MF variant has a R-11F2S-300 turbojet, otherwise similar to the 'M' variant.
Number Procured: 93+
........................ 65 MF (Type 96) procured directly from the USSR
........................158 M variants manufactured by HAL
Installation: unpack or unzip in aircraft folder …
Thanks to COMBATE ACE & those who uploaded new aircraft, sound , weapon packs that help me verymuch.
337 downloads
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F-4C_8thTFW_1967
By mppd
F-4C 1967 – 8thTFW Ubon - By Crab_02 and Mike Druzolowski
80 F-4C serial numbers which actually operated with the three squadrons of the 8th TFW at Ubon during 1967.
Historical bit: The three squadrons of the 8th TFW at Ubon RTAFB adopted tailcodes on their F-4C Phantom II aircraft from at least July 1966. By early 1967 the F-4Cs within the theater had been modified with the addition of AN/APR-25 RHAW gear visible as a housing on the vertical stab above the rudder, and had received the new Air Force MAU-12 intermediate (inner) wing pylons. Some serial numbers are repeated for the different squadrons as many transfers between squadrons occurred during the year – so be careful that you don’t fly the same airplane numbers at the same time if interested in being historical. Some aircraft were seen carrying all olive drab 370 gal wing tanks, so those are presented here. Also a camouflaged centerline 600 gal tank sometimes seen is here too. Almost all airplanes seem to have had the original 6-inch serial number on the vertical fin painted out with olive drab paint. Mig kill markings were carried over from previous units (the 497th eventually ending up with most of them). Some 497th TFS planes seem to have had red nosewheel door numbers, but photos show that most other squadrons had none.
I made this package for the post-October 08 patched version for Wings over Vietnam (which is what I'm flying). Textures are again 1024 pixel resolution to help frame rates on modest systems (like mine) - so view the external views at arm's length, not extremely close-up please. Versions for SF2 with higher resolution textures are sure to follow.
Description: The airplane depicted is the Air Force F-4C as it appeared in early 1967 or later in Southeast Asia – Air Force MAU-12 pylons, tail fin tip radar homing and warning antennas and several other small antennas added, three tone camouflage and tailcodes.
New features include:
- New vertical stab and rudder shapes
- New nose radome and IR sensor housing shapes
- New detailed pylons and Sidewinder rails
- New 3D model cockpit (mostly invisible though...)
- New nose wheel doors
- Animated air refueling door (Sift + 8)
- Opening canopies of course (Shift + 3)
- New horizontal stab bases
- Camouflaged Fletcher wing tanks (with pylons that correctly jettison along with the tank) plus new centerline 600 gal tank with retained pylon
- Numerous small detail changes
Note that all textures for the stock Thirdwire F-4s can be made to fit with minor alterations - watch leading edge flap, vertical stab/rudder and intake splitter plate locations mostly.
Issues: I used many parts that I already had built, so separate bmps are included for the pylons, nose and rails - these should have been combined into one I guess.
My sincere thanks (in addition to Crab and TK) go to Sundowner - who originally shared his F-4 texture templates with me and what I started with originally, and also to drdoyo for his 1024 templates which helped, Ravenclaw_007 for the kind permission to include his super Martin Baker ejection seat in this package, and to Old Diego for kind permission to include his superb pilots. Also my thanks to Mike france and Alan Howarth who know more about F-4s than I ever will!
Please contact me for any problems or issues - we'll do our best to correct them and make this even more authentic for what's to come. PM me at Combatace or E-mail at mppd@att.net please.
336 downloads
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MiG-23B
By lindr2
MiG-23B Readme
Model based on MiG-27 model by wpnssgt, skins by wpnssgt,
Screens by Epizikl.
This plane required MiG-23/27 Weapons Pack.Please intall it first.
http://forum.combatace.com/index.php?autoc...p;showfile=9693 (Updated 13.08.2009, fixed BVP-50-60 Texture)
To Install:
- unpack Archive in temporary folder
- copy MiG-23B folder to Aicraft folder.
- copy Sound Sukhoi.wav to sound folder
- add to weapondata.ini:
[WeaponDataXXXX]
TypeName=KDS-23
FullName=KDS-23 Decoy dispenser
ModelName=
Mass=100.000000
Diameter=0.300000
Length=0.750000
SubsonicDragCoeff=0.000000
SupersonicDragCoeff=0.000000
AttachmentType=WP,SOVIET
SpecificStationCode=KDS-23
NationName=SOVIET
StartYear=1969
EndYear=2020
Availability=3
BaseQuantity=32
Exported=TRUE
ExportStartYear=1970
ExportEndYear=2020
ExportAvailability=3
WeaponDataType=4
StoreType=2
NumChaff=6
NumFlare=6
EjectPosition=0.000000,0.000000,0.000000
EjectVelocity=0.000000,0.000000,0.000000
Plane specification:
- Max G: 7.0
- MiG-23B can use R-3S/R-13M, Kh-23; R-60, MER not allowed.
- AL-21F Engine
- 'Fon' Laser Range Range meter.
- KN-23 navigation complex (same as Su-17M2)
- ACP-17B gunsight
- PBK-3 bombing system
MiG-23B versions:
MiG-23B Early with Wing Version 1 (same as MiG-23S), in production 1971-1972 1-3 Prototypes.
MiG-23B with Wing Version 2 (Without slats, same as MiG-23 mod.71), in production 1972-1974, 24 planes
353 downloads
0 comments
Submitted
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MiG-23UB
By lindr2
MiG-23UB/UM Readme
MiG-23UB (Early & late), MiG-23UM
Model based on Mig-23M model by Rafael{updates BPAo}, skins by Soviet2 by Marcello, used MiG-21MF cockpit.
Screens by Epizikl.
This plane required MiG-23/27 Weapons Pack.Please intall it first.
http://forum.combatace.com/index.php?autoc...p;showfile=9693 (Updated 13.08.2009, fixed BVP-50-60 Texture)
To Install:
- unpack Archive in temporary folder
- copy skin folders: Soviet 1 & Soviet2 to MiG-23UB folder, Soviet2 to MiG-23UB_Early, Soviet1 to MiG-23UM
- copy Cabina folder to ALL plane folders;
- copy MiG-23UB, MiG-23UB_Early, MiG-23UM folders to Aicraft folder.
- copy BVP-50-60.* files to Weapons folder {if you download MiG-23/27 Weapons Pack before}
Plane specification:
- Max G: 7.0
- MiG-23UB can use 4 R-3R/R-13M,2 Kh-23. R-60 not allowed.
MiG-23UB versions:
MiG-23UB Early with Wing Version 1 (same as MiG-23S),PR-22SM radar, in production 1969-1971 nor exported
MiG-23UB with Wing Version 3 (same as MiG-23M),no Radar (but used placeholder), in production 1971-1978, for Export 1974-1985
totally 768 planes have been made for VVS
MiG-23UM - UB to ML level updating programm, 251 planes were updated in 1978-1984.
MiG-23UB export:
Algeria - 9 planes in 1974
Angola - 1985
Bulgaria - 15 planes in 1975, updated for UM.
Cuba - 2 Planes in 1978
CzechoSlovakia - 4 planes in 1978-79
Egypt - 6 planes in 1974
Ethiopia - 6 planes in 1981
Hungary - 12 planes in 1980
India - 15 planes 1982-83, 10 planes 2003 (from Ukraine).
Lybia - 8 planes in 1974
N. Korea - 1984
Poland - 6 planes in 1979
Romania - 10 planes in 1980, 2 planes in 1996
Also exported: Afganistan, Iraq, Syria, Vietnam, Yemen
835 downloads
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MiG-23S
By lindr2
MiG-23S Readme:
MiG-23S (Early & late)
Model based on Mig-23M model by Rafael{updates BPAo}, skins by Soviet2 by Marcello, used MiG-21MF cockpit.
Changes between MiG-23S & MiG-23M:
- Max G: 5.6-6.0
- Radar RP-22SM
- MiG-23S can use 4 R-3R/R-13M,2 Kh-66,Kh-23. R-60 not allowed.
- Smaller wings area, worse manoeuvrability.
- Engine: R-27F-300 (planes for Lipetsk TsBP) or R-27F2-300 (Planes for Belarus VO,{only one IAP near Ros' railway station});
- Another Nose design
- Tail moved at 860mm to nose
- another Airbrakes design
- no after cockpit Fuel cell
- another IFF antenna position.
- Early planes had no Delta Pod
- Mig-23S was in production in 1969-1971, in 1971 replaced by MiG-23 obr.71 {MiG-23L} (in 1972 replaced by MiG-23M)
MiG-23S productions so small, 50-60 planes in 1969-71, MiG-23S used as 1st line plane up to 1976-78,then replaced by MiG-23ML,& moved to Chenigov VVAUL where for training only.
Mig-23S required MiG-23/27 weapons pack. Please intall it first. http://forum.combatace.com/index.php?autoc...p;showfile=9693
MiG-23S picture gallery (150 photos)http://walkarounds.airforce.ru/avia/rus/mig/mig-23s/index.htm
456 downloads
0 comments
Submitted
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F-4C_1966 Da Nang & Phan Rang AB
By mppd
F-4C 1966 – Da Nang & Phan Rang AB - By Crab_02 and Mike Druzolowski
**Notice - this package is for the die-hard rivet-counting historian. No colorful squadron markings or tailcodes onthese planes as they flew during 1966**
Please contact me for any problems or issues - we'll do our best to correct them and make this even more authentic for what's to come. PM me at Combatace or E-mail at mppd@att.net please.
I made this package for the post-October 08 patched version for Wings over Vietnam (which is what I'm flying). Textures are 1024 pixel resolution to help frame rates on modest systems (like mine) - so view the external views at arm's length, not extremely close-up please. Versions for SF2 with higher resolution textures are sure to follow.
My sincere thanks (in addition to Crab and TK) go to Sundowner - who originally shared his F-4 texture templates with me and what I started with originally, and also to drdoyo for his 1024 templates which helped, Ravenclaw_007 for the kind permission to include his super Martin Baker ejection seat in this package, and to Old Diego for kind permission to include his superb pilots, and to X Ray who did the superb pilot repaints (and whose name was forgotten in the original readme of the 1965 version).
Description: The airplane depicted is the Air Force F-4C as it appeared in 1966, after the first USAF three-tone camouflage scheme was field-applied - Navy LAU-17 pylons with adapters for A/G ordnance were still in evidence (as per the 1965 package), no radar homing and warning antennas nor all of the small antennas added later on. Four styles of 370 gal drop tanks are available - both old McAir and later Sgt Fletcher style, in either all-white or camouflage. The planes have the initial camo paint scheme applied to the early F-4Cs (still with the Navy-style LAU-17 pylons) and typicaly had the rear fuselage camouflaged all the way to the drag chute door. Aircraft often carried a minimum of stenciled markings.
New features include:
*New vertical stab and rudder shapes
*New nose radome and IR sensor housing shapes
*New detailed pylons and Sidewinder rails
*New 3D model cockpit (mostly invisible though...)
*New nose wheel doors
*Animated air refueling door (Shift + 8)
*Opening canopies of course (Shift + 3)
*New horizontal stab bases
*New early McAir and later Fletcher wing tanks (with pylons that correctly jettison along with the tank) plus new centerline 600 gal tank with retained pylon
*Numerous small detail changes
(Note that all textures for the stock Thirdwire F-4s can be made to fit with minor alterations - watch leading edge flap, vertical stab/rudder and intake splitter plate locations mostly.)
Issues: I used many parts that I already had built, so separate bmps are included for the pylons, nose and rails - these should have been combined into one I guess.
Historical bit: TAC's 366th TFW at Holloman AFB, NM transferred one Phantom II squadron to PACAF in 1965, the 390th TFS (officially transferred to PACAF's 6252nd TFW at Da Nang as of 29 October 1966), and arriving ca. 17 November (moving with grey/white F-4C aircraft, which were soon field-painted in the new three-tone T.O.1-1-4 camouflage scheme). Photos of these recently camo'ed aircraft show undersurfaces untouched and still retaining the large star and bar and USAF. The unit was joined at Da Nang by the 480th TFS as of 01 February 1966, which arrived already painted in the new camouflage scheme. As of 08 April 1966 the 390th TFS was assigned, and the 480th TFS was attached to the 35th TFW at Da Nang. Due to overcrowding at Da Nang, the other Holloman F-4C squadron - the 389th TFS, (which had been deployed TDY to Elmenfdorf AFB, Alaska in late 1965) moved with already-camouflaged F-4Cs to Phan Rang AB along with the transfer of the 366th TFW to PACAF as of 14 March 1966 (although with none of the same airplanes it flew in Alaska). As of 10 october 1966, all three squadrons were again re-united at Da Nang under the 366th TFW.
Color photos are somewhat rare for these airplanes during 1966, but it seems that the last two serial number digits may have been painted in red on the front nose gear door for all three squadrons. (It is possible that the squadron color was eventually used during 1966, but I have no evidence of this yet). There is some variation from plane to plane as to vertical spacing on the tail of the "AF" and the serial number, so I have tried to reproduce this. Several 480th TFS F-4Cs had the serial presentation as "USAF" instead of the more common "AF" as well. Stencilled markings varied from a lot to a little.
Notes about the flight model: Basically the default post Oct 08 patched data.ini, but I have modified the landing gear rolling coefficient to have a bit more drag (the plane will not move by itself and take off like a rocket when the brakes are released!), I have reduced the wheel braking effect so that a few taps will not make the thing stop on a dime (however they will not hold the plane in place when the power is brought up to over 78% - adjust as desired), I have increased the nose gear spring factor to give it a bit more of that “springy” feeling when the brakes are applied, and I have increased the speed brakes effect to a more realistic effect (to me). The original values have a triple slash in front of them, so modify as desired if you don't like my changes.
Cockpit notes: Uses the stock post Oct 08 patch WOV cockpit, but I have added a sight reticle which is a brighter orange - matches photos I have seen a bit better I think.
358 downloads
0 comments
Submitted
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F-4C_1965_Version2
By mppd
F-4C 1965 Version 2- By Crab_02 and Mike Druzolowski
***This corrects several small issues. I have also included serial numbers for a third unit – the 45th TFS, which is famous for getting the USAF’s first mig kills in Southeast Asia. Please overwrite all previous files. Sorry for any inconvenience!***
This project started out with my early attempts to make the stock WOV F-4s a little more authentic. Crab_02 eventually contacted me and kindly shared his Phantom II update project with me, which is what this is based on. All credits go to him, without his basic work, help and guidance in learning 3D modeling, I never could have come this far. Our continued thanks to TK and Third Wire to allow us continued freeware development of his work.
This first model will form the basis for every subsequent F-4 variant that flew in Southeast Asia (and hopefully, beyond). Please contact me for any problems or issues - we'll do our best to correct them and make this even more authentic for what's to come. PM me at Combatace or E-mail at mppd@att.net please.
I made this package for the post-October 08 patched version for Wings over Vietnam (which is what I'm flying). Textures are 1024 pixel resolution to help frame rates on modest systems (like mine) - so view the external views at arm's length, not extremely close-up please. Versions for SF2 with higher resolution textures are sure to follow.
My sincere thanks (in addition to Crab and TK) go to Sundowner - who originally shared his F-4 texture templates with me and what I started with originally, and also to drdoyo for his 1024 templates which helped, Ravenclaw_007 for the kind permission to include his super Martin Baker ejection seat in this package, and to Old Diego for kind permission to include his superb pilots, and to X Ray who did the superb pilot repaints (and whose name was forgotten in the original readme of the 1965 version).
Description: The airplane depicted is the Air Force F-4C as it appeared in 1965 during its combat debut in Southeast Asia - Navy LAU-17 pylons with adapters for A/G ordnance, no radar homing and warning antennas nor all of the small antennas added later on.
New features include:
*New vertical stab and rudder shapes
*New nose radome and IR sensor housing shapes
*New detailed pylons and Sidewinder rails
*New 3D model cockpit (mostly invisible though...)
*New nose wheel doors
*Animated air refueling door (Shift + 8)
*Opening canopies of course (Shift + 3)
*New horizontal stab bases
*New early McAir and later Fletcher wing tanks (with pylons that correctly jettison along with the tank) plus new centerline 600 gal tank with retained pylon
*Numerous small detail changes
(Note that all textures for the stock Thirdwire F-4s can be made to fit with minor alterations - watch leading edge flap, vertical stab/rudder and intake splitter plate locations mostly.)
Issues: I used many parts that I already had built, so separate bmps are included for the pylons, nose and rails - these should have been combined into one I guess.
Historical bit: Five USAF F-4C squadrons of Tactical Air Command rotated TDY to Southeast Asia during 1965 as follows:
*45th TFS, 15th TFW MacDill AFB TDY to Ubon RTAFB April to August 1965
*47th TFS, 15th TFW MacDill AFB TDY to Ubon RTAFB July to November 1965
*68th TFS, 8th TFW George AFB TDY to Korat RTAFB August to December 1965 (acft remained
to form the 433rd TFS at Ubon)
*431st TFS, 8th TFW George AFB TDY to Ubon RTAFB August to December 1965 (acft
remained to form the 497th TFS at Ubon)
*43rd TFS, 15th TFW MacDill AFB TDY to Cam Rahn Bay AB October 1965 to January 1966
All originally carried the gull grey/white scheme as factory applied - similar to the Navy F-4B but with markings differences (especially no intake walkways or splitter plate turbine warning markings). The FJ- "buzz" numbers were removed from all aircraft USAF wide from ca. September 1965, and then the three-tone camouflage scheme was locally applied in SEA from November 1965 through ca. January 1966. The 68th TFS aircraft are depicted as they arrived at Korat (with FJ- fuselage buzz numbers and TAC vertical stab insignias). The 431st TFS is depicted as aircraft looked at Ubon late in 1965, after the buzz numbers were removed and several had the TAC insignia removed as well. Few personal or squadron markings were seen.
Notes about the flight model: Basically the default post Oct 08 patched data.ini, but I have modified the landing gear rolling coefficient to have a bit more drag (the plane will not move by itself and take off like a rocket when the brakes are released!), I have reduced the wheel braking effect so that a few taps will not make the thing stop on a dime (however they will not hold the plane in place when the power is brought up to over 78% - adjust as desired, and I have increased the speed brakes effect to a more realistic effect (to me). The original values have a triple slash in front of them, so modify as desired if you don't like my changes.
Cockpit notes: Uses the stock post Oct 08 patch WOV cockpit, but I have added a sight reticle which is a brighter orange - matches photos I have seen a bit better I think.
395 downloads
0 comments
Submitted
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A-6F Intruder 2
By tomcat21
this is an what if of an modernized version of the A-6F Intruder 2, based on the A-6E TRAM by Monty CZ, Dave(USAFMTL) and wpnssgt. Due to the curruption of the original file, i decided to just post the INI edits instead. This will work for the A-6E TRAM found on combat ace. and its made to show a somewhat modernized A-6F, with F414 GE400s instead of F404s and dual LAU-105s instead of a the two extra racks in the original A-6F design. everything else is the same, except for a newer radar and search,track and boresight capabilities. I plan to update the loudout lter...but for now, this is just the ini edits. to make this work...you'll have to have the A-6E TRAM by Dave(USAFMTL) and wpnssgt from column5 http://www.column5.us/cgi-bin/counters/uni...ft/A-6E_TRAM.7z
or from combatace http://forum.combatace.com/index.php?autoc...p;showfile=1373
**instructions**
to install. unzip and post into the aircraft directory. download the A-6E tram or if you have it already, open it and copy the LOD files, skins, and TGA files from the main directory into the A-6F folder and it should show up in the aircraft directory when you load WOE or WOV. Ive inclueded a the original cockpit file with a few edits *i merged the F-16 and 18's cockpit files into this one while i was tring to update the older A-6E cockpit but nothing worked...and i also renamed some files to show in the A-6e cockpit but most have been returned to normal. So i might have to re edit the cockpit.ini file if something goes screwy with the plane.
also make sure you have the latest weapons updates and edits to be on the safe side, incase something doesnt show. hope you all like it.
All credit goes to Dave(USAFMTL) and wpnssgt for creating the A-6E TRAM. thanks for making such a nice plane
674 downloads
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Mirage 50 Pantera FACH By Banidos Team
By alejandro
Deltas over South América Part 3 by Banidos Team
Mirage 50 Pantera for WoI by BANIDOS Team
This is the upgraded Mirage 50 Pantera from Chilean Air Force.
This model is based on the excellent Nesher's Wings over Israel
Thanks to TK for this spectacular simulator!!!!!
.ini´s modifications: TORNO
Skins: TORNO
Loading Screen: TORNO
Hangar Screen: TORNO
Afterburner Effect: TORNO
3D Addons: ALEJANDRO
Note; All 3D aggregates were re facts and details have been added;
Nose, refueling probe, radar warning, placement of the countermeasures, antennas,
some air intakes, canards, etc..
Note; This model is only for Wings over Israel!!!!!!
Enjoy it, good hunting!!!!!!
-----------------------------------------------------------------------
Deltas sobre Sudamérica Parte 3 de Banidos Team
Mirage 50 Pantera para WoI de BANIDOS Team
Este es el mejorado Mirage 50 Pantera de la Fuerza Aérea Chilena
Este modelo está basado en el exelente Nesher del Wings over Israel
Gracias a TK por este espectacular simulador!!!!!
Modificaciones de los .ini: TORNO
Texturas: TORNO
Pantalla de carga: TORNO
Pantalla de hangar: TORNO
Efecto Afterburner: TORNO
Agregados en 3D: ALEJANDRO
Nota; Todos los agregados en 3D han sido re hechos y se han agregado mas detalles;
Nariz, sonda de repostaje, alertas radar, alojamiento de la contramedidas, antenas,
algúnas tomas de aire, canards, etc.
NOTA: Este modelo es solo para el Wings over Israel!!!!!!!!!
Que lo disfruten, buena caza!!!!!!
797 downloads
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Arab Air Forces SU-7BMK Fitter-A ver. 1.1 for WOI
By guyran
===================================
Arab Air Forces SU-7BMK Fitter-A ver. 1.1 for WOI
------------------------------------------------------------
This aircraft is an update of the excellent add-on "NKAF Su-7BMK" by Bob *howling1* Hauser for WOI.
The NKAF Su-7BMK:
http://forum.combatace.com/index.php?autoc...mp;showfile=718
Modification over ver. 1.0:
Fixed loadout problem
Latest weapon pack for WOI in needed.
Installation:
1. Unrar WOI Su-7BMK Arab air forces ver. 1.1 into a temporary folder.
2. Copy the folder SU-7BMK(EAF) and paste into C:\...\Wings Over Israel\Objects\Aircraft folder
Thats all,
Special Thanks To :
Bob *howling1* Hauser for his permission to use his model.
Thirdwire for Excellent simulator.
For Questions or comments send me a message
Enjoy
Guyran
806 downloads
0 comments
Updated
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Hawker Hunter FGA 9 for SFP1 and WoX
By Uhu
#INSTALLATION
The setup for this mod is designed to use the Thirdwire first generation folder structure patched
to 10-08 standard, the latest one as per july 2009!
1) Unzip the "Hunter FGA9" folder to a temporary place where it is easy to find.
2) Add the data from "Hunter Pylon_Weapondata.txt" to your weapondata.ini and save it with the weapons editor.
This step is mandatory in order to get a visible pylon for the Sidewinder.
3) Copy the "Hunter_FGA9" folder to your "Aircraft" directory.
4) In the case that you do not use the community weapons pack 2.52 (available at CombatAce.com, link below),
you may have to add the data from "Weapons\Ordnance_Weapondata.txt" to your weapondata.ini and copy
the needed folders in "Weapons" in your weapon directory.
#ADDITIONAL INFORMATION
This is mainly a INI rework to turn a SFP1 Hunter F6 (also available at CA, link below) in a
Hunter FGA9 ground attack aircraft. It uses some data (namely the Hunter Pylon and a cockpit) of
another Hunter Mod by ndicki (it could also be downloaded at CA, link below).
I did not research a large amount of historical fidelity - it looks like sidewinder pylons were only
mounted on exported and so customised Hunters - like planes of the Rhodesian Airforce.
I've tested the plane on a Strike Fighters Project 1 install patched to Oct.-08 level with the
community weapons pack 2.52 installed.
#LINKS TO MATERIAL
- License information: http://forum.combatace.com/index.php?showtopic=26131
- Community Weapons pack: http://forum.combatace.com/index.php?autoc...p;showfile=7791
- Hunter F6 for SFP1: http://forum.combatace.com/index.php?autoc...p;showfile=5235
- Rhodesian Hunter FGA 9 for SF2: http://forum.combatace.com/index.php?autoc...p;showfile=8445
#DOCUMENTATION
1) The FM and the rest of the aircraft_data.ini comes mainly from the Hunter F6 model. Changes include
the removing of the rocket rails and the adding of the Sidewinder stations.
2) The loadout.ini is my creation.
3) The LOD's, hangar, loading and loadout screens are simply renamed versions of the F6 versions.
#LICENSING INFORMATION
As the used sources are under the
-> CombatAce Freeware License (see link above) <-,
this rework / compilation is licensed as such too, in short: freedom to distribute such licensed work
as long as it does NOT become part of payware or not publicly available.
#CREDITS
The Hunter F6 was done by:
- Modelling likely by ArmorDave. Skins by Sundowner, Gramps. Other contributors according to the
readme were Diego, Marcelo without naming their contribution. The upload at CA was done by USAFMTL.
The Rhodesian Hunter was a coproduction too (quote from the ReadMe of it):
- "Spinners modified the Thirdwire stock Hunter FGA.9 to make it flyable, and fitted the cockpit.
The weapons pylon and rail was made specially by Alex "AleDucat" Ducat.
Modifications to ini files, stock weapons, screens and skin by Nigel "ndicki" Dickinson.
Ideas and support from Josh 'Jeremiah Weed' "
I apologize for any forgotten people in the credits, please notify me in case of any lack of correctness.
That is my first try at a modification and so my first little publication - any feedback would be greatly appreciated.
I want to say "Thank you" at Wrench, moderator at CombatAce, for some useful hints. Thanks also for the rest
of the Thirdwire community!
Uhu
624 downloads
0 comments
Submitted
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Hawker Hunter F.6 'Luftwaffe' for SF2:Europe
By Spinners
This is a simple mod of the excellent Third Wire Hunter to give a flyable 'what if' Hawker Hunter F.6 of the West German Air Force with markings for JG71, JG72, JG73 and JG74 for the approximate late 1950's to late 1960's period.
As it uses stock Luftwaffe serial numbers I think you really need the latest SF2:Europe but it should work in SF2 also as the F.6 LODs are in there too but you might not get the serial numbers.
You can swap the skins and decals around to suit - have fun.
Regards
Spinners
141 downloads
0 comments
Submitted
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