- A-1 Skyraider
- A-4 Skyhawk
- A-6 Intruder
- A-7 Corsair II
- A-5A/B/RA-5C Vigilante
- F-4 Phantom II
- F-5 Freedom Fighter
- F-8 Crusader
- F-84 ThunderJet/Thunderflash
- F-86 Saber
- F-101 Voodoo
- F-104 Starfighter
- F-105 Thunderchief
- F-111 Aardvark
- B-57 Canberra
- G-91 Gina
- Mig-17 Fresco
- Mig-21 Fishbed
- Hawker Seahawk
- Harriers
- Trainers
- Heavy Bombers and Multi Engined Aircraft
- British Aircraft
- Saab Aircraft
- Mirage and Dassault
- US Navy Aircraft
- US Air Force Aircraft
- Soviet Union/Russian Aircraft
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Mirage IIICJ "GUERREROS DEL HIELO" ( part 2)
By torno
the mirage IIICJ (guerreros del hielo - ice warriors) only for WOI.
TK thanks to the excellent model established.
478 downloads
0 comments
Submitted
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Mirage IIICJ last "DESERT WARRIORS"& "GUERREROS DEL HIELO" (PART ONE)
By torno
Of the mirage IIICJ ONLY WOI, TK thanks to the excellent model established
Sorry for my English.
556 downloads
0 comments
Submitted
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A-4K LATE
By James Fox
RNZAF SKYHAWKS;
There is no real A-4K models made so these three use the closest Thirdwire models. These models are for WOX versions of Thirdwire games.
If you have any Thirdwire WOX games and you extract all the required .lod files they will work in SF2 series games. However the SF2 models have been very much updated from WOX versions and look much,much better and have greater detail. Plus I am curtainly working on those SF2 models to bring A-4k's into SF2 series.
These three models all use Truck-Lo's cockpit which is available in the Combat-Ace download section and included, plus can also be modded to use the A-4AR's cockpit as well. I do not know how different the A-4AR's cockpit is from the A-4K's cockpit, but believe to look at they are very similar.
INSTALL;
You just need to copy or drag and drop the aircraft into your Aircraft folders and tanks to be installed in the usual way. Note I do not know who made the green A-4K tank, because it has alway been there in my weapons folder. I think it may have come from Bunyaps Weapons orginally. It is also included in 331Killerbees pack.
I have tinkered with the weapons loadout files a little and they may not be totally correct, feel free to amend if you want. They are set for fun rather that relistic.
First model is A-4K Euro 1 which based on the stock Thirdwire A-4F, RNZAF A-4K's where late model A-4F without the tail top pod. Where originally painted in SEA camo, see A-4K SEA in Combat-Ace downloads which I painted for Truck-Lo. The Euro Camo came later, I cannot remember the date, then another upgrade happened and the hump became reduntant and was removed, I used Thirdwire A-4E, closest match. Then New Zealand brought A-4G from Austrailia sometime after the Austrailan Navy retired its last carrier. On entering service in NZ the A-4G's only had their markings and numbers changed, they remained in the tone grey camo. I've released as SF2 model only, not included here. Later the A-4K's and A-4G's where all upgraded to A-4K Kura, Hawk in English, and where all painted green.
The A-4K Green 1 skin is fictional.I was playing around one wet weekend.
Feel free to mode as you like but must remain Freeware. I have no problems with that and you do not need my permission to change, improve on and release. This is what makes ThirdWire and its Forums so great and helps it to keep going, for over seven years I think I read somewhere.
Thanks to TK, Thirdwire
To Truck-Lo
To Bunyap and 331Killerbee
And to Marcfighters, I used your A-4F Israeli model a lot as reference when I first started painting the SEA Camo. Helped me alot in find those strange parts on the templates.
Ps, there are even more on TK's new models. I think I have found all the hinges now and where they are mapped.
674 downloads
0 comments
Submitted
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Harrier GR7
By bobrock
The Harrier GR7 is a license-built American-designed AV-8B Harrier II fitted with RAF-specific navigation and defensive systems as well as other changes including additional underwing pylons for Sidewinder missiles. The improved design of the GR7 allows the aircraft to carry twice the load of a GR3 over the same distance or the same load twice the distance. First flight of the Harrier GR7 was in 1989, and deliveries to RAF squadrons began in 1990. A total of 96 aircraft were ordered, including 62 interim GR5s which were later modified to GR7 standard.
Detailed "readme" file included.
The TIALD pod included in this pack is meant to be used only with this plane.
Just as a reminder, maximum VERTICAL take-off and landIng weight is 18,950 lbs.
If you try to take off vertically with a full load of weapons and fuel, the plane will simply not get airborne and, if you try to land, you'll fall like a brick.
Best vertical landings are performed with a 25% fuel load or less, just experiment to find the right compromise.
Good hunting
bobrock
1,824 downloads
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Mirage Factory A-7A/B Corsair II
By column5
+-------------------------------------------------------+
Vought A-7A/B "Corsair II"
+-------------------------------------------------------+
The Mirage Factory and Olivier ANGUILLE (BPAo) are proud to offer you :
The Vought A-7A/B "Corsair II"
http://en.wikipedia.org/wiki/A-7_Corsair_II
+----------------------------------------------------------+
SFP1 model
Took part in this project :
Aircraft
3D : Flying Toaster, mapping & details : BPAo
Skin : Column5
FM : Column5
Cockpit : Armourdave, BPAo
Test team
Manetsim, Gaston, Sony Tuckson, Actarus, Column5, DamWaar, _Thomas_, Camouflage, USAFMTL, Moonjumper, UF Josse, Typhoid, Jimbib, Crab_02, Fast Cargo, Syrinx
+----------------------------------------------------------+
Should I have forgotten you.. get in touch with me quick .. this will be corrected soon
{bpao@airbase.dyndns.org}
+----------------------------------------------------------+
The content of this file may not be used in a commercial product or any other.
Any use requires my authorization
770 downloads
0 comments
Updated
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AD-4N/NL Skyraider
By Wrench
AD-4NL Skyraider, Korean War, VC-35
UPDATED to Ver 2 for SF/SFG/WoV/WoE/WoI and SF2 & SF2:V, too
This version is designed to TOTALLY replace the one I released in 2005; a LOT has been updated.
This has a brand new skin, still representing VC-35 "Night Hecklers" during the Korean War, is based off new templates
from Royohboy's AdA Skyraiders, all new decals for modex and semi-historical BuNums. I saw 'semi', as these ARE in
fact, REAL BuNums as assigned by BuAer to AD-4NLs, but I was unable to ascertain exactly which were assigned to
VC-35's aircraft. So, consider them generic AD-4N BuNums.
This is a full, complete add on aircraft mod, with all the goodies necessary. Along with the new skin and decals, there's a
heavily modified/repainted/tweekified A-4E cockpit. (more below in "Notes" on an alternate).
Small data ini edits add a landing light, a few more running lights. Edits to the landing gear make this aircraft fully functional in the post-08 patch world. It should also function pretty well in SF2/SF2:V. This has been tested, and acts just the same in SF2 as is post-patch WoE. It's fully carrier rated, so mission and campaign builders can do their thing.
2 new -only available in this mod!!- carrier deck Hangar Screens are included. Both are the "WoE-style", but for the SF2
series, that one has the blackboard removed. Also, a new damage tga for the 'tail' section has been created.
Designed for use with any weapons pak, the 3 necessary addons, the APS-31 radar pod, AN/ALT-7 ECM pod, a small
50-ish gallon and 300 gallon tank are included. What is NOT included, are the HVARs, 250, 500 and 1000 lb WW2 era
bombs. You WILL need to have these available via one of the existing weapons paks!!!
As always, unzip this to a temp folder somwhere, and you'll have access to the rest of the readme for it's instructions.
Good Hunting!!
Wrench
Kevin Stein
2,957 downloads
0 comments
Updated
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AT-6G Texan "Mosquito FAC"
By Wrench
North American AT-6G "Mosquito FAC"
for SF/SFG/WoV/WoE/WoI, Post 08 Patch Level and probably SF2/SF2:V
This is a mod of Bunyap's little T-6 Texan trainer into the AT-6G as used during the Korean War as the "Mosquito FAC"
This is a COMPLETE aircraft mod, with all the trimmings. There have been extensive edits to the data, loadout inis and a "new" cockpit. It is designed for use in the post 08 patch envrionments; in fact a couple of edits WON'T work without being in post 08 patch (movable rudder lights, fer example)
It has been totally reskined in a Natural Metal, more of a generic than any particular squadron, with all new Buzz Number and accurate Serial Numbers. I say 'accurate', as they ARE for AT-6G, but not from any particular squadron.
All the weapons supplied have been updated for this late game usage, and are supplied in the new 'folder style'. For SF2/SF2V users, a data ini for each weapon is included in each folder. (note: most of these propably already exist in the SF2 weapons pak. PLEASE check before installing, AND note the T-6_30cal_GunPod has been edited to make the guns shoot in the right direction)
A new blade-type upper antenna, with repositioned pitot tube, and set for use as a 'fake pilot' seat is also included (thanks to Ravenclaw!!). This is also usable for other nations that used the AT-6G in the COIN or FAC roles. New Hangar Screen, in the WoE style, allowing it's use in all the Classic Series and SF2/2:V and a new Loading Screen are also provided.
As always, unzip this to a temp folder somwhere, and you'll have access to the rest of the readme for it's instructions.
Enjoy!
Wrench
Kevin Stein
ps: yes, I know the anti-glare panel is 'off' in the screenie above; it has bee fixed. I was just too lazy to take another screenie!
547 downloads
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B-52 Stratofortress Mega Pack
By Dave
B-52 Stratofortress Package by Dels via Wpnssgt.
Skins by Pappy and X Ray
Loadouts by MJ and JSF_Aggie
Decals, testing, etc by Dave (USAFMTL)
Sounds by Spillone.
Package contains:
Early B-52G/H
Late B-52G/H
A Phase V, B-52H will come later.
Units included
319th BW
17th BW
379th BW
456th SAW
72nd BW
410th BW
To install:
Planes go in your Aircraft folder.
Sounds go in your Sounds folder.
This is currently an AI only plane, I will say it again, this is currently an AI only plane as we didn't have a finished enough pit to include it. Having said that, you all know in Knowledge Base it tells you how to make AI planes flyable. If you go to the forum and say you can't fly it because you didn't read this readme. I will clown you hard and may not even be nice.
http://forum.combatace.com/index.php?showt...st=0#entry90487
That link above will tell you how to make AI planes flyable.
Knowing you all will make it flyable, here are the known issues:
There are so many loadout combination that we went basic but we did our best to get many things to work. Your milage may very.
We did our best. Enjoy.
Dave USAFMTL.
1,725 downloads
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AD-4 Skyraider, Version 2.0
By Wrench
AD-4 Skyraider, Korean War Era, Ver. 2
for SF/SFG/WoV/WoE/WoI and possibly SF2 & SF2:V
Updated to Version 2, Uploaded 5/20/09
Modifications and reskins for MontyCZ's A-1H to create the eariler AD-4 Skyraider, as used during the Korean War.
This version is designed to TOTALLY replace the one I released in 2005; a LOT has been updated. It is also designed for use in a Korean War Era install -- although it's quite workable in any era up to 1956, when the US Navy changed the color scheme.
It is also redesigned for use in the post-08 patch environment of the above mentioned games. Instructions for back-dating to 06 levels are in the "Notes" section below.
There are 2 brand new skins, still representing VF-194 and VMA-121, during the Korean War, but based off new templates, with some enhancements from Royohboy's AdA Skyraiders, all new decals for modex and semi-historical BuNums. I say 'semi', as these ARE in fact, REAL BuNums as assigned by BuAer to AD-3/4s, but I was unable to ascertain exactly which were assigned to each squadron's aircraft. So, consider them as rather generic AD-3/4 BuNums, but accurate nonetheless.
NOTE: these skins are also designed to REPLACE any earlier versions!!!
The VF-194 skin is a redo of that from the original release, with all new decals. The VMA-121 skin bmps are new, and also gets all new decals. I believe the original skin/decal set was done by Volksjager.
For those that might be wondering, yes, there are 2 more skins in the works....
This is a full, complete add on aircraft mod, with all the goodies necessary. Along with the new skins and decals, there's a heavily modified/repainted/tweekificateded A-4E cockpit. (more below in "Notes" on an alternate for those that wish a more beautiful, functional and fantastic cockpit). My old 'artwork' style Korean AD Hangar Screen is included; all the artwork was done by the legendary R.G. Smith, who worked for Douglas, and was more or less the Official Company Artist.
Small data ini edits add a landing light, a few more running lights. Edits to the landing gear make this aircraft fully functional in the post-08 patch world. It should also function pretty well in SF2/SF2:V. This has not been tested by me however, as I don't have either of them yet. It's fully carrier rated, so mission and campaign builders can do their thing. Once we get the new Korea map....
Designed for use with any weapons pak, the 2 necessary addons, the AN/APS-4 radar pod and 300 gallon tank are included. What is NOT included, are the HVARs, 250, 500 and 1000 lb WW2 era bombs. You WILL need to have these available via one of the weapons paks. However, a "new" weapons has been added - the 260 lb AN-M81 Fragmentation Bomb as used by the Navy. Expeciallly usefull for those pesky CAS, Armed Recon and SEAD mission (and historically used by Panthers in the flak suppression roles)
As always, unzip this to a temp folder somwhere, and you'll have access to the rest of the readme for it's instructions.
Good Hunting!
Wrench
Kevin Stein
1,969 downloads
0 comments
Updated
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Fairchild C-123 Provider Package Ver 1.0
By Dels
This package contains the Fairchild C-123B and C-123K with various skins.
You will require 7z to extract the package. Available from:
http://www.7z.org
Read the Readme.txt
1,205 downloads
0 comments
Submitted
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F-4B (Early) VF-74 Be-devilers v1.2
The VF-74 Be-delivers at NAS Oceana became the first deployable Phantom squadron when it received its F4H-1s (F-4Bs) on 8 July 1961.This add-on is based on the stock F-4B and represents an early F-4B of VF-74, with:
- New,Hi-res cockpit
- Fletcher fuel tanks
- Early J79GE-8 Engines
- Typical early F-4Bs weapons options
- And a few other details, you 'll see...
Changes of v1.01:
- Hangar screen is ok now
- Corrected Loadouts
You need to download the Fletcher Fuel Tanks from here:
http://forum.combatace.com/index.php?autoc...;showfile=6595
NOTE:As I am informed, it has been impossible to remove the sidewinder racks, so we have to live with them
Changes of v1.2:
- New correct Hi-Res skin by Sundowner
- New Hangar and Loading Screens
The real credits should go to:
- mppd
- Streak Eagle
- Batman1978
- Spillone
- Sundowner
Also thanks to ravenclaw_007 for his feedback.
IMPORTANT NOTE: This is a freeware!
737 downloads
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MiG-19PM Farmer-E Mod -Ver 2.0
By Wrench
MiG-19PM Farmer-E upgrade Ver.2 for SF/SFG/WoV/WoE/WoI and maybe SF2/SF2-V
UPDATED to Version 2.0 5/5/09
This is a simple upgrade that will bring this aircraft to the latest patch standards (08 Level)
This is ALL the other bits from before complied into a complete package, all inclusive, and is designed to TOTALLY replace any earlier upgrades.
The changes implimented herein are mostly in the switching of the Izumrud nose bubbles to a 'pilot seat', ala FastCargo's trick. This will allow it to show on aircraft parked on the line. Included is Mago/Paladrain's cockpit from the Mig-21PFM. While not a perfect match, it's the 'bestest closest fit', and works REALLY nicely!! Other data ini edits remove all 3 gun barrels and the xtra weapons pylon. A new skin, based off my 1024 templates is also included, with the ejection ports and fusleage gun-blast shielding removed. Decal ini edits move the bort numbers aft and make them slightly smaller; meaning they're not -quite- correct, but at least now something will show up on the nose. For those wishing to resking for Czech or Hungarian usage, you'll have to plot the new postions yourselves, as they placed them on the aft fuesleage.
The avionics ini has been updated to include an audio-only RWR; not sure of what type, probably some kind of a Serina, but it does work. The cockpit ini has also been modified to use the original style radar and radar display that Pasko created. No other changes have been made to it. So the instructions given in the original 'readme' still apply for target aquisition, tracking and firing. The is the 'Interception Procedures.txt' included in the main folder.
You'll also find an updated data ini to 08 standards. I've split the Alkali stations, to allow for a "mixed" loadout of either/or the IR or SAH versions of the AA-1, even though I've turned up nothing that says that a mix could be used. It's part of my gaming belief system "playbility & fun sometimes takes precedence over historicality" (and everyone knows what a stickler I am for historical correctness!!)
The original 'box-art' style hangar screen is included, along with a new WoE 'on the runway' version, so you can choose which you like best.
It is designed for use with any/all weapons paks, or none. I've incuded the Alkali A & B missiles from the 06 Bunyap Pak; still in their RS-2US and RS-2U naming conventions, in the 'seperate folder' format now usable in all post patch games. For those with SF2 and SF2:V, the weapons data ini for each missile is included in each of the folders. As I don't have these games, you all'll have to figure out the numbering on your own. But, with TKs release of the SF2 weapons editor, this should pose no major problem
As always, it's reccomened you unzip this package to a temp folder, or your desktop, to gain access to the rest of this readme for the full, easy to follow install instructions.
Happy Hunting!
Wrench
Kevin Stein
2,005 downloads
0 comments
Updated
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La-11_dohar
By KnightWolf45
LA-11 DOHAR
This a fictional aircraft representing a La-11 flying for the Republic of Dohar so keed that in mind wend flying it ok
The original aircraft model FM ´s and skin was made by Rob "Bunyap" McCray
So all credit goes to him for the model.etc
RS-82 I don’t know who made it for this mod but all due credit goes to him, I have taken it from Wrench WW2 weapons pack the ini data to.
I have only made the following changes: edit the DATA.INI to add ground weapons and weapons pylon to the aircraft using FastCargo FakePilot method so all credit for Fakepilot model and method goes to him I also made the Dohar skin that comes whit the pack using Bunyap templates change the rocket fire angle now the rockets go to lower half of the piper whit the UV´s bottom of piper whit RS-82; made the necessary loadout changes for the new role of this aircraft.
Cocas
updated the read me whil all due creditis
decals wre made by whitenight06604
include a nations.ini whit the Sharnak Dohar entrys
thats wall
364 downloads
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ROKAF F-4D_Plus Phantom II
By ace888
The Hankook Kong Goon (Republic of Korea Air Force - ROKAF)
From 1969 to 1989, ROKAF had 27 RF-4C, 92 F-4D, and 103 F-4E.
In late 80s' to early 90s' the ROK Agency for Defense Development
announced a plan to upgrade the radar and avionics of 35 to 100 of
its remaining 150 or so F-4D/Es and 25 RF-4Cs.
Submission from DASA (ICE Program) and Rockwell (Washingthouse APG-66,
base on the APG-66J for the JASDF's "Kai" program... was maded in
1993. A close decision for the "ICE program" was almost ordered.
However, funding priorites for the KF-16C/D, the F-X, and the KTX-2,
as well as, the ROKs' currency devaluation... kept the ROKAFs' F-4
upgrades on the back burner.
Now, with the F-15K (F-X 1/2 selection completed - order in two batch
of 40/21. All of the ROKAFs Phantoms are being slowly replace.
11th TFW
110th TFS F-4D (Replace with F-15K)
151st TFS F-4D (Replace with F-15K)
17th TFW
152nd TFS F-4E (possibly being replace with F-15K or the F-X "3")
153rd TFS F-4E (possibly being replace with F-15K or the F-X "3")
156th TFS F-4E (possibly being replace with F-15K or the F-X "3")
131st TRS RF-4C (Plan to be de-commission)
For the Phantom Lovers...
This is the ROKAF F-4D_Plus Phantom II "What if..."
In this aircraft:
- Avionics changes
- Data.ini changes
- Loadout changes
- Fuel tank changes (F-15 style 600gal tank)
- etc.
Most members of the CombatAce Forum has made additional modifications to the already
excellent aircrafts being produce by countless talented individuals at this
Forum. The additional modification of this Phantom is one of the examples.
ALL THE CREDITS GOES TO THE FOLLOWING INDIVIDUALs.
"TK" and the Third Wire Productions
"Bunyap"
"Chaser617"
"Column5"
"Crab_02"
"Stryker_02"
"Sundowner"
If I miss anyone, I do apologizes and your work is being recognize and
appreciated.
Phantom Forever...
336 downloads
0 comments
Submitted
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ROKAF F-4E_SK(ICE) Phantom II
By ace888
The Hankook Kong Goon (Republic of Korea Air Force - ROKAF)
From 1969 to 1989, ROKAF had 27 RF-4C, 92 F-4D, and 103 F-4E.
In late 80s' to early 90s' the ROK Agency for Defense Development
announced a plan to upgrade the radar and avionics of 35 to 100 of
its remaining 150 or so F-4D/Es and 25 RF-4Cs.
Submission from DASA (ICE Program) and Rockwell (Washingthouse APG-66,
base on the APG-66J for the JASDF's "Kai" program... was maded in
1993. A close decision for the "ICE program" was almost ordered.
However, funding priorites for the KF-16C/D, the F-X, and the KTX-2,
as well as, the ROKs' currency devaluation... kept the ROKAFs' F-4
upgrades on the back burner.
Now, with the F-15K (F-X 1/2 selection completed - order in two batch
of 40/21. All of the ROKAFs Phantoms are being slowly replace.
11th TFW
110th TFS F-4D (Replace with F-15K)
151st TFS F-4D (Replace with F-15K)
17th TFW
152nd TFS F-4E (possibly being replace with F-15K or the F-X "3")
15srd TFS F-4E (possibly being replace with F-15K or the F-X "3")
156th TFS F-4E (possibly being replace with F-15K or the F-X "3")
131st TRS RF-4C (Plan to be de-commission)
For the Phantom Lovers...
This is the ROKAF F-4E_SK(ICE) Phantom II "What if..."
I pick this name because... had the ROKAF upgrade their Phantoms, most
likely it would be base on the "ICE Project." "SK - South Korean"
In this aircraft:
- Avionics changes
- Cockpit changes
- Data.ini changes
- Loadout changes
- Fuel tank changes (F-15 style 600gal tank)
- etc.
Most members of the CombatAce Forum has made additional modifications to the already
excellent aircrafts being produce by countless talented individuals at this
Forum. The additional modification of this Phantom is one of the examples.
ALL THE CREDITS GOES TO THE FOLLOWING INDIVIDUALs.
"TK" and the Third Wire Productions
"Bunyap"
"Chaser617"
"Column5"
"Crab_02"
"Stryker_02"
"Sundowner"
If I miss anyone, I do apologizes and your work is being recognize and
appreciated.
Phantom Forever...
NOTE: An attempt to upload the screen shot was unsuccessful, pls look at the photo in the file.
267 downloads
0 comments
Submitted
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Northrop F-5F Freedom Fighter II
By EricJ
This is the two-seat version of the famous Freedom Fighter done by FastCargo.
3D Modeller - FastCargo
Textures - EricJ
Hangar and Loading Screens - Dave
Technical Advisors - Vampyre, Jug
Original texture artist - pappychecksix
Mirage Factory - Damage textures, initial ini work, F-5E cockpit.
Read both READMES for additional features and last minute information.
This falls under the Combatace Freeware License Agreement.
2,261 downloads
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SAAB J32B ......"B" for BETA!
By Lexx_Luthor
J32B Lansen interceptor BETA, based on A32A model by Timmy.
For classic olde style StrikeFighters Series 1.
Good A32/J32 resources here...
Canit, deep stuff on all SAABs ~> http://www.canit.se/%7Egriffon/aviation/
Vectorsite SAABs ~> http://www.vectorsite.net/avsaab.html
--------
A32A 3D model by Timmy.
Skins by Timmy. Cammo 2048 and smaller cammo 512 version included. Metal silver at 512 only.
Uses Thirdwire F-4B cockpit for now.
I (Lexx) don't have time to research the attack version (A32A) loadouts, so this is somewhat simpler interceptor (J32B) beta for us to start with.
OUT file included. If time permits, Timmy may work on dedicated J32B 3D model with slight differences.
Timmy says: Model and Template are available for those wanting to work with them.
4 30mm Aden
4 Rb24 Swedish Sidewinders
Basic setup for 12 Swedish 18cm-m49 air-ground rockets but this is just an example use of Timmy's great pylons. Timmy made this as A32 so we have 12 pylons here if they are used (invisible if not).
Conformal nonjettisonable belly tank.
Swedish rockets 18cm-m49 *and* 15cm-m51 are in Olde SF Weapon Pac, along with Rb24. Thanks to who made those.
DECALS:: I placed the basic national insignia decals over Timmy's painted skin insignias. You choose which method to use. I still don't know how SF uses unit numbers, since my personal campaign can't use the Thirdwire dynamic campaign generator and I'll eventually need to program my own. So, no decal numbers nor units for now.
Beta flight model is derived from Hunter/F-86D and basically tweaked to J32B. Climbs too fast, a bit too high Mach -- 0.96 vs 0.91 level Hi. Decreasing lift/drag might help this. Beta avionics is F-4E but basic radar performance (not display) tweaked towards J32B levels. Shortest selectable track range is 1km to allow good radar gunnery approach.
Everybody is encouraged to work the flight model and avionics I ran out of time for. Air-air rocket pods don't work in the sim for AI planes, and the fix Wrench and I worked on does not fire too well under AI control. So no interceptor rocket pods here for now. Maybe we can eventually figure something out, as I'd like to have air-air rckt pods for this and PVO interceptors like MiG-15 and things like that.
I am staying with Olde SF and not upgrading yet -- if ever -- so the FM/Avionics are rough but workable and it will be some time before I get round to deeply learning FM and AVIONICS design for the practical goal of building and comparison testing all files for all SAC/NAVY/RAF/Swedish and PVO aircraft needed for my own strategic campaign between 1947-1971, and making them compatible with the game AI programming in this role.
RWR is F-4E but it won't show in F-4B cockpit.
Go Tweak!
650 downloads
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MiG-17PFU Fresco-E Upgrade Ver. 2.5ish
By Wrench
MiG-17PFU Fresco-E upgrade Ver.2 for SF/SFG/WoV/WoE/WoI and maybe SF2/SF2-V
Version 2.5ish Upgrade 4/20/09
This is a simple upgrade that will bring this aircraft to the latest patch standards (08 Level)
This is ALL the other mods complied into a complete package, all inclusive, and is designed to TOTALLY replace any earlier upgrades..
The changes implimented herein are mostly in the switching of the Izumrud nose bubble to a 'pilot seat', ala FastCargo's trick. This will allow it to show on aircraft parked on the line. Included is Mago/Paladrain's cockpit from the PFM. While not a perfect match, it's the 'bestest closest fit', and works REALLY nicely!!
The avionics ini has been updated to include an audio-only RWR; not sure of what type, probably some kind of a Serina, but it does work. The cockpit ini has also been modified to use the original style radar and radar display that Pasko created. No other changes have been made to it. So the instructions given in the original 'readme' still apply for target aquisition, tracking and firing. The is the 'Interception Procedures.txt' included in the main folder.
You'll also find an updated data ini to 08 standards The data ini also has had the gun aim angles adjusted to fire almost perfectly through the center of the sight. Given the lack of ammo in Red Air, this ought to be a big help. You'll also find working landing lights for those pesky night intercepts....you never know when the Political Officer will wander across the runway, drunk as a skunk. This'll allow you to see him and swerve to miss (or not)
It is designed for use with any/all weapons paks, or none. I've incuded the Alkali A & B missiles from the 06 Bunyap Pak; still in their RS-2US and RS-2U naming conventions, in the 'seperate folder' format now usable in all post patch games. For those with SF2 and SF2:V, the weapons data ini for each missile is included in each of the folders. As I don't have these games, you all'll have to figure out the numbering on your own. But, with TKs release of the SF2 weapons editor, this should pose no major problem
As always, it's reccomened you unzip this package to a temp folder, or your desktop, to gain access to the rest of this readme for the full, easy to follow install instructions.
Good Hunting!
Wrench
kevin stein
1,036 downloads
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MiG-17PF Fresco-D Upgrade Pak - Ver 2
By Wrench
MiG-17PF Fresco-D upgrade -Ver2.0 for SF/SFG/ WoV/WoE/WoI and maybe SF2 & SF2-V
Updated to Ver. 2 4/20/09
This version is designed to completly REPLACE the mod I released some time ago.....
This is an almost complete rebuild of Madcaddie's MiG-17PF 'Fresco-D' limited all-weather, radar equipped interceptor. This has been tweeked to use a modified UV-16 rocket pod as an air-to-air weapon, along with a new-ish version of the S-5 unguided rocket.
Most of the data for this weapons tweek was worked out by Lexx_Luthor in a thread over at the 3rd Wire Message Boards, using some data I've discoverd in the past. (see "Notes" section below for more details). The Flight Model parameters themselves have been copied directly from the latest Fresco-C's, so they are the most current (as of the 08 Patches for WoE).
I'm releasing the ENTIRE aircraft, minus the lods of course, as they exist in all versions of the game,
EVERYTHING is included, all the inis, new 'SovietSilver' larger skin bumps, etc.
Also included is the cockpit, basically Mago/Paladrin's MiG-21MF; with some small modifications to the radar display. And, ONLY available in this mod, a new WoE-style Hangar Screen; the original 'artwork' type is also still included
This is a completly new skin, created from a new template, made by me, based off the original 3rdW units. I've resized it up to 1024x1024, with completly redrawn rivet and panel lines. Also included is a revamped "M17PF.bmp" for the nose radar bubble, also resized and repainted.
You =WILL= be using the weapons editor to add the new rockets and rocket pod!!!!!
==IT IS HIGHLY SUGGESTED YOU HAVE THE LATEST WEAPONS EDITOR==
As always, it's reccomened you unzip this package to a temp folder, or your desktop, to gain access to the rest of this readme for the full, easy to follow install instructions. Well, almost easy...don't forget you'll be adding weapons, if you've not downloaded this before...
Happy Hunting!!
Wrench
Kevin Stein
1,029 downloads
0 comments
Updated
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MiG-17PF (SP-16) Upgrade Pak Ver.2
By Wrench
MiG-17PF (SP-16) Fresco-D upgrade for SF/SG/ WoV/WoE/WoI and maybe SF2 & SF2-V
UPDATED 4/21/09
This version is designed to completly REPLACE the mod I released some time ago.....
This is an almost complete rebuild of Madcaddie's MiG-17PF (SP-16) 'Fresco-D' limited all-weather, radar equipped interceptor. This has been tweeked to use a modified UV-16 rocket pod as an air-to-air weapon, along with new-ish versions of the S-5 unguided rocket. This aircraft is also equiped with the RS-2U 'Alkali' beam-riding missile. This mod also makes ue of the 'station specific code' for the rocket pods, disallowing the use of other weapons as a saftey measure.
Most of the data for this weapons tweek was worked out by Lexx_Luthor in a thread over at the 3rd Wire Message Boards, using some data I've discoverd in the past. (see "Notes" section below for more details). The Flight Model parameters themselves have been copied directly from the latest Fresco-C's, so they are the most current.
There is also a completly new skin, created from a new template, made by me, based off the original 3rdW units. I've resized it up to 1024x1024, with completly redrawn rivet and panel lines.
And, ONLY available in this mod, a new WoE-style Hangar Screen; the original 'artwork' type is also still included
You =WILL= be using the weapons editor to add the new rockets and rocket pod, if you are adding this mod for the first time. However, there HAS been a slight change in the UV-16AA rocket pod. These changes are documented below, in the "Weapons Installation" section.
== IT IS HIGHLY SUGGESTED YOU HAVE THE LATEST WEAPONS EDITOR ==
As always, it's reccomened you unzip this package to a temp folder, or your desktop, to gain access to the rest of this readme for the full, easy to follow install instructions.
Or, in other words.....
You WILL also be reading the enclosed readme, by order of the State Ministry of Instructions, which contains fully detailed, step by step procedures for installation. There is also a substantial section by Comrade "General Notes", that you will find interestering and explanitory. If not, the uranium mines of Siberia await....
Enjoy!
Wrench
kevin stein
1,101 downloads
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F-86D-31 Royal Danish Air Force
By hgbn
F-86D-31 Royal Danish Air Force Esk 726
This is a Redo of my earlier Skin. In fact it's a complete new mod.
This is a complete Aircraft. with better Sidewinder rails and a gun firring fake rockets. So now AI will engage Air2Air
with rockets. But whatch the ammo. You only have 24 shots.
ONLY reason to create a gun which is not historical correct on the D model is a compromise betwen realliaty and what the sim allowes
I STRESS again had the sim allowed the AI to engage with rockets I wouldnt have added the Gun tray. but retained the original Rocket tray.
How to install?? Unpack, drag and drop the entire Objects Folder into your WOX install. Add the weapons data and gundata
into the respective ini's open and save with the guneditor and weaponeditor. IF you have Ravenclaw_007's late CL-13B pack
installed only the tanks needs to be added in the weaponsdata.ini.
I would like to say thanks to:
The original F-86D Team for alowing me to use their stuff.
Bobrock for his Templates I used.
Ravenclaw-007 for the tank templates and sidewinder rails.
Julhelm for the gundata entry.
Vigilant for the gun.
Fast Cargo For the rocket tray animation tip.
Enjoy and REMEMBER this is freeware stuff and it should newer be used in ANY payware mod. But feel free to use at will otherwise
hgbn
Alias Henrik Nielsen
309 downloads
0 comments
Submitted
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Spanish Navy Pack V1.0 (Corrected)
By macelena
Repost of the previous, wrong file, corrected skins
This pack contains all harriers employed in the spanish navy since 1976, in nation-specific mods,
wich should work in all thirdwire sims
Includes AV-8S Matador (by wpnssgt) and AV-8B (by bobrock) in both Day Attack and Plus Versions,
in nation-specific mods
In 1976, the Spanish Navy, wich couldn´t afford to use a conventional Aircraft Carrier, became
the first navy to use Harriers operationally from a WWII CVL(USS Cabot), the AV-8S "Matador", while
the Royal Navy could still operate F-4Ks and Bucaneers from HMS Ark Royal.
After the Falklands War, the Harrier won the trust of the Spanish Navy command, wich allowed the
following models of the family to stay serving despite the cost it implicated. Such this way, the Harrier
remains in spanish service.
Enjoy
706 downloads
0 comments
Updated
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Tu-4 Pack
By lindr2
Tu-4 Pack
Model by MontyCZ
Cockpit by Wrench {from T-4 AWAC what if.. plane}
Tu-4, Tu-4A, Tu-4K, Tu-4R, H-4, H-4A, KJ-1.
Tu-4 - first version (1947) 11 x B-20 guns, Kobalt Radar
Tu-4A - Nuclear Bomb Capable version (1951) , AvionicsDLL=EasyAvionics.dllNS-23 Guns, 'Kobalt' Radar
Tu-4K - Missile carrier version (1952), 10 x NS-23 Guns, 16X for Land Attack, KS-1 for Anty Ship missions, 'Kometa' Radar
Tu-4R - Recon version (1954), 10 x NS-23 Guns, 'Kobalt' + RP Radar, RWR, PhotoCameras, can used in bomber role
H-4 - Chinnese Tu-4A Version (1953), 10 x Type 23-1 Guns, 'Kobalt' Radar
H-4A - Version with AI-20K engines (1972), 10 x Type 23-1 Guns, 'Kobalt' Radar
KS-1 AWAC version with 'Liana' radar [radar from Tu-126] (1967), 2 avionics variants: Easy [at default] & hard, 2 x Type 23-1 Guns, AI-20K engines
Note: for use B-20 & Type 23-1 Guns You should update GUNDATA.ini {included in package}
Plane FM updated for usage with Oct 2008 patch, added avionics, loadout almost hystorical.
Soviet Recon cameras data included in ReconCam.ini, add Them to weapon data.
16X & updated ini for KS-1 included.& AFA-42 family Recon cameras ini included.
BRAB family AP bombs {antyship} included in my weapons pack
965 downloads
0 comments
Submitted
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Hunter FGA.9 Royal Rhodesian Air Force
By ndicki
HAWKER HUNTER FGA.9, No.1 Squadron Royal Rhodesian Air Force, Thornhill AFB, Rhodesia, late 1960s
The Hawker Hunter FGA.9 was delivered the (then) Royal Rhodesian Air Force in 1962/3 to replace the DH Vampires then in
service with No.1 Squadron. The aircraft wore a number of different camouflage schemes during its twenty-plus years in
service with the Royal Rhodesian Air Force, the UDI-period Rhodesian Air Force and finally, the post-Independence
Air Force of Zimbabwe.
Twelve aircraft were delivered, and all are represented in this pack, although three crashed during the 1970s. All twelve are represented here.
The Royal Rhodesian Air Force lasted until the establishment of Rhodesia as a Republic in 1970, when the Lion-and-Tusk roundel
was introduced.
Credits:
Spinners modified the Thirdwire stock Hunter FGA.9 to make it flyable, and fitted the cockpit.
Modifications to ini files, stock weapons, screens and skin by Nigel "ndicki" Dickinson.
Ideas and support from Josh "Jeremiah Weed"
For SF2 only, although it can be converted to SF1 if you know how!
Issued according to the CombatAce Freeware Agreement.
167 downloads
0 comments
Submitted
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Canadair Sabre Mk.6, Fuerza Aérea Colombiana
By Wrench
Canadair Sabre Mk.6, Fuerza Aérea Colombiana (Columbian Air Force) for SF/WoV/WoE/WoI and probably SF2
-Part of an on-going series of mod recreating Central American Airpower
Modifications, and a complete reskin of the Zur's Canadair Sabre into those as used by the Columbian Air Force.
This is a aircraft mod, with everything included to (well, pretty much ) just unzip and fly away with!!
The skins, from templates supplied by Zur about a milliion years ago, represent an "RAF Euro style" of coloring and pattern. The pattern itself might be considerd "interperative", but follows fairly closely to what few photos I was able to find in the research phase of this mod..New decals for the individual aircraft are from historical listings. The numbers.lst, while included, is NOT active, to prevent 'running out of numbers in game' (as they only had 12 aircraft, I made more decals than is actual historicaly accurate, but still.....). It's just renamed, so it's easy to reactiveate it.
You also get a new WoE style Hangar screen, all the weapons are included (well, ok just the drop tanks in this case...) in the new "folder format" for use in post-patch installs, -and- in EACH weapons folder is a _data.ini as used by SF2. Unfortunately, as I don't have SF2, some experimentation on your part will be required to install and get them up and running. (meaning, I'm not sure how the numberation runs...)
Cockpit mods are the inclusion of the "K-14" style air-to-air and air-to-ground sights, as seen on some other Sabre mods I've released.
IMPORTANT: a NEW Nations.ini is included with the mod that superceeds the previously released version. Simply put, I'd totally forgotten to add Columbia to the listing; which would cause MAJOR issues!!! Sorry! So, just replace the pre-existing versions with this one.
This mod is designed for use with, I'm hoping, ANY weapons pak. You may just need to add a few things. If you've already added the Sabre tanks from another mod or weapons pak, you need not add them again.
= IMPORTANT: This aircraft has been tested in Post-Patch SF/WoV/WoE/WoI. Be advised of the existence of some handling issues prevelant in WW2 era and many Pre-Patch (ie: 06 level) aircraft. Fly accordingly!!! It should also work in SF2 and later iterations - this has NOT been tested, however.
As always, unzip this to a temp folder somwhere, and you'll have access to the rest of the readme for it's instructions.
Happy Landings!
Wrench
Kevin Stein
198 downloads
0 comments
Submitted
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