- A-10 Warthog
- F-15 Eagle
- F-16 Fighting Falcon / F-2A
- F/A-18 Hornet
- Mig-29 Fulcrum
- F-14 Tomcat
- Fictional Aircraft, Experimental and UAV's
- Mirage and Kfir
- Tornado
- Multi Engined Aircraft
- Modern Soviet Aircraft
- Light Attack and Trainers
- Chinese Aircraft
- 4th/5th Generation Fighters
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Supermarine Skylark F.1 (Super Mystère B2)
By Spinners
Supermarine Skylark F.1 for SF1 Wings Over Israel
This is a simple mod of the excellent Third Wire Dassault Super Mystère B2 to give a 'what if' Supermarine Skylark F.1 with markings for No.5, No.11, No.23 and No.29 squadrons of the Royal Air Force's Fighter Command during the late 1950's and early 1960's era.
It is essential that you have Wings Over Israel as this is the only 'Series One' game to have the Mystère IV LOD's.
BACKSTORY
The adoption of the earlier Dassault Mystère IV (licence-built by Supermarine Aviation as the Siskin F.1) encouraged Dassault to offer the forthcoming Super Mystère to the UK Government to meet the RAF's requirement for a Venom replacement for overseas use. However, by mid-1955 the requirement had changed to that for a supersonic interceptor-fighter for RAF Fighter Command to supplement the Hunter F.6 and provide a lead-in to the Mach 2 English Electric Lightning.
By this time the Super Mystère prototype had flown (initially powered by a Rolls Royce Avon RA.7R) and the successful early flight-testing gave the RAF the confidence to quickly draft an official Operational Requirement based around a Super Mystère powered by the proposed Avon RA.21R and armed with 2 x 30mm ADEN cannon. Supermarine were selected to licence-build the Super Mystère at South Marston as the Supermarine Skylark F.1 for RAF Fighter Command and with an initial order for 120 aircraft and soon supplemented with an order for 45 Skylark FR.2's for RAF Germany (carrying centreline Vinten camera pods).
Whilst Dassault quickly moved on to the Mirage family of delta-winged fighters the Skylark was further developed by Supermarine as the FGA.3 fighter-bomber for the RAF and also exported to Finland, India and Saudi Arabia.
INSTRUCTIONS
1. Drop the SkylarkF1 folder into your Aircraft folder.
That's it!
CREDITS
Thanks to TK for a great little game/sim.
And special thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - 06/05/18
Version 1 - 12/06/09
162 downloads
0 comments
Updated
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TU-160 Blackjack for SF1 series by UllyB
By UllyB
TU_160 Blackjack project by UllyB for SF1 series
The Tupolev Tu-160, NATO reporting name: Blackjack) is a supersonic, variable-sweep wing heavy strategic bomber designed by the Tupolev Design Bureau in the Soviet Union in the 1970s. It is the largest and heaviest Mach 2+ supersonic military aircraft ever built and second only to the XB-70 Valkyrie in overall length.It is the largest and heaviest combat aircraft, the fastest bomber now in use and the largest and heaviest variable-sweep wing airplane ever flown.
Entering service in 1987, the Tu-160 was the last strategic bomber designed for the Soviet Union. As of 2016, the Russian Air Force's Long Range Aviation branch has at least 16 aircraft in service.The Tu-160 active fleet has been undergoing upgrades to electronics systems since the early 2000s. The Tu-160M modernization programme has begun with the first updated aircraft delivered in December 2014.
TO INSTALL:
- unzip the Tu-160 folder into your ...\Objects\Aircraft folder
- unzip the content of the Effects folder into game's effects folder
CREDITS:
project manager - UllyB
design,3D modelling,skin,decals - AngelP
FM tweaking & other corrections- Baffmeister
cockpit - the model uses a F-111A cockpit designed by NormanKnight.
weapons tweaking & tester - Baffmeister
project supervising - Baffmeister & Yakarov79
Special thanks to Stratos, 76IAP-Blackbird and Logan4 for support, help and ideas
Special thanks to this wonderful community who gave me ...wings and courage in all these long years.
***********************************************************************************************************************************
I pledge that I will continue the work to this plane bringing, from time to time, upgrades but it will take a while so please be patient.
193 downloads
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SU-30SM
By frtn
Su-30SM Flanker-H
________________________________________________________________________
This model from the DesireFX Page, by user Quartermaster's su-35 3dmodel
There is no cockpit in the package,You have to download it
in the cockpit. ini
Please set the Position
[CockpitSeat001]
Position=0.0000,6.05,1.50<--------------Improtant
two verson's DATA.ini in the file package,
AL-31FP's su30sm and AL-41's SU30sm.
Anmation is open the cockpit and Aircraft fuel pipe,
The key,ANIMATION_9 and ANIMATION_10 in the game.
_________________________________________________________________________
Hope you like it!
400 downloads
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SU-35
By frtn
Su-35
________________________________________________________________________
This model from the DesireFX Page, by user Quartermaster's su-35 3dmodel
There is no cockpit in the package,You must download it.
or it can't be runned in the game.
Please copy the su-35.lod and su-35data.ini to the su-35 folder.
when you have been to download the cockpit,
Please set the Position in the cockpit.ini.
[CockpitSeat001]
Position=0.0000,7.6,1.15<--------------Improtant
About the Anmation,The key,ANIMATION_10,
open the cockpit.
This model's skin can be used in the Su-30sm also.
_________________________________________________________________________
Frtn
Have Fun!
265 downloads
0 comments
Submitted
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Su-37 Terminator
By frtn
SU-37 Flanker-F
________________________________________________________________________________________
Su-37 "Terminator" by the Russian Sukhoi fighter aircraft is a development
and production of the company's single-seat multi-purpose jet fighter prototype.
As Su-37 Su-27 fighter is a series of new models are derived from one,
so the continuation of the Su-27 NATO code, known as the Flanker-F.
Su-37 in April 1996 in Zhukovsky near Moscow for the first flight Flight Test Center.
________________________________________________________________________________________
3dregenerator's 3dmodel
DATA From Another Sukhoi fighter DATA
Cockpit use insky su-35 Cockpit
If you want use it in Strike Fighter 2,Please open 3dMod-For-SF2 package,And put
it in Su-37 Terminator package.
Thanks for user ivanbasic
ANIMATION=10
2014 fix NoesGear bug
Add new skin
2020/5/27 Add Fixed Data.INI(The game in the difficult level ,High mobility )
Su-37_DATA(fixed).ini <------------------------------------------ download in the here
Thanks!Have Fun!
_______________________________________________________________________________________
FrTn
1,894 downloads
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F/A-37A Talon
By Zurawski
F/A-37A Talon
Another fine add-on aircraft by Zur-TECH.com
Installation: Launch the executable and follow the directions.
Install... Fly... Have Fun.
8,938 downloads
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WOE Mirage 4000 BA & BB - Belgian Air Force
By Cliff7600
This aircraft mod represents Dassault's what-if Mirage 4000BA fighter and its trainer BB variant in the Belgian Air Force service. Since the company always created several variants of each type based on costumer requirement and evolution of technology, other national oriented types and variants will be uploaded as separate packages.
This package comes with 1 skin set for each variant, with decals for BA (18 planes), and for BB (8 planes).
This is the SF1 version, tested in WOE. There might be some hidden flaws in SFP1, WOV or WOI. Please report if you find some problem.
-------------------------------------------------------------------
The FlightEngine.ini file is extracted from WOE, in order to edit the following part :
[NearSceneClip]
...
NearClipDistance=0.95
If you're using a SFP1, WOV or WOI install, make sure you can do this edit in the appropriate file.
Be aware that it could have an effect on other mods (like "double canopy" issue) then you could adjust the value 0.01 to whatever you want (0.97 ? 1.0 ?)
-------------------------------------------------------------------
Install is the regular dropping the contents in their respective places.
Please note: The model can be quite heavy on FPS in large formations on weaker machines, so if required, either resize skin files or use lower lods(_nd,001,002,003) as lod1.
The model uses the general french and NATO weapons, either as part of weapon packs or the Mirage 2000 family.
Important: The BB variant comes with 2 types of cockpit, the basic setup will use a simple pit that has only the pilots cabin instrumented. The other is a fully modeled front and rear compartment, in which you want to fly you should activate the proper line in the AC's.ini file.
CockpitDataFile=Mirage4000BB_Cockpit.ini <---- basic setup
;CockpitDataFile=Mirage4000BB_Cockpit_full1.ini <------ front seat
;CockpitDataFile=Mirage4000BB_Cockpit_full2.ini <------ rear seat
Be aware - the piloting seat position can not be changed during/in game, so chose wisely!
Make sure to read the manual included with the package.
----------------------
Creators of these Aircraft mods as members of CombatAce site:
Original 3D work: Cocas
Aircraft 3d update and additional changes: Logan4
Cockpit 3d work: Logan4
Aircraft FM: Cliff7600
Aircraft avionics: Loborojo, Cliff7600, logan4
Skin files and decals: Flogger23, Cliff7600, logan4, loborojo
Cockpit files: Logan4, Cliff7600
Thanks to Crusader for additional brochure files
Big thanks to members of CombatAce for helping and answering our questions and in sorting out some of the issues we got while creating this mod.
Modding and distribution of files are allowed and limited according to the CombatAce Freeware Licensing agreement.
55 downloads
0 comments
Submitted
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S-32(test)
By frtn
3dmodel is from the free3d(freeware)
(This is not my model, but Edited by me)
this is a test verson,maybe it has any unknow problem.
The su-47 skin is can be used in this mod,too.
Cockpit use insky su-35 Cockpit
The animation key is the
ctrl + 0(open the cockpit)
ctrl + O(open the weaponBay)
I can't provide sound files and the effect files.
so you must find the files before you folder it in the game.
Thanks a lot
Have fun
frtn
142 downloads
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SU-47
By frtn
SU-47
_____________________________________________________________
3dmodel is from the free3d(freeware)
(This is not my model, but Edited by me)
Cockpit use insky su-35 Cockpit
The animation key is the
ctrl + 0(open the cockpit)
ctrl + O(open the weaponBay)
I can't provide sound files and the effect files.
so you must find the files before you folder it in the game.
Thanks a lot
Have fun
frtn
238 downloads
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WOE Mirage 4000 A & B - French Air Force
By Cliff7600
This aircraft mod represents Dassault's probable initial Mirage 4000A fighter and its trainer B variant in the French Air Force service. Since the company always created several variants of each type based on costumer requirement and evolution of technology, other national oriented types and variants will be uploaded as separate packages.
This package comes with 3 skin sets for each variant, 3 squadron specific for A (18 planes), and 3 squadron sets for B (8 planes) and special Tiger Meet skin for a single AC.
This is the SF1 version, tested in WOE. There might be some hidden flaws in SFP1, WOV or WOI. Please report if you find some problem.
-------------------------------------------------------------------
The FlightEngine.ini file is extracted from WOE, in order to edit the following part :
[NearSceneClip]
...
NearClipDistance=0.95
If you're using a SFP1, WOV or WOI install, make sure you can do this edit in the appropriate file.
Be aware that it could have an effect on other mods (like "double canopy" issue) then you could adjust the value 0.01 to whatever you want (0.97 ? 1.0 ?)
-------------------------------------------------------------------
Install is the regular dropping the contents in their respective places. In case you have the prototype variant, the 4 "blue tanks" are identical.
Please note: The model can be quite heavy on FPS in large formations on weaker machines, so if required, either resize skin files or use lower lods(_nd,001,002,003) as lod1.
The model uses the general french weapons, either as part of weapon packs or the Mirage 2000 family.
Important: The B variant comes with 2 types of cockpit, the basic setup will use a simple pit that has only the pilots cabin instrumented. The other is a fully modeled front and rear compartment, in which you want to fly you should activate the proper line in the AC's.ini file.
CockpitDataFile=Mirage4000B_Cockpit.ini <---- basic setup
;CockpitDataFile=Mirage4000B_Cockpit_full1.ini <------ front seat
;CockpitDataFile=Mirage4000B_Cockpit_full2.ini <------ rear seat
Be aware - the piloting seat position can not be changed during/in game, so chose wisely!
Make sure to read the manual included with the package.
----------------------
Creators of these Aircraft mods as members of CombatAce site:
Original 3D work: Cocas
Aircraft 3d update and additional changes: Logan4
Cockpit 3d work: Logan4
Aircraft FM: Cliff7600
Aircraft avionics: Loborojo, Cliff7600, logan4
Skin files and decals: Flogger23, Cliff7600, logan4, loborojo
Cockpit files: Logan4, Cliff7600
Thanks to Crusader for additional brochure files
Big thanks to members of CombatAce for helping and answering our questions and in sorting out some of the issues we got while creating this mod.
Modding and distribution of files are allowed and limited according to the CombatAce Freeware Licensing agreement.
188 downloads
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WOE Mirage 4000 prototype (What-If)
By Cliff7600
This aircraft mod represents the probable workout of Dassault's Mirage 4000 and also the first member of an aircraft family as the company always created several variants of each type based on costumer requirement and evolution of technology. Other types and variants will be uploaded as separate packages.
This package comes with 2 skin sets, the white prototype available for 4 AC, and a test squadron skin for 26 planes.
This model is the SF1 version, tested in WOE.
Using it in SFP1, WOV or WOI may reveal some hidden flaws.
The FlightEngine.ini file provided comes from WOE. Read the "Readme" file for info.
Install is the regular dropping the contents in their respective places.
Please note: The model can be quite heavy on FPS in large formations on weaker machines, so if required, either resize skin files or use lower lods(_nd,001,002,003) as lod1.
The model uses the general french weapons, either as part of weapon packs or the Mirage 2000 family.
Make sure to read the manual included with the package.
----------------------
Creators of these Aircraft mods as members of CombatAce site:
Original 3D work: Cocas
Aircraft 3d update and additional changes: Logan4
Cockpit 3d work: Logan4
Aircraft FM: Cliff7600
Aircraft avionics: Loborojo, Cliff7600, Logan4
Skin files and decals: Flogger23, Cliff7600, Logan4, Loborojo
Cockpit files: Logan4, Cliff7600
Thanks to Crusader for additional brochure files
Big thanks to members of CombatAce for helping and answering our questions and in sorting out some of the issues we got while creating this mod.
Modding and distribution of files are allowed and limited according to the CombatAce Freeware Licensing agreement.
210 downloads
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F-22A Global Strike Raptor
By Dave
F-22A Blk 20 Global Strike Raptor by the Raptor Team
Team members:
Dels – Model maker extraordinaire
Jimmybib - Skins
Jat – AIM-9X
kei nagase - Skins
Moonjumper - INI work
Starfighter – FM work
Fast Cargo - Weps Assist
CA_Stary - AB Effects
USAFMTL – Decal work and project manager.
Wpnssgt and Fubar for their start on this project.
Installation:
Aircraft goes into your aircraft folder
Effects go into the effects folder
Sounds go into the sounds folder
AIM-9X bitmap goes into the weapon folder. (You must have the Jul 06 weps pack installed)
Add the drop tanks as explained in the CA Knowledge Base. Also included are the Small Diameter Bombs and the JSOW by Fast Cargo. To get the default loadouts you must installed these. We are not responsible for any problems you have by not doing so.
Adding weps link at CA
http://forum.combatace.com/index.php?showtopic=9323
Limitations.
The doors don't open automatically. Use Ctrl - O
Would of loved to of had TVC. But it doesn't exist in game.
There is no opening gun door. We ran out of animation slots.
This is freeware and may not be sold. This may not be distributed to any other s sites but Column5.us and Check-six.
Anything I forgot to mention is purely unintentional.
USAFMTL
www.combatace.com
10,151 downloads
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[Fictional] McDonnell Douglas A-4E Skyhawk 'Greece'
By Spinners
McDonnell Douglas A-4E Skyhawk, Hellenic Air Force for STRIKE FIGHTERS 1
This is a simple mod of the Third Wire A-4E Skyhawk to create a fictional A-4E in service with the Hellenic Air Force during the 1967 to 1991 timeline. It should work with any Series One game with the A-4E LOD's and 'What If' markings are included for 330 Mira in an 'as delivered' USN scheme and also 339 Mira and 340 Mira in wrap-around camo schemes made by me using the template uploaded by BUFF.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the A-4E_HAF folder into your Aircraft folder.
That's it!
CREDITS
Thanks to TK for a great little game/sim.
Thanks to BUFF for uploading the A-4E template from which I've used the lines and rivets layer.
And thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 1 - 10/06/18
45 downloads
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SF1: Nanchang Q-5A 'Fantan' Mongolian AF (What If)
By Spinners
Nanchang Q-5A 'Fantan' for Strike Fighters 1
This is a simple mod of the excellent Nanchang Q-5/A-5 Fantan brought to us by 101tfs, Erwin_Hans and friends back in 2008 to make a fictional export version for the Mongolian Air Force. This mod uses the famous 'ordway' MiG-19S pit and the original cockpit 'read me' is included in the aircraft folder - it's certainly worth a read.
INSTRUCTIONS
1. From the Aircraft folder drag and drop the Q-5A into your Aircraft folder.
That's it! I like to keep things simple so I use stock weapons and effects.
CREDITS
Thanks to TK for a great little game/sim.
Big thanks to Erwin_Hans, 101tfs and friends.
Big thanks also to Richard Pitts2A Ordway for the Mig-19 cockpit.
And special thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 1 - 01/06/18
79 downloads
0 comments
Updated
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Avro Canada CF-103 Archer
By Spinners
Avro Canada CF-103 Arrow for Strike Fighters 1
This is a simple mod of the excellent Shenyang F-8IIM 'FinBack-B' brought to us by Erwin_Hans back in 2008 to make a fictional Canadian cold-war interceptor with markings for the following RCAF squadrons;
No.409 Squadron (Blue & Yellow Rudder Stripes)
No.410 Squadron (Red & White Rudder Stripes)
No.414 Squadron (Black & Red Rudder Stripes)
No.416 Squadron (Black & Yellow Rudder Stripes)
No.425 Squadron (Black & Silver Rudder Stripes)
N.B. 1960's RCAF markings are a bit of a challenge as they changed so often so I've just gone for a mid-1960's snapshot!
BACKSTORY
Serving with no less that nine front-line RCAF squadrons at its peak in the mid-1950's, the Avro Canada CF-100 Canuck provided all-weather defense against Soviet intruders and the four Canuck squadrons based in Europe from 1956 to1962 were, for some time, the only NATO fighters capable of operating in zero visibility and poor weather conditions. However, recognising the fact that the Soviet Union was working on newer jet-powered bombers the RCAF began looking for a missile-armed replacement for the CF-100 even before it had entered service and in January 1953 the RCAF's All-Weather Interceptor Requirements Team submitted a report to the Canadian Government outlining their requirements.
In response, Avro Canada came up with three distinct proposals;
1. A subsonic CF-100 development with a thinner swept wing and tail surfaces and with external missile stores (CF-100S).
2. A single-seat supersonic delta-winged aircraft with twin engines and external missile stores (CF-103).
3. A large two-seat supersonic delta-winged aircraft with twin engines and an internal missile bay (CF-105).
After a full year of reviewing Avro Canada's proposals the RCAF announced in February 1954 that they considered that the CF-103 represented the optimum balance between cost, efficacy and in-service date and requested that Avro Canada should be awarded a production contract for 200 CF-103's. To keep costs down the RCAF stipulated the use of two key 'off the shelf' items; the Hughes MA-1 fire control system (from the Convair F-102A) and the Rolls-Royce Avon afterburning turbojet (from the English Electric Lightning). Whilst both items were actually still under development themselves, they were considered to be a safer choice than any home-grown paper project and likely to reach maturity for the projected in-service date of 1960. The only area of risk was the decision to arm the CF-103 with the radical British ADEN 230 twin-barreled cannon in a streamlined semi-conformal installation carrying the cannon and with a 500 round ammunition drum stored immediately above and inside the fuselage.
The CF-103 used the then fashionable delta-wing configuration but with slab tailplanes and, in order to house a large radar set, the CF-103 used a solid nose with variable geometry air intakes on the fuselage with intake ramps and splitter plates which proved to be a perfect match for the Avon RB.146 turbojet engines each rated at 12,500 lbs thrust dry and 16,500 lbs thrust with afterburner. The aircraft was intended to be built directly from the production line thus skipping the traditional hand-built prototype phase and luckily very little re-design was required as testing progressed. On October 4th 1957, the same day as the launch of Sputnik 1, the first CF-103A was rolled out at Avro Canada's facility at Malton, Ontario eventually making it's first flight on December 30th, 1957 with Chief Development Test Pilot Janusz Zurakowski at the controls. Flight testing quickly demonstrated excellent handling and overall performance, reaching Mach 2.1 in level flight. Development was slowed slightly due to problems with the Hughes MA-1 Fire Control System and the ADEN 230 twin-barreled cannon but the first two CF-103A's entered service with No.425 Squadron on August 15th, 1961 in a ceremony at RCAF Namao, Alberta becoming fully operational by the end of the year.
INSTRUCTIONS
1. From the Aircraft folder drag and drop the CF-103A and CF-103B folders into your Aircraft folder.
That's it! But why are there two aircraft?
Firstly, I wanted to show this aircraft with AIM-4D Falcons so chose the CF-103A for that but to get Falcons to appear in 1963 I've had to use 'USAF' as the nation name in both the data.ini and textureset.ini which allows a 1963 in service date instead of the 1966 (the allowable export year of the AIM-4D).
Secondly, I like the look of the black intakes used on the CF-103B which are an affectionate nod towards the mighty CF-105 Arrow. So all five CF-103B skins have black intakes whilst the CF-103A has grey intakes and the continuous 'cheat line' but you can swap things around to suit your own preferences.
CREDITS
Thanks to TK for a great little game/sim.
Enormous thanks to Erwin_Hans, olo007 and 101tfs and the Inksy Group for bringing us the Shenyang F-8IIM.
And special thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 1 - 27/05/18
145 downloads
0 comments
Submitted
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Xian FBC-1M 'Flying Leopard'
By Spinners
Xian FBC-1M for SF1
This is a simple mod of the excellent JH-7A/FBC-1 released by Insky many years ago to give a fictional export version in service with the Mongolian Air Force. This is released 'as is' and really needs a good Chinese weapons pack, something I don't have in my SF1 installs or simply download the JH-7A.
BACKSTORY
Under Soviet pressure at the end of World War Two, the Republic of China was obliged to formally accept Mongolian independence. However, following the Communists victory in the Chinese Civil War, the People's Republic of China warmly recognised Mongolia's independent status and established diplomatic relations with Mongolia during 1949. Although Mongolia aligned itself with the Soviet Union during the Cold War both nations patiently came to agreement on border disputes and by 1986 they had begun to establish trade agreements that paved the way for the 1988 treaty on border control and the 1994 treaty of friendship.
By 2002, China had become Mongolia's biggest trade partner and their largest source of foreign investment with China allowing the use of its Tianjin port to give Mongolia access to trade within the Asia Pacific region and, in return, giving China access to Mongolia's natural resources. In a move designed to bolster regional security China exported 20 Xian FBC-1 Flying Leopard fighter-bombers (the export version of the JH-7A) which entered service with the Mongolian Air Force in 2008.
INSTRUCTIONS
1. Drop the FBC-1M folder into your Aircraft folder.
That's it!
CREDITS
Thanks to TK for a great little game/sim.
Thanks to Erwin_Hans for bringing the JH-7A to us back in 2009.
And special thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 1 - 15/05/18
213 downloads
- flying leopard
- spinners
- (and 2 more)
0 comments
Submitted
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Supermarine Siskin F.1 (Mystère IV - RAF)
By Spinners
Supermarine Siskin F.1 for SF1 Wings Over Israel
This is a simple mod of the excellent Third Wire Dassault Mystère IV to give a 'what if' Supermarine Siskin F.1 with markings for No.43, No.56 and No.63 squadrons of the Royal Air Force's Fighter Command during the mid-late 1950's era.
It is essential that you have Wings Over Israel as this is the only 'Series One' game to have the Mystère IV LOD's.
BACKSTORY
The early-1950's was a difficult time for RAF Fighter Command. The obscolescent Meteor F.8 formed the mainstay of Fighter Command but it could barely catch the RAF's Canberra jet bombers and would have been hopelessly outclassed by MiG-15's if the Cold War had turned hot. But just at the time that Fighter Command should have been looking forward to receiving the modern swept-wing Hawker Hunter and Supermarine Swift fighters both programmes hit severe technical problems. especially the doomed Swift. Even before the decision to cancel the Swift fighter programme (taken in February 1955) the Air Ministry were looking for an 'off the shelf' purchase of an interim 'stop-gap' type and although the North American F-86 Sabre was procured in substantial numbers the desperately poor balance of payments situation with the US prevented further purchases.
Dassault had previously offered the Mystère IIC to the UK Government and had been turned down. But in November 1952 an RAF evaluation team were sent to Istres to evaluate the Mystère IV and submitted an enthusiastic report to the Air Ministry who decided to place an order for 200 Mystère IV's to be licence-built by Supermarine Aviation with Rolls Royce Tay engines. Entering service in March 1955 as the Siskin F.1 this fine aircraft was used by RAF Fighter Command until the early 1960's with the subsequent Siskin FGA.2 fighter-bomber serving in RAF Far East Air Force until 1970.
INSTRUCTIONS
1. Drop the SiskinF1 folder into your Aircraft folder.
That's it!
CREDITS
Thanks to TK for a great little game/sim.
And special thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - 04/05/18
Version 1 - 10/06/09
86 downloads
- mystère iv
- spinners
- (and 1 more)
0 comments
Updated
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Eagle F.1 RAF Binbrook
By Spinners
McDonnell Douglas Eagle F.1 for STRIKE FIGHTERS 1
This is a simple mod of the stock F-15A Eagle to give a 'what if' Eagle F.1 interceptor fighter with markings for No.5 and No.11 squadrons of No.11 Group of the RAF as they might have appeared in the late 1970's.
This mod will only work with 'Wings Over Europe'. If you have 'Wings Over Israel' then it can be hacked into shape by a little bit of editing to point to the appropriate stock 'Baz' LOD's and files and also swapping the Skyflash missiles for Sparrows in the loadout.ini.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the EagleF1 folder into your Aircraft folder.
That's it!
CREDITS
Thanks to TK for a great little game/sim.
And thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - 08/04/18
Version 1 - 22/06/09
281 downloads
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Mikoyan-Gurevich MiG-15bis - RJAF
By Spinners
Mikoyan-Gurevich MiG-15bis - Royal Jordanian Air Force
This is a simple mod of the stock Third Wire MiG-15bis from the 'Wings Over Israel Add-On' to give a flyable Mig-15bis of the Royal Jordanian Air Force.
Please do not download this mod if you don't have 'Wings Over Israel Add-On' from Series One.
BACKSTORY
Despite Jordan gaining independence in 1946 it wasn't until 1950 that Jordan began to establish an embryonic air force with the assistance of the Royal Air Force. When Hussein bin Talal became King of Jordan (following the abdication of his father in August 1952) he was keen to see Jordan develop a more modern air force and looked to create a balance in his relationship with the West and the Soviet Union by ordering military equipment from both. The already obsolete de Havilland Vampire and Gloster Meteor were selected for ground-attack whilst the MiG-15bis was selected for interception duties with the first examples arriving in September 1955 to equip No.1 Squadron of the newly formed Royal Jordanian Air Force.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the MiG-15bisRJAF folder into your Aircraft folder.
CREDITS
Thanks to TK for a great little game/sim.
Thanks to Ordway for the MiG-15 cockpit.
And thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 1 - 02/04/18
61 downloads
0 comments
Submitted
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RAF Phantom FG.2 (No.38 Group)
By Spinners
McDonnell Douglas Phantom FG.2 for STRIKE FIGHTERS 1
This is a simple mod of the stock Phantom F-4B to give a 'what if' J79 powered Phantom FG.2 tactical fighter with markings for No.6, No.41 and No.54 squadrons of No.38 Group of RAF Strike Command as they might have appeared in the late 1960's but I've also included some two-colour B-type markings for you to play around with.
In theory, this should work in any 'first generation' game that has the standard F-4B LOD's. As SFG and WOV does not have the RAF Letter codes I've made some of my own in yellow and white and included them here to help avoid bare fins although there's plenty going on in fin land.
BACKSTORY
The successful first flight of the McDonnell XF4H-1 (Phantom II) on May 27th, 1958 certainly piqued the interest of both the RAF and the Royal Navy and by 1959 both were granted official 'observer status' on the project. The realisation that only two of the Royal Navy's five aircraft carriers could operate an aircraft of the XF4H-1's size (and that only after extensive modernisation) soon cooled the interest of the Senior Service but the RAF could see a promising aircraft of obvious potential across many roles and not just in their search for a Hunter replacement. By 1960 McDonnell were scheming various tactical fighter versions of the F4H-1 Phantom II with J79 engines including a minimum change version of the baseline USN F-4B to replace the Hunter and Javelin in RAF service and supplement the Lightning.
The RAF had already bore the brunt of the 1957 Defence White Paper and had then suffered the ignominy of losing the UK's nuclear deterent in the planned switch from V-Force to Polaris. Following this heavy perceived loss of status the Air Staff were so determined to get the TSR.2 that in March 1961 they volunteered to forsake the supersonic V/STOL P.1154 strike fighter and STOL AW.681 tactical transport and replace both with off the shelf purchases of American aircraft. Both projects were declared as "too technically challenging to succeed in the current fiscal situation" but the early cashing-in of both projects did ultimately save the TSR.2 which went on to survive the 1964 Budget Review and enter RAF service at the end of the 1960's.
Meanwhile, back in August 1961 the UK Government became the first export customer for McDonnell's XF4H-1 with an order for 350 aircraft consisting of 150 interceptor-fighters for RAF Fighter Command and 200 tactical fighters for RAF Germany and No.38 Group. Designated by McDonnell as the F-4K and by the RAF as Phantom F.1 and Phantom FGA.2 the first F-4K rolled off the St. Louis production line in February 1963 with a ceremonial first flight on April 1st, 1963 to coincide with the RAF's 45th birthday celebrations. These early RAF Phantoms retained the AAA-4 infrared search and tracking sensor fitted to a prominent bulge underneath the radome housing the powerful AN/APQ-72 radar and were powered by two General Electric J79-GE-8A engines each rated at 10,000lbs dry thrust and 17,000 lbs thrust with afterburner.
The Phantom FG.2 entered service with No.41 squadron at Coningsby in January 1966 and eventually equipped no less than ten RAF squadrons at home and abroad.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the PhantomFG2 folder into your Aircraft folder.
2. From the DECALS folder drag and drop the PhantomFG2 into your Decals folder.
CREDITS
Thanks to TK for a great little game/sim.
And thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - 01/04/18
Version 1 - 26/02/09
284 downloads
0 comments
Updated
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RAF Phantom F.1 for Strike Fighters 1
By Spinners
McDonnell Douglas Phantom F.1 for STRIKE FIGHTERS 1
This is a simple mod of the stock Phantom F-4B to give a 'what if' Phantom F.1 interceptor-fighter with markings for No.19 and No.92 squadrons of RAF Germany as they might have appeared in the 1960's. Also included is a No.43 squadron skin.
In theory, this should work in any 'first generation' game that has the standard F-4B LOD's.
BACKSTORY
The successful first flight of the McDonnell XF4H-1 (Phantom II) on May 27th, 1958 certainly piqued the interest of both the RAF and the Royal Navy and by 1959 both were granted official 'observer status' on the project. The realisation that only two of the Royal Navy's five aircraft carriers could operate an aircraft of the XF4H-1's size (and that only after extensive modernisation) soon cooled the interest of the Senior Service but the RAF could see a promising aircraft of obvious potential across many roles and not just in their search for a Hunter replacement. By 1960 McDonnell were scheming various tactical fighter versions of the F4H-1 Phantom II with J79 engines including a minimum change version of the baseline USN F-4B to replace the Hunter and Javelin in RAF service and supplement the Lightning.
The RAF had already bore the brunt of the 1957 Defence White Paper and had then suffered the ignominy of losing the UK's nuclear deterent in the planned switch from V-Force to Polaris. Following this heavy perceived loss of status the Air Staff were so determined to get the TSR.2 that in March 1961 they volunteered to forsake the supersonic V/STOL P.1154 strike fighter and STOL AW.681 tactical transport and replace both with off the shelf purchases of American aircraft. Both projects were declared as "too technically challenging to succeed in the current fiscal situation" but the early cashing-in of both projects did ultimately save the TSR.2 which went on to survive the 1964 Budget Review and enter RAF service at the end of the 1960's.
Meanwhile, back in August 1961 the UK Government became the first export customer for McDonnell's XF4H-1 with an order for 350 aircraft consisting of 150 interceptor-fighters for RAF Fighter Command and 200 tactical fighters for RAF Germany and No.38 Group. Designated by McDonnell as the F-4K and by the RAF as Phantom F.1 and Phantom FGA.2 the first F-4K rolled off the St. Louis production line in February 1963 with a ceremonial first flight on April 1st, 1963 to coincide with the RAF's 45th birthday celebrations. These early RAF Phantoms retained the AAA-4 infrared search and tracking sensor fitted to a prominent bulge underneath the radome housing the powerful AN/APQ-72 radar and were powered by two General Electric J79-GE-8A engines each rated at 10,000lbs dry thrust and 17,000 lbs thrust with afterburner.
The Phantom F.1 entered service with No.19 squadron at Leconfield in March 1964 and eventually equipped no less than ten RAF squadrons at home and abroad with the last squadron (an expanded No. 1435 Flight) disbanding at RAF Mount Pleasant, Falkland Isles in 1992.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the PhantomF1 folder into your Aircraft folder.
2. From the DECALS folder drag and drop the PhantomF1 into your Decals folder.
CREDITS
Thanks to TK for a great little game/sim.
And thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - 31/03/18
Version 1 - 19/02/09
204 downloads
0 comments
Updated
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Hawker Hunter FGA.9 - RAF Far East Air Force
By Spinners
Hawker Hunter FGA.9 - RAF Far East Air Force
This is a simple mod of the stock Third Wire Hunter FGA.9 to place it in service with the RAF's Far East Air Force in the 1961-1970 timeline. That really did happen but not with the Hunter wearing 'SEAC' national markings! New decals are included including 26 new tail serials and 26 new underwing serials.
BACKSTORY
The growing threat to Thailand, Cambodia and South Vietnam from nearby Communist states saw the deployment of the Hawker Hunter FGA.9's of No. 20 Squadron to the Far East Air Force in September 1961 followed by No.28 Squadron in July 1962. The Borneo Confrontation of 1963 saw this ground-attack wing deployed to Kuching and Labuan to commence offensive operations against Indonesian forces seeking to infiltrate across the Malaysia/Indonesia border on the island of Borneo. The Commander of the Far East Air Force, Air Marshal Sir Hector McGregor, ordered the re-introduction of the wartime 'SEAC' markings to avoid any potential confusion with the Indonesian Air Force's red and white national markings. Both squadrons were successful in helping to repel the border incursions by the Indonesians, despite the difficult terrain, and stayed in theatre until the Borneo Confrontation was declared over in August 1966 eventually departing in January 1967 when No.28 Squadron was disbanded and No.20 Squadron returned to Tengah.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the HunterFGA9S folder into your Aircraft folder.
2. From the DECALS folder drag and drop the HunterFGA9S folder into your Decals folder.
It goes without saying that you'll need the Third Wire Hunter FGA.9 from 'Wings Over Europe' for this to work but if you have 'Wings Over Israel' you can use a substitute 'stock' cockpit as the aircraft LOD's are in that game.
The folder designation FGA.9S is just to avoid conflict with the stock FGA.9 aircraft in 'Wings Over Europe'.
CREDITS
Thanks to TK for a great little game/sim.
And thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 1 - 18/03/18
39 downloads
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F-8E Crusader - Comando de Aviación Naval Argentina
By Spinners
F-8E Crusader - Comando de Aviación Naval Argentina
This is a simple mod of the stock Third Wire F-8E to place it in service with the Comando de Aviación Naval Argentina with markings for two famous COAN escuadrilla;
2nd Escuadrilla Aeronaval de Caza y Ataque (shark mouth).
3rd Escuadrilla Aeronaval de Caza y Ataque (black nose).
It goes without saying that you'll need the Third Wire F-8E from 'Wings Over Vietnam' for this to work.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the F-8E_COAN folder into your Aircraft folder.
The decals are inside each skin folder - nothing else is required.
CREDITS
Thanks to TK for a great little game/sim.
And thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 1 - 16/03/18
52 downloads
0 comments
Submitted
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Boeing B-52K Stratofortress B.1
By Spinners
Boeing B-52K Stratofortress B.1 for STRIKE FIGHTERS 1
This is a 'what if' B-52K in service with Royal Air Force South East Asia Command with markings for No.9 Squadron. I've already done this for SF2 so thought I'd make it available for SF1 with a little change of decals.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the B-52K folder into your Aircraft folder.
2. From the DECALS folder drag and drop the B-52K into your Decals folder.
As this is a non-flyable I've included a makeshift cockpit which works best with cockpit toggle off as it leaves you with a fairly decent bombsight.
CREDITS
Thanks to TK for a great little game/sim.
And thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 1 - 10/03/18
156 downloads
0 comments
Updated
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McDonnell Douglas Hornet F.2 (F/A-18F)
By Spinners
McDonnell Douglas Hornet F.2 for STRIKE FIGHTERS 1
This is a 'what if' RAF Hornet F.2 interceptor with markings for No.5 squadron of the Royal Air Force.
Erwin_hans was good enough to release a blank skin so it was a easy to knock-up an RAF Superbug. This is a fine add-on aircraft for 'Strike Fighters 1' and 101tfs and Erwin_hans have created a true masterpiece - one of the very best add-ons available and I'd like to thank them for their hard work in bringing this aeroplane to us. Please note that in this revision I've simplified the effects and sounds to use stock files and you'll want to change the loadout.ini to suit the weapons you've got as, again, I've left it to stock.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the HORNETF2 folder into your Aircraft folder.
2. From the DECALS folder drag and drop the HORNETF2 into your Decals folder.
P.S. Remember to set your Single Mission EndYear=2010,2020,2040 or whatever in your Options.Ini!
CREDITS
Thanks to TK for a great little game/sim.
Thanks to 101tfs and Erwin_hans for creating the first F/A-18F.
And thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - 04/03/18
Version 1 - 02/08/08
P.S. Remember to set your Single Mission EndYear=2010,2020,2040 or whatever in your Options.Ini!
2,300 downloads
0 comments
Updated