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  1. SA-10 Grumble A/S-300PT SAM system

    The S-300 PT is a long-range surface-to-air missile systems produced by NPO Almaz. The S-300 PT is intended to defeat current and future air targets in all conditions of their combat employment under intensive ECM and multiple-threat environments, such as government precincts, industrial facilities, command posts and headquarters, military bases, strategic and tactical airfields and nuclear sites. The S-300 PT system was first deployed by the Soviet Union in 1979, designed for the air defense of large industrial and administrative facilities, military bases, and control of airspace against enemy strike aircraft. The project-managing developer of the S-300 is Russian Almaz corporation which is currently a part of "Almaz-Antei" Air Defense Concern. S-300PT was using 5V55 missiles developed by MKB "Fakel" design bureau. The S-300 PT is also capable of destroying ballistic missile targets and is regarded as one of the most potent anti-aircraft missile systems currently fielded. Its radars have the ability to simultaneously track up to 100 targets while engaging up to 12. S-300 deployment time is five minutes. The S-300 PT missiles are sealed rounds and require no maintenance over their lifetime. A typical battery would be equipped with three 5P85 TELs, each with four SAMs, or double the SAM complement of the S-75/SA-2 it replaced and permitting 2 rounds per launch. The designation of this TEL following a mid-life block upgrade became 5P85-1.
    INSTALLATION:
    Drop everything from archive to your "Objects" folder.
    LICENSE:
    All models are made by me from the scratch. You can use them and everything included for personal non-profit use for Thirdwire Strike fighters 2 game only.
    CREDITS:
    ThirdWire for making this outstanding simulator.
    Combatace.com for its dedicated support for this game.
    SOFTWARE USED:
    Blender 3.0
    Substance Painter
    3d Max 2009

    241 downloads

       (2 reviews)

    3 comments

    Submitted

  2. Type 625A/625E SHORAD

    Please note that because there is less information about this air defense system leaked to the outside world, this mod has certain [What If] content.
    So what are Type 625 and 625E?
    "Based on the revealed images, the Type 625E is a short range air defense system, or SHORAD. It is built as an 8×8 vehicle-mounted self-propelled anti-aircraft gun and surface-to-air missile system." 
    —— From Military-Wiki
    This SHORAD is set to debut in at least 2021, with Type 625 being PLA’s own version, while Type 625E is the version intended for export.
    The difference between them is that the Type 625 has a longer gun and only 2 short-range anti-aircraft missiles on both sides.
    In this mod, due to the lack of 100% accurate model materials, I personally transformed the Type 625E based on the real prototype, named it Type 625A and set the service date as 2020.
    In summary, this mod contains:
    1.Type 625A SHORAD (Olive Green/Desert Digital);
    2.Type 625E SHORAD (Woodland/Desert/Desert Digital).
    Usage:
    Copy the Objects folder into your SF2 main folder.

    ---------------------------------------------------------------------------------------
    Model/Texture: Tim Samedov & Me
    Data/Modding: Me.
    Special thanks to:GKABS (for the Stinger model, the HY-6B seems to have a similar appearance to the Stinger, so I adapted based on his great work)

    168 downloads

       (2 reviews)

    3 comments

    Updated

  3. Air Base Precision Approach Radar

    Hello and thank you for downloading my work.
    https://gkabs.net
    https://gulfknights.net
    What's included:
    Air Base Precision Approach Radar
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    add to Terrains file for example IraqWA_03_TYPES.INI under the IraqWA_03 so it will show up for you to add to the Terrains by using TargetAreaEditor
    replace the XXX with the correct number sequins from your  _TYPES.INI file
    [TargetTypeXXX]
    Name=AAS-Surv-Radar
    FullName=GK-AAS-Surveillance-Radar
    ModelName=GK-AAS-Surveillance-Radar.lod
    TargetType=RADAR
    ActiveYear=1960
    TargetValue=200
    UseGroundObject=FALSE
    DamagePoint=1.0
    ArmorValue=0.0
    ArmorType=0
    RepairRate=0.555
    StartDetectChance=80
    StartIdentifiedChance=20
    IncreaseDetectChanceKey=10
    MaxVisibleDist=6000.0
    DamagedModel=
    DestroyedEffect=SmallFire
    DestroyedModel=asr_destroyed.LOD
    SecondaryEffect=SmallExplosionEffect
    SecondaryChance=50
    AnimationID=1
    AnimationTime=4.0
    If you need any further help, please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

    Virgin 1.0
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike Fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game."
    Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop
    Mixamo

    If you need any assistance please contact me at 
    gkabs@gkabs.net
    gulfknights.net

    50 downloads

       (2 reviews)

    0 comments

    Updated

  4. EE-9 Cascavel.7z

    Brazilian Army EE-9 Cascavel for SF2
    copy supplied types text to your terrain of choice Types ini...add these lines adding next number in line replacing the XXX..and drop EE-9 Cascavel folder into Groundobjects folder to use.
    [TargetTypeXXX]
    Name=EE-9
    FullName=EE-9 Cascavel
    TargetType=MISC
    ActiveYear=0
    TargetValue=75
    UseGroundObject=TRUE
    GroundObjectType=EE-9
    RepairRate=0.555
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=4000.0
    DestroyedEffect=SmallRocketGroundExplosion
    SecondaryEffect=VehicleFireEffect
    DestroyedModel=TANK_DESTROYED.LOD
    SecondaryChance=100
     
    Freeware conversion for freeware use..
    NOT to be uploaded outsied of CombatAce.com unless permission sought.

    106 downloads

       (1 review)

    0 comments

    Updated

  5. The British Starstreak SAM and the Alvis Stormer HVM launcher SF2

    Original done by winterhunter
     
    Starstreak is a British short range surface-to-air missile manufactured by Thales Air Defence Limited (originally Shorts Missile Systems), in Belfast. It is also known as Starstreak HVM where HVM stands for "High Velocity Missile". After launch the missile accelerates to approximately Mach 3.5, at which point it launches three laser beam riding submunitions. The use of three submunitions increases the likelihood of a successful hit on the target. Starstreak has been in service with the British Army since 1997.
    (Source: http://en.wikipedia.org/wiki/Starstreak_missile)
     
    Now in version V1.1 with some small corrections (SF1/WoX):
    + The optronics turret does not "crash" into the missile turret anymore.
    + The visual detection range has been somewhat bettered.
    + The thrust curve of the missile has been tweaked to improve the Pk.
    + The seeker FOV has been enlarged to ensure more frequent engagements in high angular velocity conditions.
     
    SF2 adaptations:
     
    -Had to redo the whole missile system, which works.
    -Edited for SF2
     
    EricJ

    370 downloads

       (1 review)

    0 comments

    Submitted

  6. T-80BV MBT

    T-80BV Main Battle Tank:
     
    Original Google Sketchup Model by SWS
    Ported to SF2 format by BPAo and Fubar512
    INI files by Fubar512
    Textures by 331Killerbee
     
    Beta testers: USAFMTL, Crusader, Private (please don't feel left out if I've forgotten you).
     
    to quote from SWS's write up:
     
    "The T-80 is a main battle tank (MBT) designed and manufactured in the former Soviet Union. A development of the T-64, it entered service in 1976 and was the first production tank to be equipped with a gas turbine engine for main propulsion (the Stridsvagn 103 only used a supplementary gas turbine by 1971). The T-80U was last produced in a factory in Omsk, Russia, while the T-80UD and further-developed T-84 continue to be produced in Ukraine. The T-80 and its variants are in service in Belarus, Cyprus, Kazakhstan,Pakistan, Russia, South Korea, and Ukraine. The chief designer of the T-80 was the Russian engineer Nikolay Popov"
     
    Installation:
     
    Simply extract the contents of the zip archive into your SF2 Mod folder. Please back up your default TankGun.wav and TankTrack.wav, as they will otherwise be overwritten.
     
    If you wish to use the TankTurbine.wav, you will need to create an entry for it in your soundlist.ini

    743 downloads

       (1 review)

    0 comments

    Submitted

  7. BTR-80A

    Since I'm not good with vehicle skins I did a cheapie and went with what I have. Template .bmp included.
     
    For SF2 but readme has instructions for adapting for SF1 series.
     
    Model by Razvan Stanciu
    cheap texture by EricJ.

    303 downloads

       (1 review)

    1 comment

    Submitted

  8. Desert AMX-13

    Here is the AMx-13 in a "hi-res" (1024X1024) skin.
     
    Often called Israel's "first modern tank", also used by the French 7th Division at Suez.
     
     
    Model I believe made by Pasko (?) years ago. Low poly with weird mapping, I have done the best I can with it.
     
    Drop the contents of the AMX-13 folder in the GroundObject folder in your Mod directory.
     
    Also includes an A2G mission (place in your Missions folder in your Mod directory) to see the AMX easily.
     
     
    -This file is FREEWARE . Feel free to use this mod for any
    future projects as long as proper credit is given..
     
    JB5

    217 downloads

       (1 review)

    0 comments

    Submitted

  9. Hmmwv M1045(Tow Missile Carrier)

    this is my first time to upload File into the CombatACE.com,I make a hmmwv M1045,it maybe have some problems.So.I put the Original 3D model into this File,If something wrong with it.you can repair it by yourself,(the original 3Dmodel creat by "wsly936880205" ,the Tow Missile was creat by TerceraEscuadrilla ,the version of 3dmax is 3dmax2009)
     
    Have fun.

    251 downloads

       (1 review)

    0 comments

    Updated

  10. BTR-70 rework

    ---------------------BTR-70 ------------------------Oct/26/2010 Updata------------------------
     
    sorry to everyone who's download it.
     
    this File have some problems in it,The original "BTR-70_DATA.ini" was wrong,and the original 3D model was not work in game
     
    But now,we rework this model,it is ok now........................
     
    If,still can not use this model,you may try,drop the "BTR-70"folder into your "Objects" not "Ground Objects" ,or drop it on your Volume which install the game
     
    ---------------------BTR-70 ------------------------Oct/26/2010 Updata------------------------------------------------------
     
    Soviet Army BTR-70 APC (Armor Person Carrier)
    BTR-80/90 is making
     
    this model work for SF2,maybe can used into SF1,you can try it by yourself...................
     
    with the original 3Dmodel in it,your can changer this .Max file by yourself,if you need:drinks:
     
    put the BTR-70 folder into your "Objects/GroundObjects..................."
     
    If your are SF2player,only put the GunData file from the file call"Guns For SF2",into your "Guns" folder
    Or you are SF1player,please open "GunData For SF1.txt"?and copy the [GunDataXXXX] to your GunData.ini
     
     
    GunData:
     
    [GunDataXXXX]
    TypeName=7.62MM_PKB
    FullName=7.62mm PKB/PKMB Machinegun
    Caliber=7.620000
    ROF=900.000000
    MuzzleVel=935.000000
    AmmoWt=0.012500
    WarheadWt=0.000000
    Reliability=97.000000
    Accuracy=70.000000
    AddLight=TRUE
    MaxLightRange=1000.000000
    FireColor=0.150000,0.150000,0.150000
    GunFireEffect=LmgFireEffect
    GunFireSound=50cal
    EffectClassName=LmgEffects
    EffectTime=0.100000
    TracerTexture=Tracer2.tga
    TracerSize=0.150000
    TracerDistFactor=0.002000
    TracerLength=0.015000
    MaxVisibleDist=4000.000000
    MaxStreakVisibleDist=1000.000000
    TimeFuzed=FALSE
     
    [GunDataXXXX]
    TypeName=14MM_KPV
    FullName=14.5mm KPV Machinegun
    Caliber=14.500000
    ROF=600.000000
    MuzzleVel=976.000000
    AmmoWt=0.064000
    WarheadWt=0.000000
    Reliability=95.000000
    Accuracy=66.000000
    AddLight=FALSE
    MaxLightRange=1000.000000
    FireColor=0.150000,0.150000,0.150000
    GunFireEffect=HmgFireEffect
    GunFireSound=50cal
    EffectClassName=HmgEffects
    EffectTime=0.100000
    TracerTexture=Tracer2.tga
    TracerSize=0.150000
    TracerDistFactor=0.002000
    TracerLength=0.015000
    MaxVisibleDist=4000.000000
    MaxStreakVisibleDist=1000.000000
    TimeFuzed=FALSE
     
    (original 3D model from "wsly936880205")

    279 downloads

       (1 review)

    2 comments

    Updated

  11. BTR-80 and BTR-80A

    BTR-80 and 80A
     
     

    308 downloads

       (1 review)

    0 comments

    Submitted

  12. New Hawk SAM site Models

    This is a new Hawk site SAM with desert
    skin, I hope you like it.
     
    there are five new models included
     
    1. HAWK_CWAR (Pulse Acquisition Radar)
     
    2. HAWK_HIPIR (Hight Power IIIuminator)
     
    3. HAWK_CCWAR (CW Acquisition radar)
     
    4. HAWKL (Missiles and Launches)
     
    5. destroyed site for all the above
     
    All the credit goes to everyone who helped me and If we forget anyone to credit in the read me please forgive me.
     
    last please accept my first contribution to thiscommunity and to this excellent game.
     
    Take care,
     
    umm

    487 downloads

       (1 review)

    2 comments

    Updated

  13. SF2 SA-8/8B "Gekko" SAM, Static Versions

    SA-8/8B "Gekko" SAM, Static Versions
    -- For SF2, Any and All with Access to the original SA-8/8B Mobile SAMs --
     
    As per some discussion in the Forums, this mod adds 2 new SA-8 (both the standard and -8B) as 'Mobile_AAA', thereby allowing them to appear as 'fixed' air defense units around airbases, ports, factories, and other usual suspects.
     
    As being two new objects, these will NOT interfere with the 'stock' ones, that come out and play as escorts during Armed Recon missions. Simply put, this adds another level of close-in/short range Air Defense for the Red Side.
    It uses all stock items (read: standard, 3W missiles). NO LODS ARE INCLUDED IN THIS PACKAGE -- so, you'll probably need at LEAST SF2:E; AFAIK, that's where they first appeared. Of course, a Full-4 Merged Install should have access to the lods.
     
    As always, =READ= the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install (read: drag and drop).
     
    This mod was tested in a Full-4 Merged SF2 install, and SF2:E. Your mileage (and PK) may vary.
     
    Duck & Cover!!
    wrench
    kevin stein
     
    **Package Updated to correct wrong SA-8B data ini**

    383 downloads

       (1 review)

    0 comments

    Updated

  14. New "Undead Horde" squad

    New "Undead Infantry Horde"
     
    = For SF2 (Any and All) and SF/Wo* =
     
    A Horrific New Enemy ™ for the 3rdWire series; just in time for Halloween!! A Just-For-Fun Mod, for folks with twisted imaginations!
     
    Modifications/repaints and ini tweeks to Kesselbrut's Infanty squad now create Legions of the Walking Dead.
     
    A new sound file is included, along with instructions on editing the Soundlist.ini to add it.
     
    Included is a CAS mission on the Desert terrain, so you see how they work. Within that mission, are 6 escaping enemy transport aircraft. As they may be carring infected survivors, they cannot be allowed to escape!! Watchout for enemy air defenses as well! (NOT Zombie-crewed)
     
    As always, fairly simple easy to follow install instructions are included, so give them a read!
    Should be usable in SF/Wo*, but this is untested. There should be no reason why not...
     
    Duck, Cover and Cower ... they're coming for your brains...
     
    Enjoy!
    wrench
    kevin stein

    128 downloads

       (1 review)

    0 comments

    Updated

  15. Taliban MANPADS

    Thanks to Stary here is a quick easy mod that adds Taliban SA-14 and SA-18 missiles. Read the README but most of the credits go to Stary.

    240 downloads

       (1 review)

    0 comments

    Submitted

  16. SA-18 Grouse Dual-launcher system

    This is dual-launcher variant of Sa-18 Grouse (GRAU: 9K38 Igla) MANPADS
     
    Features:
     
    reasonably detailed system mounting
    reworked SA-18 launch tube model -better matching real-life thing
    reworked soldier model with helmet
    secondary LOD
    etc.
     
    Credits:
    Crusader -original Soviet MANPADS data, used here
     
     

    318 downloads

       (1 review)

    0 comments

    Submitted

  17. "Civilian" Gas Truck

    Civilian Fuel Truck
    = SF/Wo* & SF2 series Games (Any and All!) =
     
    A simple repaint of the stock Zil Fuel truck into something more 'civilian' looking for use around airports and such like. The templates are supplied (they're 1024x, so easy to work with) to allow other skinners the opportunity to create other skins. Also supplied, is a red Phillips 66 skin, easily swapped.
     
    The inis supplied herein are in ANSI format, allowing for use in both 1stGen SF/Wo* and SF2 series.
     
    See the 'To Install' section below for more notes, and how to add to Terrains as a seperate item via _types and _targets editing.
     
    As always, fairly easy to follow, yet detailed install instructions are included. Please read them! They'll all add a little color to an otherwise drab setting.
     
    Happy Gassing!
    wrench
    kevin stein

    131 downloads

       (1 review)

    0 comments

    Updated

  18. SON-9A "FIrecan" AAA Fire Control Radar

    SON-9A "Firecan" by Julhelm.
     
    This model represents a SON-9 (NATO reporting name, Firecan) fire control radar. It's set up to datalink with the KS-19 100 MM AAA gun. I've included the data.ini file with the appropriate network edits to allow that weapon to work in conjunction with the SON-9.
     
    This model is set up as "Static_AAA", as that is the only way that it will work properly. That is, track its target, network with the aforementioned gun types, and to illuminate the "AAA" warning light on an aircraft's annunciator panel.
     
    INSTALLATION:
     
    Simply drop the Firecan and the KS-19 folders into the Objects/GroundObject subfolder, under the Saved Games/Thirdwire/Strike FightersX folder. If warned about a file or folder overwrite (which should be the case for just the KS-19), simply accept the overwrite and continue.
     
    The game engine will automatically place the unit wherever it deems fit.
     
    Known issue: This model will not cast a shadow, and only the developer can rectify that.
     
    Model and textures by Julhelm, data.ini work by Fubar512.
     
     
    *Be advised to rename/remove/move any other versions of the Firecan*

    298 downloads

       (1 review)

    0 comments

    Submitted

  19. SF2 KAW Misc Items Pak

    SF2 Korean War Era Misc Items
     
    = For SF2, Full-5 Merged (Reccomended/Preferred) =
    This package contains some of the various miscellanious items needed/required for a full Stand-Alone KAW mods folder.
     
    In this zip you'll find the following folders:
     
    Ground Object
    /Objects/Guns
    /Objects/Weapons
    /Objects/Pilots
    Speech
    Menu
    Flight (both contain new menu screens)
     
    This is a particularly LARGE download, so give youself some time. Most of the USN vessels are those seen in the recently released WW2 PTO Naval Units Pak; some (like the various cargoships, trawlers, and so forth) you may already have. All are updated to SF2NA standard. Some of the weapons and pilots have also been released recently in some of the aircraft; just allow the overwrite when asked. They're the same items.
     
    As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
    If I've forgotten an item PLESE let me know, and I'll try to get it uploaded ASAP
     
    Good Hunting!

    729 downloads

       (1 review)

    0 comments

    Updated

  20. SAM-3 complete system

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    complete SA-3 models tested and working for only SF2 series.
    Installation:
    Copy the files to Objects folder and the following to _TYPES.ini file
    [TargetTypeXXX]  <-------- Change to the next number at the bottom of you types listing
    Name=SA-3DL
    FullName=SA-3 Goa Dual SAM 
    TargetType=SAM_LAUNCHER
    ActiveYear=1962
    TargetValue=100
    UseGroundObject=TRUE
    GroundObjectType=SA-3DL
    RepairRate=0.555
    StartDetectChance=20
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=LargeRocketGroundExplosion
    DestroyedModel=sa-2_launcher_destroyed.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100
    [TargetTypeXXX]  <-------- Change to the next number at the bottom of you types listing
    Name=SA-3QL
    FullName=SA-3 Goa Quad SAM 
    TargetType=SAM_LAUNCHER
    ActiveYear=1962
    TargetValue=100
    UseGroundObject=TRUE
    GroundObjectType=SA-3QL
    RepairRate=0.555
    StartDetectChance=20
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=LargeRocketGroundExplosion
    DestroyedModel=sa-2_launcher_destroyed.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100
    [TargetTypeXXX]  <-------- Change to the next number at the bottom of you types listing
    Name=Pechora-2ML
    FullName=Pechora-2ML Goa Quad SAM 
    TargetType=SAM_LAUNCHER
    ActiveYear=1962
    TargetValue=100
    UseGroundObject=TRUE
    GroundObjectType=SA-3QL
    RepairRate=0.555
    StartDetectChance=20
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=LargeRocketGroundExplosion
    DestroyedModel=sa-2_launcher_destroyed.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100
    also you need to add these:
    SNR-125
    SNR-125M
    SNR-125-2M

    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Big thanks to :
    tiopilotos for requesting these models and for his sound files smoke effect as well as testing.
    Coupi without his input and testing and fixing the INI files, this would have been a dead-end without his help.
    strahi for testing the earlier models.
    yakarov79 for his excellent SNR-125 model
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop
    Fuse
    FaceGen
    If you need any assistance please contact me at 
    gkabs@gkabs.net

     

    197 downloads

       (1 review)

    3 comments

    Updated

  21. T-72A skins

    Some skins for the stock T-72A.
     
    Camo
    Snow
    Tan
    Finland Camo
     

    Installation:
    ---------------------------
    Extract to your GroundObject folder.
     

    ---------------------------
     
    Released under CombatAce Fair-Use terms:
    http://forum.combatace.com/index.php?showtopic=26131
     

    The Trooper
     
    14 Mar 2016

    146 downloads

       (1 review)

    0 comments

    Submitted

  22. PT-76

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    there are 2 models for the GK-PT-76 
     
    all my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
    Installation:
    Copy the folder to Objects/GroundObject and the falowing to _TYPES.ini file
    [TargetTypeXXX]
    Name=GK-PT-76
    FullName=GK-PT-76
    TargetType=MISC
    ActiveYear=0
    TargetValue=50
    UseGroundObject=TRUE
    GroundObjectType=GK-PT-76
    RepairRate=0.555
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=SmallRocketGroundExplosion
    DestroyedModel=GK-MT-LB-Destroued.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100
    [TargetTypeXXX]
    Name=GK-PT-76-Folded
    FullName=GK-PT-76-Folded
    TargetType=MISC
    ActiveYear=0
    TargetValue=50
    UseGroundObject=TRUE
    GroundObjectType=GK-PT-76
    RepairRate=0.555
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=SmallRocketGroundExplosion
    DestroyedModel=GK-MT-LB-Destroued.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100

    If you need to change the skin please just rename the one you want to use  to GK-PT-76-6.jpg
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    GKABS for creating the model and skins
    Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    If you need any assistance please contact me at 
    gkabs@gkabs.net
     

    152 downloads

       (1 review)

    1 comment

    Updated

  23. Zastava-M55 AAA

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    Zastava-M55 model
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy the folder to Objects/GroundObject and the following to _TYPES.ini file in the terrain folder.
    [TargetTypeXXX] <-------- Change to the next number at the bottom of you types list
    Name=GK-Zastava-M55
    FullName=GK-Zastava-M55
    TargetType=AAA
    ;TargetType=MISC
    UseGroundObject=TRUE
    GroundObjectType=GK-Zastava-M55
    ActiveYear=1960
    TargetValue=25
    RepairRate=3.22
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=SmallRocketGroundExplosion
    DestroyedModel=Truck_DESTROYED.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100

    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.1.0
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    Coupi for making all the data files and testing the model.
    Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net
    Video by Coupi
     

    199 downloads

       (1 review)

    0 comments

    Updated

  24. MIM-23 Hawk Missile System Unit

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    This is a complete new MIM-23 Hawk Missile System Unit.
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    credit goes to the following:
    1-KJakker for creating all the INI files and setting up the folders structure as well as testing and retexturing some skin for the project. Grate help. 
    2-strahi for his testing and feedback as well as sharing his knowledge with me. 
    3-ravenclaw_007 for creating the outstanding Hawk missile model as well as the missile textures. 
    4-tiopilotos for sharing his feedback and knowledge.
    5-Thanks to Coupi for working hard to update the HIPIR Radar pitch movement and tracking and adding the smoke effect.
    6-GKABS for creating the rest of the models and texture
    This is really group work and without you all and help this would not come this far, Thank you all.
    Please if I forgot anyone please let me know.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net

    466 downloads

       (1 review)

    6 comments

    Updated

  25. SA-14 Gremlin / 9K34 Strela-3 MANPADS Pack

    SF2 SA-14 Gremlin / 9K34 Strela-3 MANPADS Pack 1.0
    -------------------------------------------------------------------------------------------------------
    This pack features the SA-14 Gremlin. It is a man-portable, shoulder-fired, low-altitude, 
    infrared guided surface-to-air missile system (MANPADS) developed as a response to 
    the limited performance of the earlier SA-7 Grail. The missile was largely based on the 
    earlier Strela-2 and thus development proceeded rapidly. 
    The most significant change over the Strela-2 was the introduction of an all-new infra-red 
    homing seeker head. The new seeker worked on FM modulation (con-scan) principle, 
    which is less vulnerable to jamming and decoy flares than the earlier AM (spin-scan) seekers,
    which were easily fooled by flares and even the most primitive infrared jammers. The 
    new seeker also introduced detector element cooling in the form of a pressurized nitrogen 
    bottle attached to the launcher.
    The effect of cooling was to expand the seeker's lead sulphide detector element's 
    sensitivity range to longer wavelengths (slightly over 4 µm as opposed to 2.8 µm of 
    uncooled PbS elements). In practice this made possible the tracking of cooler targets 
    over longer ranges, and enabled forward-hemisphere engagement of jets under favourable 
    circumstances. The seeker also had better tracking rate, enabling the missile to track 
    maneuvering of fast and approaching targets.
    A negative side effect from the aforementioned improvements was increased missile 
    weight, which caused a slight decrease in the kinematic performance compared with
    Strela-2M (SA-7B). Against relatively slow, low-altitude battlefield air threats the overall 
    effectiveness was much improved.
    The new system was accepted into service in 1974. Strela-3 missiles have been exported 
    to over 30 countries. 
    ------------------------------------------------------------------------------------------
    Known issues:
    - System has limited all aspect capability mostly against slow, low-altitude targets.
     
    - Helicopters have higher survival rate per hit because in some cases missiles hit the tail rotor 
      without causing significant damage. I guess this is another game engine characteristic.
    - Low altitude (lower than 500 meters) performance is downgraded for current missile values. 
      By increasing noise rejection the missile becomes capable of hitting targets in lower altitude 
      but at the same time the single shot hit/kill probability is being increased to an unrealistic level. 
    - Fuze distances are longer compared with the actual lethal and damage radius of the system. 
      In SF2 world the real high explosive warhead quantity is big enough to destroy a fighter size 
      target even in 10 meters! 
    ----------------------------------------------------------------------------------------------
    As always open readme.txt first to see installation instructions and credits.
    Lot of research and hard work was made to make this SAM as realistic as possible.
    More than 2000 launches took place during testing!
    Enjoy as much as you can this mod and leave comments with your in-game experience
    in the support topic!
    -----------------------------------------------------------------------------------------------
    License:
    This is a freeware; yet it can be redistributed only in other CombatACE mod packages. 
    You are free to make further modifications for own use but if you plan to release a modified
    version of this package you must request permission first. In that case you must include original
    read me file. This mod may not in any way, shape or form be used in any payware additions.
     
     

    190 downloads

       (1 review)

    1 comment

    Submitted

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