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About This File

Hello and thank you for downloading my work.
https://gkabs.net

What's included:
New Pilot model

All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required.

This is for Strike Fighters 2 Series ONLY.

Installation:

Copy the files to Objects\pilot folder

Add these lines to the _DATA.INI file to any jet you would like to add the new pilot to.

[Pilot]
PilotModelName=GK-Pilot     <----
PilotHeadNodeName=GK-Head    <----

if you have a two-seater add the Copilot as well.

[CoPilot]
PilotModelName=GK-Pilot1    <----
PilotHeadNodeName=GK-Head    <----


If you need any further help please read the Knowledge Base at:
 
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/


LICENSE:

You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net

Software used:

3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
Fuse
FaceGen

If you need any assistance please contact me at 
gkabs@gkabs.net


What's New in Version 1.5

Released

1.5 Pilot for all other Jet not for (F-16/F-15)

1.4 corrected a minor mistake. 

1.3 Added Right-hand/Left-hand pilot with Stick and throttle.

1.2 Update the pilot so it will be used with the F-16/F-15 aces II ejection seat.  This was requested by starfighter2.  Thank you starfighter2 for bringing that to my attention.

Installation:

Copy the files to Objects\pilot folder

Add these lines to the _DATA.INI file to any jet you would like to add the new pilot too.

F-15 Left Hand

[Pilot]
PilotModelName=GK-Pilot-F-15     <----
PilotHeadNodeName=GK-Head    <----

F-16 Left Hand

[Pilot]
PilotModelName=GK-Pilot-F-16     <----
PilotHeadNodeName=GK-Head    <----

F-15 Right Hand

[Pilot]
PilotModelName=GK-Pilot-F-15RH     <----
PilotHeadNodeName=GK-Head    <----

F-16 Right Hand

[Pilot]
PilotModelName=GK-Pilot-F-16RH     <----
PilotHeadNodeName=GK-Head    <----
 

  • Like 6
  • Thanks 4

User Feedback

Recommended Comments

Trotski

Posted

You just need to do some generic bone domes now in green or white , for standard NATO aircrew.

GKABS

Posted

I have included a template with a white helmet,  so you can color it the way you like. :wink:

  • Like 1
Crawford

Posted

Ugh! This does not work with Strike fighters 1. :censored:

GKABS

Posted

I am willing to do it for SF1 if you send me the 3d max plugins.

  • Like 1
Crawford

Posted (edited)

8 hours ago, GKABS said:

I am willing to do it for SF1 if you send me the 3d max plugins.

This would be nice, but it seems to me that the matter is not in the plugins, if the 3D-model is written in Unicode format, not ANSI. However, if I am mistaken, try this MaxExporter_082506 by TW.

MaxExporter_082506.zip

By the way, this is easy to verify by opening the LOD file using Notepad: if the opened text begins with the letters L O D , then the file is written in Unicode and 1stGens series games will not see it.

Edited by Crawford
GKABS

Posted

The MaxExporter is not compatible with my Max-2009. sadly I can't do anything. :dntknw:  

  • Like 1
GKABS

Posted

Try this one please and tell me if it's working as I can't test without the game.

 

GK-Pilot.zip

  • Like 1
Crawford

Posted (edited)

On 11.01.2020 at 12:48 PM, GKABS said:

Try this one please and tell me if it's working.

Yes, now everything works as it should! :good:

The only thing I needed to do was save the textures in the BMP format (1st Gens doesn't see the JPG format) and slightly fix the LOD so that it refers to the BMP textures (this can be done without 3ds Max). Thank you very much! :clapping:

Edited by Crawford
  • Like 1
GKABS

Posted

That is good news :good: thank you for testing the model and for helping me getting the 3 max converter to SF1 :drinks:

  • Like 1
Viper63a

Posted (edited)

First off all, I love your work. Couple of questions...

1) These pilots are left handed? Right hand should be on stick and left on throttle. ie, on F-15s and most other jets...least US jets.

2) F-16 stick is on the right side and throttle on left, so both hands should be by the pilot's side? This config can also be used for the back seater in the F-15D/Es...

3) Will you be making any pilots with modern 80s helmet with oxy  mask with tube in the middle and 90s helmets with oxy mask with the tube on the side? 

Thanks again!

Edited by viper63a
  • Thanks 1
GKABS

Posted (edited)

41 minutes ago, viper63a said:

First off all, I love your work. Couple of questions...

Thank you for your kind words.

41 minutes ago, viper63a said:

1) These pilots are left handed?

Yes the pilot is a left handed pilot as I am a left handed. :lol: 

Quote

Right hand should be on stick and left on throttle. ie, on F-15s and most other jets...least US jets.

You are absolutely correct.  and the all models that I made they are all following the same but for a left-handed pilot like me lol.  I will fix a new one and I will make the pilot the correct way as soon as I get home from work.  I am sorry for my ignorant not making one for a right handed pilot. :pilotfly:

41 minutes ago, viper63a said:

2) F-16 stick is on the right side and throttle on left, so both hands should be by the pilot's side? This config can also be used for the back seater in the F-15D/Es...

Yes, again you are a correct lock at the screenshot of the pilot they are the way you describe except for left handed.

GK-Pilot01.thumb.JPG.cd5402b828f69e6dd93c1fcc2393db08.JPGGK-Pilot02.thumb.JPG.650fa161ee00a5cfdd53b775e9cb6dec.JPG

 

Quote

3) Will you be making any pilots with modern 80s helmet with oxy  mask with tube in the middle and 90s helmets with oxy mask with the tube on the side? 

Yes I am making the 90s helmets with oxy mask with the tube on the side.  :wink:

I really appreciate your feedback, and I am happy that someone is enjoying the model.

Take care,

 

Edited by GKABS
  • Like 1
Viper63a

Posted

On 11/22/2020 at 1:52 AM, GKABS said:

Yes I am making the 90s helmets with oxy mask with the tube on the side.  :wink:

I really appreciate your feedback, and I am happy that someone is enjoying the model.

Take care,

I am grateful to have access to your wonderful work - Excellent! Thank you so much!  

:) 

  • Like 1

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