Jump to content

6 Screenshots

About This File

README Included...

 

BTR-40-RU Turret version...From a freeware model,author unknown....

Named so to avoid conflict with the BTR-40 by GKABS

Add entry below to Terrain (Terrainanmehere)_Types you use it in,Then drop folder BTR-40_RU ,into your Objects\Groundobjects folder....replace XXX with next consequtive numbers one in the types ini file.

Drop Guns folder into \Objects folder to add the 7.62MM_SGMB..and if required add with gun editor to ensure it works.

[TargetTypeXXX]
Name=SovietBRDM
FullName=BRDM
TargetType=MISC
ActiveYear=0
TargetValue=0
UseGroundObject=TRUE
GroundObjectType=BTR-40_RU
RepairRate=0.555
StartDetectChance=0
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
SecondaryEffect=VehicleFireEffect
SecondaryChance=50

If you do not want the specular mapping as is...just delete the following lines from Ini and texture.ini
to reduce it to bump mapping only..

Specular=0.200000
Glossiness=0.600000
Reflection=0.000000

This model is freeware,and not to be used for any payware at all...NOT to be uploaded outside of CombatAce.com unless permission requested first.
Feel free to mod this ...

No templates or other skins as yet.
Unfortunatll some parts are mapped to same mesh (mirrored) I have seperated some to allow some of the numbers and badges to show properly...

Credit to GKABS for allowing use of his destroyed LOD ty

have fun shooting this....
Russouk

  • Like 1
  • Thanks 2

User Feedback

Recommended Comments

Crawford

Posted

As for the Soviet state emblem on board this vehicle - this is a clear exaggeration! :biggrin:

Such art was not practiced in the Soviet army ....

  • Like 1
Crawford

Posted (edited)

To fix the gun fire effect (now it seems to be firing from ground level), just open the BTR-40_RU_DATA file and correct the MuzzlePosition, as here:

[MG]
SystemType = GUN
GunTypeName = 7.62MM_SGMB
MuzzlePosition = 0.00, 0.98, 2.13
MaxAmmo = 1250
TracerLoading = 6
BurstAmount = 12
EjectShells = TRUE

Edited by Crawford
  • Like 2
  • Thanks 1
JosefK

Posted

1 hour ago, Crawford said:

To fix the gun fire effect (now it seems to be firing from ground level), just open the BTR-40_RU_DATA file and correct the MuzzlePosition, as here:

[MG]
SystemType = GUN
GunTypeName = 7.62MM_SGMB
MuzzlePosition = 0.00, 0.98, 2.13
MaxAmmo = 1250
TracerLoading = 6
BurstAmount = 12
EjectShells = TRUE

Works perfectly.

img00637.thumb.JPG.3a0eff3629466f0ee68641e9d5de6d5f.JPG

  • Like 2

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Add a comment...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..