allenjb42 Posted January 26 Posted January 26 (edited) Try contacting these guys. They have a massive stock inventory and if they don’t have it in stock they’ve got an encyclopeadic knowledge of what’s out there and may be able to get hold of it for you. https://aviation-bookshop.com Edited January 26 by allenjb42 2 1
yakarov79 Posted February 25 Author Posted February 25 Small fix for those who want to fix something... Removal of the top red beacon on early RDAF_F-104G_64 RDAF_F-104G_64_FIX_v1.rar overwrite jpg and lod file, it removes light from the _02 skin sheet, and new lod without beacon, and data that removes working light, or simply find those lines and delete. [TopBeaconLight] SystemType=LIGHT Position=-0.0,-1.262,0.744 LightSrcOffset=-0.00,0.00,-0.00 Color=0.88,0.25,0.25 Brightness=0.03 LightSrcRange=0.4 CanFlash=TRUE FlashTime=0.90 1 4
yakarov79 Posted Tuesday at 08:23 PM Author Posted Tuesday at 08:23 PM I think all of you might have fallen victim to my mess in files. Initialy when I started working on these mods years ago, it was at the time when Eagle114th started to work on his community enhancements. So in my zippers, I used something similar to his afterburner mod. And yes, it is still working on my end, but I heard, and I can see that some might have a problem with the afterburners on my zippers. nevertheless...full AB should look like this.. And there should also be some kind of ab ring when on mil power. Those who are familiar with Eagle114th work will know what i mean. So in the next release, I will try to fix that and provide some extra data for previous releases. meanwhile you can play with this... B28RE.rar As for German Starfighters. Again, there will be several variants. But due to game limits, I will make it in a particular way. So early models with J79-11 engine will have C-2 seat. And then I will have one upgrade for the year 1970 (unlike in real life) - Martin-Baker seat and an MTU engine at the same time. Still thinking how to proceed with the Luftwaffe RF-104, but I guess it will end up with two variants like JaBo and AWX. By the way, I found time to finish MTU-J1K. 5 3
Wrench Posted Tuesday at 09:37 PM Posted Tuesday at 09:37 PM They really look great!!!! At some point, will we be getting the RWR equipped cockpits?? NO rush, just curious. thanks! 1
yakarov79 Posted Tuesday at 10:02 PM Author Posted Tuesday at 10:02 PM Yes. There will be several pit variants. The thing is, I am building a cockpit, but this time very slowly. I have very limited time for modding. I hope it will be ready by the end of the year... but no promises. 1 5
Soulfreak Posted yesterday at 09:19 AM Posted yesterday at 09:19 AM Man the MTU Engine looks stunning! 2
yakarov79 Posted 3 hours ago Author Posted 3 hours ago Why does no one (but one) notice that there is no Orpheus pod attached in KLU/AMI weapon folders? Orpheus.rar goes to the weapons folder.... 3
alfa2 Posted 1 hour ago Posted 1 hour ago Your implementation of the MTU-J1K is worth much more than a like or a thank you . It is actually the first such modeling in any F-104G model in any sim. When we can replicate reality related details in the virtual world the author should always be praised. Congratulations Yakarov79 ! 1 1
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