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G'Day,

 

I just thought I'd update you all on what I've been working on lately.

The model is about 95% complete as you can see from the pics (Haven't done the intake or the thrust vectoring paddles yet)

For all you ATF fans out there, I thought that 5 weapon stations wasn't enough. So I've added pylons on the main landing gear doors as you can see from the picture, bringing the number of stations to 7.

Should have it in the game by the end of the week and then I can work on mapping, skinning and .ini editing.

At this stage I'm looking at a late Jan to early Feb release.

 

Dels

post-2240-12603212436977.jpg

post-2240-12603212506105.jpg

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Very cool!

 

I likeses the X-Planes.

 

You can almost see hints of the MBB Firefly in it, if you squint and tilt your head a little...

 

:good:

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:yikes:

 

After you're done I'm just going to send you the X-32. I simply will have not worked on it and don't see being able to anytime soon.

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As I see you are creating the prototype version, are you planing to create a former F-31 with vectorthrust (animated nozzels) like the one on the Su-37?!

 

I have found a picture from the cockpit

Vector-Cockpit.JPG

 

source

http://www.bredow-web.de/ILA_2004/Jagdflugzeuge/X-31_Vector/x-31_vector.html

Edited by 76.IAP-Blackbird

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As I see you are creating the prototype version, are you planing to create a former F-31 with vectorthrust (animated nozzels) like the one on the Su-37?!

 

Yes, TVC will be animated on the model in game but due to game limitations not for aircraft control.

 

Thanks for the pic.

 

Dels

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It's a helluva plane...i remember not long time ago a video when the X-31 Pilot Ejects and the ground crew try to restablish controll like if it was an UAV.

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Guest 531_Ghost

An X 31! :cool: I was the Assistant Product Support Program Manager on this program for GEAE at Lynn MA. Looking great so far! Can't wait to try 'er out!

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