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Stary

Unified Effects Pack 1.0

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Unified Effects Pack 1.0


Unified Effects Pack

 

For Strike Fighters Series 2

 

version 1.0

26 FEB 2011

 

 

This effects pack is a compilation of many effects I did over the years for Strike Fighters and First Eagles series of flight simulators by Thirdwire.

 

Build around "Desert Storm FX Pack beta" released in early 2009, this pack replaces most of the stock effects with new ones, most of them volumeric or "3D" in appearance. Also used are few reworked/tuned down effects from my "Hollywood Explosions" mod, aswell as several never before relased ones.


 

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Thank you Stary!

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Thank you guys :salute:

 

I should add that good old Enhanced Explosions series, and it's sister-in-law Hollywood Explosions won't be any further evaluated. If I'll have new or tweaked ones, will be for this pack.

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Stary , you just made my day finaly all effects work like they did in SF1 and even better , excellent work :good::drinks:

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I'm uploading small fix for guns muzzle flashes, small error in naming causes them to be way to big, bright and lasting (shares the same emitters names as their objecthit effects)

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It's great to have an unified pack of such quality, no need to be bothered with dozen parts of existing mods anymore, thank you very much Stary! good.gif

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Awesome Stary, one question Is the Aim-9 dont have rocket engine fire effect?

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Awesome Stary, one question Is the Aim-9 dont have rocket engine fire effect?

 

I'll check

 

edit:

 

works for me:

 

 

 

isn't it boosterless one like 9X?

 

9X has "BoosterEffectName=ReducedMissileFireEffect" effect without engine booster fire :dntknw:

Edited by Stary

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Thanks for this pack Stary! Some really nice effects here :)

BTW the 23mm effects are quite different from the others (20mm) and have a blinding flash at night.

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here's updated 23mm effects that are now the same as 30mm, and new, IMO better missile in flight booster effect:

 

 

 

extract to EFFECTS folder

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isn't it boosterless one like 9X?

 

9X has "BoosterEffectName=ReducedMissileFireEffect" effect without engine booster fire :dntknw:

 

Looks like only 9M does not have this effect, rest seems to be ok.

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Mike uses the same booster effects as every other Sidewinders except 9X so should work ok...

 

anyway -try the new version I uploaded two posts above

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I checked in the Weapons Editor and indeed 9M version has "ReducedMissileFireEffect".

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Depends on weaponpack one uses, mine has missilefireeffect like most of stock missiles.

 

But if your version uses reduced one, then it's ok :ok:

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Thank you sir Salute.gif. Great works good.gif

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hey stary wich terrian ur using in the israeli f15 pic coz the desert looks amazing plss let me no thanx

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it's my high resolution Isreal terrain update, available here:

 

http://combatace.com/files/file/10916-enhanced-sf2-israel-terrain-by-ca-stary/

 

here are optional lower resolution tileset for slower systems:

 

http://combatace.com/files/file/11179-512x512-tweaked-tiles-for-ca-starys-enhanced-sf2israel-terrain/

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