+Stary Posted February 26, 2011 Posted February 26, 2011 View File Unified Effects Pack 1.0 Unified Effects Pack For Strike Fighters Series 2 version 1.0 26 FEB 2011 This effects pack is a compilation of many effects I did over the years for Strike Fighters and First Eagles series of flight simulators by Thirdwire. Build around "Desert Storm FX Pack beta" released in early 2009, this pack replaces most of the stock effects with new ones, most of them volumeric or "3D" in appearance. Also used are few reworked/tuned down effects from my "Hollywood Explosions" mod, aswell as several never before relased ones. Submitter Stary Submitted 02/26/2011 Category Effect Mods
+Stary Posted February 26, 2011 Author Posted February 26, 2011 Thank you guys I should add that good old Enhanced Explosions series, and it's sister-in-law Hollywood Explosions won't be any further evaluated. If I'll have new or tweaked ones, will be for this pack.
+ravenclaw_007 Posted February 26, 2011 Posted February 26, 2011 Stary , you just made my day finaly all effects work like they did in SF1 and even better , excellent work
+Stary Posted February 26, 2011 Author Posted February 26, 2011 I'm uploading small fix for guns muzzle flashes, small error in naming causes them to be way to big, bright and lasting (shares the same emitters names as their objecthit effects)
FrankD Posted February 27, 2011 Posted February 27, 2011 It's great to have an unified pack of such quality, no need to be bothered with dozen parts of existing mods anymore, thank you very much Stary!
+PureBlue Posted February 27, 2011 Posted February 27, 2011 Effects are great Stary highly recommended !!
ArturR Posted February 27, 2011 Posted February 27, 2011 Awesome Stary, one question Is the Aim-9 dont have rocket engine fire effect?
+Stary Posted February 27, 2011 Author Posted February 27, 2011 (edited) Awesome Stary, one question Is the Aim-9 dont have rocket engine fire effect? I'll check edit: works for me: isn't it boosterless one like 9X? 9X has "BoosterEffectName=ReducedMissileFireEffect" effect without engine booster fire Edited February 27, 2011 by Stary
+Spillone104 Posted February 27, 2011 Posted February 27, 2011 Thanks for this pack Stary! Some really nice effects here :) BTW the 23mm effects are quite different from the others (20mm) and have a blinding flash at night.
+Stary Posted February 27, 2011 Author Posted February 27, 2011 here's updated 23mm effects that are now the same as 30mm, and new, IMO better missile in flight booster effect: extract to EFFECTS folder
PraetorH Posted February 27, 2011 Posted February 27, 2011 I had the stock effects before... so thank you a lot!!
ArturR Posted February 27, 2011 Posted February 27, 2011 isn't it boosterless one like 9X? 9X has "BoosterEffectName=ReducedMissileFireEffect" effect without engine booster fire Looks like only 9M does not have this effect, rest seems to be ok.
+Stary Posted February 27, 2011 Author Posted February 27, 2011 Mike uses the same booster effects as every other Sidewinders except 9X so should work ok... anyway -try the new version I uploaded two posts above
ArturR Posted February 27, 2011 Posted February 27, 2011 I checked in the Weapons Editor and indeed 9M version has "ReducedMissileFireEffect".
+Stary Posted February 27, 2011 Author Posted February 27, 2011 Depends on weaponpack one uses, mine has missilefireeffect like most of stock missiles. But if your version uses reduced one, then it's ok
raafatah64 Posted February 28, 2011 Posted February 28, 2011 hey stary wich terrian ur using in the israeli f15 pic coz the desert looks amazing plss let me no thanx
+Stary Posted March 1, 2011 Author Posted March 1, 2011 it's my high resolution Isreal terrain update, available here: http://combatace.com/files/file/10916-enhanced-sf2-israel-terrain-by-ca-stary/ here are optional lower resolution tileset for slower systems: http://combatace.com/files/file/11179-512x512-tweaked-tiles-for-ca-starys-enhanced-sf2israel-terrain/
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