+KnightWolf45 Posted November 30, 2015 Posted November 30, 2015 im using a F-100D vtail has Spilone told me to some time ago
+76.IAP-Blackbird Posted December 1, 2015 Posted December 1, 2015 Man check your wing shape of your Vtail and Vstabs
+KnightWolf45 Posted December 2, 2015 Posted December 2, 2015 early flight still some ini stuff max and photoshop to do but its flying and looks beautifull a fine project by North American 3
ForeverTomcat Posted December 5, 2015 Posted December 5, 2015 Hello...I wanna ask something. I Have SF2...I've downloaded F-22 Alpha from page 4 of this Thread...After installing, the plane appears on the Aircraft List...but when i start a mission, the plane model not show up! So on the runway there's only Blue callsign like Python 11 but no Plane...Can anybody help me?? Thanks! :)
+Wrench Posted December 5, 2015 Posted December 5, 2015 posted in the wrong thread. repost as a new thread in the main section of this sub-forum
+daddyairplanes Posted December 7, 2015 Posted December 7, 2015 workin on the -300. two down around 25 more to go. hopefully done by Christmas (if not in job training) or end o year (if in job training) 6
KJakker Posted December 9, 2015 Posted December 9, 2015 Should not the fuselage have a visible area rule pinch to it?
+KnightWolf45 Posted December 9, 2015 Posted December 9, 2015 (edited) that another version they proposed this his the all weather version whit radar! http://retromechanix.com/north-american-all-weather-super-fury/ Edited December 9, 2015 by cocas
KJakker Posted December 9, 2015 Posted December 9, 2015 (edited) that another version they proposed this his the all weather version whit radar! http://retromechanix.com/north-american-all-weather-super-fury/ The all weather version does have the area rule fuselage, although it looks like it is not as pronounced in the image above. http://retromechanix.com/north-american-all-weather-super-fury/nggallery/image/image-592 It is possible that it is there, just not visible due to the angle of your screenshots. In the screenshots it looks to me like a pre-area rule F-100 mid fuselage. Edited December 9, 2015 by KJakker
+KnightWolf45 Posted December 9, 2015 Posted December 9, 2015 well i follow the 3-view to max wend its uploaded by Xmas time i hope maybe you see it better bump map near done skin also near done ini work quite a bit! Cocas 8
+daddyairplanes Posted December 12, 2015 Posted December 12, 2015 very nice so far. are you making your panel lines (esp the pilot doors in the 2d and 3d shots a seperate layer in PS?
+angelp Posted December 12, 2015 Posted December 12, 2015 Yes they need a little more work still not very accurate
+KnightWolf45 Posted December 13, 2015 Posted December 13, 2015 Carrier trials!! skin tones not final yetneed decals 5
+Soulfreak Posted December 16, 2015 Posted December 16, 2015 Looks great Jim! Btw, I´m still working on populating Hopsten AB.. ;-) 1
+Sundowner Posted December 18, 2015 Posted December 18, 2015 Fuse lengthened, loads of stuff remapped, stuff added, smoothed, bump & spec maps & there's still at least 101 things wrong with it........ 13
+Wrench Posted December 19, 2015 Posted December 19, 2015 still early... but with some luck, this one single Lod can be used to create 4 - 5 different variants! 7
+76.IAP-Blackbird Posted December 19, 2015 Posted December 19, 2015 @ Sundowner, could you pls make the canopy glass alot more, i mean alot more less milky?! Otherwise good work 2
+KnightWolf45 Posted December 31, 2015 Posted December 31, 2015 last Wip shot of this year from me enjoy! happy new year guys Cocas 6
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