+KnightWolf45 Posted November 30, 2015 Posted November 30, 2015 im using a F-100D vtail has Spilone told me to some time ago Quote
+76.IAP-Blackbird Posted December 1, 2015 Posted December 1, 2015 Man check your wing shape of your Vtail and Vstabs Quote
+KnightWolf45 Posted December 2, 2015 Posted December 2, 2015 early flight still some ini stuff max and photoshop to do but its flying and looks beautifull a fine project by North American 3 Quote
ForeverTomcat Posted December 5, 2015 Posted December 5, 2015 Hello...I wanna ask something. I Have SF2...I've downloaded F-22 Alpha from page 4 of this Thread...After installing, the plane appears on the Aircraft List...but when i start a mission, the plane model not show up! So on the runway there's only Blue callsign like Python 11 but no Plane...Can anybody help me?? Thanks! :) Quote
Wrench Posted December 5, 2015 Posted December 5, 2015 posted in the wrong thread. repost as a new thread in the main section of this sub-forum Quote
+daddyairplanes Posted December 7, 2015 Posted December 7, 2015 workin on the -300. two down around 25 more to go. hopefully done by Christmas (if not in job training) or end o year (if in job training) 6 Quote
KJakker Posted December 9, 2015 Posted December 9, 2015 Should not the fuselage have a visible area rule pinch to it? Quote
+KnightWolf45 Posted December 9, 2015 Posted December 9, 2015 (edited) that another version they proposed this his the all weather version whit radar! http://retromechanix.com/north-american-all-weather-super-fury/ Edited December 9, 2015 by cocas Quote
KJakker Posted December 9, 2015 Posted December 9, 2015 (edited) that another version they proposed this his the all weather version whit radar! http://retromechanix.com/north-american-all-weather-super-fury/ The all weather version does have the area rule fuselage, although it looks like it is not as pronounced in the image above. http://retromechanix.com/north-american-all-weather-super-fury/nggallery/image/image-592 It is possible that it is there, just not visible due to the angle of your screenshots. In the screenshots it looks to me like a pre-area rule F-100 mid fuselage. Edited December 9, 2015 by KJakker Quote
+KnightWolf45 Posted December 9, 2015 Posted December 9, 2015 well i follow the 3-view to max wend its uploaded by Xmas time i hope maybe you see it better bump map near done skin also near done ini work quite a bit! Cocas 8 Quote
+daddyairplanes Posted December 12, 2015 Posted December 12, 2015 very nice so far. are you making your panel lines (esp the pilot doors in the 2d and 3d shots a seperate layer in PS? Quote
+angelp Posted December 12, 2015 Posted December 12, 2015 Yes they need a little more work still not very accurate Quote
+KnightWolf45 Posted December 13, 2015 Posted December 13, 2015 Carrier trials!! skin tones not final yetneed decals 5 Quote
+Soulfreak Posted December 16, 2015 Posted December 16, 2015 Looks great Jim! Btw, I´m still working on populating Hopsten AB.. ;-) 1 Quote
+Sundowner Posted December 18, 2015 Posted December 18, 2015 Fuse lengthened, loads of stuff remapped, stuff added, smoothed, bump & spec maps & there's still at least 101 things wrong with it........ 13 Quote
Wrench Posted December 19, 2015 Posted December 19, 2015 still early... but with some luck, this one single Lod can be used to create 4 - 5 different variants! 7 Quote
+76.IAP-Blackbird Posted December 19, 2015 Posted December 19, 2015 @ Sundowner, could you pls make the canopy glass alot more, i mean alot more less milky?! Otherwise good work 2 Quote
+KnightWolf45 Posted December 31, 2015 Posted December 31, 2015 last Wip shot of this year from me enjoy! happy new year guys Cocas 6 Quote
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