+russouk2004 Posted June 23, 2012 Posted June 23, 2012 Wasnt happy with cowling and somehow overlooked the venting flaps too,had them on earlier model,so I decided to make it better ...reshaped cowling,just got to finish right flaps,and the engine is flat so redoing that too. New and old.
+whiteknight06604 Posted June 23, 2012 Posted June 23, 2012 It's funny how I never noticed there was anything "wrong" with this until you posted this pic. Def a case of improveing something rather than fixing something as far as I'm concerned.Thank you for making all of these excellent improvements to your ALREADY AWESOME P-47.
warthog64 Posted June 23, 2012 Posted June 23, 2012 The P-47N is incredible Russouk2004! Any chance we might see a new P-47D soon? Thanks again!
Gatling20 Posted June 23, 2012 Posted June 23, 2012 Great looking aircraft, thanks Russo. The detail on the new bump mapped rivets is incredible.
+russouk2004 Posted June 24, 2012 Author Posted June 24, 2012 Rather than flat engine texture,I decided to revamp it ,looks better imo,just need to map correctly,and add the lower vent ducting,and finish the cowl flaps.
+sophocles Posted June 24, 2012 Posted June 24, 2012 Very impressive! The new bumpmaps make it a whole new aircraft.
+Major Lee Posted June 25, 2012 Posted June 25, 2012 Dang Russ! WOWSER!!! you even got the bigfoot mud gripper tires (tyres for some of you) correct!
+russouk2004 Posted June 25, 2012 Author Posted June 25, 2012 lol....aye the tyres were used a lot,should be done by weekend at latest.
+whiteknight06604 Posted June 25, 2012 Posted June 25, 2012 your suposed to say ready in 2 weeks. your going to spoil everyone ;) I'm looking forward to this. Will the older skins work with this ?
Jimbib Posted June 27, 2012 Posted June 27, 2012 Just goes to show, a few extra polys in the right place can help make all the difference! Cracking work Russ!
Gatling20 Posted June 27, 2012 Posted June 27, 2012 (edited) Great looking work Russ, thanks, looking forward to the new version. If you are working on the P-47N to animate the cowl flaps, can you also have a look at the pylon node name for the fuselage drop tank? There seem to be two in the current LOD, called FrontTankClamps and RearTankClamps, and if no tank is taken on a mission, one or the other still shows up. The aircraft would look cleaner with no stray pipes hanging off the belly on short-range missions. So could you maybe amalgamate these two meshes into one, so the CentrelineStation could have ModelNodeName=TankClamps. Edited June 27, 2012 by Gatling20
+russouk2004 Posted June 29, 2012 Author Posted June 29, 2012 1st off,the new update will NOT affect the skins for it 2nd,regarding the centreline tank,already on it,should be ready next week,as im moving house and will be set up on weds 4ty july.and no im not american so july 4th doesnt affect me...lol
+russouk2004 Posted August 5, 2012 Author Posted August 5, 2012 (edited) Couple more days,as ive had stuff to do in new house,but im on it. ok..new engine detail all done,centreline tank mech doesnt show if no centre tank selected,revised the skins and added corrct panel texture,few other tweaks. heres the 3d engine . Edited August 9, 2012 by russouk2004
+russouk2004 Posted August 10, 2012 Author Posted August 10, 2012 (edited) New version plus new template,uploaded awaiting confirmation Edited August 10, 2012 by russouk2004
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