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Posted

The Pacific Incident

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The Pacific Incident Mod

for SF2: North Atlantic

 

IMPORTANT: This mod is made with some surprise in mind. If you do not wish to be spoiled, do not read the Credits (Under the Folder "SPOILER") until after you have played the mod. Also, you should refrain from observing the support thread as this is the official discussion thread with spoilers

 

At the first of August, 1980, the USS Nimitz departs from Pearl Harbour with a small escort group. As bad weather looms on the horizon, the escorts are detached and sent back to Pearl.

 

As the Nimitz sails head first into the storm, they discover a phenomena - a giant vortex - that nobody have ever seen before. It affects the crew, and the ship in a mysterious way.

 

As the crew wakes up, shaken and disturbed by the recent event, they know that their duty is to defend the United States in the past, present and the future...

 

Installation: Unzip into your Saved Games\ThirdWire\StrikeFighters2 NorthAtlantic folder. Allow any overwrites.

 

Please note:

The Terrain is very unoptimized since TK did not leave any instructions for Stary. As such, even the heaviest computers can have some issues with the endless water (for some reason). Setting Terrain Detail and Terrain Texture to Low will fix this and allow good FPS.

 

Enjoy!


 

  • Like 1
Posted

Great. Everybody is here for the Polka Hint. Play the Campaign and find out if your guess is correct instead of sitting in a finnish bar listening to Polka Covers!

 

Aw, who am I kidding. SKÅL! :drinks:

Posted (edited)

Holly cow!

 

Small suggestion:

 

 

 

Loved that Final Countdown flick as kid to death as i am true 80's cold war child :) Back to suggestion... It will be possible to add WW2 pilot? It bit kills immersion to see modern guys there.

Found:

http://combatace.com/files/file/13019-wwii-japanese-pilots/

[/spoliler]

 

Thanks for epic idea! Very refreshing and finaly campaing where i can win.

Edited by ataribaby
Posted

Ooops, Atari. Minor oversight.

 

I might put together a patch tomorrow and I will add that to the list.

Another oversight is that the Corsair is not preforming its secondary roles.

Posted

Ran fine with my laptop, we on a posting restriction for a bit?

 

No. The support thread is clearly marked as may contain spoilers :D

 

So feel free to discuss the mod here :)

Posted (edited)

Right, patch 1.1 included in package that I just sent for approval.

 

- Made the Nimitz slightly easier to spot for the Opposition.

- Added more of the Opposition.

- Added Geos Enemy Pilot

- Added Wrenchs Skins suitable for the occasion. Rivet counters, have a field day.

- Removed parking spaces from hidden airstrips, so no more Intruders in the middle of the ocean.

 

To include these changes, you have to RE-DOWNLOAD THE ENTIRE; GIGANTIC; 15 MB PACKAGE! The horror, indeed!

Edited by JonathanRL
  • Like 1
Posted

15 MB??!! Oh noes!:blink:

 

heh I wonder how many remember times when one had to download thrilling whole 3 MB WADs for Doom2 :grin:

Posted

gads, in the days of 56baud phone modems....i remember them (and probably have those wads archived on a zip-disc someplace!)

Posted (edited)

Nice work, I quite enjoyed playing something a bit different from the usual SF2.

 

Edited by dtmdragon
Posted

A Patch 1.2 will probably be released when Cliff11 releases his new FMs. I tested one of them five minutes ago, and the result was nasty. I had three of them on my tail within a minute, something that has never happened before.

  • 4 weeks later...
Posted

ok don't want to reveal much but Im flying TARPS recon second time now...dos it have a official ending or I will have to fly TRAPS till the end of the days :)

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