I don't think it's particularly realistic, but here's a modified Su-27 doing Kulbits using actual thrust vectoring and not RCS. (Sorry for the audio quality, I'm using the built in Win10 recorder and it's ugh )
So here's how to do it:
Step 1: Map the thrust vector axis to your normal pitch, ie up/down on the stick. This will make flying a normal VTOL a-la Harrier pretty much impossible, but it's the only way to do this.
Step 2: How it actually works
ThrustAngles=0.0,-30.0,0.0 //This is the important one. It needs to be the same angle as the MaxVectoredPitchAngle, or it won't work. With this the "neutral" stick position will also leave the thrust vectoring at 0º, and pitching up or down will pitch the thrust vectoring up or down accordingly.
Step 3: You'll need to add the StabilityAugmentation= parameter to the FlightControl section. Otherwise the plane will just spin like crazy if the AoA gets too high.
Edit: I'm very sorry, I posted this before I actually finished writing. I guess the Kulbits left me a bit disoriented
I've been working on a skin for the Su-37 Terminator based off of a design from Project Wingman. The skin file, Terminator.bmp, appears to have both sides for the wings, but, when I just put the stars on one side, the part of them that is on the wing ends up mirroring over to the other wing, instead of just staying the way it is in the .bmp file like I want it to. Is there any way I can disable the mirroring so that it won't put the stars on the left wing as well? (I am referring to the top sides of the wings of course)
if ya noticed a couple of minutes a go i posted some ss of my Su-30KI, now im not gonna post it for download because im planning to make it into the 35S with Thrust vectoring and a new cockpit. now..
what do i use to edit cockpit models? what software needed to design it or any utilities? (the Su-35 cockpit for download dont look so great and i wanna improve on it a lot)
Secondly, How do i add thrust vectoring nozzles to an aircraft without Thrust vectoring?.
> The model i use as a base is Marcfighter’s Su-27 and i also have the 37 installed and see it has the nozzles modeled and working.
Screenshot of my Indonesian skin for a Su-30KI (Marc’s Su-27 with SKM cockpit and better performance mods)
The 30KI info:
1997-1998 Sukhoi talks with Indonesia about selling Su-30, in 1998 aircraft was in hurry converted to demonstrator called Su-30KI, rebuilded using "chinese" upgrade kit Su-27SK (but retain air-refueling probe and OLS on right side). Aircraft with number 27 has a new camouflage - white and black waves on old grey background. First flight 06.1998, then shifted to Akhtubinsk air range for tests. Please note that aircraft has nothing in common with real Su-30 except name (it's the only one-seat aircraft with name Su-30!).
In 2002 was rebuilt once again, to prototype of upgrade packet of the Su-27s, so it's name was changed to Su-27SMand for export Su-27SMK with new avionics, newest air-to-ground missiles. Bort number 305, camouflage as previous, but more waves on nose of the aircraft and inner surfaces of tail fins. It was presented on MAKS-2003 and many shows.
My take on the 30KI is a variant if it was modernized the same way Indonesia’s Su-27’s were modernized to the SKM variants
I’m still new here but i have plans on a Su-35S add on but idk if i can make my own model yet..
Was up really late last night and found this database on the world's Su-27 and variants Flankers: http://www.sukhoi.mariwoj.pl/
Definitely worth a browse and more if one is working anything Flanker from the -27 to the -30, -33, -34, & -35.
There's even a Su-57 (PAK-FA) page: http://su57.mariwoj.pl/, An Il-76/A-50 page: http://www.sukhoi.mariwoj.pl/a-50.htm, and finally a PDF for Ilyushin Il-18, Il-20, Il-22, Il-38.
CC: @frtn, @russouk2004, @Dariam and @FLOGGER23for starters