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I am unable to find the tutorial on modifying or replacing national decal. There are two nations I want to replace decal. At the same time, there are a few nations I want to add into the game and add their decals too. I can't seem to find the tutorials on it.
So may I ask for the advice on this?
I am working on interesting projects which requires me to do this.
Since a while, I find myself in this condition (see pic).
The RAF roundels are like 4 times the correct size. Happens only with RAF decals (all the other air forces are correct). Also happens on most other RAF planes (like Javelins, Hunters etc).
I was thinking, perhaps some mod broken them, but I'm unable to trace back when it started.
I reckon someone probably incurred in this already, I'd be grateful to know how can it be solved.
Yet another Decals problem. I thought, I would know the rules, but...
I made a VF-31 skin for the F-4J for my personal use... As you can see below, the Nose and Bu. No. on the tail show up in the LOD Viewer but are missing in game.
I know you can use a maximum of 4 Decals for every Mesh Node... but that isn't the case here:
[Decal001] MeshName=fuselage_front DecalLevel=2 DecalFacing=LEFT FilenameFormat=F-4J\VF31\TGnumAC Position=7.91,-0.39 Rotation=0.0 Scale=0.8 DecalMaxLOD=3 [Decal002] MeshName=fuselage_front DecalLevel=2 DecalFacing=RIGHT FilenameFormat=F-4J\VF31\TGnumAC Position=8.10,-0.39 Rotation=0.0 Scale=0.8 DecalMaxLOD=3 [Decal003] MeshName=vertical_stabilizer DecalLevel=2 DecalFacing=RIGHT FilenameFormat=F-4J\VF31\FLnum Position=-6.60,2.44 Rotation=0.0 Scale=0.50 DecalMaxLOD=2 [Decal004] MeshName=vertical_stabilizer DecalLevel=2 DecalFacing=LEFT FilenameFormat=F-4J\VF31\FLnum Position=-6.60,2.44 Rotation=0.0 Scale=0.50 DecalMaxLOD=2 [Decal005] MeshName=flap_inner_right DecalLevel=2 DecalFacing=TOP FilenameFormat=F-4J\VF31\FLnum Position=2.06,-1.82 Rotation=-13.0 Scale=0.80 DecalMaxLOD=2 [Decal006] MeshName=flap_inner_left DecalLevel=2 DecalFacing=TOP FilenameFormat=F-4J\VF31\FLnum Position=-2.06,-1.82 Rotation=13.0 Scale=0.80 DecalMaxLOD=2 [Decal007] MeshName=fuselage_P DecalLevel=2 DecalFacing=RIGHT FilenameFormat=F-4J\VF31\serialAC Position=-4.37,0.51 Rotation=0.0 Scale=0.5 DecalMaxLOD=2 [Decal008] MeshName=fuselage_P DecalLevel=2 DecalFacing=LEFT FilenameFormat=F-4J\VF31\serialAC Position=-4.37,0.51 Rotation=0.0 Scale=0.5 DecalMaxLOD=2
I am missing something?