+guuruu Posted February 7, 2019 Posted February 7, 2019 View File Tornado GR.1 Desert Storm Feb 7th 2019 ============= GR.1 Desert Storm variant ; version 1.00 ---------------------------------------------------------------- Tornado GR.1 Gulf War 1991. CAUTION !!!! -------------------- This is 1st plane version with working specular maps. They can really drop fps on weaker GPU [like my GTX 460 ;-)]. If you have this problem, there is archive of LOD without them in plane folder called : GR1 DS faster_no_specular_LOD Unpack and use this one. CAUTION 2: ------------------- DECALS: Planes that have ** before name (in planes list) were historicaly capable to use ALARM missiles . Keys: --------- SHIFT+1 -> canopy open SHIFT+2 -> fuel probe SHIFT+3 -> weapon operator cockpit So, the most important part ... CREDITS: Fantastic five 1st. Nothing wouldn't be possible without these guyz : ------------------------------------------------------------------------------------------------------------- ravenclaw_007 - weapons, documentation, 3d lessons yakarov79 - skinning lessons, testing, damages crusader - documentation, testing, avionics, HUD, air search radar baffmeister - flight model, some avionics 76_IAP - 3d lessons Then Godfather of project: ------------------------------------------ fanatic modder - testing, documentation, flight model, engine datas, inspiration And last not least .. ------------------------------- coupi - hit boxes, damages, testing, GR.1B 12sqn decals and 617 Sqn decals. viper63 - testing, skins, loading and arming screens, pilots durasoul, logan4 - help with weapons, testing florian - some parts and ideas I used in my model from his German Tornado soulfreak - 2nd Sqn camo citizen67 - AM loadouts (for later use on Italian Tonkas) svetlin - testing stratos - testing .. and all previous Tonka creators. THANK YOU ALL VERY MUCH. guuruu - all bugs ************************************************************************************************************ This is freeware; it CANNOT be distributed unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape or form be used in any payware additions. ************************************************************************************************************ THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************************************************************ Have fun Wojtek Submitter guuruu Submitted 02/07/2019 Category Tornado 2 2 Quote
+guuruu Posted February 8, 2019 Author Posted February 8, 2019 @RustyKurnass Sry for these guns. I was making game files basing on GR.1A ;-) Here are your missing files . ' Where is the GR1 DS faster_no_specular_LOD folder? '. It isn't folder. It's just compressed file in Tonka GR1 DS folder. It's replacing GR1 DS.LOD . missing guns files.7z Quote
Spinners Posted February 8, 2019 Posted February 8, 2019 Superb. I'm finding the entire Tornado anthology very immersive. Chapeau to everyone involved. 1 Quote
RustyKurnass Posted February 8, 2019 Posted February 8, 2019 Thanks Guuruu and don't mind for the missed gun,you modder do so mucg for the community! Quote
RustyKurnass Posted February 8, 2019 Posted February 8, 2019 10 hours ago, guuruu said: @RustyKurnass Sry for these guns. I was making game files basing on GR.1A ;-) Here are your missing files . ' Where is the GR1 DS faster_no_specular_LOD folder? '. It isn't folder. It's just compressed file in Tonka GR1 DS folder. It's replacing GR1 DS.LOD . missing guns files.7z Ok found! I'd remove the present LOD and replace them with these in the Zip right? Quote
+yakarov79 Posted February 8, 2019 Posted February 8, 2019 yes or just change name of the present LOD and copy those from zip file. In case you want to move back to the previous one you will have a backup at hand. 1 Quote
+guuruu Posted February 8, 2019 Author Posted February 8, 2019 1 hour ago, Spinners said: Superb. I'm finding the entire Tornado anthology very immersive. Thx ;-) 3 planes are on final stage. - standart RAF strike GR.1 bach 3 and 4 (she's waiting for decals only) - early batch 2 RAF planes - Italian IDS before MLUs. 1 1 Quote
JosefK Posted February 8, 2019 Posted February 8, 2019 24 minutes ago, guuruu said: Thx ;-) 3 planes are on final stage. - standart RAF strike GR.1 bach 3 and 4 (she's waiting for decals only) - early batch 2 RAF planes - Italian IDS before MLUs. Thanks so much. Stoked to also get to fly a great GR.4 and some Italian Tornadoes! Quote
+guuruu Posted February 8, 2019 Author Posted February 8, 2019 2 hours ago, RustyKurnass said: and replace them with these in the Zip right? Only main LOD ( GR1 DS.LOD ). Only this one has specular maps. Quote
Wilches Posted February 9, 2019 Posted February 9, 2019 This one of the few models with not a single flaw. Simply perfect. Thanks! 1 Quote
RustyKurnass Posted February 9, 2019 Posted February 9, 2019 8 hours ago, guuruu said: Only main LOD ( GR1 DS.LOD ). Only this one has specular maps. Thanks! Quote
Platinum Rogue Posted March 17, 2020 Posted March 17, 2020 HI, guuruu, can you help? I have constant roll to the right in this plane, even with wing leveller engaged. I've tried it clean to see if the loadout was causing it but it's still there. I'm using it in a fresh install of the DS theatre. Only autopilot keeps it level but that's not to my liking. The other planes I tried all fly straight & level. Quote
+guuruu Posted March 17, 2020 Author Posted March 17, 2020 It's question of mass difference between Sky Shadow and BOZ. Real Tonka is flybywire so computer can easy autotrim plane, but not in SF2 world ;-) Use this version beta of v.1.5) I've changed pylons mass to reduce this effect. It's not ideal, but much better. Check also soundlist. Sounds are reworked in this version. https://we.tl/t-rPm7CBuKyX 1 Quote
Platinum Rogue Posted March 17, 2020 Posted March 17, 2020 Thanks guuruu, your swift response deserves swift testing. Unfortunately that version shifted the problem from right roll to left roll. Thanks to your reply above I had some idea of where to go looking for the problem. I poked around in the aircraft's DATA.INI & found the pylon mass values were identical in both file versions, left mass 100 & right mass 20. I then checked the new version's SkyShadow & BOZ-101 mass values in their DATA.INI files, & they're both the same, this would explain the left roll of the newer version but not the right roll of the original version I was using. So I set both of the pylon mass values to 100, flew with an empty loadout & it now stays straight & level. I see the gun fix made it in too, that saves me a download. I added the new sounds, they appear to work however there's still an issue with the RAF chatter file, after it's first loop, it then plays at double speed for the rest of the flight. 1 Quote
+guuruu Posted March 17, 2020 Author Posted March 17, 2020 1 hour ago, Platinum Rogue said: then plays at double speed for the rest of the flight. Sry I copied soundlist from Marineflieger Tonka and settings for RAF_comms is missing there ;-) [RAFComms_3] Priority=NORMAL 3DSound=FALSE NumBuffers=1 Looped=TRUE FrequencyControl=FALSE Quote
+guuruu Posted March 17, 2020 Author Posted March 17, 2020 1 hour ago, Platinum Rogue said: I poked around in the aircraft's DATA.INI & found the pylon mass values were identical in both file versions, left mass 100 & right mass 20. I then checked the new version's SkyShadow & BOZ-101 mass values in their DATA.INI files, & they're both the same, this would explain the left roll of the newer version but not the right Too many changes at ones ;-)) Ty for info. Set both pylons to 60 kg. 1 1 Quote
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