JohnLewis141997 Posted January 27, 2020 Posted January 27, 2020 (edited) Hi Guys, I am trying to do personal changes to the Falkland/Malvinas map by adding names to each of the ships inside Bomb Alley like Ardent and Antelope the two that were sunk inside Bomb Alley, I want to know if it's possible and to add an extra Type 21 Frigate inside San Carlos Water what will be Antelope, I want to do this for a more accurate and immersive presentation of the Falklands War and to create a few historical missions to share as I have a deep interest in the conflict as it was one the most important event of my country's history and because of the uniqueness of the war. So if it is possible to do so can you tell me how and to the map creater I would like to ask your permission to do so, so that I can improve it and give me a far more freedom to make missions and thank you for an excellent map UPDATE I found a another Type 21 model from the Falklands Frigate pack so I can use that along side the Type_21 folder as this one is named Type 21 so it won't cause conflict. I just need to find the postion inside San Carlos then edit the type.ini and the target.ini to enable the other model, but still want make multiple models of the same one to cover all the ships in the class Edited January 28, 2020 by JohnLewis141997 1 Quote
+russouk2004 Posted January 27, 2020 Posted January 27, 2020 Mod it and just give credit where due...basically Quote
JohnLewis141997 Posted January 28, 2020 Author Posted January 28, 2020 (edited) 7 hours ago, russouk2004 said: Mod it and just give credit where due...basically Will do mate, do you know the position that HMS Ardent was roughly at in San Carlos Water during 21st May I mean for the Falkland/Malvinas Map and heading, I've tried adding it to the type.ini and target.ini but won't show up, I'm using the Type21 model from the Falkland_Frigates_v1.1 package, the models work since I can make show using mission editor but not when I actually add in and can you change an object name inside the type.ini Also what was the position of HMS Antelope Edited January 28, 2020 by JohnLewis141997 Quote
Stick Posted January 28, 2020 Posted January 28, 2020 Try this terrain and with the mission editor you should be able to place custom objects. https://en.wikipedia.org/wiki/HMS_Ardent_(F184) https://en.wikipedia.org/wiki/Grantham_Sound Quote
+Soulfreak Posted January 28, 2020 Posted January 28, 2020 Torno is working on a new Mavinas mod. Including new Terrain, aircrafts etc. Check out Spanish Forum: https://combatace.com/forums/topic/51485-wip-o-trabajos-en-progreso/?page=59&tab=comments#comment-763603 Quote
JohnLewis141997 Posted January 28, 2020 Author Posted January 28, 2020 (edited) 57 minutes ago, Soulfreak said: Torno is working on a new Mavinas mod. Including new Terrain, aircrafts etc. Check out Spanish Forum: https://combatace.com/forums/topic/51485-wip-o-trabajos-en-progreso/?page=59&tab=comments#comment-763603 Falklands, and that's sweet, looks beautiful Edited January 28, 2020 by JohnLewis141997 Quote
Wilches Posted January 28, 2020 Posted January 28, 2020 But John, in the Spanish Forum always refer the Islands as Malvinas please!! You may know... 1 Quote
+yakarov79 Posted January 28, 2020 Posted January 28, 2020 35 minutes ago, Wilches said: But John, in the Spanish Forum always refer the Islands as Malvinas please!! You may know... Blahhh.. as long as Union Jack blow in the breeze there...Falklands. 1 Quote
Wilches Posted January 28, 2020 Posted January 28, 2020 I know and for me it makes no diference. Just a way to be more "kind" or whatever it may be. I don't care. Quote
KJakker Posted January 28, 2020 Posted January 28, 2020 I have a near complete ground object data file update for the Falklands. 3 Quote
JohnLewis141997 Posted January 28, 2020 Author Posted January 28, 2020 1 hour ago, KJakker said: I have a near complete ground object data file update for the Falklands. Could you forward it please many thanks Quote
KJakker Posted January 29, 2020 Posted January 29, 2020 Got back from seeing 1917. I will see about finding the project, finish the last few objects and pass it on. Quote
JohnLewis141997 Posted January 29, 2020 Author Posted January 29, 2020 20 minutes ago, KJakker said: Got back from seeing 1917. I will see about finding the project, finish the last few objects and pass it on. Cheers Mate. I feel kinda bad flying as the Argentine and trying to bomb our ships but get the satisfaction with flying the SHAR and getting kills Quote
JohnLewis141997 Posted January 29, 2020 Author Posted January 29, 2020 11 hours ago, yakarov79 said: Blahhh.. as long as Union Jack blow in the breeze there...Falklands. Well said old chap Quote
KJakker Posted February 2, 2020 Posted February 2, 2020 To anyone else interested in improving the Falklands 82 campaign I have sent edited data files for the included ground objects including the ships to @JohnLewis141997 for his project. However there are some things that I cannot fix with just data INI improvements. Most of the ship LODs are twelve to fourteen years old and are badly in need of replacement. They are in SF1 configuration without any of the alterations needed to fully take advantage of North Atlantic's features. While a full set of high quality replacement objects would be great to have, most of the auxiliaries and transport ships do not need replacement with the exception of the MV Atlantic Conveyor/MV Atlantic Causeway, and a couple of the warships use the same basic hull with different weapons fits that would ease the amount of work further. If anyone has access to the original MAX files of the old ships I would be relatively simple to fix the issues from a game mechanics standpoint but as I have been told that does not look like a possibility leaving replacement the best option. In addition, the models for the Royal Navy's SAMs (Seaslug, Seacat, SeaDart, and SeaWolf) are also in need of an update unless newer missile LODs have been made that I am not aware of. If you are interested in working on a project to build new ships and/or SAM models for the Falklands/Malvinas campaign please let me know so that I can work on coordinating our efforts on such a project. 1 Quote
+torno Posted February 21, 2020 Posted February 21, 2020 hello I am creating "all new" with respect to the Falklands conflict, I ask what new things (land, airplanes, militia) have created or want to develop? Sorry my bad english Quote
JohnLewis141997 Posted February 21, 2020 Author Posted February 21, 2020 3 minutes ago, torno said: hello I am creating "all new" with respect to the Falklands conflict, I ask what new things (land, airplanes, militia) have created or want to develop? Sorry my bad english Would the models be compatible with SF 1 as I prefer the 1st Gen game? Quote
+torno Posted February 21, 2020 Posted February 21, 2020 Beyond that I use 4k textures, I no longer fly Series 1 and the North Atlantic is more compatible for airborne actions, but I answered with another question, if you look at the Spanish forum, the development of this Quote
JohnLewis141997 Posted February 21, 2020 Author Posted February 21, 2020 (edited) 2 minutes ago, torno said: Beyond that I use 4k textures, I no longer fly Series 1 and the North Atlantic is more compatible for airborne actions, but I answered with another question, if you look at the Spanish forum, the development of this Could send a link and is it possible to translated it since I am British Edited February 21, 2020 by JohnLewis141997 Quote
+torno Posted February 21, 2020 Posted February 21, 2020 There are many threads of Malvinas to watch, and if you use the Google translator you will not have difficulty since what counts is the images https://combatace.com/forums/topic/51485-wip-o-trabajos-en-progreso/?page=57 Quote
+Wrench Posted February 21, 2020 Posted February 21, 2020 check your browser -- chrome will automatically do translations Quote
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