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Posted (edited)

Hello everyone,


I am working on a new menu for SF2.  It is a slow WIP.  I will share the progress here.  For now, I have created two screens as my rough draft / conceptual arts.  I am working on creating 3D looking buttons and Is still learning how to edit .ini files from various menu mods.  I always wanted a Jane's Fighter Anthology style GUI / Menu for SF2. 

Now I have decided to give it a try!  Here are screenshots

SF2 Main Menu
unknown.png?width=1221&height=702

 

Mission Briefing (WIP, I am still tweaking and adding a few more items)
unknown.png?width=1238&height=702

 

Here are three versions of buttons:  Regular, mouse hovering over it, and mouse clicking.

unknown.png

unknown.png



Feedback are always appreciated.  

Edited by Eagle114th
  • Like 11
  • Thanks 1
Posted

Great! This is like playing US Navy fighters again. We would like to see more menu pics (single mission screen, campaign, options, etc...)

Good job!

 

  • Like 1
Posted (edited)

Here is a new hangar screen (WIP).  I am still adding more buttons. I am still contemplating on the colors of buttons.  Please add feedback / ideas here. 

Hangar.png

Edited by Eagle114th
  • Like 3
Posted (edited)

I have realized something about the hangar screen:

1) The add-on mods have their own hangar image files

2) Even if I make a new default hangar, it will be overwritten by many mods

3) I will have to make sure I match SF2 text / button position so all add-on aircraft's own hangar will work with my new GUI for hangar screen.

4) Making an instruction on how to apply new GUI over add-on aircraft custom hangar

Solution:  (UPDATED: 3/31/2021) 
I will leave SF2's hangar text and button text position intact, so it will be compatible with any add-on aircraft's custom hangar picture.

Edited by Eagle114th
Posted

by making new custom hangar/hangars you might encourage modders to use your background in their work.

2 hours ago, Eagle114th said:

Making a custom hangar for add-on aircraft is a lot of work

making a custom aircraft model is also a lot of work....still some guys around here are doing it.

 

  • Like 1
Posted (edited)
2 hours ago, yakarov79 said:

By making new custom hangar/hangars you might encourage modders to use your background in their work.

Making a custom aircraft model is also a lot of work....still some guys around here are doing it.

What I will do is to apply the new hangar GUI on all an existing flyable SF2 aircraft's hangar screen.

That along with an instruction as mentioned above.  That way, anyone with Microsoft PowerPoint will be able to apply the new GUI on top of the add-on aircraft's hangar screen then save it as .jpg or .png image file.

Thank you for the feedback.  It inspired me to do my best with the new menu mod!  I am using my passion to pour a lot of details into this mod.  I will go ahead and do a lot of work on this mod for the community.

I figured a way to make a simple instruction on how to apply a new GUI to any add-on's hangar aircraft.  I will add it in the new SF2 menu mod pack as an option.  It will take a few steps by using Microsoft PowerPoint.

At the same time, I am going to apply a new hangar GUI over an existing SF2 aircraft.

Edited by Eagle114th
  • Like 1
Posted

I re-designed the hangar screen from scratch again.  This time, I am able to properly align it with SF2's default text and button location.  Now with this being successfully, I am going to start replacing text and text button with new menu's text and 3D buttons. 

I also ran some tests to see if I can use PowerPoint to quickly place the new frame over an existing image, then save it as .jpg format to see if it works smoothly, which it did!

Here is my initial testing with F-8J:

img00011.jpg

Posted (edited)

UPDATE:

I am re-doing the black / yellow strips.  Turns out it needs more polishing to get rid of jagged edge.  As soon the new updated GUI is done, i will re-upload the new picture of hanger screen. 

Edited by Eagle114th
Posted (edited)

Hello everyone,

Thank to the feedback from friends and the community, here are improved, finalized version of hangar screen and buttons:

SF2-Screen-HANGAR

Button-HANGAR

Edited by Eagle114th
  • Like 2
Posted
9 hours ago, Eagle114th said:

I will see what I can do after the project is completed.  For now, it is in 1920 x 1080.

thank you, keep up the good work.

  • Like 1
Posted

UPDATE:

There are some further improvement made on the LOADOUT screen:
 

SF2-Screen-LOADOUT

 

The PLANNING screen is completed now:

SF2-Screen-PLANNING

 

The ROSTER screen is also completed:

SF2-Screen-ROSTER

 

There are further improvement made on the buttons:

Button-HANGAR

 

I am moving on to the next screen, starting with the campaign.

  • Like 1
Posted

Here is a new initial loading screen for SF2 (Before you load SF2 main menu) I created it as a gift to TK for his hard work creating simulations / games. Please let me know which one looks the best:

VERSION #1
SF2_Screen_-_Initial_1.png

VERSION #2
SF2_Screen_-_Initial_2.png

Posted (edited)

Version 2 please!

 

Also finally someone is bringing the Fighters Anthology spirit to SF2!  I always thought the draw of both games was/is the ability to work with a wide diversity of assets & theatres with some realism!  Leave the cockpit button pushing to DC$ - which I love also!

Edited by JosefK
  • Like 1
Posted (edited)

I updated Roster screen with a new background picture.  I didn't like how there is 'cloudy' background.  Here is screenshot of older version:

 

SF2-Screen-ROSTER-1

Here is newer version with an office desk background with a coffee mug.

SF2-Screen-ROSTER-2

I like it so far!  it made it feel like you are sitting on a desk looking at the information about pilots (Roster). The feedback are always welcomed.  If there are a different pictures I can try, let me know.

By the way, here is a new Pilot Records screen too:

SF2-Screen-PILOT-RECORDS

Edited by Eagle114th
  • Thanks 1

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