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Battle of Britain 2 Terrain Operation Seelöwe


Battle of Britain 2 Terrain Operation Seelöwe
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This mod is made for SF2E.

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I.

Battle of Britain 2 terrain Operation Seelöwe is a complete rework of my Battle of Britain terrain from 2009. It is completly new tiled, to give it a much better look. Each tile has now a size of 1024x1024 pixel, what is 4 times higher than in the old terrain.
The terrain is made with "Operation Seelöwe" in mind. This operation was a german military plan from 1940 to land with strong forces on english soil. This operation was planed in a timeframe from summer till early autumn 1940. Thatswhy i made no seasoned tileset. To simulate the ground battles after the german invasion i set some german beachheads on the map, so that now CAS missions can be flown.  
The area of Londow along the river Themse is new tiled by using satellite images. To hold the frame rate of the game as high as possible, i made the rivertiles not as tga files, but as ordinary jpg files. Thatswhy you will not find waves and reflexions on the river Themse and the most other rivers in this terrain.
The City of London is populated with house blocks. So is is destroyable by bomb raids.
The airfields in Britain are made by using old air footages from WW2. The design of the german bases is fiction. I was not able to find air footages from 1940 for this airfields. Please make sure, that your bombers have the setting
MinBaseSize=MEDIUM    
in their data.ini of the plane. Otherwise the bombers will also use fighter bases.
At the moment Battle of Britain 2 terrain contains 312 target areas. Some target areas are named PQsomething. PQ comes from the german word "Planquadrat", which is in english "grid". I decided to use the term PQ to simulate german planningmaps.
The terrain comes with two new nations. First the Luftwaffe of the Third Reich and the fictionary Deutsche Luftstreitkräfte of the Republic of Germany. Both nations have own insiginas, which you can select for single missions. The swastika i made only in a "camouflaged" version, because in Germany it is not allowed to handle this symbol in a game.
I have also moded the missioncontrol.ini file. Now the planes are closer to their base when they start a landing approach.

The terrain comes with 3 campaigns.
No.1 is Operation Seelöwe, the german invasion in Britain in late summer 1940
No.2 is the so called Nonstop Offensive, the british air strikes over the Channel in 1941
No.3 is Operation Seelöwe in 1956 with a fiction Republic of Germany as invader.

For the campaigns you need following planes:

BF109E-4 by RussoUK         https://combatace.com/files/file/14035-bf109e-47z/
Ju-88A-1 by Veltro2k   https://combatace.com/files/file/15445-junkers-ju-88-a1/
Do-17P by Veltro2k       https://combatace.com/files/file/15196-dornier-do-17p/

Spitfire Mk.1 by TMF   https://combatace.com/files/file/13510-sf2-ww2-spitfire-mk1a-by-mod-mafiatmf/
Hurricane IA by Raven   https://combatace.com/files/file/13646-sf2-ww2-hawker-hurricane-ia-etobob-by-raven/
WW2 RAF Bombers pack by Wrench   https://combatace.com/files/file/13795-sf2-ww2-raf-bombers-pak/

For the german 1956 campaign you need a MiG-17 cockpit
The best is made by Stary   https://combatace.com/files/file/12684-mig-15-mig-15-bis-mig-17-cockpit/

 


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II.

CREDITS:


While making Battle of Britain 2 terrain i used a lot of files made by other modders. Thanks for this files!

The tileset is basing on Jan Tumas tileset for First Eagles
The most tod files are made by me, but i also used files made by Stary.
The white cliffs objects are made by GKABS.
The airfield objects are made by Geezer.
Some hangars are taken from AirfieldDevKit_v1.1
The Robinson hangars are made by RussoUK2004
The industrial factories are made by Geezer.
The fortification objects are made by Geezer.
The cargoships which you find in London Docks are made by Nils 'Julhelm' Dücker

I hope that have nobody forgotten.


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III.

INSTALLATION:

-Unzip the folders into your SF2 mod folder


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IV.

For remarks, comments, bugs, etc please use the forum or send me a PM.
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V.

Battle of Britain 2 terrain Operation Seelöwe and all of his parts are FREEWARE. COMMERCIAL USE IS NOT ALLOWED!

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Hope you enjoy it.


Michael (Gepard)


Made in Germany
May 2021

 


 

  • Like 5
  • Thanks 3
Posted

One of the best looking terrains I've ever seen. Congrats Michael!

OTH -- and NOT your fault -- a lot of our BoB era aircraft will be needing updates the /FlightData/  and possibly engine sections of their data inis. Due to the "formation takeoffs", I lose between 1/4 and 1/3 of flights on take; stalling out and crashing. It's a known problem with that style of take off -- even when used whit early jets (Sabres, T-jets, etc) there's a lot of stallouts.

I'm looking into some "easy" cheats to improve this. The Hurricane has always been a bit "off" speed wise I've thought. (I mean, WHAT aircraft climbs at 42% throttle??? :dntknw: Shouldn't be less then 70%)

  • Like 1
Posted

Hi Gepard,

amny thanks for this truly outstanding work.

may I report a small glitch: the ground object-folder is is labelled "groundobjectS" (plural S), when it should be "groundobject" (singular, no trailing s) for sf2, so that these objects may show up in-game.

cheers

sokol

 

  • Like 1
Posted
43 minutes ago, Sokol said:

Hi Gepard,

amny thanks for this truly outstanding work.

may I report a small glitch: the ground object-folder is is labelled "groundobjectS" (plural S), when it should be "groundobject" (singular, no trailing s) for sf2, so that these objects may show up in-game.

cheers

sokol

 

Ups, my fault. I will correct it as soon as possible.

  • Thanks 1
  • 1 month later...
Posted
12 hours ago, amariani said:

Anyone else having the game crash randomly (often)?

Amazing terrain BTW!!!

I have never had CTD. The tiles are with 1024x1024 pixel very big. Maybe that the workload for your computer is to high. Perhaps you should lower the graphic setting.

  • Like 1

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