![Righteous26](https://combatace.com/uploads/monthly_2017_09/R.png.c9b77521a0451c5e663bfa16b7f8c1d8.png)
Blue SAM Site Limits
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Righteous26, in Thirdwire: Strike Fighters 2 Series - General Discussion
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Similar Content
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By JamesWilson
Hi everyone,
I'm trying to recreate the 1st Gulf of Sidra Incident with my F-14A Tomcats and my Su-22M3 Fitters, doing it extremely historically accurate, paying attention to every little detail.
So far i've done everything, and it's almost identical to the real one, but there's ONE issue i can't figure out, let me explain:
During the morning of the 19th of August 1981 two F-14A Tomcats intercepted two Libyan Su-22M3 Fitters in the Gulf of Sidra.
The Fitters were equipped with two AA-2 "Atoll".
Just before the merge, while nose-to-nose, one of the two Fitters fired a missile to one of the two Tomcats, but being the missile a very old and primitive heatseeker, it started tracked and going for the Tomcat, but as soon as the F-14 made a slight break, the Atoll lost its track.
The PROBLEM IS:
There's no way i can make the Fitters shoot the missiles before merging, if only the AA-2, or any other equippable missile was all-aspect or radar guided just like the R-23, i think it would work.
I tried having a head-on merge with two Mig-23 Floggers equipped with radar guided R-23s and they shot at me before merging.
I tried all other available missiles and nothing changed, some didn't show either.
I tried copying and pasting the Data file from the Aim-7 to the R-60 Data file, and nothing changed.
I tried changing the loadout file to R-23, but the Fitters show up without any weapon since there's no R-23 option in loadout for Su-23M3s, so i think it's not possible to have them (and would be historically inaccurate too).
I tried changing enemy difficulty from Normal to Hard, but nothing changes still.
The only thing the Fitters do is shooting their guns just before the merge, but no missiles are fired when nose-to-nose.
Is there a way to fix this? A way i can make my Fitters fire at least one of their missiles when we're nose-to-nose, just like when i got nose-to-nose against Floggers equipped with R-23s?
Is it a problem with the enemy AI? Or with the missiles? Or maybe even with the Su-22M3 Fitter i'm using?
Thank you very much for helping me
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By GKABS
I decided to make a post so I can put all my work in one place I hope you okay with that.
Okay here is the update of the M978/M977 HEMTT more detail will be added but this is how it looks so far.
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By obin91
Hi everyone
I'm downloaded few weeks ago the socotra terrain but I have a little issue about sam systems. All Static sam site ( execpt SA-5) explodes when they're firing.
Anyone has the same issue ?
Lando
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By angelp
View File HQ-9 Self Propelled Air Defence System
HQ-9 Self Propelled Air Defence System
The FD-2000/HQ-9 was developed to provide a long range SAM capability, distinct from the medium range capabilities of the HQ-12/KS-1 series. The FT-2000 is a derivative which is fitted with an anti-radiation seeker and intended for engagements against AEW&C/AWACS and stand-off jamming aircraft.
The HQ-9 is supported by the HT-233 phased array engagement radar, like the H-200 modelled on the MPQ-53 and 30N6E designs, carried on a Taian TAS5501 series 10 x 10 high mobility vehicle, common to the HQ-9 TEL and similar in design to the S-400's BAZ-6900 series vehicle. Chinese sources claim C-band operation with 300 MHz receiver/antenna bandwidth, detection and tracking range of 150/100 km, and monopulse angle tracking to resist jamming. The design bears considerable similarity to the 30N6E series, especially in the antenna design.
Recently disclosed imagery shows the use of the self-propelled Type 305A, Type 305B and Type 120 radars as the battery acquisition radar component. The designation FD-2000 is for export configurations of the HQ-9.
Instalation:
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Put the content of the objects/ folder in your mod folder.
Crédits :
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3d Model, textures, INI files: angelp
This addon is and will in all cases remain freeware, and is only allowed to be available here in Combat Ace
Released under Combat Ace Fair-Use terms
Submitter angelp Submitted 12/05/2021 Category Ground Object Mods
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