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Posted

I once saved a campaign generated mission of the ODS 30AE mod and discovered that it somehow assigned a Transfer (not Transport) mission to a cargo plane. After further investigations, it seems it's a valid mission type that can be assigned to AI-only aircraft in ThirdWire's Mission Editor. Just add Transfer to the roles of the aircraft in its data.ini file, and it'll appear in the Mission Editor. I don't know the exact differences between Transport and Transfer, but on the campaign generated mission it seemed to make the aircraft take-off from one airport and land on another.

transfer_aircraftdata.thumb.png.a6b76d035d9027bb53344988ca47ba2f.pngtransfer_missioneditor.thumb.JPG.18972bca2c7925f22ecb2fc4f9da13f2.JPG

 

I want to reiterate that this is an AI-only mission type, so it won't appear for the player, regardless of the aircraft type.

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Posted
4 minutes ago, Menrva said:

I once saved a campaign generated mission of the ODS 30AE mod and discovered that it somehow assigned a Transfer (not Transport) mission to a cargo plane. After further investigations, it seems it's a valid mission type that can be assigned to AI-only aircraft in ThirdWire's Mission Editor. Just add Transfer to the roles of the aircraft in its data.ini file, and it'll appear in the Mission Editor. I don't know the exact differences between Transport and Transfer, but on the campaign generated mission it seemed to make the aircraft take-off from one airport and land on another.

transfer_aircraftdata.thumb.png.a6b76d035d9027bb53344988ca47ba2f.pngtransfer_missioneditor.thumb.JPG.18972bca2c7925f22ecb2fc4f9da13f2.JPG

 

I want to reiterate that this is an AI-only mission type, so it won't appear for the player, regardless of the aircraft type.

Maybe we should make a list of all valid mission types for all aircraft

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Posted
27 minutes ago, madvad said:

I saw another ones, like RESCUE, AIR_ASSAULT...this roles really works?

Nope, these others don't seem to work, they do not appear in the mission editor at least.

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Posted
1 hour ago, madvad said:

Excellent discovery! I will update all my civilians and cargo planes with this

dont forget tankers, as a common mission is fighter drags;  escorting a set of up to half dozen tactical aircraft across either ocean and keeping them gassed up

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Posted
20 hours ago, Wilches said:

Perhaps it´s somehow linked with SFNA as this role appears after its release. Who knows?

as well as AI flights originating off map

SAS from Dulles to Keflavik anyone?

  • Haha 2
Posted
On 1/6/2024 at 1:47 PM, tiopilotos said:

Many thanks for this Menrva! I really wonder if TK left us any other hidden features.

I was surprised to find this out, I've been modding the game for so long and noticed about it only now. The secret was all about saving a campaign mission. I think that without saving, most of us would have thought a cargo plane was doing a mere Transport mission.

I don't think there are any other hidden features, mission type wise. Also, I don't think it's related to SF2NA, I think it existed before it. In DLL files, the extra mission types of SF2NA are called after disabled ones from First Eagles 2 (balloon busting and the likes), while Transfer is before those. Moreover, my ODS campaign is not a Naval one ala SF2NA, thus SF2NA's extra mission types don't work in it.

Posted

'way back when, in SF (1stGen) playing the desert campaing (2004-5-ish??) I remember a Herc flying around the airbase as my flight was taking off. It's nice to see that is wasn't just some Mandella Effect!!!

Great find!!

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Posted (edited)

If you want to see Transport missions generated look at the Falklands campaign. Have seen Argentine twin otter and c-130 flying around.

Edited by snapper 21
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