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A-6A Early Intruder


Hello and thank you for downloading my work.
https://gkabs.net
https://gulfknights.net

What's included:
A-6A Early Intruder 

(Please delete the old files before installing the new one)

This is a new model with many new features.

- AOA in the front landing gear that functions like the one in the cockpit.

- Cockpit versions, ALR-15 and audio RWR

- Added bombing system.

- New pilot.

- New pilot seats.

- added LAU-34 and LAU-7 Rails

- bonus- A-6A with fuselage air brake LOD

- added LAU-34 and LAU-7 Rails

- bonus- A-6A with fuselage air brake LOD


All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)

Installation:

Copy files to their proper folder

If you need any further help, please read the Knowledge Base at:
 
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

1.0.4

-Two new skins
-3d max model fix
-Resized the pilot
-Other fixes (too many to list
-Data fix

1.0.3

- Fixed some issues with the model
- Resized the engine intake
- Fixed the size of the DRAFairing_AA
- Added right-side exhaust pipe
- Added cockpit top lights and misc.
- Fixed some data file issues.

1.0.2

- Fixed GroupLimit=" entry thanks to Svetlin
- Added MER entries under weapons thanks to Svetlin
- Fixed some entries in the data file thanks to Cliff7600
- Fixed the AOA so they don't show in flight.

LICENSE:

You are allowed to use this model and everything included with it for personal non-profit use for Strike Fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net

Credit goes to the following:

Snapper21: for the donation of the model to the community

Nyghtfall: 300 gal drop tank model and texture

Nyghtfall: for LAU-34 and LAU-7 Rails

Ravenclaw: for the AGM-12B, AGM-12C_A and AGM-12E missiles and all the other ones linked in the loadout.ini file.

Cliff7600: for AOA light data for the front landing gear.

Coupi: for making the data files and FM and the skin.

yakarov79: for helping with the 3ds model and fixing so many bugs (one is the moved APR-25) with it, also for his feedback and information, I thank you for everything. 

yakarov79: for making two new texture sets.

For the community for sending all the information and PDF files.

Third Wire for making this outstanding game.

Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.

Software used:

3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
Mixamo


If you need any assistance please contact me at 
gkabs@gkabs.net
gulfknights.net


  • Submitter
  • Submitted
    03/22/2024
  • Category
    A-6

 

  • Like 2
  • Thanks 2

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Thanks for this, much appreciated! :drinks:

  • Like 1

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New Intruders are very appreciated! Thank you GKABS and team!

  • Like 1

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Hey OP, a quick Q before I install.

 

Does this cancel the CCIP mod I already have in my FOTI Intruders? Does it include CCIP (is this the "bombing system" you mean)?

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17 hours ago, Mr_Tayto said:

Hey OP, a quick Q before I install.

 

Does this cancel the CCIP mod I already have in my FOTI Intruders? Does it include CCIP (is this the "bombing system" you mean)?

It have CCIP

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It wouldn't make any difference anyways; you're talking about 2 different aircraft with 2 different, individual folders. what resides in one, will not effect the other. Basic (SF) game mechanics

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On 3/25/2024 at 5:17 PM, Wrench said:

It wouldn't make any difference anyways; you're talking about 2 different aircraft with 2 different, individual folders. what resides in one, will not effect the other. Basic (SF) game mechanics

Right enough, thanks. I have finally downloaded it tonight; can it be used in the campaigns? Do I have to select from the list at Campaign start?

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Just one question (now I finally got round to installing) - is this how the radar screen should look? It doesn't seem to work "like a radar", I see no targets on the scan, and it's the same for terrain following.

 

I'm sure I've done something wrong!

img00139.JPG

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      Hello and thank you for downloading my work.
      https://gkabs.net
      https://gulfknights.net
      What's included:
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      This is a new model with many new features.
      - AOA in the front landing gear that functions like the one in the cockpit.
      - Cockpit versions, ALR-15 and audio RWR
      - Added bombing system.
      - New pilot.
      - New pilot seats.
      - added LAU-34 and LAU-7 Rails
      - bonus- A-6A with fuselage air brake LOD
      - added LAU-34 and LAU-7 Rails
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      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
      Installation:
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      If you need any further help, please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      LICENSE:
      You can use this model and everything included for personal non-profit use for Strike Fighters 1 and 2. You need to contact me for permission to use outside of this scope.
      gkabs@gkabs.net
      Credit goes to the following:
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      Ravenclaw: for the AGM-12B, AGM-12C_A, and AGM-12E missiles and all the other ones linked in the loadout.ini file.
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      Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
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      If you need any assistance please contact me at 
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      Hello and thank you for downloading my work.
      https://gkabs.net
      https://gulfknights.net
      What's included:
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      (Please delete the old files before installing the new one)
      This is a new model with many new features.
      - AOA in the front landing gear that functions like the one in the cockpit.
      - Cockpit versions, ALR-15 and audio RWR
      - Added bombing system.
      - New pilot.
      - New pilot seats.
      - added LAU-34 and LAU-7 Rails
      - bonus- A-6A with fuselage air brake LOD
      - added LAU-34 and LAU-7 Rails
      - added LAPR-25
      - Other addon
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      If you need any further help, please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      LICENSE:
      You can use this model and everything included for personal non-profit use for Strike Fighters 1 and 2. You need to contact me for permission to use outside of this scope.
      gkabs@gkabs.net
      Credit goes to the following:
      Coupi: for making the data files and FM and the skin.
      Snapper21: for the donation of the model to the community
      Nyghtfall: 300 gal drop tank model and texture
      Nyghtfall: for LAU-34 and LAU-7 Rails
      Ravenclaw: for the AGM-12B, AGM-12C_A, and AGM-12E missiles and all the other ones linked in the loadout.ini file.
      Cliff7600: for AOA light data for the front landing gear.
      yakarov79: for helping with the 3ds model and fixing so many bugs (one is the moved APR-25) with it, also for his feedback and information, I thank you for everything. 
      yakarov79: for making new texture sets.
      By yakarov79
      fixed collision points and hitboxes, fixed lights, and some small data issues
      reworked weapon stations, now it uses a common US 300gal tank, corrected attachment points for big and small bullpups, shrikes, and all weapons in general.
      new skins with new bump maps and specular maps,  so nothing old will work now.
      I used my LAU-7 instead of that old one. now it has the correct proportions to AIM-9,
      I made a new launcher for AGM-12 and AGM-45 - Aero5A now weapons are properly attached to the launcher...
      added some small bits in the model and fixed some mapping issues,
      Additional credits:
      I have added all weapons that are stated in loadout.ini.
      all weapons are made by Ravenclaw
      Zuni rockets for launchers
      except two refueling pods made by nyghtfall from his A-4 pack.
      For the community for sending all the information and PDF files.
      Third Wire for making this outstanding game.
      Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop
      Mixamo

      If you need any assistance please contact me at 
      gkabs@gkabs.net
      gulfknights.net
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      Hello and thank you for downloading my work.
      https://gkabs.net
      https://gulfknights.net
      What's included:
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      (Please delete the old files before installing the new one)
      This is a new model with many new features.
      - AOA in the front landing gear that functions like the one in the cockpit.
      - Cockpit versions, ALR-15 and audio RWR
      - Added bombing system.
      - New pilot.
      - New pilot seats.
      - added LAU-34 and LAU-7 Rails
      - bonus- A-6A with fuselage air brake LOD
      - added LAU-34 and LAU-7 Rails
      - added LAPR-25
      - Other addon
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      If you need any further help, please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      LICENSE:
      You can use this model and everything included for personal non-profit use for Strike Fighters 1 and 2. You need to contact me for permission to use outside of this scope.
      gkabs@gkabs.net
      Credit goes to the following:
      Coupi: for making the data files and FM and the skin.
      Snapper21: for the donation of the model to the community
      Nyghtfall: 300 gal drop tank model and texture
      Nyghtfall: for LAU-34 and LAU-7 Rails
      Ravenclaw: for the AGM-12B, AGM-12C_A, and AGM-12E missiles and all the other ones linked in the loadout.ini file.
      Cliff7600: for AOA light data for the front landing gear.
      yakarov79: for helping with the 3ds model and fixing so many bugs (one is the moved APR-25) with it, also for his feedback and information, I thank you for everything. 
      yakarov79: for making new texture sets.
      For the community for sending all the information and PDF files.
      Third Wire for making this outstanding game.
      Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
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      reworked weapon stations, now it uses a common US 300gal tank, corrected attachment points for big and small bullpups, shrikes, and all weapons in general.
      new skins with new bump maps and specular maps,  so nothing old will work now.
      I used my LAU-7 instead of that old one. now it has the correct proportions to AIM-9,
      I made a new launcher for AGM-12 and AGM-45 - Aero5A now weapons are properly attached to the launcher...
      added some small bits in the model and fixed some mapping issues,
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      I have added all weapons that are stated in loadout.ini.
      all weapons are made by Ravenclaw
      Zuni rockets for launchers
      except two refueling pods made by nyghtfall from his A-4 pack.
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      If you need any assistance please contact me at 
      gkabs@gkabs.net
      gulfknights.net
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