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so guys its been many years now ! didnt saw any update about strike fighters or strike fighters 3 which needs graphics engine update as many other  air combat games and simulators are updating and improving their products 

the thridwire should think and work about it 

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I can't stop laughing .... :lol:

Somebody else has to take over and explain the way of the 3w world ...

:lol:

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Posting what we all wish for isn't going to magically bring back TK and his interest in this game. I mean other than a project I working with Soulfreak and Co, I have little interest in the game anymore, or at least selective interest anyway. I mean there's just no indication that TK is going to work on this and maybe an SF3, or improve SF2...

So there you go Wrench, somebody did something about it.

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SF2 only needs a couple of upgrades to be more competitive: native VR support and cockpit 3d model/texture upgrades for VR. SF2's lower gpu/cpu requirements run wildly fast in VR when you can get it to work using VorpX. The cost of upgrading the cockpits of so many aircraft variants to decent VR standards for a 360 degree view would be quite high. After spending all the time and money, how many people would buy it? The fact is that what is left of the jet combat sim market is dominated by DCS World. DCS has made great strides in covering jet fighters previously only flyable in the SF series. SF2 still has an overwhelming large set of aircraft, terrains, and historical campaigns which can be played on much less expensive hardware than DCS, but not enough people bought it when it was originally released and it will never get any useful number of sales in the future. I gave up on SF2 when TK did. In a very short time frame, DCS added the MiG-21bis, UH-1H, F-86F, MiG-15bis, and F-5E which sold me on migrating to DCS. The addition of the AJS-37 Viggen, AV-8B, F-14A/B, MiG-19P, Mirage F1, and advent of VR sealed the deal. DCS is still growing/improving. SF2 is still stuck with a late 90s terrain engine, no multiplayer, and no VR.

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ya know, this just seems to be a trend of the world at large any more

"i wish x would happen"

well, the folks that can make it happen arent doing so. so ya either gotta change it yourself or adapt and accept what is.

in this instance, TK hasnt had interest in changing SF2 since July 2013 (over 11 years). not too many people come back to a relationship with anything after that long

so as i've said for a long time, its the modders that still have interest that keep it relevant

side note for the old timers that have been modding/skinning since the last patch

i for one dont want a new patch. pretty sure it'll break my mods :lol:

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10 hours ago, PJB said:

so guys its been many years now ! didnt saw any update about strike fighters or strike fighters 3 which needs graphics engine update as many other  air combat games and simulators are updating and improving their products 

the thridwire should think and work about it 

As per your last thread on this topic @PJB...

https://combatace.com/forums/topic/98381-strike-fighters-3-request/

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36 minutes ago, daddyairplanes said:

ya know, this just seems to be a trend of the world at large any more

"i wish x would happen"

well, the folks that can make it happen arent doing so. so ya either gotta change it yourself or adapt and accept what is.

in this instance, TK hasnt had interest in changing SF2 since July 2013 (over 11 years). not too many people come back to a relationship with anything after that long

so as i've said for a long time, its the modders that still have interest that keep it relevant

side note for the old timers that have been modding/skinning since the last patch

i for one dont want a new patch. pretty sure it'll break my mods :lol:

This

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@PJB TK screwed modders here when he locked up the .lods AND .vfx files because of an CIV3 asshole stole Thirdwire .lods by claiming they're his. Since then TK hated modders as a whole. Before all of that, TK was in favor of modding.

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