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    F-5A Freedom Fighter – Nine years in the making
    By MigBuster,
      So......what was happening back in 2011 I wonder? Well there were rumours of a new version of Falcon 4 which was later released by Benchmark Sims (BMS), and in February of that year DCS: A-10C Warthog was released.  The Strike Fighters community was eagerly awaiting the release of Strike Fighters 2: North Atlantic - and it was also the year that Combat Ace member Sophocles bit the bullet and decided to get into 3D modelling. Now many years later, he has now released what certainly looks like the best modelled aircraft ever to grace Strike Fighters 2, and that includes all of Thirdwires efforts.   Many modder projects start and look promising and then wither and die (especially after so many years) so we decided to ask Sophocles some questions about this project.   The F-5A thread starts around 2012 - what year did you start the F-5 model exactly? I started the model in December of 2011.  I'd never done any 3d modelling, but I was determined to learn, having done a lot of free-ware/payware texturing work for CFS2 and FS9. What 3D programs do you use to create 3D models? 3dsMax.. It is unusual for someone to stay on a single project after all this time - what has kept you going all these years to continue the project? Well, I spent about a year finishing the external model (learning all the basics as I went along, ie. modelling, mapping, animating) and then another year doing the cockpit.. I'd planned for a release in 2014 but by that time my world caved in together with the Greek economy..) lost my business, house, went through divorce and even lost the dog!!  As you can imagine, the last thing on my mind was the F-5A model!!! I tried over the years at times to re-invest in the project, but real life just kept getting in the way...  Many Combat Ace members were involved in the project, some actively helping along and contributing in one form or another (will thank and present their contributions in their entirety when the project is complete), others offering encouragement and emotional support (this is the best thing about the Combat Ace community!) but the one individual who for the most part inspired the level of detail in the model; and who subsequently worked the hardest getting the project moving again was Volker (ravenclaw).. without whom the project would not have been revived (post-2017).  I really need to get the F-5A out to the community because their support (and patience, LOL!) has been incredible. After this do you think you will continue to do other 3D models on this level? Sure, with all the knowledge and experience I've accumulated over the years, any new projects (and there are a few..) will take a fraction of the time .. given the world doesn't implode...again!!!!!   With special thanks to Sophocles you can download Hellenic Air Force F-5A Volume 1 here and looks like there will be more high quality volumes to follow:                    

    Microsoft Flight Simulator 2020 pre-order
    By MigBuster,
      Start preparing for take-off.  Xbox Game Studios and Asobo Studio are thrilled to announce that Microsoft Flight Simulator launches on August 18, and you can pre-order on Windows 10* or pre-install with Xbox Game Pass for PC (Beta) today.  We have been thrilled and humbled by the support and dedication that has fueled the Flight Sim community for the past 38 years. Since the launch of the very first Microsoft Flight Simulator in 1982, we knew it was finally the right time to develop the next-generation version of Microsoft Flight Simulator. We have the right tools, technology, partners, and hardware to release the most realistic and authentic flight simulator to date. Microsoft Flight Simulator features include:  Vivid and Detailed Landscapes – Immerse yourself in the vast and beautiful world that is our planet with more than 1.5 billion buildings, 2 trillion trees, mountains, roads, rivers and more. 
    A Living World – Earth is vibrant and ever-changing and so is the world of Microsoft Flight Simulator which includes live traffic, real-time weather and animals.   
    Highly Detailed Aircraft – Hone your pilot skills in a variety of aircraft from light planes to commercial jets with comprehensive flight models. Every aircraft includes highly detailed and accurate cockpits with realistic instrumentation.  
    New Checklist System – From pro to beginner, scale your level from full manual to full assist with interactive and highlighted instrument guidance and checklist.  Dynamic Weather – The new weather engine enables users to switch on the live weather mode to experience real-time weather including accurate wind speed and direction, temperature, humidity, rain and more. 
    New Day & Night Engine– Experience flight at any time of day or year allowing for night VFR, visual flight rules, navigation. 
    Aerodynamic Modeling- A state-of-the-art physics engine with over 1,000 control surfaces per plane allows for a truly realistic experience.     
    Three Editions of Microsoft Flight Simulator  Explore all of this and more with any of the three editions of Microsoft Flight Simulator.  The Microsoft Flight Simulator Standard Edition ($59.99 USD) includes 20 highly detailed planes with unique flight models and 30 hand-crafted airports. The Standard Edition will be available on day one with Xbox Game Pass for PC (Beta). 
        The Deluxe Edition ($89.99 USD) includes everything from Microsoft Flight Simulator’s standard edition plus 5 additional highly accurate planes with unique flight models and 5 additional handcrafted international airports.  
        The Premium Deluxe Edition ($119.99 USD) includes everything from Microsoft Flight Simulator Standard Edition plus 10 additional highly accurate planes with unique flight models and 10 additional handcrafted international airports.  In addition to its digital versions, Microsoft Flight Simulator will be available as a retail disc version at European stores via Aerosoft. For more information on these retail disc versions in Europe, please visit the Aerosoft website.   Your fleet of planes and detailed airports from whatever edition you choose are all available on launch day as well as access to the ongoing content updates that will continually evolve and expand the flight simulation platform.          https://www.flightsimulator.com/microsoft-flight-simulator-set-for-launch-on-august-18-for-pc-also-with-xbox-game-pass-for-pc-beta/ https://www.flightsimulator.com/product-description/   Track IR has now been added  https://www.flightsimulator.com/closed-beta-now-available/    

    Strike Fighters 2 Complete Edition until July 19th 2020
    By MigBuster,
        Returning by popular demand! Available for a limited time only until Jul 19, 2020. Strike Fighters 2 Complete Edition is a collection of the entire Strike Fighters 2 series (over $400+ value!) including 5 games, 2 expansion packs, and 29 DLCs all in one single, easy-to-install package! The package includes:
        • Strike Fighters 2
        • Strike Fighters 2 Vietnam
        • Strike Fighters 2 Europe
        • Strike Fighters 2 Israel
        • Strike Fighters 2 North Atlantic
        • Strike Fighters 2 Expansion Pack 1
        • Strike Fighters 2 Expansion Pack 2
        • All 29 Strike Fighters 2 DLCs     • BONUS: you'll also get the Strike Fighters 2 Win10 Edition and all its DLCs!   You can get this Complete Edition for FREE if you've purchased all the products listed above! Get Strike Fighters 2 Complete Edition for FREE! You can also get a 50% discount if you've purchased 5 Strike Fighters 2 games! Get Strike Fighters 2 Complete Edition discount!     Player Flyable Aircraft
        • A-4A/B/C/E/F/G/H/K/L Skyhawk
        • A-7A/B/C/D/E/H/P Corsair II
        • A-10A Thunderbolt II
        • F-100A/C/D Super Sabre
        • F-105D Thunderchief
        • F-4B/C/D/E/EJ/F/J/K/M/N Phantom II
        • F-8C/D/E/E(FN)/H/J/K Crusader
        • F-14A Tomcat
        • F-15A Eagle/Baz
        • F-16A Netz
        • Harrier GR.1/3
        • Hunter F.1/2/4/5/6/50/58/FGA.9/73
        • Kfir C1/C2/F-21A
        • Lightning F.1/2/3/6/53
        • Meteor F.8
        • Mirage IIIC/CJ/CZ/EL/O
        • Mirage 5BA
        • Mystere IVA
        • Nesher
        • P-51D Mustang

    Il2 DD Update Dev Blog 255 "P-47D22"
    By 76.IAP-Blackbird,
    Dear Friends,   Continuing from the previous Dev Diary, this time we'll tell you about the second important addition (well, depending on your personal preference it may be the first important addition actually) coming in our next update - version 4.008. The P-47D-22 "Razorback", the first aircraft of Battle of Normandy, will kick off the Early Access program for this module.     The main difference from the P-47D-28 you have flown in Bodenplatte is the cockpit canopy design with significant canopy framing and dorsal spine behind it. The front part of the canopy includes two angled parts and a windshield center post that would have blocked the view through the gunsight if it was installed in the center, so the gunsight was moved to the right like in the German fighters. The space between the gunsight and the angled windshield parts is occupied by the armored glass protecting the pilot from fragments and small-caliber projectiles coming from the forward hemisphere. On the top of the framing, a rear-view mirror is installed - it was standard-issue, not an optional modification. Contrary to the P-47D-28, the canopy was opened in a classic way, manually, and not by a fancy electric motor.     The "Razorback" had a different propeller than the D-28 and the propeller pitch was controlled by hydraulics, not an electrical drive which had no manual mode. The P-47D-22 can use high-octane fuel, which affects the engine power, and the good news is that P-47D-28 will receive this option in the next update as well. As we have stated many times before, we don't forget about a module after its release date and will always continue to improve it and add new features whenever possible.     While we were working on the Razorback, its successor from Bodenplatte got the same flight model refinements as well: for instance, the effectiveness of the flaps has been reduced somewhat and the aircraft behavior beyond stall angles has been corrected - it won't stall so unpredictably and will indicate the coming stall by buffeting and lowering the nose. The load on the control surfaces have been corrected as well - the ailerons are affected by the ram air a bit earlier, but the load increases at higher speeds more smoothly and the elevator load at high speeds was also reduced somewhat. The Mach number effect on the controls has been additionally adjusted. Overall, this resulted in better compliance with the reference data for roll speed and increased Mach-tuck tendency at high speeds. In general, P-47 now feels more like a heavy machine it was.     It is interesting to note that while Razorback was an earlier model than D-28, it has a bit higher climb rate and significantly (+27 kph) speed at emergency engine mode. To a degree, this difference comes from a different propeller, but mainly it was caused by the dorsal spine. Bubble canopy, while being vastly superior for offering a much better view, creates flow swirling behind them. Dorsal spine fairing increases the lift-drag ratio of a plane.     Bodenplatte fans will be happy to hear that we are going to insert the D-22 into the BOBP Pilot Career once the plane is finished. Some Razorback models were still in operation during this period so you will be able to fly them and against them in the BOBP Career before the Normandy Career is ready. However, you will need to have purchased BON to have access to their cockpits in BOBP. This gives an added benefit to participating in BON Early Access. Would-be Razorback pilots - it's time to enlist!    To complete today's Dev Blog, we would like to showcase another improvement that we did exclusively for our previous projects - new early Luftwaffe pilot winter uniform which will be later used for all fighters and then bombers from Battle of Moscow and Battle of Stalingrad:  

    Il2 DD Update Dev Blog 256 "Spitfire Mk XIV"
    By 76.IAP-Blackbird,

    Today there will be a very small issue of diaries for the reason that we are preparing a release candidate for version 4.008, which we told you about before, we are doing the final tests so there is a lot of work and little time. However, even if this DD is short, it’s still significant - because for the first time we will show you screenshots of one of the English planes that will be in Battle of Normandy – the Supermarine Spitfire Mk.XIVc.

    In fact, this aircraft will have an additional modification with heavy machine guns, the Spitfire Mk.XIVe, but we will show you that version a bit later. This plane is quite different from the MK. IX Spitfire, which was previously included in BOBP. The main thing that catches your eye is the massive 5-rotor Rotol propeller, driven by the Rolls-Royce Griffon engine. To provide a much more powerful engine with sufficient cooling, radiators of a larger area are installed on the aircraft. Also, the tail area had to be increased for added stability.

    The aircraft will be presented with two types of weapon configurations - modification "c" with two 20mm guns and 4 x 7.69 machine guns, and modification "e" with two 20mm guns and 2 x 12.7mm machine guns. A 150-octane fuel option will also be available causing the already powerful engine to develop up to 2,200 horsepower. Work on this legendary aircraft is at a rather early stage, but much has already been done as you can clearly see in a small selection of screenshots:

    IL-2 Sturmovik Great Battles - Interview with 1C Part 2 "video"
    By 76.IAP-Blackbird,

    Hello and welcome to the second Part of a very interesting Interview with the Developers of the IL-2 Sturmovik Great Battles Series

Portal by DevFuse · Based on IP.Board Portal by IPS


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