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    Il2 DD Update Dev Blog 214
    76.IAP-Blackbird
    By 76.IAP-Blackbird,
    Hello everybody,   The year has just begun, but we're already preparing the new update for you. Version 3.010 will be focused on improving the functionality of several modules of the sim and some of the changes are long-awaited and important. In the meantime, the work on all the Early Access projects progresses according to the schedule and many new things will be ready shortly after 3.010 release, in Q1 2019.   Our map designers are finishing the map of the Southern Kursk salient that includes Prokhorovka. As we announced before, it will utilize the higher detailed landscape wireframe and higher detailed buildings damage. When it is finished, the work on the scenario campaigns for "Clash at Prokhorovka" will begin. The campaigns will recreate the large scale historical events of July 1943 to the South-West of Prokhorovka. Today we can show you several screenshots of this map:     We plan to show you the new tanks soon - M4A2 Sherman, Pz.Kpfw.III Ausf.M (to be released at the end of the Winter) and T-34 mod. 1943 and PzKpfw IV Ausf.G (to be released at the beginning of Spring). We also started the implementation of the major feature - animated tank crewmen. This is a very laborious and time-consuming task since each tank has 4-5 crewmen and each one of them has his own unique pose and animations (many can also lean out of their hatches). This forced us to find new technical approaches for character animation that open new prospects not only for the Tank Crew but also other projects:     For "Flying Circus" project we're making the map of 100 km front line near Arras (Spring 1918). It will be made using the same techniques we're using for the creation of the large Bodenplatte project map, so it should also be a step forward visually. Here are first in-game screenshots of Sopwith Dolphin and Fokker D.VII which will be ready soon:     For our main project, Bodenplatte, we're preparing the next wave of the new aircraft. FMs for P-51D, Fw 190 D-9 and Me 262 A-1/2 are already in the works, while artists create 3D models of Hawker Tempest Mk.V, P-38J-25, P-51D-15, Me 262 A-1/2 and B-25 Mitchell-II (non-playable). Here are some screenshots of Me 262 A-1/2 (its paint schemes and cockpit are nearly ready):     You can discuss the news in this thread

    Cliffs of Dover - Hurricane campaign
    33LIMA
    By 33LIMA,
    The gentlemen versus the players versus the Germans! Until a few days ago, having no interest in multiplayer, I had steered cleared of Cliffs of Dover. Until recently, I didn't have a system anywhere near the minimum spec of the current version on Steam, the Team Fusion 'Blitz Edition' (although it turns out to run smoothly, so far, at good-looking settings on a 1.5Gb GTX580, a lot less that the minimum 4Gb stated). So, how come this mission report? Well despite reports of poor AI, broken radio commands and limited single player content, I got it cheap enough to mitigate the limited satisfaction which I was resigned to expecting. First forays with my new toy confirmed the presence of several things I didn't like. Dispersion of effort into planes with little or no role in the Battle of Britain proper, which must be at the expense of something. Hedgerows replaced with 'tree-rows' and rather strong terrain colours (if not as cartoon-y as early versions). Over-weathered Hurricanes looking like ex-Japanese Army Airforce stock. Reasonable levels of radio traffic, but with some howlers like the boss being described as the Commander, instead of the Leader. Radio comms menu present but seemingly, much of it non-functional. Key commands a chore to set up, partly thanks to confusing duplicate labels in the settings table. Aircraft very hard to spot, without labels. RAF squadron codes vary from unit to unit, but are in too round a font. And that was before finding out whether the doubtless delectable but totally silly Spitfire Girl was still lurking in the wings (pun intended). However... ...if you can get over some quirks, the visuals are pretty good, especially the cockpits, and as I said performance was surprisingly smooth. I tried a few of the included single missions for the RAF, and found them passable fun, again apart from some more quirks mentioned here. So I decided to have a look at the current CloD single-player campaign, despite not having every last key properly set up, and in particular not having worked out how CloD's padlock works (I use mouselook but don't like head tracking systems). I soon found that the SP campaign is for an RAF fighter pilot, and apparently consists of a set of scripted missions, of unknown number so far. They have imaginatively-written briefings, which remind me of the best to be found in user-made campaigns for IL-2 '46, such as Blinding Sun and Faltspinman's Willi Jedermann series. Except that the briefings, creative though they be, are in some places bit twee - how do you say it in the US, 'cheesy'?  The back-story is that you are a working class boy, or perhaps lower middle class, recently signed up in the RAF and posted to your Hurricane squadron, which is based at Tangmere, close to the Channel coast, at about the time the Battle of France ends. Your squadron is fictitious, but nicknamed the Fat Cats Squadron, because its pilots are basically rich kids. In this respect it sounds a bit like 501 Squadron, Royal Auxiliary Air Force, which really was like that, being known as 'the millionaire's squadron'. In this CloD equivalent, the first briefing puts you firmly in your place, socially-speaking. But you are taken under the wing of a friendly flight commander with a similar 'limited background' to yourself, also from the Manchester area, a 'northerner' not a proper chap from the jolly old Home Counties. Your first mission with this less than friendly lot involves a scramble against a sudden, low-level raid by three Dornier 215 bombers which catches you on the ground, followed closely by a larger wave of maybe another nine. Second time up, you are scrambled to protect a Channel convoy against an attack by a large-ish bunch of Stukas, apparently unescorted. There are some screnies and brief notes on both missions in the post linked to above. Tolerably good, I found both, and the briefings link the missions together quite well. This report is from mission number three. The briefing begins with you and your friendly flight commander having a rather sad bitching session about the toffs who won't accept the likes of you and he into their circle, and ends when he breaks off to point out a damaged German bomber he's just spotted, apparently making for the coast on its own, in an effort to get back to France. 'Our planes are ready to go, let's go get him and orders be dammed!' is the gist of what he says next. So here we are. The mission has loaded and I'm sitting, engine running (no complex engine management mouseclick madness for me), in FC-A, with my new-found friend-for-life the flight commander in FC-M. The Fat Cats probably have personalised number plates on their MGs and Aston Martins, so I suppose it's no wonder they have their own fictional squadron code. The grass colours are really a bit dark but the airfield detail, as you can see, is fairly decent. It includes moving vehicles, notably some idiot racing around at about 50 MPH in a fifteen hundredweight truck or the like, fortunately well clear of any aircraft. Probably, it's some bored fat cat whose MG is in for a service. But where is the Hun? No-where to be seen, is the answer, so, slightly deflated, I wait for something to happen. ...to be continued!

    DCS Weekend News: 25 January 2019
    MigBuster
    By MigBuster,
         DCS: C-101 Aviojet and DCS: Christen Eagle II Release Reviews Since the successful release of the Christen Eagle II and the C-101CC, some great reviews have been created that discuss these great modules! DCS: Christen Eagle II Reviews: Purchase from the E-Shop. MagzTV Jabbers Crash Laobi 504smudge DCS: C-101 Reviews: Purchase from the E-Shop Mudspike 504smudge Spudknocker Rakuzard (German) We plan to release both the Christen Eagle II and the C-101 into Steam in February 2019. DCS World Update Early this week we released two Open Beta updates that included items like: Hornet: Laser-Maverick tracking range and laser code entry fixes Corrected VR projection to both eyes AIM-7 loft trajectory Updates to the Christen Eagle II and C-101 You can see the complete change logs here & here. Today we have moved the compilation of the past Open Betas into the Release version of DCS World. You can read the change log of this update here. DCS: Fw 190 A-8/F-8 Shrike Update Progress remains rapid on the Shrike with a release set for later this year. The Fw 190 A-8 will be an excellent counterpart to the Spitfire Mk.IX and provide a period-correct aircraft for the Normandy map. The F-8 version will provide the Luftwaffe a capable ground attack aircraft to match the upcoming P-47D and Mosquito. As you can see from the screenshots, a huge amount of detail is being put into this model that allows for spectacular battle damage results. Sincerely,
    The Eagle Dynamics Team

    A shaky start with Seventy-Nine...
    33LIMA
    By 33LIMA,
    Defending the convoys again, on Day 2 of the Battle of Britain This was my first mission on 11th July 1940, the day after the RAF traditionally considers that the Battle began. At this stage in the BoB2 RAF campaign, as in the real one, the Navy is still insisting - in the face of some German-supplied evidence to the contrary - that Britannia rules the waves. And that this being so, coastal convoys should carry on, rather than shifting everything they're lugging about onto the already-busy railways. So the principal commitment of Fighter Command at this stage is flying standing patrols to provide air cover, with additional fighter squadrons on standby, ready to scramble if an incoming raid is detected by the Chain Home radar network. This is the balance sheet as of early that morning. From flying 252 sorties, many of which never saw a Hun, we have claimed eleven kills, all of them bombers, against seven Spitfires and one Hurricane definitely lost. Hopefully our over-claim rate is not high, as this is not a great exchange rate. However, having re-started my RAF campaign afresh, I am not so far seeing the very high and hugely imbalanced losses from first time around, possibly down to me messing up saves or something.   You can see patrols 'changing shifts' over Convoy Bosom out to the west, while an incoming raid, marked up as Hostile seven zero one, strength sixty plus, has been detected over the French coast. As it happens, this raid's target is Convoy Whiskey, whose circular grey marker you can just about see to the centre right edge of the Review box, in the outer reaches of the Thames Estuary. Following the default Directives which I accepted, controllers soon scrambled four squadrons, a mix of Spits and Hurris, to join the one on patrol over Whiskey. Seventy-Nine Squadron - flying Hurricanes out of Biggin Hill south of London, squadron code NV - was the first to sight the enemy. So when offered, I accepted the chance to fly with them, opting to be Red 2 on the right of the squadron leader. This is me seen from his machine, in NV-B, as we climb gently in four, tight three-plane vics, going north over the coast near a town which might be Allhallows on Sea. I had hoped to be on the edge of the formation but mis-read the layout and ended up smack bang in the middle. Combined with the cloudy conditions, this was to have interesting consequences later. ...to be continued!

    New 2019 IL-2: Great Battles content release info
    76.IAP-Blackbird
    By 76.IAP-Blackbird,
    News, put together by Stormbirds

    IL-2’s Lead Producer, Jason Williams, revealed plenty of new information today in a post on the IL-2 forums with plenty of far reaching details on the release order of content coming to the IL-2 series including some surprise changes to the order of new materials. There has long been speculation on the order that content will release in for IL-2: Battle of Bodenplatte (not to mention Tank Crew and Flying Circus). In the post that went up a few hours ago, we’ve learned about each of the three titles and what content is releasing and when. Me262 coming sooner than expected Though long thought to be the last aircraft to be released, 1CGS has apparently made tremendous strides in getting the required flight model changes and jet engine modeling inserted into the engine – to that point that the Me262 will now release alongside the FW190D-9. That means that the FW190D-9, already well known to be coming next, will come with the Me262. That is incredible news and a change of plans from 1CGS on release order compared to what we previously knew. Here’s the new order: Me-262 and Fw-190 D-9 P-51D B-25 (AI) Tempest Mk.V P-38J Excitingly, the P-51D is next in the line-up but it does mean that we’ll be waiting for a while yet for another two highly anticipated types: the P-38J and the Tempest Mark V. Tanks will be coming in larger packs Eight more tanks are coming in 2019 for Tank Crew – Clash at Prohorovka. While the tanks themselves have been well known for over a year now, the actual release order has been only guessed at based on what we’ve seen from the work in progress images. The next release for Tank Crew will include: M4A2 PzKpfw IV Ausf.G T-34 model 1943 PzKpfw III Ausf.M   Following that, a second release will include: SU-122 PzKpfw V Ausf.D SU-152 Sd. Kfz. 184  I would suggest to those unclear about this that it is very likely that there will be large gaps in between these releases as the models for these tanks are worked on. Two additional vehicles will be offered as Collector Vehicles (like Collector Planes) and they are: GAZ-MM + 72K Sd. Kfz. 10 + Flak38 These two mobile flak vehicles will provide a whole new aspect for the IL-2 series with a new mission – firing back at aircraft attacking ground targets and tanks. One thing is certain and that is Tank Crew will be growing immensely from its currently very early access state into a complete package over the coming months. Flying Circus aircraft still to come We already knew that the Fokker D.VII and D.VIIF were coming alongside the Sopwith Dolphin. From there we were only making educated guesses, however, according to Jason Williams, the order will go as follows: Fokker D.VII and D.VIIF and Sopwith Dolphin Albatros D.Va and S.E.5a Bristol F2B and Halberstadt CL.II and CL.IIau Flying Circus has four aircraft that have helped prove and cement the concept of bringing Rise of Flight’s aircraft to the next generation of the Digital Warfare engine – letting people experience VR WWI air combat and enjoying the benefits of years of development on the series’ engine. The rest of the aircraft line-up will help further sell the concept I think – and it leaves me hopeful for a future Vol 2 follow-up too. Map release order too We now have information on the release order for the new maps coming as well. Bodenplatte Map Arras Map Prokhorovka Map Last in the order is the recently revealed Prokhorovka map which is interesting because we’ve seen this map in development while the Arras map for Flying Circus has not yet been seen in work in progress screenshots. Many months ago we saw the first images of the Bodenplatte map followed up by images of new city layouts that would help the 1CGS team quickly populate the largest (and most densely packed) map in the series’ history. Of course, the Bodenplatte map isn’t just one theme as it comes with all four seasons – summer, autumn, winter, and even a spring thaw version of the map that is something we’ve not really seen before. And those other features Sometimes I think we get so caught up about seeing our favourite aircraft or tank added that we sometimes forget that the thing that helps propel all of this along are those “other features” that are so essential to making something like the IL-2: Great Battles Series compelling. 1CGS has no shortage of that planned. Bodenplatte Career Bodenplatte Scripted Campaign Another Payware Scripted Campaign or two from 3rd Parties Tank Crew Scripted Campaigns American and British Radio Calls Air/Field Marshal Feature Object Viewer New MP Lobby  (Fingers crossed, this one won’t be easy)  PWCG Online Co-Op Campaign (Go chew on Pat about this)  and hopefully many other tweaks and fixes etc. as we go along. Things like a Career we’ve come to expect from the 1CGS team who delivered that feature in March of 2018 and which has, in my mind at least, transformed the single player experience. Other things like the Air Field Marshal and a new Multiplayer Lobby have the potential to be game changing for the multiplayer experience. We’ve got a lot to look forward to in the IL-2 series this year and I think we’re in for another transformative year for IL-2: Great Battles. And who knows… 1CGS always has a few surprises rolled up their sleeves.

    Original source
    https://stormbirds.blog/2019/01/15/new-2019-il-2-great-battles-content-release-info/

    DCS: First pics of Syria map.
    Stratos
    By Stratos,
    They posted three images of the new Syria map. https://forums.eagle.ru/showpost.php?p=3759594&postcount=112 Incirlick Ramat David And another one...

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