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4 points
Version 1.0.0
192 downloads
SF2 SA-14 Gremlin / 9K34 Strela-3 MANPADS Pack 1.0 ------------------------------------------------------------------------------------------------------- This pack features the SA-14 Gremlin. It is a man-portable, shoulder-fired, low-altitude, infrared guided surface-to-air missile system (MANPADS) developed as a response to the limited performance of the earlier SA-7 Grail. The missile was largely based on the earlier Strela-2 and thus development proceeded rapidly. The most significant change over the Strela-2 was the introduction of an all-new infra-red homing seeker head. The new seeker worked on FM modulation (con-scan) principle, which is less vulnerable to jamming and decoy flares than the earlier AM (spin-scan) seekers, which were easily fooled by flares and even the most primitive infrared jammers. The new seeker also introduced detector element cooling in the form of a pressurized nitrogen bottle attached to the launcher. The effect of cooling was to expand the seeker's lead sulphide detector element's sensitivity range to longer wavelengths (slightly over 4 µm as opposed to 2.8 µm of uncooled PbS elements). In practice this made possible the tracking of cooler targets over longer ranges, and enabled forward-hemisphere engagement of jets under favourable circumstances. The seeker also had better tracking rate, enabling the missile to track maneuvering of fast and approaching targets. A negative side effect from the aforementioned improvements was increased missile weight, which caused a slight decrease in the kinematic performance compared with Strela-2M (SA-7B). Against relatively slow, low-altitude battlefield air threats the overall effectiveness was much improved. The new system was accepted into service in 1974. Strela-3 missiles have been exported to over 30 countries. ------------------------------------------------------------------------------------------ Known issues: - System has limited all aspect capability mostly against slow, low-altitude targets. - Helicopters have higher survival rate per hit because in some cases missiles hit the tail rotor without causing significant damage. I guess this is another game engine characteristic. - Low altitude (lower than 500 meters) performance is downgraded for current missile values. By increasing noise rejection the missile becomes capable of hitting targets in lower altitude but at the same time the single shot hit/kill probability is being increased to an unrealistic level. - Fuze distances are longer compared with the actual lethal and damage radius of the system. In SF2 world the real high explosive warhead quantity is big enough to destroy a fighter size target even in 10 meters! ---------------------------------------------------------------------------------------------- As always open readme.txt first to see installation instructions and credits. Lot of research and hard work was made to make this SAM as realistic as possible. More than 2000 launches took place during testing! Enjoy as much as you can this mod and leave comments with your in-game experience in the support topic! ----------------------------------------------------------------------------------------------- License: This is a freeware; yet it can be redistributed only in other CombatACE mod packages. You are free to make further modifications for own use but if you plan to release a modified version of this package you must request permission first. In that case you must include original read me file. This mod may not in any way, shape or form be used in any payware additions. -
2 points
Version 1.0.0
28 downloads
SPAD XIII C1. "Sumbeam" for First Eagles 2 & 1 This is a skin for SPAD XIII C1. "SHOWBIRDS" to be used in First Eagles 2 and 1 Historical notes: This skin depict the SPAD XIII C1. Flown by Lieutenant John Jeffers of 94th Aero Squadron. Ft. Alexander, Koblenz, Germany. April of 1919. Lt. John Jeffers achieved 2 victories in WW1, flying with 94th Aero Squadron. The pilots of the 94th Aero Squadron decided to paint their SPAD XIIIs. In an attempt to outdo one another they came up with what were termed the "showbirds". The planes were painted up for the April 1919 Air show at Koblenz. During the Spring of 1919, "Sumbeam" took part of the "Showbirds" SPADs during the occupation duties in Germany, with more eight colourfull SPADs of 94th Aero Squadron. ___________________________________________________________________________________________________________ INSTALLATION INSTRUCTIONS : This skin do not uses decal files, so will be easy install. To install this skin and ini file, copy or drop the folder named "Sumbeam" in any SPAD 13 aircraft folder that you wish. (it will work with all SPAD 13). *ATTENTION* In order to work properly on your loadout menu option, inside the "Sumbeam" folder, there is a TXT file that you must open and COPY the content into your SPAD13_XXX.ini. [TextureSetXXX] Directory=Sunbeam Name=Sunbeam Nation=USAS Squadron= Specular=1.800000 Glossiness=1.800000 Reflection=0.000000 Replace the (XXX) in the [TextureSetXXX] top line, with the appropriate number following your "ini" file order for others skins that you have already installed. I'm adding an optional (SPAD13_001_BUMP.BMP) that cleans the engine sides heat exhausts. You must to drop it in the main SPAD13_XXX aircraft folder. ___________________________________________________________________________________________________________ Credits: - Julio Junqueira skin - Historical references by Bob Pearson. - Third Wire Productions for the original files that I used as base to my work. - special thanks to CombatAce.com hosting the files. ___________________________________________________________________________________________________________ This is freeware; you are allowed to use it as you wish, but The names of all contributors listed here, must be added in any new released readmes. This skin may not in any way, be used in any payware additions.
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