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2 points
Version 1.0.0
26 downloads
SPAD XIII Skin pack of Escadrille 561 for First Eagles 2, Gold & 1. Just adding small complements and personal markings to the original stock game skins, to represent the SPADs XIII used by ESC 561 in Italy. This skin pack depict all known SPAD XIII as was Flown by Sgt André Lévy, Lt Xavier Garros and an Unknown pilot, of Escadrille 561 at Venice, Italy during 1918. Historical notes: - Sgt Andre Lévy was the sole ace of Escadrille 561, claiming one Austrian seaplane on November 17th, 1917, and as much as five balloons from June to September 1918, before being shot down by the Flak, just after his last kill (and the last of ESC 561 in WW1), over another balloon. Made prisoner, at Mulbach prision camp on November 2. After two attemts he escaped, climbed an 8,000 ft. mountain to return to Lido airbase on November 6th. He was made Chévalier de La Légion d'Honneur, the Médaille Militaire and Croix de Guerre with two Étoiles de bronze. He was also awarded the Italian Croce di Guerra, two Medaglie d'Oro and two Medaglie da Bronzo al Valore Militare. He passed away on March 12, 1973. - Lt Xavier Garros claimed two Austrian seaplanes (One Lohner T and one W.13) while flying in ESC 561. __________________________________________________________________________________________________________ Historical Sources: - Aéro-Journal n°39, L'Escadrille de Venise, entre guerre et dolce vita, David Méchin, octobre-novembre 2004 - Albin Denis website: http://albindenis.free.fr/Site_escadrille/page_centaine.htm __________________________________________________________________________________________________________ INSTALLATION INSTRUCTIONS : To install this skin pack and ini files, copy or drop the folder named "SPAD13_220" in your "SPAD13_220" aircraft folder. To install the decals, copy or drop the folder named "SPAD13_220" in your "SPAD13_220" Decals folder. *ATTENTION* In order to work properly on your loadout menu option, this following lines, must to be COPIED into your "SPAD13_220.ini" file. [TextureSetXXX] Directory=ESC561 Name=ESC561 Sgt Andre Lévy Nation=FRANCE Squadron=561ESC Specular=1.800000 Glossiness=1.800000 Reflection=0.000000 [TextureSetXXX] Directory=ESC561a Name=ESC561 Lt Xavier Garros Nation=FRANCE Squadron=561ESC Specular=1.800000 Glossiness=1.800000 Reflection=0.000000 [TextureSetXXX] Directory=ESC561b Name=ESC561 Unknown pilot Nation=FRANCE Squadron=561ESC Specular=1.800000 Glossiness=1.800000 Reflection=0.000000 Replace the (XXX) in the [TextureSetXXX] top line, with the appropriate number following your "SPAD13_220.ini" file order for others skins that you have already installed before. NOTE: I'm adding an optional "INSIGNIA002.tga" that I painted to replace the French original game INSIGNIA002. To use it, just drop or copy to your main folder "Decals". Remember to backup your INSIGNIA002.tga if you have already installed one in the main decals folder. __________________________________________________________________________________________________________ Credits: - Julio Junqueira skins - Third Wire Productions for the original files that I used as base to my work. - special thanks to CombatAce.com hosting the files. __________________________________________________________________________________________________________ This is freeware; you are allowed to use it as you wish, but The names of all contributors listed here, must be added in any new released readmes. This skin may not in any way, be used in any payware additions. __________________________________________________________________________________________________________ -
2 points
Version 1.0.0
25 downloads
SPAD VII Skin pack of Escadrille 561 for First Eagles 2, Gold & 1. Just adding small complements and personal markings to the original stock game skins, to represent the SPADs VII used by ESC 561 in Italy. (I'm adding two versions one for SPAD7_150 and other for SPAD7_180). This skin pack depict all known SPAD VII as was Flown by Ltt Frédéric Loiseau, Ltt Jean De Limur, Slt Pierre de Jumilhac of Escadrille 561 at Venice, Italy during late 1917 early 1918. Historical notes: - Ltt Frédéric Loiseau after the war, become famous, crossing in 1929 the Sahara desert with a Bugatti Type 40: 11,500 kilometers of unpaved roads and desert. In 1930 Loiseau wrote a book about his adventure “A cent a l’heure a travers le Sahara”. - Ltt Jean De Limur after the war, become actor in Hollywood and a renowned film director. __________________________________________________________________________________________________________ Historical Sources: - Aéro-Journal n°39, L'Escadrille de Venise, entre guerre et dolce vita, David Méchin. - Albin Denis website: http://albindenis.free.fr/Site_escadrille/page_centaine.htm __________________________________________________________________________________________________________ INSTALLATION INSTRUCTIONS : To install this skins pack and ini files, copy or drop the folders named "SPAD7_150" and "SPAD7_180" in your "SPAD7_150" and "SPAD7_180" aircraft folders. To install the decals, copy or drop the folder named "SPAD7_150" and "SPAD7_180" in your "SPAD7_150" and "SPAD7_180" Decals folders. *ATTENTION* In order to work properly on your loadout menu option, this following lines, must to be COPIED into your "SPAD7_150.ini" file. [TextureSetXXX] Directory=ESC561 Name=ESC561 Frédéric Loiseau Nation=FRANCE Squadron=561ESC Specular=1.800000 Glossiness=1.800000 Reflection=0.000000 [TextureSetXXX] Directory=ESC561a Name=ESC561 Ltt Jean De Limur Nation=FRANCE Squadron=561ESC Specular=1.800000 Glossiness=1.800000 Reflection=0.000000 [TextureSetXXX] Directory=ESC561b Name=ESC561 Slt Pierre de Jumilhac Nation=FRANCE Squadron=561ESC Specular=1.800000 Glossiness=1.800000 Reflection=0.000000 Replace the (XXX) in the [TextureSetXXX] top line, with the appropriate number following your "SPAD7_150.ini" file order for others skins that you have already installed before. __________________________________________________________________________________________________________ For you to get better profit of these skins I recommend the use of Stephen1918's SPAD VII cockpit, that you are able to download here at CombatAce.com. NOTE: I'm adding 2 optional "INSIGNIA002.tga" that I painted to replace the French original game INSIGNIA002. To use it just drop or copy to your main folder "Decals". Remember to backup your INSIGNIA002.tga if you have already installed one in the main decals folder. __________________________________________________________________________________________________________ Credits: - Julio Junqueira skin - Third Wire Productions for the original files that I used as base to my work. - special thanks to CombatAce.com hosting the files. __________________________________________________________________________________________________________ This is freeware; you are allowed to use it as you wish, but The names of all contributors listed here, must be added in any new released readmes. This skin may not in any way, be used in any payware additions. __________________________________________________________________________________________________________ -
1 point
Version 0.9.8.1
6,761 downloads
Welcome To Duty Built with the extraordinary expertise and dedication of modders from CombatACE.com, Operation Desert Storm – 30th Anniversary Edition promises to be the most complete total conversion ever made for Strike Fighters 2 by ThirdWire. Fly with more than 50 aircraft ranging from Cold War relics to the most advanced platforms. Gain air superiority in the mighty F-15C Eagle or challenge the Coalition with the agile Fulcrum. Support troops with the A-10A Thunderbolt II, bomb strategic targets with the stealthy F-117A Nighthawk, lead airfield denial operations in the iconic Tornado. Enjoy a beautifully rendered scenario on a scaled and accurate terrain. Fly over the lakes and rivers of Mesopotamia, the oil-rich fields of Kuwait, the mountains of Iran and Turkey. Take-off from aircraft carriers stationed in the Persian Gulf to watch over Kuwaiti oil rigs. Perform landings and patrols in more than 90 airports and air bases in the Middle East. Take part in different campaigns including the Iraqi blitzkrieg on Kuwait and the US-led liberation of the Kuwaiti Emirate. Discover how the Iraqi Army was one of the biggest in the world, through the eyes of American, British, Canadian, French, Italian and Arab pilots. Test your skills and abilities flying for the Iraqi Air Force during all stages of the conflict. Thirty years after, Operation Desert Storm still remains the largest air operation of modern warfare to date. Modders and flight sim enthusiasts at CombatACE teamed up to bring you a unique product in the lite flight sim world. Exquisitely detailed aircraft and paint schemes are delivered in a well-researched and thorough order of battle. The ODS 30th AE Development team would like to thank CombatACE.com, its admins, moderators and contributors. We are sure you will enjoy and appreciate this high-quality freeware product. From the aviation enthusiasts, to the aviation enthusiasts... and for the pilots of tomorrow. Minimum Requirements Required products from ThirdWire: Strike Fighters 2, July 2013 patch Strike Fighters 2: Israel, July 2013 patch Strike Fighters 2: North Atlantic, July 2013 patch Full support for: Mission Editor DLC Campaign Customizer DLC System specs: OS: Windows 7 x86 Processor: Dual Core 2.7 GHz Memory: 4.0 GB RAM Hard Drive: 17.0 GB Free Space Video Card: 1024 MB DirectX 10 Sneak Peek Disclaimer CombatACE.com shall at all times retain ownership of the Software as originally downloaded by you and all subsequent downloads of the Software by you. The Software (and the copyright, and other intellectual property rights of whatever nature in the Software, including any modifications made thereto) are and shall remain the property of CombatACE.com and of the respective developers/modders. In no event, unless required by applicable law or agreed to in writing, shall CombatACE.com, or any person be liable for any loss, expense or damage, of any type or nature arising out of the use of, or inability to use this installer or program, including, but not limited to, claims, suits or causes of action involving alleged infringement of copyrights, patents, trademarks, trade secrets, or unfair competition. The Operation Desert Storm: 30th Anniversary Edition modification does NOT comply with CombatACE's Freeware Licensing. Various contents of this modification are exclusive, as such you are NOT allowed to share, redistribute and/or make use of the mod and/or its contents for other purposes, without the consent of the mod's developers. Contents of the modification are the copyright of their respective authors. Notes about the installer Beware, the mod is available only in the ISO format. You can either mount it on a virtual drive, burn it on a DVD like in the good old days, or unzip it with 7-Zip or equivalent software. The installer will automatically detect your installation of the required Strike Fighters 2 games by reading through the registry keys. Game folders that are copied from or manually moved from where they were originally installed are not supported. You need all three aforementioned Strike Fighters 2 games and they must be installed with ThirdWire's original installers, not manually copied from other sources nor moved elsewhere after installation to other folders or drives. If you do not meet any of these requirements, installation cannot proceed and you are on your own. If you install all required games properly, the installation of the mod will proceed correctly as intended. The installer then lets you choose where to install the mod folder; you can even install the mod on a different drive or partition than the one where Strike Fighters 2 is installed. No further user input nor manual edits after installation are ever required; the installer takes care of creating all proper links to your desired path for the mod folder. After installation is over, simply run the mod by using the created Desktop and/or Start Menu links. If you have a previous version of the mod installed, please use the uninstaller to remove it completely. Clean installation is mandatory. You might want to make a backup of the Controls folder, so that you can easily restore your controller settings afterwards. Suggestions on common issues Make sure that you are using your dedicated GPU. By default, Strike Fighters 2 usually selects the integrated GPU you may have on your CPU, which is much weaker in terms of VRAM. In case you have frequent crashes or black/missing textures, I highly suggest you download and install the DXVK graphics wrapper (x86 DLLs) into your Strike Fighters 2 game folder: https://github.com/doitsujin/dxvk. You need a Vulkan-compatible GPU. The wrapper can greatly improve the experience with the mod. With DXVK I can play the mod on a mere Intel UHD 710, whereas without it the mod would always crash to desktop. Go to Sound and set Sound Channels to 32. We got reports that 16 is not enough and will cause crashes on some systems, due to the higher quality sounds included within the mod. The mod is pretty heavy for the game engine despite huge optimizations. Strike Fighters 2's engine is 32bit only and apparently does not manage VRAM properly; consecutive campaign missions might show black/missing textures on objects or cause crashes to desktop because the game does not release the occupied VRAM from the previous mission you played, thus the more missions are loaded consecutively, the more easily you may run out of memory. Set Ground Objects to Medium or Low, Horizon Distance to Near, and Shadows to Medium or Low. These are the most troubling settings. Avoid Unlimited settings as much as possible. If the mod used to work and suddenly crashes to desktop, updating or reinstalling video drivers should help. Make sure that DirectX June 2010 Redistributables are also installed, they are included inside the ISO disk image of the mod. Inside the mod folder, you'll find some extra text files. "(Coalition Order of Battle)" should be of your interest; the mod's terrain covers the entirety of Iraq, at the cost of not having all of Saudi Arabia; this means that a number of important units are based on airbases that are beyond the in-game playable area. With those units you always spawn near the target area, you'll never get to start from a runway nor to land on the assigned runway beyond the invisible wall. You have an entire list of the affected units in the aforementioned text file. By pressing ALT+N, the plane returns to base automatically. The mod is fully compatible with the Campaign Customizer and Mission Editor DLCs by ThirdWire. The Campaign Customizer might be an alternative way to experience those off map units I mentioned previously, since it assigns you to a random airbase of the in-game flyable area. Escort missions are often broken, this is not an issue of the mod, but a bug of the stock game; sometimes the AI flight you escort does not engage its target and keeps flying in a straight line instead of following waypoints, thus the trigger for mission success will never happen. Abandon the mission or retry it if the issue happens, sometimes it works. Pray for ThirdWire AKA Tsuyoshi Kawahito to work on a 64bit version of Strike Fighters 2, maybe even with support for DirectX 12. With that done, any out of memory issues should become an old memory.
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