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  1. 1 point

    Version 1.0.0

    226 downloads

    F-21A Lion US Marines loaned version of Kfir Canard used as adversary aircraft by VMFT-401. This files are designed for standard Kfir C1_77. So no need for DLC F-21A. Basic modding skills are required to run this mod. (copy/paste, mod folder structure etc.) It is designed for and works only in SF2 series. To run this mod you need also access to TW lod files from SF2:I (basic model lods for aircraft and cockpit also fuel tanks) I've edited ini files mostly in weapon stations to separate bomb stations from IRM, FT etc. Also removed some lines of unrealistic loadouts (like inboard IRM,lgb on belly station etc.) Loadout file is generally empty. Only fuel tanks are assigned. Have it your way in your adversary install. All skins are done by me in 2048x2048 format based on templates by ludo.m54 => http://combatace.com...ge-5-templates/ New Bump maps. All decals are made by me. You will find 13 sets of decals (for 13 aircraft) so if you will choose to play with 14 or more aircraft that above 13...will be just blank... I am aware that this is not 100% accurate. But this is my way to represent those 13 colourfull aircrafts. Pilot is from F-111 pack. I belive its from Florian. Copy files to proper folders. report bugs. Hope you will like it. Enjoy Jarek Hereda Personally, I am using another nation in my install USMC-agr - hope none of inis in this download contains such ini lines...if so...please change it to standard nations =USMC.
  2. 1 point

    Version 1.0.0

    167 downloads

    Bell D-188 (XF-109 / XF3L) “What if” Projects for Thirdwire Strike Fighter 2 I am big fan of Bell D-188 projects and when I saw XF-109 for SF2, I got inspired to expand XF-109. I quote the statement from author of XF-109 mod for SF2: "Had it been built, the Bell D-188A project would have been one of the most unorthodox aircraft to fly, and certainly the most unusual in the US Air Force inventory." - Veltro2k, creator of XF-109 mods for SF1 / SF2. I want to give Bell D-188 the opportunities to be flown by anyone virtually in simulation, no matter how flawed she may be. I decided to work on both Bell D-188 (XF-109 for USAF) and D-188A (XF3L for US Navy). I want to give my big thank to Veltro2K for creating XF-109 in the first place and Wrench for upgrading XF-109 mod for SF2, especially for sharing his updated files with me. I, too, want to thank Combatace community, all of you are reasons why I worked on this project. And at the same time, please keep in mind that there are several files that are from other mods, I am giving credits to all modders who created each materials that is used in Bell D-188 projects: CREDITS: Note: If it is required that I must take any of the files off from D-188 Projects, please let me know. I will fix it ASAP and I intend to respect everyone’s work, especially giving credits to everyone who is involved with D-188 projects. To my friends and Combatace community: I truly thank everyone who got involved with D-188 projects, all of you are reasons why I am able to finish this project. All of you rocks! Bell XF-109 for SF2: I give my big thank to Veltro2k for creating XF-109 (D-188) mod for SF1 and SF2. ( http://combatace.com/files/file/13169-bell-xf-109/ ) He is the reason why I have the opportunities to work on mod projects for SF2, along with Combatace community. Bell XF-109 updates: I express my many thanks to Wrench for being very involved with D-188 projects. He has helped me lot with the mod, especially sending me his updated data.ini files for XF-109. ( http://combatace.com/topic/74104-f-109-tweeks-pak-for-sf2/ ) Sound effects: J85-GE.wav and J85-GE_AB.wav are directly from Macelena’s F-5E mods for SF2 ( http://combatace.com/files/file/10446-mirage-factory-f-5e-for-sf2/ ), I truly thank him for the sound files for J85-GE. Note: J85-GE.wav and J85-GE_AB.wav are renamed from F5Engine.wav and F5AB.wav. The reason why I renamed the files is because there are so many sound files from different mods for SF2. I hope that renamed files will make it easier to find in sound folder, just for in case, if anyone need to find them. Afterburner effects: Afterburner came from Mirage Factory F-8 Crusader Superpack for SF2. ( http://combatace.com/files/file/10646-mirage-factory-f-8-crusader-super-pack/ ) and I truly thank to everyone who is involved creating F-8 Crusader Superpack for SF2. To everyone who helped me: Wrench à Thank you for the help with feedback involved, it helped lot with D-188 projects. 76.IAP-Blackbird à Thank you for your help with D-188 projects. FalconC45 à Thank you so much for helping testing the mods. Instruction: 1) Extract D-188_Project and you will see 4 folders: a. Effects b. Sounds c. STOL Versions d. VSTOL Versions (Note: For F/A-109B (USMC), I highly recommend V/STOL version for taking off / landing on USMC ships. There are still STOL version, for in case, if you still prefer to go with STOL method. 2) Drop Effects and Sounds folder into main Strike Fighter 2 mod folder. 3) There are two different versions of Bell D-188 (F-109s and F/A-109s): a. STOL version – All of aircraft have all 6 jet engines operation, especially when you are in STOL mode. Because all engines from rotating engines and main fuselage engines are running at the same time, it is impossible to performance VTOL mode. b. V/STOL version – All of aircraft only have rotating engine operation. I divided the thrusts from main fuselage engines and added them to rotating engines, to make up for main fuselage engines not having any thrusts. (See “Flight model” for more information about flight model for VSTOL version) This enable you to be able to performance V/STOL and VTOL mode. However, I removed afterburner effects from main fuselage engines (except for exhaust smokes). It does not look right if you are in VTOL mode with afterburner running from fuselage. But you still can re-enable afterburner for main fuselage engines with few steps. Look at bottom of README for the instruction for re-enabling afterburner effects. 4) For your information, XF-109s / F-109s are USAF version, XF3L / F/A-109s are US Navy and US Marine Corps version. 5) Go into either STOL or VSTOL version of folders, drop Objects folder into main Strike Fighter 2 mod folder. Information: 1) XF-109 is based on D-188 project which is historically designed for US Air Force. F-109s variants aircraft are fictional “What if” if US Air Force decided to accept XF-109. 2) XF3L is based on D-188 project which is historically designed for US Navy. F/A-109s variants are fictional “What if” US Navy and US Marine Corp decided to accept XF3L. 3) Configuration/Upgrades for XF-109 / F-109s (USAF): a. XF-109 (1961) i. Prototype version ii. Powered by J85-GE-5 iii. Role: Interceptor b. F-109A (1964) i. Role: Interceptor ii. Upgraded engine to J85-GE-5A c. F-109A (1969) i. Role: Interceptor ii. Upgraded engine to J85-GE-13 iii. Counter measure equipment implemented 1. Chaff / Flare d. F-109B (1969) i. Role: Fighter and bomber ii. Upgraded engine to J85-GE-13 iii. More capable of delivering air to ground various ordinances iv. Counter measure equipment implemented 1. Chaff / Flare e. F-109B (1973) i. Role: Fighter - Bomber ii. Upgraded engine to J85-GE-21 iii. Upgraded with capable of carrying laser guided ordinances iv. Upgraded counter measure 1. Increased numbers of chaff / flare f. F-109B (1976) i. Role: Fighter - Bomber ii. Upgraded with more advanced avionics in cockpit iii. Capable of carrying more advanced air to air / air to ground ordinances iv. Upgraded counter measure 1. Increased numbers of chaff / flare g. F-109C (1980) i. Role: Multi-Role ii. Upgraded with more advanced avionics and cockpit h. F-109G (1971) i. Role: SEAD “Wild Weasel” ii. Upgraded engine to J85-GE-13 iii. Counter measure equipment implemented 1. Embedded ECM 2. Chaff / Flare iv. Capable of delivering various air to ground ordinances, especially for role of SEAD. i. F-109G (1976) i. Role: SEAD “Wild Weasel” ii. Upgraded engine to J85-GE-21 iii. Upgraded with more advanced avionics in cockpit iv. Capable of carrying more advanced air to ground ordinances 4) Configuration/Upgrades for XF3L / F/A-109s (USN): a. XF3L (1963) i. Prototype version ii. Powered by J85-GE-5 iii. Role: Multi-Role b. F/A-109A (1969) i. Role: Multi-Role ii. Upgraded engine to J85-GE-13 iii. More capable of delivering air to air / air to ground various ordinances iv. Counter measure equipment implemented 1. Chaff / Flare c. F/A-109A (1973) i. Role: Multi-Role ii. Upgraded engine to J85-GE-21 iii. Upgraded with capable of carrying laser guided ordinances iv. Upgraded counter measure 1. Increased numbers of chaff / flare d. F/A-109A (1977) i. Role: Multi-Role ii. Upgraded with more advanced avionics in cockpit iii. Capable of carrying more advanced air to air / air to ground ordinances iv. Upgraded counter measure 1. Increased numbers of chaff / flare 5) Configuration/Upgrades for F/A-109s (USMC): a. F/A-109B (1972) i. Role: Multi-Role ii. Upgraded engine to J85-GE-21 iii. Capable of delivering air to air / air to ground various ordinances iv. Counter measure equipment implemented 1. Chaff / Flare b. F/A-109B (1976) i. Role: Multi-Role ii. Upgraded with more advanced avionics in cockpit iii. Upgraded with capable of carrying laser guided ordinances iv. Upgraded counter measure 1. Increased numbers of chaff / flare c. F/A-109B (1984) i. Role: Multi-Role ii. Upgraded with more advanced avionics and cockpit iii. Capable of carrying more advanced air to air / air to ground ordinances iv. Upgraded counter measure 1. Increased numbers of chaff / flare EXTRA: 1) Re-enable Afterburner effects for STOL version: a. For anyone who want to re-able afterburner effects for STOL version, open aircraft data.ini file and find this line of code: // Engine - Fuselage ---------------------------------------------------------- b. Under both [FusEngineLeft] and [FusEngineRight], you will see this code: //AfterburnerEmitterName=F8AfterburnerEmitter c. Remove “//” from the code, so it looks like this: AfterburnerEmitterName=F8AfterburnerEmitter d. Now you have working afterburner effects back in main fuselage engines, even when you are hovering in V/STOL version of aircraft. Texture / Skins: For now, D-188 (F-109s/F3Ls) projects do not have any additional skins for each aircraft, so if anyone have plans to create skins for D-188 projects, please let me know. Any more skins for F-109s / F3Ls are always welcomed. Flight model: I am not expert with the flight mode. If anyone can help with flight model, the helps are always welcomed for D-188 (F-109s/F3Ls) projects! I did the basic flight model tweaking, in order, to make F-109s/F3L feel more realistic when flying them in SF2, theoretically. The flight model is originally created by Veltro2K and updated by Wrench. Here are following features I tweaked in flight model: 1) Slow roll rate = With two engines being mounted on each tip of wings, it means lot of weights. And at the same time, with small wings from D-188s aircraft like F-104, in my opinion, it means slower roll rate. However, as I stated, I am not an expert with flight model and any helps with flight model overhaul is always welcomed. 2) Fixed sensitive rudder = The rudder was very sensitive so I reduced it lot, in order, for D-188s to have small movement when using rudder. 3) Engines overhaul = I have done lot of works on each engine powers for each aircraft. This is the math I used to convert lb of thrust to Netwon: Note: XXX is any given numbers. XXX lb (thrust) = XXX lb x 4.45 = XXX (thrust) Newton And keep in mind that STOL / VSTOL version of each aircraft engine have different thrusts. STOL have accuracy thrusts in newton for each six engine while VSTOL have increased thrusts for four engines. Here are example: XF-109 (STOL version) Engine #1: 2,400 LB (DRY) 3,600 LB (AB) Engine #2: 2,400 LB (DRY) 3,600 LB (AB) Engine #3: 2,400 LB (DRY) 3,600 LB (AB) Engine #4: 2,400 LB (DRY) 3,600 LB (AB) Engine #5: 2,400 LB (DRY) 3,600 LB (AB) Engine #6: 2,400 LB (DRY) 3,600 LB (AB) XF-109 (V/STOL version) Note: Because Engine #5 / #6 which is main fuselage engine having no thrusts, I divided them and moved to engine #1 to engine #2. Engine #5 + engine #6 = Total engine thrust divided by four, then add them to each engine. Engine #5: 2,400 LB (DRY) 3,600 LB (AB) Engine #6: 2,400 LB (DRY) 3,600 LB (AB) Total Engine thrust: 4,800 LB (DRY) 7,200 (AB) / 4 = 1,200 LB (DRY) 1,800 (AB) Engine #1: 2,400 LB (DRY) 3,600 LB (AB) + 1,200 LB (DRY) 1,800 (AB) Engine #2: 2,400 LB (DRY) 3,600 LB (AB) + 1,200 LB (DRY) 1,800 (AB) Engine #3: 2,400 LB (DRY) 3,600 LB (AB) + 1,200 LB (DRY) 1,800 (AB) Engine #4: 2,400 LB (DRY) 3,600 LB (AB) + 1,200 LB (DRY) 1,800 (AB) Result: Note: Engine #1 to #4 is rotating engines while Engine #5 to #6 is main fuselage engines. Engine #1: 3,600 LB (DRY) 5,400 LB (AB) Engine #2: 3,600 LB (DRY) 5,400 LB (AB) Engine #3: 3,600 LB (DRY) 5,400 LB (AB) Engine #4: 3,600 LB (DRY) 5,400 LB (AB) Engine #5: 0 LB (DRY) 0 LB (AB) Engine #6: 0 LB (DRY) 0 LB (AB) V/STOL version have fuselage engines thrust moved to each rotating engines, to make up for having no thrusts in fuselage engines. Here is the date about engines that each aircraft uses: Aircraft (Service Date) Engine Thrust in LB (Dry / AB - Afterburner) XF-109 (1961 - 1969) J85-GE-5 2,400 LB (DRY) 3,600 LB (AB) F-109A (1964 - 1975) J85-GE-5A 2,450 LB (DRY) 3,850 LB (AB) F-109A (1969 - 1978) J85-GE-13 2,720 LB (DRY) 4,080 LB (AB) F-109A (1975 - 1986) J85-GE-21 3,600 LB (DRY) 5,000 LB (AB) F-109B (1969 - 1979) J85-GE-13 2,720 LB (DRY) 4,080 LB (AB) F-109B (1973 - 1984) J85-GE-21 3,600 LB (DRY) 5,000 LB (AB) F-109B (1976 - 1990) J85-GE-21 3,600 LB (DRY) 5,000 LB (AB) F-109C (1980 - 1996) J85-GE-21 3,600 LB (DRY) 5,000 LB (AB) F-109G (1971 - 1984) J85-GE-13 2,720 LB (DRY) 4,080 LB (AB) F-109G (1976 - 1996) J85-GE-21 3,600 LB (DRY) 5,000 LB (AB) --------------------------------------------------------------------- XF3L (1963 - 1970) J85-GE-5A 2,450 LB (DRY) 3,850 LB (AB) F/A-109A (1969 - 1980) J85-GE-13 2,720 LB (DRY) 4,080 LB (AB) F/A-109A (1973 - 1986) J85-GE-21 3,600 LB (DRY) 5,000 LB (AB) F/A-109A (1977 - 1996) J85-GE-21 3,600 LB (DRY) 5,000 LB (AB) --------------------------------------------------------------------- F/A-109B (1972 - 1982) J85-GE-21 3,600 LB (DRY) 5,000 LB (AB) F/A-109B (1976 - 1990) J85-GE-21 3,600 LB (DRY) 5,000 LB (AB) F/A-109B (1982 - 1996) J85-GE-21 3,600 LB (DRY) 5,000 LB (AB) Feedback: Feedback are always appreciated for improving D-188 (F-109s / F3Ls) project. I aim to keep improving project through time when I get the chance. Message for everyone: I truly hope that everyone enjoys the project I created for Thirdwire Strike Fighter 2 communities with the help from my friends and Combatace communities. Eagle114th / ChaoticDragon - http://combatace.com/user/843-eagle114th/
  3. 1 point

    Version 1.02

    641 downloads

    This is the first of four projects I have been working on for the last 6 months. It will be followed shortly by Ultimate Packages for the F3H-2M and F3H-2 variants, along with a F7U Cutlass Ultimate Package. The F3H-2N was the first of three Demon variants developed in parallel with each other. It was meant to be an all-weather fighter for fleet use. Armament consisted of four 20mm cannon and 4 pods of 2.75inch FFAR's. Later the rockets were dropped in favor of the new Sidewinder missile which had just become available. Sparrow capability was added later in its life when most 2N's were upgraded to F3H-2 models. Being underpowered was its major flaw. The original Westinghouse J-40 never materialized and the J-71 was fitted instead. Pilots called the Demon the "Lead Sled" or just "Sled". This is a major rework of the existing F3H-2M demon file into the 3 variants. Almost everything has been tweeked to make it more accurate in appearance and performance. The skins have been painstakingly researched and re-created. Every squadron which flew the Demon is represented here including changes in their scheme over time. The flight model has been adjusted to fly like the Demon and give you performance worthy of its nickname. The four cannons are present along with the FFAR's and early Sidewinders. There are new Hangar and Loading Screens as well. SQUADRONS INCLUDED: VF-14 VF-31 VF-82 VF-114 VF-121 VF-122 VF-124 VFAW-3 VC-3 NOTS China Lake NATF Lakehurst A read-me file is enclosed which contains installation instructions and credits. ENJOY!!!
  4. 1 point

    Version 1.01

    619 downloads

    This is the second of four projects I have been working on for the last 6 months. It will be followed shortly by Ultimate Packages for the F3H-2 variant, along with a F7U Cutlass Ultimate Package. The F3H-2M (M for "Missile") was a version of the F3H Demon that was equipped to carry and launch the early AAM-N-2 Sparrow I radar beam-riding air-to-air missile. Two of the four 20mm cannons were often removed to same weight. Sometimes all were removed and it operated pure-missile!! The F3H-2M was produced in parallel with the F3H-2N, but only 80 examples of the F3H-2M were built. It was modified to carry the AN/APG-51B radar set that was used to guide the Sparrow I missile. Four of these Sparrow missiles could be carried underneath the wings. This model of the Demon was NOT operationally upgraded to operate the new and improved Sparrow III missile. After 1962...the designation was changed to MF-3B Demon. Being underpowered was its major flaw. The original Westinghouse J-40 never materialized and the J-71 was fitted instead. Pilots called the Demon the "Lead Sled" or just "Sled". This is a major rework of the existing F3H-2M demon file into the 3 variants. Almost everything has been tweeked to make it more accurate in appearance and performance. The skins have been painstakingly researched and re-created. Every squadron which flew this M model Demon is represented here including changes in their scheme over time. The flight model has been adjusted to fly like the Demon and give you performance worthy of its nickname. There are new Hangar and Loading Screens as well. All Bureau Numbers are accurate for this variant. A new weapon model has been created for the early Sparrow I. It is TRUE in appearance and performance (at least as much was possible). ONLY A FEW DEMON SQUADRONS OPERATED THE F3H-2M...they are represented in this package. SQUADRONS REPRESENTED: VF-24 "Corsairs" (2 skins) VF-61 "Jolly Rogers" (4 skins!) VF-112 (2 skins) VF-121 "Pacemakers" the West Coast RAG (Replacement Air Group) VX-4 "Evaluators" Point Mugu (Pacific Missile Test Center) NATC (Naval Air Test Center) A read-me file is enclosed which contains installation instructions and credits.
  5. 1 point

    Version 2.5

    205 downloads

    Introduction I have made new skins for the Canadair CF-104 Starfighter. These skins show all the normal Royal Canadian Air Force/Canadian Armed Forces CF-104 schemes. Fuel tanks are included. Aircraft.ini files removing TK's CF-104 skins are also included. Skins The following skins are provided: CF-104RCAF Natural Metal (Canada-based) RCAF Natural Metal (Germany-based) RCAF Natural Metal post-1965 (Canada-based) RCAF Natural Metal post-1965 (Germany-based) CAF Natural Metal (Canada-based) CAF Natural Metal (Germany-based) [*]CF-104_72 CAF Natural Metal (Canada-based) CAF Natural Metal (Germany-based) CAF Green CAF Symmetrical Natural Metal (Canada-based) CAF Symmetrical Natural Metal (Germany-based) CAF Symmetrical Green [*]CF-104_76 CAF Symmetrical Natural Metal (Canada-based) CAF Symmetrical Natural Metal (Germany-based) CAF Symmetrical Green CAF Symmetrical Camo I have provided 20 serial numbers. Anyone wishing to make additional serials will find PSD templates, and the RCAF font in the extra's folder. Use 22-point for pre-unification serials, 16-point for unification serials, and 48-point for buzz numbers. I have also included fuel tank templates which I have created. No instructions or files have been added to make the CF-104 flyable, however plenty is available on combatace.com on this subject. What works for the F-104G will work for the CF-104. I recommend making the aircraft ini files read only. Template used: http://combatace.com/files/file/5474-f-104g-photoshop-template/ Changes Removed CAF Green from CF-104, removed scratches from all skins, adjusted specular, glossiness and reflection values on natural metal skins, added SM files to natural metal skins. Fixed decals to remove white borders. Installation Instructions Copy the contents of "ModFolder" into your mod folder. Over-write where necessary. Credits TK: SF2, stock CF-104 Bobrock - F-104 template Littlesmoke - CF-104 NATO skin (used for 'tracing' the camo skin) Paulopanz - natural metal skins advice If there are any problems, or omisions in the credits, please send me a PM.


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