clim995
JAGDSTAFFEL 11-
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Everything posted by clim995
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i if it was a balloon (if that is what you are referring to) with minimal thermal signature and not a high-performance combat jet with portable hell in its engine exhaust. i suppose it's excusable for the sidewinders to miss.
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i have a strike fighters 2 modded modern-day install (i like to keep separate from the previous jet eras) but for some reason, the old base game cold war jets sometimes re-appear and i have to manually re-delete everything. it's happened quite a few times and honestly a bit annoying, is there a way to avoid this?
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yes the radar works 100 fine, i guess i was referring to the radar HUD on the top right corner of the screen being only plain black with the selector indicator and not having the same layout as the dashboard radar so i'm very sorry for the confusion. I've seen the same in most of the planes utilizing YEYEYE's modern Flanker cockpit so i guess it's more of that thing. But hey, as long as it works! the Flanker-E flies like an absolute charm and looks mind-blowing stunning with little details on the outside.
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absolutely fine and stunning work. i love the tiny bit of details in the body, it gives a lot of life to it rather than plastic-looking smooth textures, just one thing, the radar is just plain black. i think this is a bug from the modern flanker cockpit that hasn't been fixed yet. otherwise, flawless.
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I vaguely remember the old modern warfare campaigns the AMRAAM seems to be the king of anti-air missiles, launching at 90 nautical miles with a guaranteed kill rate combined with the superlative F-22 Raptors made a very infuriating but interesting gameplay flying REDFOR Sukhois and MiGs. I recently made a new install incorporating Menrva's F-22A and for some reason, the AMRAAM that came with it feels somewhat like an upgraded Sparrow. Pitting F-22s against F-22s, the opposing Raptor seems to be able to dodge AMRAAMs (twice), unlike the guaranteed 100% kill rate it had before (the only effective countermeasure is to hide behind a physical barrier like a mountain). Perhaps it's just me or did the performance get downgraded?
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idk if the pilot is skilled as hell (maybe even an old veteran) or just plain lucky.
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i'm sorry but i simply just find it hard to believe a mig-29 shooting down a Su-35 unless the sukhoi pilot is short of a drooling imbecile.
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I'm doing a Pacific World War 2 install, and i kind of wanted to do it in the old school hard way (without HUDs). The instrument gauges are a bit problematic since some world war 2 cockpits have lower details in them so they are hard to spot but the even harder bit is actually locating the enemy aircraft since there are no search radars to compensate for the lack of HUDs. I always call the tactical air control center and ask then the location of nearby bandits every few dozen nautical miles but they just always give me the all-clear (even at the mission waypoint) so I try to manually locate enemies but still just spend minutes circling round and round without action. (having read a few books, i know this is actually quite realistic, world war 2 wise but meh ) I'm just curious how do you guys do it? am i missing something? please share some bits to me as I am a Sukhoi Flanker dude who's having way too much fun flying P-40s and Zeroes.
