clim995
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Everything posted by clim995
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the old Texas ASW from Wrench had some nice campaigns (including my favorite, confederacy 2010), I hope they someone could adapt that to the current Texas ASC.
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i if it was a balloon (if that is what you are referring to) with minimal thermal signature and not a high-performance combat jet with portable hell in its engine exhaust. i suppose it's excusable for the sidewinders to miss.
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how to stop deleted base game aircraft objects from reappearing?
clim995 replied to clim995's topic in General Discussion
yes i notice this only happens when i am adding new planes or modifying stuff frequently, my nato fighters 5 install that i do not mod very much is still pretty much okay. -
how to stop deleted base game aircraft objects from reappearing?
clim995 replied to clim995's topic in General Discussion
in this case, i guess it was my modded Tu-22M3 that messed the install up, as there is a TW Tu-22M3. -
how to stop deleted base game aircraft objects from reappearing?
clim995 replied to clim995's topic in General Discussion
shooting F-4s and MiGs with 21st-century BVRAAMs feels awfully like shooting an old, senile person in a retirement home lol but yeah, kills are kills. all is fair in love and war. -
how to stop deleted base game aircraft objects from reappearing?
clim995 replied to clim995's topic in General Discussion
that sounds clever as hell. you might've just saved me a lot of headache. thanks, wrench! -
how to stop deleted base game aircraft objects from reappearing?
clim995 replied to clim995's topic in General Discussion
oh well, they happen rarely enough but when they do it's quite annoying. as long as the whole settings and stuff is largely untouched, i suppose i could live with it. thanks a lot Eric! -
i have a strike fighters 2 modded modern-day install (i like to keep separate from the previous jet eras) but for some reason, the old base game cold war jets sometimes re-appear and i have to manually re-delete everything. it's happened quite a few times and honestly a bit annoying, is there a way to avoid this?
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yes the radar works 100 fine, i guess i was referring to the radar HUD on the top right corner of the screen being only plain black with the selector indicator and not having the same layout as the dashboard radar so i'm very sorry for the confusion. I've seen the same in most of the planes utilizing YEYEYE's modern Flanker cockpit so i guess it's more of that thing. But hey, as long as it works! the Flanker-E flies like an absolute charm and looks mind-blowing stunning with little details on the outside.
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absolutely fine and stunning work. i love the tiny bit of details in the body, it gives a lot of life to it rather than plastic-looking smooth textures, just one thing, the radar is just plain black. i think this is a bug from the modern flanker cockpit that hasn't been fixed yet. otherwise, flawless.
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I vaguely remember the old modern warfare campaigns the AMRAAM seems to be the king of anti-air missiles, launching at 90 nautical miles with a guaranteed kill rate combined with the superlative F-22 Raptors made a very infuriating but interesting gameplay flying REDFOR Sukhois and MiGs. I recently made a new install incorporating Menrva's F-22A and for some reason, the AMRAAM that came with it feels somewhat like an upgraded Sparrow. Pitting F-22s against F-22s, the opposing Raptor seems to be able to dodge AMRAAMs (twice), unlike the guaranteed 100% kill rate it had before (the only effective countermeasure is to hide behind a physical barrier like a mountain). Perhaps it's just me or did the performance get downgraded?
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oh my lord, what a beauty! such skilled craftsmanship. cheers!
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idk if the pilot is skilled as hell (maybe even an old veteran) or just plain lucky.
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How do I make NATO fighters less effective
clim995 replied to 1Patriot-of-many's topic in Mods & Skinning Discussion
give russian air forces some money so that they can catch up with their avionics technology for real -
i'm sorry but i simply just find it hard to believe a mig-29 shooting down a Su-35 unless the sukhoi pilot is short of a drooling imbecile.
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Kuznetsov carrier not appearing on terrains. Help
clim995 replied to TheStig's topic in General Discussion
i think the kuznetsov does not appear until the 1990s. it will always me the kiev class carrier unless you edit kuznetsov's data.ini also you must make sure the map you are playing on is a naval map like Iceland NA -
I'm doing a Pacific World War 2 install, and i kind of wanted to do it in the old school hard way (without HUDs). The instrument gauges are a bit problematic since some world war 2 cockpits have lower details in them so they are hard to spot but the even harder bit is actually locating the enemy aircraft since there are no search radars to compensate for the lack of HUDs. I always call the tactical air control center and ask then the location of nearby bandits every few dozen nautical miles but they just always give me the all-clear (even at the mission waypoint) so I try to manually locate enemies but still just spend minutes circling round and round without action. (having read a few books, i know this is actually quite realistic, world war 2 wise but meh ) I'm just curious how do you guys do it? am i missing something? please share some bits to me as I am a Sukhoi Flanker dude who's having way too much fun flying P-40s and Zeroes.
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Increasing aircraft thrust performance.
clim995 replied to clim995's topic in Mods & Skinning Discussion
did you just copy the specific thrust output or copy-pasted the whole data.ini engine section? just curious cuz i might be doing it wrong lol.
