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JediMaster

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Everything posted by JediMaster

  1. JediMaster

    CLUB-K

    You won't be able to tell a thing by looking at it, but you can detect it by its smell. It smells like...victory.
  2. It's D'anna Biers with a dark wig! Odd outfit for a 3 to wear...
  3. Neat idea. Unfortunately, I could never go downsized from my 65", which limits my options!
  4. No problem, just do what I do...get the good camera, then tell them to do it again. They wouldn't possibly say no.
  5. The F-22 has side-by-side engines while the T-50 spread them apart a bit. There's legit reasons for each design choice (the F-14 took that route as well). Close-set engines offer less adverse yaw in a single-engine out situation, wide-set engines offer insulation from one engine failure taking out the other via debris. The nose thing, like the Su-27 before it, is likely due to the angle of flight (so the nose isn't pointing high over the line of flight at cruise speeds or lower) as well as giving the pilot a good view over the nose on takeoff and landing. Also, the wide-set design offers a "lifting fuselage" effect which adds lift at high AOA that can be very useful.
  6. Don't have a favorite! I'm just a fan of all the planes, theaters, and eras!
  7. You know, I don't think I've ever seen a thread titled "Why I Love Ohio."
  8. If he makes it, I'll buy it. Since SFP1 I've yet to be disappointed by one of TW's games. Ok, I've been disappointed with the limited support for the MP side and its removal from SF2, but that was a case of "features not implemented", not a quality or design issue. I'm still hoping for MP support for SF2 or a new MP-designed title! Anyway, does this imply Suez will be the one out later this summer, or it will be out well before then and this unannounced add on will be in the summer? English can be so imprecise!
  9. I think I quit using ICQ in 2006 or 2007...
  10. Gotta love the clipped-wing Spit for that low-alt dogfighting. I think my CFS3 install has like a dozen and a half different Spit models from the 1% guys.
  11. Did Kurt Plummer start posting under some people's accounts here??
  12. Do you have a twist rudder? You may want to go into the controls and increase the dead zone for the rudder so you don't move it inadvertantly.
  13. Like all of them, it depends where you're going to be using it. I've found within my own county coverage varies wildly between carriers (Sprint is good in the north, sucks in the south, etc). If you're going to be using it nationally...who knows?
  14. A lot of this is based on theoretical "factory fresh" planes. What about "in the field"? We've talked about the missile reliability factor, but that's not in a vacuum. I don't know what the mission capable rates were for each bird, but I would think the F-4 had more downtime due to more complex avionics than the F-8. What were the MMH for each bird? I know the F-4 had to be higher, but was it just a bit or a lot more? I mean, a fleet of planes that is grounded is no threat to any aggressor, so if you had a wing of each plane, how many of each would actually be available to fight at any given time? I've never heard of any maintenance nightmare stories for the F-8 yet plenty for the F-4. Of course, there were so many more F-4s that may not mean anything. Take the rather common problem (as far as type rather than occurrence) of a radar failure. For a missile-armed F-4, would that mandate an immediate RTB? What about an F-8? Was its radar a bonus, and not "vital"? You may or may not be able to show that an F-8 at 100% would fare one way or another vs an F-4 at 100%, but how often were each really at 100%? Just like Oleg's penchant for using "captured test data" for non-Russian planes and then "let's impress Comrade Stalin" data for the Russian planes, you have to take a lot of numbers with a large dose of salt...
  15. I guess that depends on how much crap they pack into it...
  16. Well, perhaps 400 trained birds, each carrying .5 kg...
  17. You mean in the A-10 pic? Those are called "dents." Probably from AAR in turbulent weather resulting in a good whack to the nose.
  18. Well, look at it this way...decades after their introduction into service, which plane is still in front-line use? Just the F-4. Upgraded, sure, but still the same airframe, and no better a dogfighter today than it was in the 1950s. However, which was the last to serve on carriers? The F-8 for France, years after the US and UK retired their carrier-borne F-4s.
  19. A-50 = Il-76 w/Russian radar PHALCON = Il-76 w/Israeli radar
  20. Yes, ATI's drivers have less trouble with it than nvidia. I believe turning off FSAA with nvidia solves all issues. With my ATI card I can have it on.
  21. Hamachi is the program.
  22. Queen's Gambit was just what an addon should be...a new island, a couple of new campaigns, and that's about it. A large portion of the Arma community never got it and it didn't hurt them. I also think you've got a mistaken view of the time line, since I think Resistance came out less than 2 yrs after OFP did but offered major enhancements to the engine. Arma 2 came out almost 3 yrs after Arma, but Op Arrowhead is coming out less than a year after Arma 2. I think it basically is going to be Arma 2 to the current patch level with new units, terrain, and campaigns/missions. That's why it will integrate with Arma 2 or simply stand by itself. Of course, Arma came out 5 years after OFP, so by comparison Arma 2 was a quick release. As for PC requirements, what it needs isn't all that much by today's standards. I know it runs fine on a friend's 3 Ghz C2D w/9800GTX+ on a 1920x1200 monitor using FSAA, and that's an over 2 yr-old configuration that wasn't even that pricey when it was new. Again, OFP ran miserably on most people's PCs when it was released, and it wasn't until the release of Resistance that the mainstream hardware had caught up to the engine.
  23. It will release in the US around the same time. It should integrate with Arma2 or work without it. It will have the US Army again like Arma had, as opposed to the USMC that Arma2 had. It also I think is more desert-based.
  24. Yes, it always pains me to see really good old games going for next to nothing while newer games that aren't as good IMO are going for still close to full price. I don't play MP in FPS games, unless it has coop, so I've been waiting for the price on the COD games to drop to play the SP part (as the full price is too much for the short SP side) and still COD4 is overpriced! Stupid MP demand is keeping the price high!
  25. Ditto here, and I've got TIR4. While it works beautifully in the 3d cockpit, you can't do too much with that in F4. In the 2d cockpit, it blows. I have the views mapped to the hat on my G940 and that works fine for me along with having padlock to a button, in other words the same setup I've had for playing F4 on my HOTAS since Dec 1998. Every other flight sim I have has a good 3D cockpit and TIR works great: CFS3, Il-2, LOMAC, DCS, all of TK's sims. I've been meaning to try it in EECH, but I so rarely play that one anymore even with all the new mods.
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