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Crusader

MODDER
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Crusader last won the day on August 21 2025

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About Crusader

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  1. The old version with the long F.3 front fuselage Compare canopy mid bow position to the intake upper edge position. They line up on the IDS/ECR.
  2. Damn Volker,, whatcha doing Stroke brush in Photoshop is OK but that one now Hoffe es geht Dir bald wieder besser!
  3. Just going by the screenshots: great work! FE/SF series Blender kites pioneer
  4. I'd say he is Missing in Action
  5. It's mostly red tracers I'd say, red color doesnt affect the night vision as much as other brighter colors do. ZPU-1/2/4 14.5 mm have red tracer ammo, and ZU-23/ZSU-23-4 23mm too. Snip below for small arms ammo taken from forum.cartridgecollectors.org/t/tracer-colours/4703
  6. @Coupi I have paused my SF2 playing/modding for too long a time already to really know atm. ~
  7. More photos from digging for MiGs https://aerospaceweb.org/aircraft/fighter/mig25/pics03.shtml
  8. The probably widely-known photos of the dug-up MiG-25 are of the 25107 https://www.af.mil/News/Article-Display/Article/138759/american-forces-unearth-hidden-aircraft-in-iraq/
  9. thats interestng The indications are indeed different. The aircraft symbol is rotating to indicate the bank angle/roll. While the horizon in the background rolls up/down to indicate the pitch against the aircraft symbol. Mago's MiG-21/29 cockpits have the coorect setup for this decades
  10. The TW Lightnings introduced functions for instrument directions to the selected waypoint. Interested modders should have a look in the Lightning's cockpit ini files
  11. Used in TW F-4 cockpits Radar-guided missile selected and radar mode = boresight/ACM results in "Interlock Out" switch indication. IRL function: missile can be fired by overriding certain Fire Control System checks (like ASE dot position, closing speed limits etc) which would inhibit the launch
  12. Crusader

    20

    Really
  13. Furthermore, the WEAPON_SHOOT_CUE function is also "tied" to the weapons max launch G value. If there is too much G on the ac = no cue The shoot cue can be hidden with other function types to have the cue displayed for certain weapons only ~
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