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Crusader

MODDER
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Everything posted by Crusader

  1. Congrats :)
  2. Right, offsets require adjustments. Just rushed it a bit yesterday..
  3. Here are my textures for the gunsight used by the SAAF, the R332Z SIGHT_R332Z.zip To be used with following cockpit entries: [CockpitData] Directory=Cockpit HUDMode=CAGED,AA,AG RippleQuantity=1,2,4,6 RippleInterval=70,100,150,300 [GunsightFront] HasGunsight=TRUE GunsightMilSize=100 GunsightName=Sight_R332Z_moving.tga GunsightFixedImageName=Sight_R332Z_fixed.tga LeadComputing=TRUE MinLeadRange=250 MaxLeadRange=500 DefaultLeadRange=250 MaxDepression=100 DefaultDepression=50 GunDepression=10 RocketDepression=50 [CockpitSeat001] ModelName=MB-326_Cabina ... Offset=0.0,0.0,0.020 ViewAngles=0.0,0.0,0.0 ...
  4. Its not the wrong way. Position= moves the cockpit Offset= moves the "point of view 0 position" in the cockpit
  5. Lavi... plans for internal armament were for a single DEFA 30mm in the starboard wing-root...
  6. Sight 0 pos is on the axis of the "view" ahead... cockpit center To move the sight, move the 0 Point of View .. with the Offset= line
  7. HUD dll is for the "game HUD", the readouts on the screen .. ownship data, targeted enemy/object data and all that...
  8. Probably more of a certain type of aircraft...
  9. Nice boats torno :)
  10. It sets the max # of "events" displayed in the debrief screen... IIRC..?
  11. Good lines!
  12. From "Wings of Fury" by Robert K. Wilcox Sov Fighter bases on Sakhalin Is. ( not Kamchatka... mem fail ) Smirnykh (center) Dolinsk-Sokol (southern end) On the mainland at Vladivostok Main fighter types were MiG-23, and also MiG-21 "MiG-31, recently introduced to Russian units... made the Vladivostok run... at 2.3 Mach at 65.000 feet... carrying missiles"
  13. The Sovs downed the KAL 007 in September 83, and the F-15 protecting the search forces had radar contact with MiG-31 from Kamchatka bases.
  14. Cant remember.. have you made the cockpit updates for the DLC A-4G and K already ? Heres another update, more ripple intervals.. new entries are from 500 onward (based on our already modified cockpit ini file) To account for the multiply x10 option RippleInterval=20,50,80,110,130,150,170,200,500,800,1100,1300,1500,1700,2000 Im testing bombing with DefaultDepression=70 value
  15. Some more refining done on the A-4 sight. Probably gonna leave it at that, for now. Sight color shown in the pics is Light Yellow Orange - works OK against most backgrounds.
  16. A-4 sight repaint... not fully accurate yet..
  17. Last pics.. AI cheating... left side no flap, no airbrake... landed OK...
  18. Exactly. And the TextureSet.ini in the skin's folder has priority. Any change applied to this ini is added to the youraircraftxyz.ini with the next game start. Not the other way around.
  19. Gulf Air War Debrief from World Air Power series Great book! In my book-stack since many years
  20. French Navy Caribbean Ops, 1st pic near Western Cuba, the others with the Jamaican coast ahead. (Cuba 2011 terrain)
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