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Crusader

MODDER
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Everything posted by Crusader

  1. Torpedo 8 for the win.... uha... ...
  2. From the video description: " expected to release in October 2018 "
  3. MD.450 Ouragan cockpit
  4. NDR Das! Lost Places: Als Flieger auf der Autobahn landeten " Philipp Jeß führt es zu einem früheren Notlandeplatz der NATO auf einem Teilstück der A27 bei Neuenwalde in Niedersachsen. Dort wurde während des Kalten Kriegs für den Ernstfall geübt. HQ http://mediandr-a.akamaihd.net/progressive/2018/0326/TV-20180326-1115-4400.hq.mp4 HD http://mediandr-a.akamaihd.net/progressive/2018/0326/TV-20180326-1115-4400.hd.mp4
  5. Video IP-936/AXQ - thats the TV monitor for Walleye which replaces the normal radar scope
  6. The AttachmentType's NP and DLP are swapped... DLP uses NP and vice versa. VC-5 A-4E with two dispensers
  7. Yep, wrongly identified config, it was always 2 dispensers
  8. Theres also a dogfight program in the downloads which allows you to re-configure the Instant Mission scenario without having to leave the game.
  9. Three C-130J-30 and three KC-130J for the Luftwaffe :)
  10. AFAIK... Engine sounds (and a few others used by aircraft) work by just adding them to the Sounds folder. Sounds for effects, guns and weapons must have the correct entry in the soundlist.
  11. Too many hi-poly lods of aircraft and ground objects .. + hi-res textures .. there will be a point where the game goes CTD. You can test it the easy way by temporarily moving out aircraft and GO's from the folders, this should reduce or eliminate CTDs
  12. Cockpit position too far back In the data ini, add in the AircraftData section CockpitCGOffset=TRUE
  13. It could work with a gunner system, using the pitch and yaw values to rotate the helo into/under the hull. If the helo mesh pivots are usable. Has been done before.
  14. Die ham gequalmt.. und dabei sollen die F-4E/F ja neuere Motoren mit weniger Rauch gehabt ham..
  15. Repost of the preview screenshots
  16. Repost of the preview screenshots
  17. Repost of the preview screenshots
  18. Yep, go for it
  19. Ive never tried it with the F-4, but with the F-5E. The easy way (modifying spring factors etc.) did not work with this model., I experimented with modified on-ground angles and special flap setups ... cant remember if I got it working to how I wanted it to work.
  20. Gerwin's TFD tool readme / F1 help menu states that the tool (version 1.01) has a limit of 512 tiles. So you probably maxed out the TFD tools capability.
  21. There 91066-new-aircraft comment=743606
  22. Bump. Works with SF2 too of course, see the first post in this topic for "how to" rwr-display-on-the-screen-game-hud
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