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Crusader

MODDER
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Everything posted by Crusader

  1. Nice jets torno :)
  2. TW 23BN or the mod BN ?
  3. Nape 'n grape...
  4. Small F1EDA update available in the F1EDA support thread (link)
  5. Small update for the F1EDA. MF-1EDA_update21nov18.zip updated cockpit_MOD ini file, the G-Meter to the right of the HUD is now functioning new texture for the heading scale index mark which is no longer invisible with F2 (zoomed out) view
  6. FA2... Op Southern Watch
  7. Air-Mer
  8. Rockets.. fun any day!
  9. Released. Details: forums.eagle.ru NOW AVAILABLE: Community A-4E-C Mod
  10. Python-bitten.
  11. They look all new...
  12. Double Ugly... dead.
  13. Small F1CT update available in the F1CT support thread (link)
  14. Small update. new loadout tga cockpit ini, the RH mirror has been moved down a bit, the standby compass is now functioning MF1CT_update29oct18.zip
  15. Ahh that issue... Search CA for NAVALMAP=TRUE , then you'll find some explanations
  16. The Peruvian RPs.. good color mix :) Entirely new models or based on TW Mirage ? I'm not up to date with this...
  17. Crusader

    Mirage F1EDA

    Hello, F1EDA should have the approach/landing HUD mode (activated automatically upon reaching waypoint #8 for game-generated missions) Cant remember if I have added it to the C series, I had it "in test"...
  18. Ah OK. Ist gaga mit den Fotos.. Interessante Background-Info. Der Tiger.. wieder mal typisch..
  19. Hmmmm Helo Buch :) Irgend was geplant Richtung LSK MiG-23 ? Denke da is nix gescheites...?
  20. Easiest way is to duplicate the 2 weaponstation entries, change the tank nodename to the tanks you want to hide Add(or not) the FT type to AttachmentTypes line, if the tank should be selectable or not Add the 2 new weaponstations to the left/right wing (outer wing if in the ini) Systems list with correct sequential number
  21. Yea, Im tweekin the 2k's a bit.. cockpit stuff, data ini stuff, pylon mass and capabilities, release order, the usual things :) Think I never got around to check out the Rafale ...
  22. http://devblog.sim155.com/2018/10/v81345-updates.html v813.4 & 5 were uploaded to the BETA and VR BETA channels recently. Work was focused on A/G weaponry. Updates included: AGM65 IR Maverick IRMAV MFD Display Target Lock Flight routine Launch FX STRS MFD Display HUD Displays IRMAV Cage/Uncage display A/G Guns & Rockets CCIP display Bombs CCIP offscreen indication, reflected cue Graphical 'tweaks' Cockpit mirror improvements Bug fixes included: VR Pilot view black screen when using OpenVR/SteamVR Glitching cockpit shadows Flicker when using MFD containing a 3D Display The next couple couple of minor updates (v813.6/7) will continue with A/G work. These will include: FLIR Heat based rendering rather than the current gray scale (which gets dark at night :) ) HUD FLIR display with the 24hr rendering FLIR display becomes much more useful HARM HARM display of detected emitters/threats updated HARM flight code TDC (Target Designator Control) finalising TDC use and assignment between Radar MFD/ HUD/ IRMAV/ TPOD removal of target pod slew controls uses TDC when it is assigned to TPOD Weapon release tone enabled via TONE option in STRS volume set via rotary control on ACNIP panel Improved cockpit illumination AV8B cockpit updates After the final A/G weapons/Avionics updates are released we'll move on to the v814 series updates which will add the in-mission tactical display. After that we're on to single missions. Here are some screenshots of v813.4/5 Updated STRS (Stores) MFD display: IRMAV FLIR MFD display: IRMAV locked: Cockpit mirror reflection: Cockpit glass reflection: Gratuitous Shot of cockpit glass and helmet visor reflection: Miscellaneous shots from v813.5 build:
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