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Everything posted by Crusader
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And regarding AIM-4D min launch range, the "shiny brochure"-claimed min range was 2500 ft = 760 meters, but during testing the min range for successful shots was not under 5000 ft = 1520 meter (source: "Clashes", Michel) Complete firing cycle from trigger pull to missiles off the rail was 4.7 seconds ( for ReleaseDelay= )
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Strike Fighters 2 Screenshots
Crusader replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Hello. -
CFS2 did have the whole globe flyable.. you could open a pop up window with a globe on it and then roll/scroll the globe ... It had basic landmass , and many areas were later detailed with add-ons.. cant remember the format or what it was called.. it was some detailed mesh stuff... I posted my ' whole globe' discovery at simouthouse .. 11+ years ago or so... caused quite a woaaahhhh reaction .. lol.
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Just Bought SF2 NA
Crusader replied to Barkhorn1x's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I think we still miss the F-14B UP (or something like that) with integrated GPS Nav and new Sparrowhawk HUD .. which is a different beast than the Kaiser HUD used in the D . The 'green stuff' was very similar to the D variant though. I've accumulated a pile of info on that update, but that stuff went poof. -
Never-before-seen military footage of "Black Hawk Down" | khou.com Houston http://www.youtube.com/watch?v=A1xWYvDxKXI
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F-4EJ
Crusader replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
The LES are waaay too aggressive ..... .... JASDF .. self defense only !!!1 ;D -
Hey Student ... wusste garnet das Du Zeit hast Interviews zu geben.. wasn mit den Su-22 und Su-25 ehhh ... ;D
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oo mannooo ... ist sicher was ganz einfaches ich hab jetzt alle meine SF installationen wieder am laufen .. ich kuck mal nach der migie..
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[RadarDisplayGM] PPI=TRUE RangeSetting=1,2,3,4 MapPPIArc=60 ScanRate=100 MapBackgroundLevel=0.2 MapHighlightLevel=0.8 MapNoiseLevel=0.1 DisplayLimitLeft=4 DisplayLimitRight=251 DisplayLimitTop=4 DisplayLimitBottom=251 Symbol[01]=RangeScaleText Symbol[02]=ElevationCaret Symbol[03]=AzimuthCaret Mach das fette Zeug weg...
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RadarAGTexture=cockpit\F-16C_RadarAG.jpg probier mal BMP format ....
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HUD problem.
Crusader replied to F24A's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Still no go ? It could be that the ini looks for TGA files of a stock aircraft which you do not have, e.g. F-16A Netz from SF2I ... -
HUD problem.
Crusader replied to F24A's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
You probably have to add the complete material section + the reference for it in the HUD section : .... [HUD] HUDMaterial=HUDMaterial .... [HUDMaterial] EffectShaderName=fltHUD.fx DepthBufferCheck=FALSE DepthBufferWrite=FALSE RenderedInOrder=FALSE AlphaTestEnabled=TRUE CullMode=NO_CULL LightEnabled=FALSE UseLightLevel=FALSE SpecularEnabled=FALSE EmissiveEnabled=FALSE FogEnabled=FALSE AmbientColor=1.000000,1.000000,1.000000,1.000000 DiffuseColor=1.000000,1.000000,1.000000,1.000000 ZBufferOffset=0 PriorityLevel=1 BlendOp=BLEND_SRC_ALPHA NumTextureStages=1 TextureStage[01].TextureName= TextureStage[01].MipMap=FALSE TextureStage[01].FilterEnabled=TRUE TextureStage[01].StageColorOp=TEXTURE_MODULATE_DIFFUSE TextureStage[01].StageAlphaOp=TEXTURE_MODULATE_DIFFUSE -
Mirage F-1 Family
Crusader replied to Peugeot205's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
We are not doing just the -200 series.. we make all of them C's, A's, E's... step by step .... That *new* Mirage F1 is the second generation TMF model , now again in good hands of a talented team which will finish the project. :) -
B-52D/F Pylons
Crusader replied to Sheriff001's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
what bomb release interval settings did you use ? the interval line can be missing or has invalid numbers -
Mig-19S COCKPIT PROBLEM
Crusader replied to ignacioc91's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
a quick temp fix is to hide the material-missing mesh parts 0xx = next nunber in line ... Instrument[0xx]=Hide1 [Hide1] Type=INACTIVE NodeName=stick_base add 2 more for the panel mesh -
what did happen to the droptanks jettisonned over Vietnam?
Crusader replied to daddyairplanes's topic in The Pub
the same happened with WWII US fighter tanks dropped over Germany my dad and some friends converted a droptank into a boat and mounted some old stove into it to have a "steam engine" they went up and down the local river with that thing( rowing, of course) andmade plenty of black smoke with the "engine" back then ( 1946..), all clothes were usually dried outside behind the housing areas. down by the river in this case. the local housewifes were not amused when the local boys came by with their stinking, black smoke emitting boat. so one night the boat was "modified" by adding several new holes.... in the bottom. that stopped the black smoke raids. -
böse zungen würden behaupten das rohr isn griff zum wegschmeissen von dem ganzen gerät ... ;D
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wird schon schiefgehen :D HaPla . alte AsRock von 2006 ist aber 64bit kompatibel ... die mühle hat original mal Vista draufgehabt
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Neuinstall.. hat kein Sinn mehr mit XP . nur noch zeitverschwendung Zeit für Win7 Prof Volker, GTX 470 und Netzteil kann ich gebrauchen ( sorry @ Student :D ) Ich hab hier nen älteren dual-core Rechner den ich auf/umbauen werde Bin noch am nachforschen was für ne HaPla in dem Ding drin ist
