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Everything posted by Wrench
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it happens all the time, to varying aircraft. the game engine "picks" the first available weapon that fits the category, sometime completely ignoring what the loadout ini says. One of the ways to fix it, it via the 'stationspecificcode' tag in the weapons data ini, and on the individual hardpoints. Which means creating specific weapons for ONLY that aircraft (like what yarkov has been doing with his cobras and the loach)
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definitely not capuns , cause it couldn't be posted here in one of OUR mods look at the mesh names. they aren't in English (love this lod viewer!!!) -== damn nice model, colmack!! Cool to see the SOC on the cat. Don't suppose it's SF2 ready??? and what other ww2 boats are hiding???
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yup, that's one of 'em (the 3w cargo ship wreck)
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I think one of the differences is 70 supports TEWS rwrs another is 60 has Ground_Map, and 70 uses GM for that (afaik, just a text difference, but I could be wrong)
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shipwrecks are in the SF1 downloads section. I did them like 8 years ago, using the stock cargo ship and tanker. One could possibly build another from stephan1918s cargo ship, using the "marudestroyed lod" if you can't find my 2 shipwrecks, let me know and see if I can't run them down
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you guys a so funny ... that always bothered me .. NY shipping co is in NEW JERSY???? maybe for tax purposes? can't be Hinch, as mesh names in the data ini and OUT file are in Spanish (well, actually Portugese) leading me to believe it's our Southern Hemisphere friends, and, all the guns work kJakker, yes please. Did you correct the armor values for the hull, turrets and superstructures?
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View File SF2 "What If" Royal Navy Malta Class CVA SF2 "What If" Royal Navy Malta Class CVA 4/5/2015 *For SF2 -ONLY-!! Full-5 Merged Reccomended* This is a slight rebuild of Hinchbrooke's VINDICTIVE class 'what if' fleet carrier into an even more what if. This represents the HMS MALTA class CVAs of the 1960s. (see Notes for 'historical notes'). All 4 ships of the class are represented. As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, as usual, give the "Notes and Comments" section a read, too. Happy Landings!! Wrench Kevin Stein Submitter Wrench Submitted 04/07/2015 Category Aircraft Carriers
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288 downloads
SF2 "What If" Royal Navy Malta Class CVA 4/5/2015 *For SF2 -ONLY-!! Full-5 Merged Reccomended* This is a slight rebuild of Hinchbrooke's VINDICTIVE class 'what if' fleet carrier into an even more what if. This represents the HMS MALTA class CVAs of the 1960s. (see Notes for 'historical notes'). All 4 ships of the class are represented. As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, as usual, give the "Notes and Comments" section a read, too. Happy Landings!! Wrench Kevin Stein -
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having just discovered this ... it being the USN WW2 Brooklyn class, I'd like to upload that version. (ww2 that is..if I can get the triple cursed decals working ..why is that so hard do?? just a simple text edit, and the lod viewer give me the x/y/z ??) I'm pretty sure it was built by our Argentinian friends & members, but the Falklands mod readme makes no mention of WHO (whom?) So, I'd like to know which one of you people built it, and if permission can be given for it's upload in it's "original" WW2 state (data ini edits remove the Seacats) It's one of the major ships missing from our WW2 battle groups. thanks in advance!
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nation specific, like we already have (US, UK, Soviet, France, etc)
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View File SF2 "What If" Corsair Mk.V FAA Skin Pack SF2 "What If" Corsair Mk.V FAA Skin Pack 3/30/2015 *For SF2 -ONLY-!! Full-5 Merged Reccomended* This package contains 2 late service "What If..." skins for the RN FAA Corsair Mk.V recently released in the "KAW FAA What If Aircraft Pak". You can find the base aircraft at the following URL (and you'll need it to add these skins to): http://combatace.com/files/file/15387-sf2-kaw-royal-navy-fleet-air-arm-what-if-aircraft-pack/ Reminder: this is ONLY a skin/decal pak! These 2 skins 'represent' FAA Corsairs in the post-Korean War time frame, up until the Suez Crisis. Units represented are: 813 NAS, HMS Eagle (crica 1953-55) 830 NAS, HMS Eagle (1956 -with Suez War Id bands) Both aircraft are finished is standard FAA dark grey uppers/sky sides and unders. The SF2 date switch is used for both skins; 813 activating post-Korea, and 830 activating for the Suez War. Both use the same pool of decals. All markings are decals. Decal randomization is set to "TRUE" Included also is the Mk.5 rocket rack, with corrected End of Service date. This will replace the one in the original package listed above (sorry about that!). As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, as usual, give the "Notes and Comments" section a read, too. Happy Landings!! Wrench Kevin Stein Submitter Wrench Submitted 04/07/2015 Category What If Hangar
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51 downloads
SF2 "What If" Corsair Mk.V FAA Skin Pack 3/30/2015 *For SF2 -ONLY-!! Full-5 Merged Reccomended* This package contains 2 late service "What If..." skins for the RN FAA Corsair Mk.V recently released in the "KAW FAA What If Aircraft Pak". You can find the base aircraft at the following URL (and you'll need it to add these skins to): http://combatace.com/files/file/15387-sf2-kaw-royal-navy-fleet-air-arm-what-if-aircraft-pack/ Reminder: this is ONLY a skin/decal pak! These 2 skins 'represent' FAA Corsairs in the post-Korean War time frame, up until the Suez Crisis. Units represented are: 813 NAS, HMS Eagle (crica 1953-55) 830 NAS, HMS Eagle (1956 -with Suez War Id bands) Both aircraft are finished is standard FAA dark grey uppers/sky sides and unders. The SF2 date switch is used for both skins; 813 activating post-Korea, and 830 activating for the Suez War. Both use the same pool of decals. All markings are decals. Decal randomization is set to "TRUE" Included also is the Mk.5 rocket rack, with corrected End of Service date. This will replace the one in the original package listed above (sorry about that!). As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, as usual, give the "Notes and Comments" section a read, too. Happy Landings!! Wrench Kevin Stein -
note to self: buy the F-4N DLC. never go that one!!
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didn't Paulo do a HUGE Ouragon pak, including the historic India skins??? found it! http://combatace.com/files/file/10126-dassault-ouragan-md-450/
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(multi engine) Training Day, circa 1948
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the 2 AI planes DLCs are awesome!! (read: S-99 = Bf-109G) plus the F-104A and C, and the SU-9. I think, both are well worth the money!!
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hell, I have problems finding trees in a forest!! LOL!! didn't I put a lot of stuff in the terrain itself? (not planes, but ground objects?) I don't remember!! I DO remember the various MIg-21 variants were released seperately (Type 74, 77, 77_Late, 95 96)
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wow! cool! so, NELSON now has 16" AAA guns!!! thanks for answer guys!
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I sure wouldn't wait. Best to grab it now, "just in case" one of the main reasons I uploaded ALL the SF2 patches to the d/l section. Where I come from CYA is a religion!
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iirc, Veltro started one for India-Pakistan. Don't remember if it ever go finished!
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and an F-84 and a Panther AND a Sabre!!! shit, I'd give 20 bucks for it, even if they're a AI-only DLC. We've already got pits for them (of course, imagine the work to de-install all the ones we've already got, to remove the install conflicts....) I agree, 335. SF2 is damn near the perfect environment for Korea. thanks Stary!
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here's an odd idea that come to me the other day... with the x/yz now available, I'm wondering of our naval engineers could "look" at some of the older ships, that while having the gun mounts, nothing is actually shoot from them. Even if the turrets don't move, could the guns be "mounted"??? We have soooooooooooooooooooo many of the older ship models that could be 'tweeked' to have something functioning, sort of 'faked' in. just a thought...
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like what was done to the AvroCar, ages ago, you don't actually need a physical wing or tail for the vehicle to fly. Just data ini statements (don't forget collision points and hit boxes!) phasers and photo torps already exist from the Enterprise and D-7. you should make the 'beam projector' extend from the lower hull ala the movies http://www.bing.com/videos/search?q=earth+vs+the+flying+saucers&FORM=VIRE1#view=detail&mid=FAC64CD2FDFE1295633AFAC64CD2FDFE1295633A I like it!!
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interesting to note on the Androod release pics, that sure looks like a Banshee to me...
