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Wrench

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Everything posted by Wrench

  1. iirc, this thread: http://combatace.com/topic/71249-sf2na-iceland-classic-tfdhfd-terrain/
  2. Wrench

    Beijing, China.

    I see Stary's trees on them mountains!! great pics!!
  3. remember, that's kilograms, not pounds!
  4. shoot him a PM, brudda!!! he's waiting on it!!
  5. LoadLimit= ????
  6. I know you're SUPER busy with all the FE stuff you've got going, but I'd like to request a few 'tweeks' to one of your ships from the North Sea. The British destroyer is REALLY close to the V & W classes, as used through WW2. Would it be possible to animate the main gun turrets and the central AAA guns? And give them guns, of course. I assume this means a new lod, but the skins are perfect. These are nearly perfect for us WW2 guys for use in Europe and the Med. thanks for all your work!
  7. MiG-31 by Veltro is WIP too. He needs a good skinner for it
  8. in single missions the game selects randomly. in campaigns, whatever is assigned in the campaign's data ini
  9. no such command exists. safe to assume you've NOT looked here, on the Loadout Screen??? What do you think the drop-down arrow's for?? Been that way since Day 1, SFP1
  10. moved to a more appropriate location
  11. a 50km "bubble of reality" surrounds the player's aircraft. Any GroundObjects OUTSIDE that limit, despawn
  12. do you HAVE the required SAMs????
  13. didn't I re-release the Cat for SF2 already?? I've tweeked to cockpit out like CRAZY, so the external framing is visible, and the internal structure is hidden (if it's not there, give a day or so to put the SF2 package together -- meaning, the tweeks WON'T work in SF/Wo* at 06 levels) Edit: yup, I sure did.. http://combatace.com/files/file/14092-sf2-ww2-pby-5a-catalina-by-veltro2k/
  14. Here Here!! very nice to see and have something different!
  15. the famous "racetrack pattern", as it's called.
  16. nope, that's a Russian May (their version of the orion)
  17. Excellent work!! give this one 12 stars!!!
  18. for us to talk MontyCZ into rebuilding his He-111E into the later 111H model? His E is superior to the pre-existing (and for some, hard to get) 111H that's out. I know it'd be a 'job of work', but WELL worth have a newer, better model. what can we do to 'bribe' him??? just an idea...
  19. a nice afternoon flying over Portsmouth...
  20. pretty much the same way, excepting you NEED to extract the aircraft's data ini, place it IN the aircraft folder (which is actually no different than before) and find the canopy animation ID Located in the Crew Section of said data ini
  21. yes Edit: had to go find the decals ini from the A-4L, as I added the VC-13 stripes on it These should be the approximately correct positions: . some adjustments, of course, may be needed
  22. just don't fly bombers on it! for some reason, the frakking thing crashes when giving wingmates the order to attack
  23. if you have the email confirmation, you should be able to redownload. If not, maybe a shout out to TK might be in order. Yes, SF2 IS the way to go. 99.9% of ALL modders (and by inference, all new add-ons) are for SF2.
  24. View File SF2 Douglas C-54 Skymaster by Veltro2K SF2 Douglas C-54 Skymaster by Veltro2K 9/23/2013 = For SF2, Full 5 Merged RECCOMENDED! = This the release of the Veltro2k's WW2 & Post-War US Cargo aircraft, made most famous by it's use during the Berlin Airlift. It is REQUIRED that you have some measure of SF2, merged to whatever level, as this mod references the stock An-12's destroyed model. Hence, the need (as I state it always) for a Full 5 Merged install. It is usable without, but you may not have the dead, burning wreckage on the ground. It has NOT been tested in 1stGen SF/Wo* at any patch level. It most likely will =NOT= work, due to LOD coding. This pack includes the following 4 skins for the C-54: OD/Grey, with 1942-43 'star-and-ball' OD/Grey, late WW2 (late 43-later), 'star-and-bar' Natural Metal, Late WW2, to late 1947 (pre-USAF formation) "USAF", Natural Metal, post 0ctober 1947 (tagged with Military Air Transport badges star-bar w/red stripe). The AvHistory engine is included. Skins are in jpg format, and decal radomization is set to TRUE for all. ALL markings are decals. The damage textures are in DDS format. The template is included for other skinners (and in the hopes someone can clean up the mess I made of it!! Each skin has it's own Hangar Screen, matching the paint job (more or less). The cargo loading door/ramp opens and closes with the standard Bombay key (Control/0). As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, give the "Notes" section a read, in particular on operational usage, and the FM and other stuff like that there. Happy Landings! Wrench Kevin Stein *Updated 5/23/2018: version 2 uploaded. Changes include all hitboxes rearranged and/or added. Light "skin" armor added to aircraft Submitter Wrench Submitted 10/04/2013 Category Other
  25. 627 downloads

    SF2 Douglas C-54 Skymaster by Veltro2K 9/23/2013 = For SF2, Full 5 Merged RECCOMENDED! = This the release of the Veltro2k's WW2 & Post-War US Cargo aircraft, made most famous by it's use during the Berlin Airlift. It is REQUIRED that you have some measure of SF2, merged to whatever level, as this mod references the stock An-12's destroyed model. Hence, the need (as I state it always) for a Full 5 Merged install. It is usable without, but you may not have the dead, burning wreckage on the ground. It has NOT been tested in 1stGen SF/Wo* at any patch level. It most likely will =NOT= work, due to LOD coding. This pack includes the following 4 skins for the C-54: OD/Grey, with 1942-43 'star-and-ball' OD/Grey, late WW2 (late 43-later), 'star-and-bar' Natural Metal, Late WW2, to late 1947 (pre-USAF formation) "USAF", Natural Metal, post 0ctober 1947 (tagged with Military Air Transport badges star-bar w/red stripe). The AvHistory engine is included. Skins are in jpg format, and decal radomization is set to TRUE for all. ALL markings are decals. The damage textures are in DDS format. The template is included for other skinners (and in the hopes someone can clean up the mess I made of it!! Each skin has it's own Hangar Screen, matching the paint job (more or less). The cargo loading door/ramp opens and closes with the standard Bombay key (Control/0). As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, give the "Notes" section a read, in particular on operational usage, and the FM and other stuff like that there. Happy Landings! Wrench Kevin Stein *Updated 5/23/2018: version 2 uploaded. Changes include all hitboxes rearranged and/or added. Light "skin" armor added to aircraft
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