Jump to content

Wrench

ADMINISTRATOR
  • Posts

    28,328
  • Joined

  • Last visited

  • Days Won

    188

Everything posted by Wrench

  1. Hans means EXTRACTT the namesus.lst from flight.cat, place it in the /Flight folder and yes, it changes the entire pool of names for the US, globally
  2. and... you'll need terrains that are SET with the NA statements, correct _water.bmp and etc
  3. Coolio!!!!
  4. View File SF2 WW2 PTO B-24D 319th BS, 1943-44 Skin/Decals Pak SF2 WW2 PTO B-24D 319th BS, 1943-44 Skin/Decals Pak 9/15/2013 -- Something for the PTO players -- = For SF2, Full-5 Merged (Reccomended/Preferred) = A new skin for the B-24D Liberator by pasko. This skin represents aircraft of the 319th BS of the 90th BG "Jolly Rogers" in their mid-to-late livery as seen in New Guinea and the Southwest Pacific operations areas, circa 1943 thru 1944. It is designed for use the SF2(ish) B-24D mod, available at the following url: http://combatace.com/files/file/13842-sf2-ww2-b-24d-liberator-eto-mto-pak/ The skin is brand new(ish), from my Home Grown Template ™, and is in jpg format. New serial number decals were created; they should be considered 'generic' in nature, as they don't accurately represent the unit, but DO represent the correct model variant depicted. Decal randomization is set to TRUE. There are NO nose arts. This skin makes use of the Post-Sept 43 "Star-and-Bar" (white outlined). In essence, it's a rebadging of the 42-43 skin already available. This skin uses the "StartDefaultDate" SF2 switch, and will automaticaly turn on in November, 1943. As this skin IS Theatre specific to the Pacific regions, you'll have to do some editing after installing to the B-24D above in your PTO-centric mods folder, and remove or rename the ETO/MTO skins. As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Happy Landings! Wrench Kevin Stein Submitter Wrench Submitted 09/22/2013 Category B-24
  5. 86 downloads

    SF2 WW2 PTO B-24D 319th BS, 1943-44 Skin/Decals Pak 9/15/2013 -- Something for the PTO players -- = For SF2, Full-5 Merged (Reccomended/Preferred) = A new skin for the B-24D Liberator by pasko. This skin represents aircraft of the 319th BS of the 90th BG "Jolly Rogers" in their mid-to-late livery as seen in New Guinea and the Southwest Pacific operations areas, circa 1943 thru 1944. It is designed for use the SF2(ish) B-24D mod, available at the following url: http://combatace.com/files/file/13842-sf2-ww2-b-24d-liberator-eto-mto-pak/ The skin is brand new(ish), from my Home Grown Template ™, and is in jpg format. New serial number decals were created; they should be considered 'generic' in nature, as they don't accurately represent the unit, but DO represent the correct model variant depicted. Decal randomization is set to TRUE. There are NO nose arts. This skin makes use of the Post-Sept 43 "Star-and-Bar" (white outlined). In essence, it's a rebadging of the 42-43 skin already available. This skin uses the "StartDefaultDate" SF2 switch, and will automaticaly turn on in November, 1943. As this skin IS Theatre specific to the Pacific regions, you'll have to do some editing after installing to the B-24D above in your PTO-centric mods folder, and remove or rename the ETO/MTO skins. As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Happy Landings! Wrench Kevin Stein
  6. you can install them and try (carriers that is -- everything else, vehicles, SAMS, etc work just fine) It's my personal belief, based on extensive testing, that without SF2NA, the other 4 exes are lacking the necessary coding for proper carrier operations. Of course, most of us have the Full-5 Merged ™, and in that case, yes they will work. Pretty much as advertised.
  7. nice reuse of the DAT's B-10
  8. did you point the renamed terrain to the VietnamSEA.cat???
  9. now, I'm going to have to re-do everything I did on the OLD model!!! still, thanks Veltro!!! looking good!
  10. music from "Blackhawk Down" nice vid!!
  11. yeah, I do. I like the dark dirt around the panel lines. The skull look great (considering none of them were exactly alike). I'll see if I can't find the proper number sequence in my books edit: 80th FG, 10th AF (name: Burma Banshees) 88th FS - 10-39 89th FS - 40-69 90th FS - 70-99 459th FS - 100-127 (P-38) white tail numbers damn thing doesn't list the spinner colors, so the basic (as used in New Guinea) (reads :WAG) 1st sqdn, red 2nd sqdn, yellow 3rd sqdn, green ------- screenie: Marine PBJ's looking for trouble off the South China Coast
  12. on OD aircraft, the numbers would be yellow (-- closest match is RLM Gelb. RGB values 228/164/0) on natural metal, black each squadron in the group had a number sequence and often a color assigned; so, knowing WHICH squadron from what group would allow you to find out (with proper reference material, that is.) so, tell me, what squadron, what group, and I'll look it up
  13. and the Vietnam map! (can't help to recognize those tiles!!)
  14. well, in doing research last night -in trying to run down the locations of the major ww2 airbases both on the mainland and Formosa, came across a Gen-u-wine US Navy 1944/45 booklet on "Air Target Maps and Photos - China Coast Ningpo to Canton" this is a sample of one of the charts. this is the main 'overview' chart. there are details charts that are unbelievable!! -- right down to 'known' AA locations!! looks like i got a job of work to do.... (and yes, Hong Kong, Macau and Canton ARE on the map)
  15. in options ini, change ObjectFade=TRUE to ObjectFade=FALSE
  16. Wrench

    HEY! It's...

    Brain32's birthday!!! hope it was a GREAT one man!!
  17. won't work without the TFD and HFD for the terrain folder, gents.
  18. like I said above, all DX9 related. how interesting; that's an awfully large part!!
  19. well, it works fine for me!
  20. running out of texture memory, maybe?? or XP and DX9 (more likely, as the lod is prolly built in max 2009, in Unicode with sf2 DX10 shaders and such??)
  21. Yes. You can put them into either the /Flight folder or individual aircraft folders. that is NOT the most recent one; I haven't updated them for the new ships radars from WBS's latest ships (or actually, not updated for 2+ years!!)
  22. COMPLETLY rebuilt it ... lots of retiling and such, completely retargeted, etc and so forth. If you want, I'll send you the terrain 'as is', and the Kamchatka-only TE. require screenie
  23. remember!! cleared zones for airfields!!! winter tiles too??? It'll need 'em!! (and I'm VERY interested in those tiles!! looks like I might have to remake the new port tiles...hmmmmm) The terrain is basically done, just need to finish the movements ini, and for Russ to move into his new home and finish the laser for Kazavanya
  24. there's a whole buttload of them by dtmdragon, but I forget what mod pak it's in
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..