Jump to content

Wrench

ADMINISTRATOR
  • Posts

    28,328
  • Joined

  • Last visited

  • Days Won

    188

Everything posted by Wrench

  1. View File SF2 WW2 PTO Mitsubishi J2M Raiden, 302 Kokutai Skinpak SF2 WW2 PTO Mitsubishi J2M Raiden, 302 Kokutai Skinpak 9/15/2013 -- Something for the PTO players -- = For SF2, Full-5 Merged (ONLY!!!) = A new skin for Veltro2K's J2M Raiden. This skin represents aircraft of 302 Kokutai based at Atsugi AB, Japan in late 1944 thru 1945. While the national markings remain painted on, the "NationName" display has been activated via my 'fake insigina' decal statement. Decal randomization is TRUE. As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Good Hunting! Wrench Kevin Stein Submitter Wrench Submitted 09/18/2013 Category Other
  2. 64 downloads

    SF2 WW2 PTO Mitsubishi J2M Raiden, 302 Kokutai Skinpak 9/15/2013 -- Something for the PTO players -- = For SF2, Full-5 Merged (ONLY!!!) = A new skin for Veltro2K's J2M Raiden. This skin represents aircraft of 302 Kokutai based at Atsugi AB, Japan in late 1944 thru 1945. While the national markings remain painted on, the "NationName" display has been activated via my 'fake insigina' decal statement. Decal randomization is TRUE. As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Good Hunting! Wrench Kevin Stein
  3. what about the colors? They're standard FAA and/or USN (in the Hellcat II's case) have you looked in the WW2 downloads section? I've done shitloads of FAA (Home Fleet, EIF and BPF) skins and decals
  4. cooll! can't wait to fly this (btw, these will be QUITE nice when I finish the Kamchatka terrain rebuild!!) thanks!!
  5. will this mod conflict with the 3W DLC in any way??
  6. who cares, as long as the aircraft goes in the right direction??? Remember, the original C-47 in game is AI-only, and NOT meant to be flown. One can always correct that with a simple data ini edit of the rudder statements Try this: ReverseModelOrientation=TRUE
  7. that sky alone would be worth the trip!! thanks!!
  8. View File SF2 WW2 Curtiss SB2C-3 Helldiver Pak SF2 WW2 Curtiss SB2C-3 Helldiver Pak 9/10/2013 -- Something for the PTO players -- = For SF2, Full-5 Merged (Reccomended/Preferred) = A new variant of Veltro2K's SB2C Helldiver. This package represents SB2C-3 Helldiver US Navy Dive Bombers in the mid/late 1944 configuration. There is actually not much external difference between the 3, 4 and 5 models, but I thought it would be nice to have the mid-mark variant. This mod was started in sping 2103 and got lost in some file shuffeling. So, here it is completed. This is a complete aircraft/skin/decal set, minus the weapons and pilot figures. These are all reused from the various other Helldiver packs I've released. The aircraft are finished in the standard Mid-1944 3-tone scheme. Skin/Decal sets included in this pack are for... VB-7, USS Hancock VB-14, USS Wasp As seen during the time frame of the Battle of the Phillipine Sea, and operations over the Phillipines. The historical WW2 squadron patchs, for each squadron, are used for the paint chip on their respective skins seen on the Loadout Screen. Skins are in jpg format, and decal randomization is set to TRUE. Other than the painted on national markings, all others are decals. This included the Modex and CVW "G" System symbols. New to this mod are DDS format damage textures, replacing the tga type. These can easily be used on any other of the SB2C variants now available, with minimal editing of their main inis. The Standard Animations Keystroke ™ are used for the wingfold, Shift/9. The pilot and gunner's canopies remains linked to gear retraction/extension. As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Good Hunting! Wrench Kevin Stein Submitter Wrench Submitted 09/17/2013 Category SBD / TBD / TBF / SB2C
  9. 394 downloads

    SF2 WW2 Curtiss SB2C-3 Helldiver Pak 9/10/2013 -- Something for the PTO players -- = For SF2, Full-5 Merged (Reccomended/Preferred) = A new variant of Veltro2K's SB2C Helldiver. This package represents SB2C-3 Helldiver US Navy Dive Bombers in the mid/late 1944 configuration. There is actually not much external difference between the 3, 4 and 5 models, but I thought it would be nice to have the mid-mark variant. This mod was started in sping 2103 and got lost in some file shuffeling. So, here it is completed. This is a complete aircraft/skin/decal set, minus the weapons and pilot figures. These are all reused from the various other Helldiver packs I've released. The aircraft are finished in the standard Mid-1944 3-tone scheme. Skin/Decal sets included in this pack are for... VB-7, USS Hancock VB-14, USS Wasp As seen during the time frame of the Battle of the Phillipine Sea, and operations over the Phillipines. The historical WW2 squadron patchs, for each squadron, are used for the paint chip on their respective skins seen on the Loadout Screen. Skins are in jpg format, and decal randomization is set to TRUE. Other than the painted on national markings, all others are decals. This included the Modex and CVW "G" System symbols. New to this mod are DDS format damage textures, replacing the tga type. These can easily be used on any other of the SB2C variants now available, with minimal editing of their main inis. The Standard Animations Keystroke ™ are used for the wingfold, Shift/9. The pilot and gunner's canopies remains linked to gear retraction/extension. As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Good Hunting! Wrench Kevin Stein
  10. even better.... in BoB itself, the famous "repeat, please" scene with the Polish-flown hurricanes, you can CLEARLY see them peeling off to attack "themselves" in the Humphrey Bogart movie "Sahara" 1943 (the one with the Grant tank), they get strafed by a "Luftwaffe" P-51A !!
  11. wouldn't be easier to (re)build it out of Russo' Emil?? After all, isn't that what they were originally (with the externally braced horizontal stabs?)
  12. they're built the same way, you just use the SF2 fx statements in the data ini at finalization unfortunately, there are no tutorials. It's all OJT. (unless someone has archived Major Lee's tutes from the Last Ice Age...)
  13. yah, the 2005 Taiwan map (fng2k's work, I think -- there's no read me) would be a decent "modern" one, too, as one could make use of Clark for large land-based bombers and such like and if I'm reading my charts correctly, that notch in the coastline to the s/w is Hong Kong and Canton, with Hinan island just poking it's nose in (behind The Wall, of course)
  14. be perfect for the late war scenairos of the reduction of Formasa, (fast carrier raids). unfortunately, it uses the BN series tiles, and will need a complete makeover, like New Guinea got, to use the VietnamSEA tiles. Plenty of room for CV stations, too, it looks like. Clark, Lingyan and all the little strips in north Luzon are all easily accessable (with the limits of The Wall). Don't expect it this year, though
  15. pity we don't have the REAL ones, with the Merlins (ie: BoB moive)
  16. how the really fun part begins.... adding the mods back one at a time, to find out WHICH one is messed up. Been there, done that, got the bald spot...
  17. View File SF2 WW2 PTO F6F-5 Hellcat Skins Pak SF2 WW2 PTO F6F-5 Hellcat Skins Pak 9/10/2013 -- Something for the PTO players -- = For SF2, Full-5 Merged (Reccomended/Preferred) = Some new skins for Geo's F6F Hellcat; in particular for the F6F-5 Mod I did of it. If you don't already have it, You can find the aircraft at the following URL: http://combatace.com/files/file/13316-sf2-ww2-pto-f6f-hellcat-pak/ You'll also need to be sure you have the update pak installed as well (that adds a few interesting goodies), available at the following URL: http://combatace.com/files/file/13541-sf2-ww2-faa-f6f-5-hellcat-skin-and-ini-update-pak/ I've listed these in case there are newcomers, or old timers that haven't "caught up". This is simple and basic CYA. Again, PLEASE NOTE!!! These skins are for Geo's Hellcat =ONLY=, NOT for the DAT ones. Skin/Decal sets included in this pack are for... VF-7 "Lucky 7", USS Hancock VF-11 "Sundowners", USS Hornet VF-14 "Iron Angels", USS Wasp All aircraft carry the correct "G" system markings for the time frame. Decal randomization is set to TRUE for all. All are in the later "Dark Gloss Navy Blue" overall finish. They depict late(ish) war schemes (Dark Gloss Navy Blue), in particularly in last quarter of 1944, and to war's end (ie: Battle of the Phillipine Sea, and Invasion of the Phillipines timeframe.) Each skin uses the historical WW2 squadron patch as the paint chip, seen on the Loadout Screen. A slightly tweeked data ini is also included, as I changed the pilot's position slightly to remove a clipping issue on the canopy rail. Make SURE you have the update pack listed above installed FIRST before appling this new data ini!!! As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. Good Hunting! Wrench Kevin Stein Submitter Wrench Submitted 09/15/2013 Category F4F / F6F / F7F / F8F
  18. 99 downloads

    SF2 WW2 PTO F6F-5 Hellcat Skins Pak 9/10/2013 -- Something for the PTO players -- = For SF2, Full-5 Merged (Reccomended/Preferred) = Some new skins for Geo's F6F Hellcat; in particular for the F6F-5 Mod I did of it. If you don't already have it, You can find the aircraft at the following URL: http://combatace.com/files/file/13316-sf2-ww2-pto-f6f-hellcat-pak/ You'll also need to be sure you have the update pak installed as well (that adds a few interesting goodies), available at the following URL: http://combatace.com/files/file/13541-sf2-ww2-faa-f6f-5-hellcat-skin-and-ini-update-pak/ I've listed these in case there are newcomers, or old timers that haven't "caught up". This is simple and basic CYA. Again, PLEASE NOTE!!! These skins are for Geo's Hellcat =ONLY=, NOT for the DAT ones. Skin/Decal sets included in this pack are for... VF-7 "Lucky 7", USS Hancock VF-11 "Sundowners", USS Hornet VF-14 "Iron Angels", USS Wasp All aircraft carry the correct "G" system markings for the time frame. Decal randomization is set to TRUE for all. All are in the later "Dark Gloss Navy Blue" overall finish. They depict late(ish) war schemes (Dark Gloss Navy Blue), in particularly in last quarter of 1944, and to war's end (ie: Battle of the Phillipine Sea, and Invasion of the Phillipines timeframe.) Each skin uses the historical WW2 squadron patch as the paint chip, seen on the Loadout Screen. A slightly tweeked data ini is also included, as I changed the pilot's position slightly to remove a clipping issue on the canopy rail. Make SURE you have the update pack listed above installed FIRST before appling this new data ini!!! As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. Good Hunting! Wrench Kevin Stein
  19. It sure didn't look like that when I was building and testing it. possibly a truncated download? It appears either the new desert1 or desert2 tiles are missing, as the new desert road tiles are certainly showing up. What I'd do, is move the whole terrain OUT of the /Terrains fodler, redownload BOTH and install as per the instructions. The new tiles are all named exactly as the originals, and everything should drop right in and overwrite. The floating trees fix SHOULD have already been in the data ini, but I don't remember. IIRC, it's something to do with the AlphaObjectTextureMaterial. Try commenting out the terAplhaObject.fx line, and see what happens. just in case, here's the 2 desert tiles
  20. View File SF2 WW2 RN FAA Corsair Mk.II 1836 NAS (BPF) Skin Pak SF2 WW2 RN FAA Corsair Mk.II 1836 NAS (BPF) Skin Pak 9/14/2013 -- Something for the PTO players -- = For SF2, Full-5 Merged (Reccomended/Preferred) = A new skin for TMF/Mod Mafia's Royal Navy Corsair Mk.II If you don't already have it, You can find the aircraft at the following URL: http://combatace.com/files/file/13832-vought-corsair-mk2-rn-fleet-air-arm-by-mod-mafiatmf/ The skin/decal set herin in is for: 1836 Naval Air Squadron, British Pacific Fleet as based aboard HMS Victorious in 1944, and possibly through the Wars End. This will give you a full set, along with the 2 other skins, covering ETO, Indian Ocean (East Indies Fleet) and Pacific Operations (British Pacific Fleet) of the Royal Navy Corsairs in WW2. The skin is in jpg format, and Decal Randomization is set to TRUE. As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Good Hunting! Wrench Kevin Stein Submitter Wrench Submitted 09/15/2013 Category F4U
  21. 64 downloads

    SF2 WW2 RN FAA Corsair Mk.II 1836 NAS (BPF) Skin Pak 9/14/2013 -- Something for the PTO players -- = For SF2, Full-5 Merged (Reccomended/Preferred) = A new skin for TMF/Mod Mafia's Royal Navy Corsair Mk.II If you don't already have it, You can find the aircraft at the following URL: http://combatace.com/files/file/13832-vought-corsair-mk2-rn-fleet-air-arm-by-mod-mafiatmf/ The skin/decal set herin in is for: 1836 Naval Air Squadron, British Pacific Fleet as based aboard HMS Victorious in 1944, and possibly through the Wars End. This will give you a full set, along with the 2 other skins, covering ETO, Indian Ocean (East Indies Fleet) and Pacific Operations (British Pacific Fleet) of the Royal Navy Corsairs in WW2. The skin is in jpg format, and Decal Randomization is set to TRUE. As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Good Hunting! Wrench Kevin Stein
  22. View File SF2 WW2 ETO Gloster Meteor F.3 "Stand In" Pak SF2 WW2 ETO Gloster Meteor F.3 "Stand In" Pak 9/11/2013 -- Something for the WW2 ETO players -- = For SF2 ONLY, Full-5 Merged, Plus Expansion Paks (Reccomended/Preferred) = **Note: Having wichever SF2I Expansion Pak that gave us the Meteor 8 is =REQURIED=. As this mod makes use of that stock 3W Lod, you =MUST= have said Expansion Pak as part of you merged installs. Otherwise, this mod does you no good, and you shouldn't download it.** A reskinning and redecaling of the stock 3W Meteor F8 to create a "Stand-In" WW2 era Meteor 3. Yes, we all know there are =SUBSTANTIAL= physical differences between the early and later production marks, but this WILL allow you an RAF jet for anti-diver patrols and causing general mayhem in the closing months of the War. And possibly against some of the Luftwaffe jets recently released, and those still to come. The markings are all decals, representing No. 616 Squadron "South Yorkshire" circa late 1944 thru 1945. These are reused from an old 1stGen mod of mine. The serial numbers are historically correct as they ARE for the F.3 variant. Decal randomization is TRUE. Serials and Plane-in-Group letters for 26 aircraft are supplied. The canopy opens with the Standard Animations Keystroke (Shift/0). The pilot figure is included, but weapons are NOT, as they reference ALL stock 3W in-game items, with the exception of the RAF500 pound ww2 era bomb. You should already have this in you game via various WW2 weapons packs. My 1stGen 'box art' hangar screen is included, now revamped for SF2. When In Game you'll see: Meteor F.3 (SI-3W) on the aircraft selection drop down menu. This will diferentiate it for those that may (or may not) have the DAT F.3. As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Good Hunting!! Wrench Kevin Stein Submitter Wrench Submitted 09/14/2013 Category Other
  23. 218 downloads

    SF2 WW2 ETO Gloster Meteor F.3 "Stand In" Pak 9/11/2013 -- Something for the WW2 ETO players -- = For SF2 ONLY, Full-5 Merged, Plus Expansion Paks (Reccomended/Preferred) = **Note: Having wichever SF2I Expansion Pak that gave us the Meteor 8 is =REQURIED=. As this mod makes use of that stock 3W Lod, you =MUST= have said Expansion Pak as part of you merged installs. Otherwise, this mod does you no good, and you shouldn't download it.** A reskinning and redecaling of the stock 3W Meteor F8 to create a "Stand-In" WW2 era Meteor 3. Yes, we all know there are =SUBSTANTIAL= physical differences between the early and later production marks, but this WILL allow you an RAF jet for anti-diver patrols and causing general mayhem in the closing months of the War. And possibly against some of the Luftwaffe jets recently released, and those still to come. The markings are all decals, representing No. 616 Squadron "South Yorkshire" circa late 1944 thru 1945. These are reused from an old 1stGen mod of mine. The serial numbers are historically correct as they ARE for the F.3 variant. Decal randomization is TRUE. Serials and Plane-in-Group letters for 26 aircraft are supplied. The canopy opens with the Standard Animations Keystroke (Shift/0). The pilot figure is included, but weapons are NOT, as they reference ALL stock 3W in-game items, with the exception of the RAF500 pound ww2 era bomb. You should already have this in you game via various WW2 weapons packs. My 1stGen 'box art' hangar screen is included, now revamped for SF2. When In Game you'll see: Meteor F.3 (SI-3W) on the aircraft selection drop down menu. This will diferentiate it for those that may (or may not) have the DAT F.3. As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Good Hunting!! Wrench Kevin Stein
  24. every patch level has it's own unique set of 'interestingness' that having been said, in MY case, simply because I'm all over the place (timeline-wise), I have to be at the latest patch level. And accept the "challenges" that that brings. IIRC, the "best" version was the June 2012. If you're NOT going to be purchasing DLCs, that might be the one to use. Most bug free of them. (however, IF getting late mark DLCs, SupGen has little trick to get them to work. He explains it in several posts in the general and mods/skinning forums)
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..